mirror of https://codeberg.org/topola/topola.git
Rename "navpolygon" to "obstacle"
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parent
78b7d9ddbf
commit
1b84eea06b
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@ -16,22 +16,22 @@ use crate::{
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#[derive(
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#[derive(
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Clone, Constructor, Copy, Debug, Deserialize, Eq, Ord, PartialEq, PartialOrd, Serialize,
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Clone, Constructor, Copy, Debug, Deserialize, Eq, Ord, PartialEq, PartialOrd, Serialize,
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)]
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)]
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pub struct NavpolygonId {
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pub struct ObstacleId {
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layer: usize,
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layer: usize,
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navmesh_id: usize,
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index: usize,
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}
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}
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impl NavpolygonId {
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impl ObstacleId {
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/// Layer of the navpolygon.
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/// Layer of the obstacle.
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#[inline]
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#[inline]
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pub fn layer(self) -> usize {
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pub fn layer(self) -> usize {
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self.layer
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self.layer
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}
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}
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/// Index of the navpolygon on the navmesh at its layer.
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/// Index of the obstacle on the navmesh at its layer.
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#[inline]
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#[inline]
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pub fn navmesh_id(self) -> usize {
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pub fn index(self) -> usize {
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self.navmesh_id
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self.index
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}
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}
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}
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}
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@ -51,7 +51,7 @@ impl LayerNavmesher {
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}
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}
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}
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}
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pub fn insert_navpolygon(&mut self, polygon: impl IntoIterator<Item = Vector2<i64>>) -> usize {
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pub fn insert_obstacle(&mut self, polygon: impl IntoIterator<Item = Vector2<i64>>) -> usize {
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let polygon: Vec<Vector2<i64>> = polygon.into_iter().collect();
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let polygon: Vec<Vector2<i64>> = polygon.into_iter().collect();
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let mut index = 0;
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let mut index = 0;
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@ -116,12 +116,12 @@ impl Navmesher {
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}
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}
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}
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}
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pub fn insert_navpolygon(
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pub fn insert_obstacle(
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&mut self,
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&mut self,
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layer: usize,
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layer: usize,
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polygon: impl IntoIterator<Item = Vector2<i64>>,
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polygon: impl IntoIterator<Item = Vector2<i64>>,
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) -> NavpolygonId {
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) -> ObstacleId {
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NavpolygonId::new(layer, self.layers[layer].insert_navpolygon(polygon))
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ObstacleId::new(layer, self.layers[layer].insert_obstacle(polygon))
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}
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}
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}
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}
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@ -130,9 +130,9 @@ pub struct NavmesherBoard {
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navmesher: Navmesher,
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navmesher: Navmesher,
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board: Board,
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board: Board,
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joint_navpolygons: Recorder<Vec<NavpolygonId>>,
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joint_obstacles: Recorder<Vec<ObstacleId>>,
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segment_navpolygons: Recorder<Vec<NavpolygonId>>,
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segment_obstacles: Recorder<Vec<ObstacleId>>,
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polygon_navpolygons: Recorder<Vec<NavpolygonId>>,
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polygon_obstacles: Recorder<Vec<ObstacleId>>,
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}
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}
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impl NavmesherBoard {
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impl NavmesherBoard {
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@ -148,23 +148,23 @@ impl NavmesherBoard {
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),
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),
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board,
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board,
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joint_navpolygons: Recorder::new(Vec::new()),
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joint_obstacles: Recorder::new(Vec::new()),
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segment_navpolygons: Recorder::new(Vec::new()),
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segment_obstacles: Recorder::new(Vec::new()),
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polygon_navpolygons: Recorder::new(Vec::new()),
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polygon_obstacles: Recorder::new(Vec::new()),
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};
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};
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for (i, joint) in this.board.layout().joints().collection() {
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for (i, joint) in this.board.layout().joints().collection() {
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this.joint_navpolygons.insert(
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this.joint_obstacles.insert(
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i,
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i,
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this.navmesher
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this.navmesher
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.insert_navpolygon(joint.layer, Self::joint_bounding_octagon(*joint)),
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.insert_obstacle(joint.layer, Self::joint_bounding_octagon(*joint)),
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);
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);
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}
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}
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for (i, segment) in this.board.layout().segments().collection() {
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for (i, segment) in this.board.layout().segments().collection() {
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this.segment_navpolygons.insert(
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this.segment_obstacles.insert(
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i,
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i,
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this.navmesher.insert_navpolygon(
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this.navmesher.insert_obstacle(
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segment.layer,
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segment.layer,
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this.segment_bounding_rectangle(SegmentId::new(i), *segment),
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this.segment_bounding_rectangle(SegmentId::new(i), *segment),
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),
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),
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@ -172,10 +172,10 @@ impl NavmesherBoard {
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}
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}
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for (i, polygon) in this.board.layout().polygons().collection() {
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for (i, polygon) in this.board.layout().polygons().collection() {
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this.polygon_navpolygons.insert(
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this.polygon_obstacles.insert(
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i,
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i,
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this.navmesher
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this.navmesher
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.insert_navpolygon(polygon.layer, polygon.vertices.clone()),
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.insert_obstacle(polygon.layer, polygon.vertices.clone()),
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);
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);
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}
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}
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@ -184,10 +184,10 @@ impl NavmesherBoard {
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pub fn insert_joint(&mut self, joint: Joint) -> JointId {
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pub fn insert_joint(&mut self, joint: Joint) -> JointId {
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let joint_id = self.board.add_joint(joint);
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let joint_id = self.board.add_joint(joint);
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self.joint_navpolygons.insert(
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self.joint_obstacles.insert(
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joint_id.id(),
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joint_id.id(),
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self.navmesher
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self.navmesher
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.insert_navpolygon(joint.layer, Self::joint_bounding_octagon(joint)),
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.insert_obstacle(joint.layer, Self::joint_bounding_octagon(joint)),
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);
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);
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joint_id
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joint_id
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@ -212,9 +212,9 @@ impl NavmesherBoard {
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pub fn insert_segment(&mut self, segment: Segment) -> SegmentId {
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pub fn insert_segment(&mut self, segment: Segment) -> SegmentId {
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let segment_id = self.board.add_segment(segment);
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let segment_id = self.board.add_segment(segment);
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self.segment_navpolygons.insert(
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self.segment_obstacles.insert(
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segment_id.id(),
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segment_id.id(),
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self.navmesher.insert_navpolygon(
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self.navmesher.insert_obstacle(
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segment.layer,
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segment.layer,
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self.segment_bounding_rectangle(segment_id, segment),
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self.segment_bounding_rectangle(segment_id, segment),
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),
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),
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@ -245,10 +245,10 @@ impl NavmesherBoard {
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pub fn insert_polygon(&mut self, polygon: Polygon) -> PolygonId {
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pub fn insert_polygon(&mut self, polygon: Polygon) -> PolygonId {
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let polygon_id = self.board.add_polygon(polygon.clone());
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let polygon_id = self.board.add_polygon(polygon.clone());
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self.polygon_navpolygons.insert(
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self.polygon_obstacles.insert(
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polygon_id.id(),
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polygon_id.id(),
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self.navmesher
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self.navmesher
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.insert_navpolygon(polygon.layer, polygon.vertices),
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.insert_obstacle(polygon.layer, polygon.vertices),
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);
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);
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polygon_id
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polygon_id
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