Commit Graph

254 Commits

Author SHA1 Message Date
Mikolaj Wielgus f10f7b7ab4 cargo: rename topola-gui to topola-egui, minor refactoring 2024-02-20 04:18:19 +00:00
Mikolaj Wielgus f2c2dca4be cargo: introduce topola-gui binary crate 2024-02-19 03:17:38 +00:00
Mikolaj Wielgus 171faec010 cargo,sdl2-demo: move the SDL2 demo to its own module behind a feature 2024-02-19 03:17:03 +00:00
Mikolaj Wielgus cf8a317f24 layout: remove inserted segbend if updating bows fails 2024-02-15 16:47:41 +00:00
Mikolaj Wielgus 4365284d47 layout: don't make abutters infringable as we don't need that anymore
Since we switched from having a long infringables list to using an
epsilon in intersection detection.
2024-02-15 04:01:55 +00:00
Mikolaj Wielgus ff19c252c1 shape: don't inflate seg front and back to prevent false infringements 2024-02-15 03:28:12 +00:00
Mikolaj Wielgus 6fa6ec7527 layout: use epsilons instead of infringable lists to evade abutters 2024-02-15 02:35:25 +00:00
Mikolaj Wielgus 2197017f54 layout: terminology improvements
- "connected" is renamed to "joined" (more local term),
- primitives whose clearance area neighbors another's are now called
  "abutters",
- primitives whose geometries depend on a bend are now called
  "posteriors" of said bend.
2024-02-13 04:45:39 +00:00
Mikolaj Wielgus e1f3d3ede4 layout: move neighborhood-collecting code to a new collect module 2024-02-13 00:46:12 +00:00
Mikolaj Wielgus 12af34d492 layout: make infringables include bends around the source
This fixes some of the routing failures due to rule infringements.
2024-02-11 20:38:58 +00:00
Mikolaj Wielgus d5d2ffd9d8 layout: inflate infringement-testing shapes and bboxes
This results in unintentional infringements of linked traces. I'll fix
this in subsequent commits by increasing the number of
2024-02-10 00:41:46 +00:00
Mikolaj Wielgus b66995b30c shape,layout: restore and fix bend-seg collision detection 2024-02-08 18:11:34 +00:00
Mikolaj Wielgus 7fdf90b126 layout: fix misalignment of shifted bends 2024-02-08 00:00:24 +00:00
Mikolaj Wielgus 850941715e router,layout,draw: remove hardcoded widths 2024-02-07 00:00:57 +00:00
Mikolaj Wielgus fd73531687 layout: store rotation direction as joint order instead of in weights 2024-02-06 05:30:53 +00:00
Mikolaj Wielgus a395da4740 rules: use net as one of the conditions instead of netclass 2024-02-05 23:57:24 +00:00
Mikolaj Wielgus 17209c2a65 draw,layout: create an interface for accessing conditions 2024-02-05 02:53:31 +00:00
Mikolaj Wielgus e5ddf47eb3 draw,guide: construct guides from rules 2024-02-03 23:19:47 +00:00
Mikolaj Wielgus d2ff1826a0 layout: attach `Rules` storing design rules to `Layout` 2024-02-02 23:58:23 +00:00
Mikolaj Wielgus 01d285efb0 layout: move guide, segbend files to layout module 2024-02-01 22:23:04 +00:00
Mikolaj Wielgus 847309adae geometry: make the R-tree private with read-only ref getter 2024-02-01 00:40:06 +00:00
Mikolaj Wielgus 4be2a0ca73 layout,geometry: move R-tree code to a new file in geometry module 2024-01-31 22:15:20 +00:00
Mikolaj Wielgus 39bd393ff7 geometry: make graph private, encapsulate all mutating usage of it 2024-01-30 19:00:16 +00:00
Mikolaj Wielgus 410b029eb3 geometry: move shape to geometry module 2024-01-30 02:06:22 +00:00
Mikolaj Wielgus 8b1d95491d layout: move `GeometryIndex` and `GeometryWeight` to own file 2024-01-30 01:51:19 +00:00
Mikolaj Wielgus 43df065120 layout: move connectivity, band, loose to layout module 2024-01-30 00:43:56 +00:00
Mikolaj Wielgus ca23d45673 geometry: move `Geometry` to a new module that is one level deeper 2024-01-30 00:03:01 +00:00
Mikolaj Wielgus 7f044f018f layout,geometry: move bend reattachment to `Geometry` 2024-01-29 20:46:13 +00:00
Mikolaj Wielgus 67f985c980 geometry,primitive: move code for finding segs and bends to `Geometry` 2024-01-29 02:25:32 +00:00
Mikolaj Wielgus 684d0be641 geometry,primitive: move more code and narrow typing further
We replace all instances of `NodeIndex<usize>` in public interfaces of
`Geometry` except for `.first_rail()`, for which we make a dirty
exception.

We also improve terminology a bit:

- "joint" is renamed to "connection",
- "end" is renamed to "joint",
- "leg" is renamed to "limb".
2024-01-29 01:34:06 +00:00
Mikolaj Wielgus 87705653bd geometry: use narrower types for returned adjacents 2024-01-28 20:53:36 +00:00
Mikolaj Wielgus 4c3d0062b0 geometry,primitive: move first rail, core, inner, outer to `Geometry` 2024-01-28 18:25:02 +00:00
Mikolaj Wielgus 4bb513ee08 cleanup: remove unused imports and traits 2024-01-28 15:01:13 +00:00
Mikolaj Wielgus 59180cc600 primitive,geometry: move bend shape-making code to `Geometry` too 2024-01-28 14:53:26 +00:00
Mikolaj Wielgus c855853a79 primitive,geometry: move dot, seg shape-making code to `Geometry`
We still need to move the code for bends -- but that's for tomorrow.
2024-01-28 00:35:16 +00:00
Mikolaj Wielgus d35d8cd8dc geometry: parameterize `Geometry` with general weights and dot weights 2024-01-27 20:09:13 +00:00
Mikolaj Wielgus 3fe54290c6 geometry: rename geometry submodule to layout, small typing changes 2024-01-27 16:20:04 +00:00
Mikolaj Wielgus 9f42991032 layout,geometry: move some code from `Layout` to new `Geometry` struct 2024-01-27 15:33:17 +00:00
Mikolaj Wielgus 8c1b7d1e7e geometry: move into own module, move dot, seg, bend to separate files 2024-01-27 13:42:33 +00:00
Mikolaj Wielgus 5d1b3dff9a primitive: rename "dependents" to "legs" 2024-01-25 21:57:32 +00:00
Mikolaj Wielgus cded5eda7f router: calculate lengths and estimate costs for A* search 2024-01-24 00:25:53 +00:00
Mikolaj Wielgus bc72aa62d0 router: reimplement interactive routing 2024-01-23 18:06:41 +00:00
Mikolaj Wielgus 35d713b5e6 layout: allow moving fixed dots 2024-01-22 23:59:36 +00:00
Mikolaj Wielgus 8bd0f20ee0 primitive: create trait for getting primitives with dependent bbox
I'm calling these "dependents" for now, but there may be a better word.
2024-01-20 00:40:56 +00:00
Mikolaj Wielgus 37fa62a4c2 layout,connectivity: add band edges when adding terminating segs 2024-01-18 22:02:02 +00:00
Mikolaj Wielgus 644d648f71 layout: use `.update_edge()` instead of `.add_edge()`
We never want to end up with a parallel edge. Lack of edge creation is
likely to trigger an assertion, so a bug is more likely to be
immediately caught this way.
2024-01-18 21:06:06 +00:00
Mikolaj Wielgus 16e6162b74 layout: hide band weights, split out to new band module 2024-01-18 19:14:08 +00:00
Mikolaj Wielgus afe4c586b5 layout: implement removal of bands 2024-01-18 00:48:04 +00:00
Mikolaj Wielgus 2d5de212d2 primitive: slightly reduce code duplication by calling `.adjacents()` 2024-01-17 11:09:31 +00:00
Mikolaj Wielgus 3978802512 geometry: create new module, "loose", for traversal of loose nodes 2024-01-16 22:30:28 +00:00
Mikolaj Wielgus 46b50439c8 geometry: move wraparoundables to new module 2024-01-16 12:32:51 +00:00
Mikolaj Wielgus 9007b850c4 geometry: rename `Index` to `GeometryIndex` 2024-01-16 01:31:36 +00:00
Mikolaj Wielgus d9b94742e4 geometry: split loose segs into lone and sequential (seq) types 2024-01-15 15:56:37 +00:00
Mikolaj Wielgus 8f8f47a41d layout: store component instead of net in weight of each fixed primitive 2024-01-14 14:08:17 +00:00
Mikolaj Wielgus 0c6190e235 cleanup,layout: make connectivity and geometry private and clean up 2024-01-13 22:55:54 +00:00
Mikolaj Wielgus 1af5b96768 deps,graph: split out to new geometry and connectivity graph modules
The geometry graph is where the layout's dots, segs, and bends are
stored. The connectivity graph is where information about connected
components and relations between tem (e.g. which ones are connected with
bands) and information common to all band primitives are stored.

This removes dependency on the Slab library. We may go back to it
sometime in the future if we decide to phase out usage of Petgraph's
`StableDiGraph`.
2024-01-13 20:36:25 +00:00
Tomasz Cichoń 9a4e8357e7 deps: add thiserror and anyhow, reduce boilerplate
This adds rudimentary error messages and unsilences some errors.
2024-01-13 18:58:20 +01:00
Mikolaj Wielgus 0b3fe216db layout: restore infringability in `.move_dot()`
It was temporarily disabled earlier.
2023-12-27 21:56:55 +00:00
Mikolaj Wielgus 90972136da layout: create `.remove_segbend()`, new and now only way to remove
`.remove()` is now private. The dot that terminates a segbend is renamed to "face".
2023-12-27 20:39:04 +00:00
Mikolaj Wielgus 81e316397f layout,main: display attempted shapes that caused probe to fail 2023-12-23 02:32:43 +00:00
Mikolaj Wielgus da8af817bf main: highlight nodes that made the probe fail 2023-12-23 01:03:43 +00:00
Mikolaj Wielgus 9a005c8ba3 main: only color edge if nodes are immediately subsequent in path 2023-12-22 23:36:24 +00:00
Mikolaj Wielgus 95faf96030 router: handle tracer results
Pass the result of tracer probing step to the `.on_probe()` observer
method.

Unwrap the result of `.rework_path()`, as it should never fail as the
previous probe step should have ensured that this step is admissible.
2023-12-22 22:46:07 +00:00
Mikolaj Wielgus b24578ff35 draw: create new error type, `DrawException` 2023-12-22 17:53:38 +00:00
Mikolaj Wielgus 59024d5e74 layout,math: create some error types
We need this for debugging, as we need some better way to display what
intersects what at what moment. Otherwise it takes a lot of effort to
figure out what is going on.

I had to create some type annotations that appear superfluous. Might be
interference from the `contracts` library. This should be investigated.
2023-12-22 05:39:46 +00:00
Mikolaj Wielgus 9a755059c0 mesh: fix finding neighbors and edges from non-triangulation vertices
This fixes a panic caused by lack of implementation of handling of these.
2023-12-19 21:24:11 +00:00
Mikolaj Wielgus 84d5f9c49e layout: implement almost working reworked squeezing-under
I've temporarily removed collision/infringement detection in
`.move_dot()` because it was a lot of effort to get it right. We'll deal
with this later.

There's a panic due to mesh edges not being generated properly from
loose bends. But this commit is already very large, so I'm going to fix
this in the next one.

There's also some nomenclature changes.
2023-12-19 02:22:55 +00:00
Mikolaj Wielgus 5e3248014c graph: create `WraparoundableIndex` enum for wraparoundables 2023-12-17 01:44:00 +00:00
Mikolaj Wielgus 73736fef50 primitive: create `GetWraparound` trait to get the wraparound
Wraparound is either the outer bend or the first rail bend. We need this
trait because some routines can wrap around both fixed and loose
primitives.
2023-12-17 01:43:55 +00:00
Tomasz Cichoń ef593aca78 Replace SDL2_gfx with Pathfinder
Fixes #12
2023-12-16 22:49:46 +01:00
Mikolaj Wielgus 0706a8c258 primitive: Remove traverser objects
Tey were a bad idea. As such objects immutably borrow the layout, one
cannot use tem in a for loop that mutates it.
2023-12-16 13:24:47 +00:00
Mikolaj Wielgus 92834c66c8 graph: Store the offset from the bend immediately below in bend weight 2023-12-16 00:06:13 +00:00
Mikolaj Wielgus 294e6c4f72 graph,layout,primitive: store band index instead of net in loose weights 2023-12-15 01:42:09 +00:00
Mikolaj Wielgus b8f6b32341 graph,layout,primitive: Rename "layers" to "rails"
By "layer" we should be referring to the PCB layers. A "rail" shall be
one in a spatial sequence of parallel and topologically linked tracks,
which together shall be called a "railing".
2023-12-13 17:10:57 +00:00
Mikolaj Wielgus f2991af721 Remove dependency on `enum-as-inner` crate
Fixes https://codeberg.org/mikolaj/topola/issues/13
2023-12-13 14:29:07 +00:00
Mikolaj Wielgus 36710b7a51 tracer: Implement rudimentary wrapping around loose bends
Temporarily disabled bend-seg intersection to make it rudimentarily
work.
2023-11-15 15:42:58 +00:00
Mikolaj Wielgus 60c494a171 draw: Clean up some commented-out code and make types narrower 2023-11-15 01:08:28 +00:00
Mikolaj Wielgus 9fe591d4dc mesh: Make bends vertices, too 2023-11-06 23:22:00 +00:00
Mikolaj Wielgus d6163d3d44 triangulation: Parameterize to make independent from `Mesh` 2023-11-05 20:19:18 +00:00
Mikolaj Wielgus 961fc02678 primitive: Move `.core()` to a trait only implemented by bends 2023-11-05 13:25:28 +00:00
Mikolaj Wielgus 8379470bb1 mesh: Split out `Mesh` into a new `Triangulation` struct
It will be possible for the mesh to contain additional vertices that
aren't part of the Delaunay triangulation. `Mesh` is now a wrapper over
`Triangulation` that implements the same traits, and will be later
adding its own vertices in addition to the ones from triangulation.
2023-11-04 22:49:20 +00:00
Mikolaj Wielgus 66d5b3e605 mesh: Remove `Visitable`, `VisitMap` trait impls
I don't know why the original A* implementation needed tem.
2023-11-04 18:33:14 +00:00
Mikolaj Wielgus 13e38c6889 mesh: Use a tagged graph index as vertex index instead of a Spade handle 2023-11-04 18:33:14 +00:00
Mikolaj Wielgus a6481cb839 band,bow: Remove unused band, bow modules, add new traverser module
Implement a traverser for wrapped bends.
2023-11-04 18:28:12 +00:00
Mikolaj Wielgus 9a5b046724 mesh: Use a `.map()` instead of custom iterator `struct`s 2023-10-31 23:35:33 +00:00
Mikolaj Wielgus a3cedff577 mesh: Make it possible for fixed and loose bends to be vertices
But not adding tem to the mesh yet, as it's going to take some effort.
2023-10-30 18:28:03 +00:00
Mikolaj Wielgus b84dab9d09 layout: Return an iterator over nodes instead of dots
It's more general. Needed because mesh will be also generated from fixed
and loose bends.
2023-10-30 16:05:36 +00:00
Mikolaj Wielgus c46d8c7434 tracer: Starting and finishing is always on a fixed dot 2023-10-30 15:50:35 +00:00
Mikolaj Wielgus 700ffb0096 draw,layout: Move segbend construction to `Layout`
The method to add loose dots is now private.
2023-10-29 16:07:43 +00:00
Mikolaj Wielgus f0e2ba6e3a contracts: Put contract-bound function body in a `try` block if needed
This makes Topola dependent on nightly Rust. If `try` blocks aren't
stabilized before the first release, we'll trivially just undo this
change temporarily, as contracts are just elaborate assertions.
2023-10-29 15:24:41 +00:00
Mikolaj Wielgus 0cf7c718f3 primitive: Remove Option<...> as loose dot is always adjacent to a seg 2023-10-29 06:54:46 +00:00
Mikolaj Wielgus c163716a6a graph,layout,primitive: Use loose primitive variants for traces 2023-10-28 13:18:55 +00:00
Mikolaj Wielgus 4b46b2174b graph,primitive: Remove half-loose seg objects
It was complicating things too much. We would have needed a new `Head`
implementation.
2023-10-27 15:44:36 +00:00
Mikolaj Wielgus 5b2e421493 graph,primitive: Implement new `GetWidth` trait 2023-10-27 09:45:52 +00:00
Mikolaj Wielgus fae2ada334 graph: Remove width from loose seg weights, add it to fixed bend weights 2023-10-27 08:41:03 +00:00
Mikolaj Wielgus 3619c5eab4 layout: Combine primitive creation methods into generics 2023-10-26 14:32:44 +00:00
Mikolaj Wielgus 21ed14ae3d primitive: Implement appropriate `GetEnds` for primitives
Earlier I put a common implementation as a placeholder, now replaced it
with a correct implementation.
2023-10-25 15:29:13 +00:00
Mikolaj Wielgus 6f5a73759a guide: Take unqualified `{Dot,Seg,Bend}Index` unions as arguments 2023-10-25 15:29:13 +00:00
Mikolaj Wielgus cedc2253ca primitive,layout: Remove methods that assume order
There's should be no previous or next primitive, only this end and the
other end.
2023-10-25 15:29:13 +00:00
Mikolaj Wielgus aaad590870 primitive: Remove `.tagged_prev()`, `.tagged_next()` methods
Temporarily commented out band code which relied on tem.
2023-10-25 15:29:13 +00:00