topola/topola-egui/src/viewport.rs

158 lines
5.3 KiB
Rust

// SPDX-FileCopyrightText: 2026 Topola contributors
//
// SPDX-License-Identifier: MIT OR Apache-2.0
use egui::Pos2;
use crate::{controller::Controller, display::Display, menu_bar::MenuBar, translator::Translator};
pub struct Viewport {
pub scene_rect: egui::Rect,
pub ref_scene_rect: egui::Rect,
pub scheduled_zoom_to_fit: bool,
}
impl Viewport {
pub fn new() -> Self {
Self {
scene_rect: egui::Rect::from_min_max(egui::pos2(-1.0, -1.0), egui::pos2(1.0, 1.0)),
ref_scene_rect: egui::Rect::from_min_max(egui::pos2(-1.0, -1.0), egui::pos2(1.0, 1.0)),
scheduled_zoom_to_fit: false,
}
}
pub fn update(
&mut self,
tr: &Translator,
ctx: &egui::Context,
menu_bar: &MenuBar,
controller: Option<&mut Controller>,
) {
egui::CentralPanel::default().show(ctx, |ui| {
egui::Frame::canvas(ui.style()).show(ui, |ui| {
ui.ctx().request_repaint();
let zoom_range = 0.00001..=10000.0;
let viewport_rect = ui.available_rect_before_wrap();
let mut scene_rect = self.scene_rect.clone();
let response = egui::Scene::new()
.zoom_range(zoom_range.clone())
.drag_pan_buttons(egui::DragPanButtons::MIDDLE)
.show(ui, &mut scene_rect, |ui| {
if let Some(ref controller) = controller {
let mut display = Display::new();
display.update(ctx, ui, &self, controller);
}
})
.response;
self.scene_rect = scene_rect;
let scene_to_viewport =
Self::fit_to_rect_in_scene(viewport_rect, scene_rect, zoom_range.into());
if let Some(controller) = controller {
controller.advance_state_by_dt(
tr,
menu_bar.fix_step_rate.then_some(menu_bar.step_rate),
ctx.input(|i| {
if i.stable_dt <= i.predicted_dt {
i.stable_dt
} else {
i.predicted_dt
}
}) as f64,
);
controller.handle_input(
tr,
ctx,
menu_bar.fix_step_rate.then_some(menu_bar.step_rate),
scene_to_viewport,
response.hovered(),
ui,
);
self.zoom_to_fit_if_scheduled(controller);
}
})
});
}
/// Copied from egui/containers/scene.rs and modified.
///
/// Creates a transformation that fits a given scene rectangle into the available screen size.
///
/// The resulting visual scene bounds can be larger, due to letterboxing.
///
/// Returns the transformation from `scene` to `global` coordinates.
fn fit_to_rect_in_scene(
rect_in_viewport: egui::Rect,
rect_in_scene: egui::Rect,
zoom_range: egui::Rangef,
) -> egui::emath::TSTransform {
// Compute the scale factor to fit the bounding rect into the available
// screen size:
let scale = rect_in_viewport.size() / rect_in_scene.size();
// Use the smaller of the two scales to ensure the whole rectangle fits on the screen:
let scale = scale.min_elem();
// Clamp scale to what is allowed
let scale = zoom_range.clamp(scale);
// Compute the translation to center the bounding rect in the screen:
let center_in_global = rect_in_viewport.center().to_vec2();
let center_scene = rect_in_scene.center().to_vec2();
// Set the transformation to scale and then translate to center.
egui::emath::TSTransform::from_translation(center_in_global - scale * center_scene)
* egui::emath::TSTransform::from_scaling(scale)
}
fn zoom_to_fit_if_scheduled(&mut self, controller: &Controller) {
if self.scheduled_zoom_to_fit {
self.scene_rect = Self::boundary_bounding_box(controller);
self.ref_scene_rect = self.scene_rect.clone();
}
self.scheduled_zoom_to_fit = false;
}
fn boundary_bounding_box(controller: &Controller) -> egui::Rect {
let first = controller.workspace.board().layout().boundary()[0];
let mut min_x = first.x;
let mut max_x = first.x;
let mut min_y = first.y;
let mut max_y = first.y;
for point in controller.workspace.board().layout().boundary()[1..].iter() {
if point.x < min_x {
min_x = point.x;
}
if point.x > max_x {
max_x = point.x;
}
if point.y < min_y {
min_y = point.y;
}
if point.y > max_y {
max_y = point.y;
}
}
egui::Rect::from_min_max(
Pos2::new(min_x as f32, min_y as f32),
Pos2::new(max_x as f32, max_y as f32),
)
.scale_from_center(1.05)
}
pub fn scale_factor(&self) -> f32 {
self.ref_scene_rect.width() / self.scene_rect.width()
}
}