mirror of https://codeberg.org/topola/topola.git
cargo,sdl2-demo: move the SDL2 demo to its own module behind a feature
This commit is contained in:
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296c2f7bc4
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171faec010
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@ -5,6 +5,10 @@ edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[features]
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default = ["sdl2_demo"]
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sdl2_demo = ["dep:sdl2"]
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[dependencies]
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gl = "0.14.0"
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pathfinder_canvas = { git = "https://github.com/servo/pathfinder" }
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@ -38,6 +42,7 @@ version = "0.6.3"
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[dependencies.sdl2]
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version = "0.35.2"
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optional = true
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default-features = false
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features = ["bundled"]
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@ -0,0 +1,805 @@
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extern crate sdl2;
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macro_rules! dbg_dot {
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($graph:expr) => {
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use petgraph::dot::Dot;
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println!("{:?}", Dot::new(&$graph));
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};
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}
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use crate::draw::DrawException;
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use crate::layout::connectivity::BandIndex;
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use crate::layout::dot::FixedDotWeight;
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use crate::layout::geometry::shape::{Shape, ShapeTrait};
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use crate::layout::graph::{GeometryIndex, MakePrimitive};
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use crate::layout::primitive::MakeShape;
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use crate::layout::rules::{Conditions, RulesTrait};
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use crate::layout::seg::FixedSegWeight;
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use crate::layout::{Infringement, Layout, LayoutException};
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use crate::mesh::{Mesh, MeshEdgeReference, VertexIndex};
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use crate::router::RouterObserverTrait;
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use geo::point;
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use petgraph::visit::{EdgeRef, IntoEdgeReferences};
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use sdl2::event::Event;
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use sdl2::keyboard::Keycode;
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use sdl2::video::{GLProfile, Window};
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use sdl2::EventPump;
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use pathfinder_canvas::{ArcDirection, CanvasRenderingContext2D, ColorU, FillRule};
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use pathfinder_canvas::{Canvas, CanvasFontContext, Path2D};
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use pathfinder_geometry::rect::RectF;
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use pathfinder_geometry::vector::{vec2f, vec2i};
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use pathfinder_gl::{GLDevice, GLVersion};
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use pathfinder_renderer::concurrent::rayon::RayonExecutor;
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use pathfinder_renderer::concurrent::scene_proxy::SceneProxy;
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use pathfinder_renderer::gpu::options::{DestFramebuffer, RendererMode, RendererOptions};
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use pathfinder_renderer::gpu::renderer::Renderer;
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use pathfinder_renderer::options::BuildOptions;
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use pathfinder_resources::embedded::EmbeddedResourceLoader;
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use crate::tracer::{Trace, Tracer};
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use std::collections::HashMap;
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use std::time::Duration;
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use crate::math::Circle;
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use crate::router::Router;
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struct SimpleRules {
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net_clearances: HashMap<(i64, i64), f64>,
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}
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impl RulesTrait for SimpleRules {
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fn clearance(&self, conditions1: &Conditions, conditions2: &Conditions) -> f64 {
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*self
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.net_clearances
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.get(&(conditions1.net, conditions2.net))
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.unwrap_or(&10.0)
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}
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fn clearance_net_limit(&self, net: i64) -> f64 {
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let mut highest_clearance = 0.0;
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for ((net1, net2), clearance) in self.net_clearances.iter() {
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if *net1 == net || *net2 == net {
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highest_clearance = *clearance;
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}
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}
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highest_clearance
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}
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}
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// Clunky enum to work around borrow checker.
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enum RouterOrLayout<'a, R: RulesTrait> {
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Router(&'a mut Router<R>),
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Layout(&'a Layout<R>),
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}
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struct EmptyRouterObserver;
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impl<R: RulesTrait> RouterObserverTrait<R> for EmptyRouterObserver {
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fn on_rework(&mut self, _tracer: &Tracer<R>, _trace: &Trace) {}
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fn before_probe(&mut self, _tracer: &Tracer<R>, _trace: &Trace, _edge: MeshEdgeReference) {}
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fn on_probe(
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&mut self,
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_tracer: &Tracer<R>,
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_trace: &Trace,
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_edge: MeshEdgeReference,
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_result: Result<(), DrawException>,
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) {
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}
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fn on_estimate(&mut self, _tracer: &Tracer<R>, _vertex: VertexIndex) {}
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}
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struct DebugRouterObserver<'a> {
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event_pump: &'a mut sdl2::EventPump,
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window: &'a Window,
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renderer: &'a mut Renderer<GLDevice>,
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font_context: &'a CanvasFontContext,
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}
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impl<'a> DebugRouterObserver<'a> {
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pub fn new(
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event_pump: &'a mut sdl2::EventPump,
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window: &'a Window,
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renderer: &'a mut Renderer<GLDevice>,
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font_context: &'a CanvasFontContext,
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) -> Self {
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Self {
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event_pump,
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window,
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renderer,
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font_context,
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}
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}
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}
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impl<'a, R: RulesTrait> RouterObserverTrait<R> for DebugRouterObserver<'a> {
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fn on_rework(&mut self, tracer: &Tracer<R>, trace: &Trace) {
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render_times(
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self.event_pump,
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self.window,
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self.renderer,
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self.font_context,
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RouterOrLayout::Layout(tracer.layout),
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None,
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Some(tracer.mesh.clone()),
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&trace.path,
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&[],
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&[],
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40,
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);
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}
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fn before_probe(&mut self, tracer: &Tracer<R>, trace: &Trace, edge: MeshEdgeReference) {
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let mut path = trace.path.clone();
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path.push(edge.target());
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render_times(
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self.event_pump,
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self.window,
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self.renderer,
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self.font_context,
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RouterOrLayout::Layout(tracer.layout),
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None,
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Some(tracer.mesh.clone()),
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&path,
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&[],
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&[],
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10,
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);
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}
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fn on_probe(
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&mut self,
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tracer: &Tracer<R>,
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trace: &Trace,
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_edge: MeshEdgeReference,
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result: Result<(), DrawException>,
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) {
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let (ghosts, highlighteds, delay) = match result {
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Err(DrawException::CannotWrapAround(
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..,
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LayoutException::Infringement(Infringement(shape1, infringee1)),
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LayoutException::Infringement(Infringement(shape2, infringee2)),
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)) => (vec![shape1, shape2], vec![infringee1, infringee2], 30),
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_ => (vec![], vec![], 10),
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};
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render_times(
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self.event_pump,
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self.window,
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self.renderer,
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self.font_context,
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RouterOrLayout::Layout(tracer.layout),
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None,
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Some(tracer.mesh.clone()),
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&trace.path,
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&ghosts,
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&highlighteds,
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delay,
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);
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}
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fn on_estimate(&mut self, _tracer: &Tracer<R>, _vertex: VertexIndex) {}
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}
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pub fn run() -> Result<(), anyhow::Error> {
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let sdl_context = sdl2::init().unwrap();
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let video_subsystem = sdl_context.video().unwrap();
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let gl_attr = video_subsystem.gl_attr();
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gl_attr.set_context_profile(GLProfile::Core);
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gl_attr.set_context_version(4, 0);
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let window = video_subsystem
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.window("Topola demo", 800, 600)
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.opengl()
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.position_centered()
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.build()
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.unwrap();
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let _context = window.gl_create_context().unwrap();
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gl::load_with(|name| video_subsystem.gl_get_proc_address(name) as *const _);
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// doing this later (after pathfinder assumes control of the context) would be a bad idea
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// but for the early clear it's simpler than passing a blank canvas to pathfinder
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unsafe {
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gl::ClearColor(0.0, 0.0, 0.0, 1.0);
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gl::Clear(gl::COLOR_BUFFER_BIT);
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}
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window.gl_swap_window();
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// XXX: not sure if this automatically fallbacks if we get a GL3 context
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// or if we have to detect it and/or retry
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let device = GLDevice::new(GLVersion::GL4, 0);
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let mode = RendererMode::default_for_device(&device);
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let options = RendererOptions {
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dest: DestFramebuffer::full_window(vec2i(800, 600)),
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background_color: Some(ColorU::black().to_f32()),
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//show_debug_ui: true,
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..RendererOptions::default()
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};
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let resource_loader = EmbeddedResourceLoader::new();
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let mut renderer = Renderer::new(device, &resource_loader, mode, options);
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let font_context = CanvasFontContext::from_system_source();
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// TODO: make a type like this wrapping the details of pathfinder
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// so we don't pass so many arguments to render_times() and through the debug observer
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//let mut canvas = window.into_canvas().build().unwrap();
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let mut event_pump = sdl_context.event_pump().unwrap();
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let _i = 0;
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let mut router = Router::new(SimpleRules {
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net_clearances: HashMap::from([
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((1, 2), 8.0),
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((2, 1), 8.0),
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((2, 3), 3.0),
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((3, 2), 3.0),
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((3, 4), 15.0),
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((4, 3), 15.0),
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]),
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});
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let component1_1 = router.layout.add_component(1);
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let component1_2 = router.layout.add_component(1);
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let component2 = router.layout.add_component(2);
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let component3_1 = router.layout.add_component(3);
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let component3_2 = router.layout.add_component(3);
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let component4_1 = router.layout.add_component(4);
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let component4_2 = router.layout.add_component(4);
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let dot_start = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component1_1,
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circle: Circle {
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pos: (100.5, 400.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let dot_start2 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component3_1,
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circle: Circle {
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pos: (100.5, 500.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let dot_start3 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component4_1,
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circle: Circle {
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pos: (160.5, 430.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let dot_end = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component1_2,
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circle: Circle {
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pos: (470.5, 350.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let dot_end2 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component3_2,
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circle: Circle {
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pos: (500.5, 150.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let dot_end3 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component4_2,
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circle: Circle {
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pos: (350.5, 200.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let dot1_1 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component2,
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circle: Circle {
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pos: (200.5, 200.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let dot2_1 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component2,
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circle: Circle {
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pos: (200.5, 500.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let _ = router.layout.add_fixed_seg(
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dot1_1,
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dot2_1,
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FixedSegWeight {
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component: component2,
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width: 3.0,
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},
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);
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let dot2_2 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component2,
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circle: Circle {
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pos: (600.5, 500.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let _ = router.layout.add_fixed_seg(
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dot2_1,
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dot2_2,
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FixedSegWeight {
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component: component2,
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width: 3.0,
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},
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);
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let dot3 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component2,
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circle: Circle {
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pos: (400.5, 200.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let dot4 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component2,
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circle: Circle {
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pos: (400.5, 400.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let _ = router.layout.add_fixed_seg(
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dot3,
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dot4,
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FixedSegWeight {
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component: component2,
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width: 3.0,
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},
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);
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let dot5 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component2,
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circle: Circle {
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pos: (530.5, 400.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let _ = router.layout.add_fixed_seg(
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dot4,
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dot5,
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FixedSegWeight {
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component: component2,
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width: 3.0,
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},
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);
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let dot1_2 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component2,
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circle: Circle {
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pos: (600.5, 200.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let _ = router.layout.add_fixed_seg(
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dot3,
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dot1_2,
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FixedSegWeight {
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component: component2,
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width: 3.0,
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},
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);
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let _ = router.layout.add_fixed_seg(
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dot1_2,
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dot2_2,
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FixedSegWeight {
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component: component2,
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width: 3.0,
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},
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);
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let dot6 = router
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.layout
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.add_fixed_dot(FixedDotWeight {
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component: component2,
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circle: Circle {
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pos: (530.5, 300.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let _ = router.layout.add_fixed_seg(
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dot5,
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dot6,
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FixedSegWeight {
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component: component2,
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width: 3.0,
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},
|
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);
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/*let dot7 = router
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.layout
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.add_dot(FixedDotWeight {
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net: 2,
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circle: Circle {
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pos: (400.5, 440.5).into(),
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r: 8.0,
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},
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})
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.unwrap();
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let _ = router.layout.add_seg(
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dot4,
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dot7,
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FixedSegWeight {
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net: 20,
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width: 3.0,
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},
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);*/
|
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|
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/*render_times(
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&mut event_pump,
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&mut canvas,
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RouterOrLayout::Layout(&router.layout),
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None,
|
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None,
|
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None,
|
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&[],
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-1,
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);
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render_times(
|
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&mut event_pump,
|
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&mut canvas,
|
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RouterOrLayout::Router(&mut router),
|
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Some(dot_start),
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Some(dot_end),
|
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None,
|
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&[],
|
||||
-1,
|
||||
);*/
|
||||
|
||||
let _ = router.route_band(
|
||||
dot_start,
|
||||
dot_end,
|
||||
3.0,
|
||||
&mut EmptyRouterObserver,
|
||||
//&mut DebugRouterObserver::new(&mut event_pump, &window, &mut renderer, &font_context),
|
||||
)?;
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
/*render_times(
|
||||
&mut event_pump,
|
||||
&mut canvas,
|
||||
RouterOrLayout::Router(&mut router),
|
||||
Some(dot_start2),
|
||||
Some(dot_end),
|
||||
None,
|
||||
&[],
|
||||
-1,
|
||||
);*/
|
||||
|
||||
let band2 = router.route_band(
|
||||
dot_start2,
|
||||
dot_end2,
|
||||
3.0,
|
||||
&mut EmptyRouterObserver,
|
||||
//&mut DebugRouterObserver::new(&mut event_pump, &window, &mut renderer, &font_context),
|
||||
)?;
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
let band3 = router.route_band(
|
||||
dot_start3,
|
||||
dot_end3,
|
||||
3.0,
|
||||
//&mut EmptyRouterObserver,
|
||||
&mut DebugRouterObserver::new(&mut event_pump, &window, &mut renderer, &font_context),
|
||||
)?;
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
router.layout.remove_band(band3);
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Router(&mut router),
|
||||
Some(band2),
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn render_times(
|
||||
event_pump: &mut EventPump,
|
||||
window: &Window,
|
||||
renderer: &mut Renderer<GLDevice>,
|
||||
font_context: &CanvasFontContext,
|
||||
mut router_or_layout: RouterOrLayout<impl RulesTrait>,
|
||||
maybe_band: Option<BandIndex>,
|
||||
mut maybe_mesh: Option<Mesh>,
|
||||
path: &[VertexIndex],
|
||||
ghosts: &[Shape],
|
||||
highlighteds: &[GeometryIndex],
|
||||
times: i64,
|
||||
) {
|
||||
let mut i = 0;
|
||||
|
||||
'running: loop {
|
||||
for event in event_pump.poll_iter() {
|
||||
match event {
|
||||
Event::Quit { .. }
|
||||
| Event::KeyDown {
|
||||
keycode: Some(Keycode::Escape),
|
||||
..
|
||||
} => break 'running,
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
renderer.options_mut().background_color = Some(ColorU::new(0, 10, 35, 255).to_f32());
|
||||
|
||||
let window_size = window.size();
|
||||
let mut canvas = Canvas::new(vec2f(window_size.0 as f32, window_size.1 as f32))
|
||||
.get_context_2d(font_context.clone());
|
||||
|
||||
let layout = match router_or_layout {
|
||||
RouterOrLayout::Router(ref mut router) => {
|
||||
let state = event_pump.mouse_state();
|
||||
|
||||
if let Some(band) = maybe_band {
|
||||
router
|
||||
.reroute_band(
|
||||
band,
|
||||
point! {x: state.x() as f64, y: state.y() as f64},
|
||||
3.0,
|
||||
&mut DebugRouterObserver::new(
|
||||
event_pump,
|
||||
window,
|
||||
renderer,
|
||||
font_context,
|
||||
),
|
||||
)
|
||||
.ok();
|
||||
maybe_mesh = None;
|
||||
}
|
||||
|
||||
&router.layout
|
||||
}
|
||||
RouterOrLayout::Layout(layout) => layout,
|
||||
};
|
||||
|
||||
//let result = panic::catch_unwind(|| {
|
||||
for node in layout.nodes() {
|
||||
let color = if highlighteds.contains(&node) {
|
||||
ColorU::new(255, 100, 100, 255)
|
||||
} else {
|
||||
ColorU::new(200, 52, 52, 255)
|
||||
};
|
||||
|
||||
let shape = node.primitive(layout).shape();
|
||||
render_shape(&mut canvas, &shape, color);
|
||||
}
|
||||
|
||||
for ghost in ghosts {
|
||||
render_shape(&mut canvas, &ghost, ColorU::new(75, 75, 150, 255));
|
||||
}
|
||||
|
||||
if let Some(ref mesh) = maybe_mesh {
|
||||
for edge in mesh.edge_references() {
|
||||
let start_point = edge.source().primitive(layout).shape().center();
|
||||
let end_point = edge.target().primitive(layout).shape().center();
|
||||
|
||||
let color = 'blk: {
|
||||
if let (Some(source_pos), Some(target_pos)) = (
|
||||
path.iter().position(|node| *node == edge.source()),
|
||||
path.iter().position(|node| *node == edge.target()),
|
||||
) {
|
||||
if target_pos == source_pos + 1 {
|
||||
break 'blk ColorU::new(250, 250, 0, 255);
|
||||
}
|
||||
}
|
||||
|
||||
ColorU::new(125, 125, 125, 255)
|
||||
};
|
||||
|
||||
let mut path = Path2D::new();
|
||||
path.move_to(vec2f(start_point.x() as f32, start_point.y() as f32));
|
||||
path.line_to(vec2f(end_point.x() as f32, end_point.y() as f32));
|
||||
canvas.set_stroke_style(color);
|
||||
canvas.set_line_width(1.0);
|
||||
canvas.stroke_path(path);
|
||||
}
|
||||
}
|
||||
//});
|
||||
|
||||
let mut scene = SceneProxy::from_scene(
|
||||
canvas.into_canvas().into_scene(),
|
||||
renderer.mode().level,
|
||||
RayonExecutor,
|
||||
);
|
||||
scene.build_and_render(renderer, BuildOptions::default());
|
||||
window.gl_swap_window();
|
||||
|
||||
i += 1;
|
||||
if times != -1 && i >= times {
|
||||
return;
|
||||
}
|
||||
|
||||
::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
|
||||
}
|
||||
}
|
||||
|
||||
fn render_shape(canvas: &mut CanvasRenderingContext2D, shape: &Shape, color: ColorU) {
|
||||
canvas.set_stroke_style(color);
|
||||
canvas.set_fill_style(color);
|
||||
|
||||
match shape {
|
||||
Shape::Dot(dot) => {
|
||||
let mut path = Path2D::new();
|
||||
path.ellipse(
|
||||
vec2f(dot.c.pos.x() as f32, dot.c.pos.y() as f32),
|
||||
dot.c.r as f32,
|
||||
0.0,
|
||||
0.0,
|
||||
std::f32::consts::TAU,
|
||||
);
|
||||
canvas.fill_path(path, FillRule::Winding);
|
||||
}
|
||||
Shape::Seg(seg) => {
|
||||
let mut path = Path2D::new();
|
||||
path.move_to(vec2f(seg.from.x() as f32, seg.from.y() as f32));
|
||||
path.line_to(vec2f(seg.to.x() as f32, seg.to.y() as f32));
|
||||
canvas.set_line_width(seg.width as f32);
|
||||
canvas.stroke_path(path);
|
||||
}
|
||||
Shape::Bend(bend) => {
|
||||
let delta1 = bend.from - bend.c.pos;
|
||||
let delta2 = bend.to - bend.c.pos;
|
||||
|
||||
let angle1 = delta1.y().atan2(delta1.x());
|
||||
let angle2 = delta2.y().atan2(delta2.x());
|
||||
|
||||
let mut path = Path2D::new();
|
||||
path.arc(
|
||||
vec2f(bend.c.pos.x() as f32, bend.c.pos.y() as f32),
|
||||
bend.circle().r as f32,
|
||||
angle1 as f32,
|
||||
angle2 as f32,
|
||||
ArcDirection::CW,
|
||||
);
|
||||
canvas.set_line_width(bend.width as f32);
|
||||
canvas.stroke_path(path);
|
||||
}
|
||||
}
|
||||
let envelope = ShapeTrait::envelope(shape, 0.0);
|
||||
// XXX: points represented as arrays can't be conveniently converted to vector types
|
||||
let topleft = vec2f(envelope.lower()[0] as f32, envelope.lower()[1] as f32);
|
||||
let bottomright = vec2f(envelope.upper()[0] as f32, envelope.upper()[1] as f32);
|
||||
canvas.set_line_width(1.0);
|
||||
canvas.set_stroke_style(ColorU::new(100, 100, 100, 255));
|
||||
canvas.stroke_rect(RectF::new(topleft, bottomright - topleft));
|
||||
}
|
||||
805
src/main.rs
805
src/main.rs
|
|
@ -1,12 +1,4 @@
|
|||
#![feature(try_blocks)]
|
||||
extern crate sdl2;
|
||||
|
||||
macro_rules! dbg_dot {
|
||||
($graph:expr) => {
|
||||
use petgraph::dot::Dot;
|
||||
println!("{:?}", Dot::new(&$graph));
|
||||
};
|
||||
}
|
||||
|
||||
mod astar;
|
||||
mod draw;
|
||||
|
|
@ -20,799 +12,14 @@ mod tracer;
|
|||
mod triangulation;
|
||||
mod wraparoundable;
|
||||
|
||||
use draw::DrawException;
|
||||
use geo::point;
|
||||
use layout::connectivity::BandIndex;
|
||||
use layout::dot::FixedDotWeight;
|
||||
use layout::geometry::shape::{Shape, ShapeTrait};
|
||||
use layout::graph::{GeometryIndex, MakePrimitive};
|
||||
use layout::primitive::MakeShape;
|
||||
use layout::rules::{Conditions, RulesTrait};
|
||||
use layout::seg::FixedSegWeight;
|
||||
use layout::{Infringement, Layout, LayoutException};
|
||||
use mesh::{Mesh, MeshEdgeReference, VertexIndex};
|
||||
use petgraph::visit::{EdgeRef, IntoEdgeReferences};
|
||||
use router::RouterObserverTrait;
|
||||
#[cfg_attr(feature = "sdl2_demo", path = "app/sdl2_demo/app.rs")]
|
||||
mod app;
|
||||
|
||||
use sdl2::event::Event;
|
||||
use sdl2::keyboard::Keycode;
|
||||
use sdl2::video::{GLProfile, Window};
|
||||
use sdl2::EventPump;
|
||||
|
||||
use pathfinder_canvas::{ArcDirection, CanvasRenderingContext2D, ColorU, FillRule};
|
||||
use pathfinder_canvas::{Canvas, CanvasFontContext, Path2D};
|
||||
use pathfinder_geometry::rect::RectF;
|
||||
use pathfinder_geometry::vector::{vec2f, vec2i};
|
||||
use pathfinder_gl::{GLDevice, GLVersion};
|
||||
use pathfinder_renderer::concurrent::rayon::RayonExecutor;
|
||||
use pathfinder_renderer::concurrent::scene_proxy::SceneProxy;
|
||||
use pathfinder_renderer::gpu::options::{DestFramebuffer, RendererMode, RendererOptions};
|
||||
use pathfinder_renderer::gpu::renderer::Renderer;
|
||||
use pathfinder_renderer::options::BuildOptions;
|
||||
use pathfinder_resources::embedded::EmbeddedResourceLoader;
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::time::Duration;
|
||||
use tracer::{Trace, Tracer};
|
||||
|
||||
use crate::math::Circle;
|
||||
use crate::router::Router;
|
||||
|
||||
struct SimpleRules {
|
||||
net_clearances: HashMap<(i64, i64), f64>,
|
||||
}
|
||||
|
||||
impl RulesTrait for SimpleRules {
|
||||
fn clearance(&self, conditions1: &Conditions, conditions2: &Conditions) -> f64 {
|
||||
*self
|
||||
.net_clearances
|
||||
.get(&(conditions1.net, conditions2.net))
|
||||
.unwrap_or(&10.0)
|
||||
}
|
||||
|
||||
fn clearance_net_limit(&self, net: i64) -> f64 {
|
||||
let mut highest_clearance = 0.0;
|
||||
|
||||
for ((net1, net2), clearance) in self.net_clearances.iter() {
|
||||
if *net1 == net || *net2 == net {
|
||||
highest_clearance = *clearance;
|
||||
}
|
||||
}
|
||||
|
||||
highest_clearance
|
||||
}
|
||||
}
|
||||
|
||||
// Clunky enum to work around borrow checker.
|
||||
enum RouterOrLayout<'a, R: RulesTrait> {
|
||||
Router(&'a mut Router<R>),
|
||||
Layout(&'a Layout<R>),
|
||||
}
|
||||
|
||||
struct EmptyRouterObserver;
|
||||
|
||||
impl<R: RulesTrait> RouterObserverTrait<R> for EmptyRouterObserver {
|
||||
fn on_rework(&mut self, _tracer: &Tracer<R>, _trace: &Trace) {}
|
||||
fn before_probe(&mut self, _tracer: &Tracer<R>, _trace: &Trace, _edge: MeshEdgeReference) {}
|
||||
fn on_probe(
|
||||
&mut self,
|
||||
_tracer: &Tracer<R>,
|
||||
_trace: &Trace,
|
||||
_edge: MeshEdgeReference,
|
||||
_result: Result<(), DrawException>,
|
||||
) {
|
||||
}
|
||||
fn on_estimate(&mut self, _tracer: &Tracer<R>, _vertex: VertexIndex) {}
|
||||
}
|
||||
|
||||
struct DebugRouterObserver<'a> {
|
||||
event_pump: &'a mut sdl2::EventPump,
|
||||
window: &'a Window,
|
||||
renderer: &'a mut Renderer<GLDevice>,
|
||||
font_context: &'a CanvasFontContext,
|
||||
}
|
||||
|
||||
impl<'a> DebugRouterObserver<'a> {
|
||||
pub fn new(
|
||||
event_pump: &'a mut sdl2::EventPump,
|
||||
window: &'a Window,
|
||||
renderer: &'a mut Renderer<GLDevice>,
|
||||
font_context: &'a CanvasFontContext,
|
||||
) -> Self {
|
||||
Self {
|
||||
event_pump,
|
||||
window,
|
||||
renderer,
|
||||
font_context,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, R: RulesTrait> RouterObserverTrait<R> for DebugRouterObserver<'a> {
|
||||
fn on_rework(&mut self, tracer: &Tracer<R>, trace: &Trace) {
|
||||
render_times(
|
||||
self.event_pump,
|
||||
self.window,
|
||||
self.renderer,
|
||||
self.font_context,
|
||||
RouterOrLayout::Layout(tracer.layout),
|
||||
None,
|
||||
Some(tracer.mesh.clone()),
|
||||
&trace.path,
|
||||
&[],
|
||||
&[],
|
||||
40,
|
||||
);
|
||||
}
|
||||
|
||||
fn before_probe(&mut self, tracer: &Tracer<R>, trace: &Trace, edge: MeshEdgeReference) {
|
||||
let mut path = trace.path.clone();
|
||||
path.push(edge.target());
|
||||
render_times(
|
||||
self.event_pump,
|
||||
self.window,
|
||||
self.renderer,
|
||||
self.font_context,
|
||||
RouterOrLayout::Layout(tracer.layout),
|
||||
None,
|
||||
Some(tracer.mesh.clone()),
|
||||
&path,
|
||||
&[],
|
||||
&[],
|
||||
10,
|
||||
);
|
||||
}
|
||||
|
||||
fn on_probe(
|
||||
&mut self,
|
||||
tracer: &Tracer<R>,
|
||||
trace: &Trace,
|
||||
_edge: MeshEdgeReference,
|
||||
result: Result<(), DrawException>,
|
||||
) {
|
||||
let (ghosts, highlighteds, delay) = match result {
|
||||
Err(DrawException::CannotWrapAround(
|
||||
..,
|
||||
LayoutException::Infringement(Infringement(shape1, infringee1)),
|
||||
LayoutException::Infringement(Infringement(shape2, infringee2)),
|
||||
)) => (vec![shape1, shape2], vec![infringee1, infringee2], 30),
|
||||
_ => (vec![], vec![], 10),
|
||||
};
|
||||
|
||||
render_times(
|
||||
self.event_pump,
|
||||
self.window,
|
||||
self.renderer,
|
||||
self.font_context,
|
||||
RouterOrLayout::Layout(tracer.layout),
|
||||
None,
|
||||
Some(tracer.mesh.clone()),
|
||||
&trace.path,
|
||||
&ghosts,
|
||||
&highlighteds,
|
||||
delay,
|
||||
);
|
||||
}
|
||||
|
||||
fn on_estimate(&mut self, _tracer: &Tracer<R>, _vertex: VertexIndex) {}
|
||||
#[cfg(feature = "sdl2_demo")]
|
||||
pub fn run() -> Result<(), anyhow::Error> {
|
||||
app::run()
|
||||
}
|
||||
|
||||
fn main() -> Result<(), anyhow::Error> {
|
||||
let sdl_context = sdl2::init().unwrap();
|
||||
let video_subsystem = sdl_context.video().unwrap();
|
||||
|
||||
let gl_attr = video_subsystem.gl_attr();
|
||||
gl_attr.set_context_profile(GLProfile::Core);
|
||||
gl_attr.set_context_version(4, 0);
|
||||
|
||||
let window = video_subsystem
|
||||
.window("Topola demo", 800, 600)
|
||||
.opengl()
|
||||
.position_centered()
|
||||
.build()
|
||||
.unwrap();
|
||||
|
||||
let _context = window.gl_create_context().unwrap();
|
||||
gl::load_with(|name| video_subsystem.gl_get_proc_address(name) as *const _);
|
||||
|
||||
// doing this later (after pathfinder assumes control of the context) would be a bad idea
|
||||
// but for the early clear it's simpler than passing a blank canvas to pathfinder
|
||||
unsafe {
|
||||
gl::ClearColor(0.0, 0.0, 0.0, 1.0);
|
||||
gl::Clear(gl::COLOR_BUFFER_BIT);
|
||||
}
|
||||
window.gl_swap_window();
|
||||
|
||||
// XXX: not sure if this automatically fallbacks if we get a GL3 context
|
||||
// or if we have to detect it and/or retry
|
||||
let device = GLDevice::new(GLVersion::GL4, 0);
|
||||
|
||||
let mode = RendererMode::default_for_device(&device);
|
||||
let options = RendererOptions {
|
||||
dest: DestFramebuffer::full_window(vec2i(800, 600)),
|
||||
background_color: Some(ColorU::black().to_f32()),
|
||||
//show_debug_ui: true,
|
||||
..RendererOptions::default()
|
||||
};
|
||||
let resource_loader = EmbeddedResourceLoader::new();
|
||||
let mut renderer = Renderer::new(device, &resource_loader, mode, options);
|
||||
let font_context = CanvasFontContext::from_system_source();
|
||||
|
||||
// TODO: make a type like this wrapping the details of pathfinder
|
||||
// so we don't pass so many arguments to render_times() and through the debug observer
|
||||
//let mut canvas = window.into_canvas().build().unwrap();
|
||||
|
||||
let mut event_pump = sdl_context.event_pump().unwrap();
|
||||
let _i = 0;
|
||||
let mut router = Router::new(SimpleRules {
|
||||
net_clearances: HashMap::from([
|
||||
((1, 2), 8.0),
|
||||
((2, 1), 8.0),
|
||||
((2, 3), 3.0),
|
||||
((3, 2), 3.0),
|
||||
((3, 4), 15.0),
|
||||
((4, 3), 15.0),
|
||||
]),
|
||||
});
|
||||
|
||||
let component1_1 = router.layout.add_component(1);
|
||||
let component1_2 = router.layout.add_component(1);
|
||||
let component2 = router.layout.add_component(2);
|
||||
let component3_1 = router.layout.add_component(3);
|
||||
let component3_2 = router.layout.add_component(3);
|
||||
let component4_1 = router.layout.add_component(4);
|
||||
let component4_2 = router.layout.add_component(4);
|
||||
|
||||
let dot_start = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component1_1,
|
||||
circle: Circle {
|
||||
pos: (100.5, 400.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let dot_start2 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component3_1,
|
||||
circle: Circle {
|
||||
pos: (100.5, 500.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let dot_start3 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component4_1,
|
||||
circle: Circle {
|
||||
pos: (160.5, 430.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let dot_end = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component1_2,
|
||||
circle: Circle {
|
||||
pos: (470.5, 350.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let dot_end2 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component3_2,
|
||||
circle: Circle {
|
||||
pos: (500.5, 150.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let dot_end3 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component4_2,
|
||||
circle: Circle {
|
||||
pos: (350.5, 200.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let dot1_1 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component2,
|
||||
circle: Circle {
|
||||
pos: (200.5, 200.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let dot2_1 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component2,
|
||||
circle: Circle {
|
||||
pos: (200.5, 500.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let _ = router.layout.add_fixed_seg(
|
||||
dot1_1,
|
||||
dot2_1,
|
||||
FixedSegWeight {
|
||||
component: component2,
|
||||
width: 3.0,
|
||||
},
|
||||
);
|
||||
|
||||
let dot2_2 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component2,
|
||||
circle: Circle {
|
||||
pos: (600.5, 500.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let _ = router.layout.add_fixed_seg(
|
||||
dot2_1,
|
||||
dot2_2,
|
||||
FixedSegWeight {
|
||||
component: component2,
|
||||
width: 3.0,
|
||||
},
|
||||
);
|
||||
|
||||
let dot3 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component2,
|
||||
circle: Circle {
|
||||
pos: (400.5, 200.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let dot4 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component2,
|
||||
circle: Circle {
|
||||
pos: (400.5, 400.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let _ = router.layout.add_fixed_seg(
|
||||
dot3,
|
||||
dot4,
|
||||
FixedSegWeight {
|
||||
component: component2,
|
||||
width: 3.0,
|
||||
},
|
||||
);
|
||||
|
||||
let dot5 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component2,
|
||||
circle: Circle {
|
||||
pos: (530.5, 400.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let _ = router.layout.add_fixed_seg(
|
||||
dot4,
|
||||
dot5,
|
||||
FixedSegWeight {
|
||||
component: component2,
|
||||
width: 3.0,
|
||||
},
|
||||
);
|
||||
|
||||
let dot1_2 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component2,
|
||||
circle: Circle {
|
||||
pos: (600.5, 200.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let _ = router.layout.add_fixed_seg(
|
||||
dot3,
|
||||
dot1_2,
|
||||
FixedSegWeight {
|
||||
component: component2,
|
||||
width: 3.0,
|
||||
},
|
||||
);
|
||||
|
||||
let _ = router.layout.add_fixed_seg(
|
||||
dot1_2,
|
||||
dot2_2,
|
||||
FixedSegWeight {
|
||||
component: component2,
|
||||
width: 3.0,
|
||||
},
|
||||
);
|
||||
|
||||
let dot6 = router
|
||||
.layout
|
||||
.add_fixed_dot(FixedDotWeight {
|
||||
component: component2,
|
||||
circle: Circle {
|
||||
pos: (530.5, 300.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let _ = router.layout.add_fixed_seg(
|
||||
dot5,
|
||||
dot6,
|
||||
FixedSegWeight {
|
||||
component: component2,
|
||||
width: 3.0,
|
||||
},
|
||||
);
|
||||
|
||||
/*let dot7 = router
|
||||
.layout
|
||||
.add_dot(FixedDotWeight {
|
||||
net: 2,
|
||||
circle: Circle {
|
||||
pos: (400.5, 440.5).into(),
|
||||
r: 8.0,
|
||||
},
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let _ = router.layout.add_seg(
|
||||
dot4,
|
||||
dot7,
|
||||
FixedSegWeight {
|
||||
net: 20,
|
||||
width: 3.0,
|
||||
},
|
||||
);*/
|
||||
|
||||
/*render_times(
|
||||
&mut event_pump,
|
||||
&mut canvas,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&mut canvas,
|
||||
RouterOrLayout::Router(&mut router),
|
||||
Some(dot_start),
|
||||
Some(dot_end),
|
||||
None,
|
||||
&[],
|
||||
-1,
|
||||
);*/
|
||||
|
||||
let _ = router.route_band(
|
||||
dot_start,
|
||||
dot_end,
|
||||
3.0,
|
||||
&mut EmptyRouterObserver,
|
||||
//&mut DebugRouterObserver::new(&mut event_pump, &window, &mut renderer, &font_context),
|
||||
)?;
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
/*render_times(
|
||||
&mut event_pump,
|
||||
&mut canvas,
|
||||
RouterOrLayout::Router(&mut router),
|
||||
Some(dot_start2),
|
||||
Some(dot_end),
|
||||
None,
|
||||
&[],
|
||||
-1,
|
||||
);*/
|
||||
|
||||
let band2 = router.route_band(
|
||||
dot_start2,
|
||||
dot_end2,
|
||||
3.0,
|
||||
&mut EmptyRouterObserver,
|
||||
//&mut DebugRouterObserver::new(&mut event_pump, &window, &mut renderer, &font_context),
|
||||
)?;
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
let band3 = router.route_band(
|
||||
dot_start3,
|
||||
dot_end3,
|
||||
3.0,
|
||||
//&mut EmptyRouterObserver,
|
||||
&mut DebugRouterObserver::new(&mut event_pump, &window, &mut renderer, &font_context),
|
||||
)?;
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
router.layout.remove_band(band3);
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Router(&mut router),
|
||||
Some(band2),
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
render_times(
|
||||
&mut event_pump,
|
||||
&window,
|
||||
&mut renderer,
|
||||
&font_context,
|
||||
RouterOrLayout::Layout(&router.layout),
|
||||
None,
|
||||
None,
|
||||
&[],
|
||||
&[],
|
||||
&[],
|
||||
-1,
|
||||
);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn render_times(
|
||||
event_pump: &mut EventPump,
|
||||
window: &Window,
|
||||
renderer: &mut Renderer<GLDevice>,
|
||||
font_context: &CanvasFontContext,
|
||||
mut router_or_layout: RouterOrLayout<impl RulesTrait>,
|
||||
maybe_band: Option<BandIndex>,
|
||||
mut maybe_mesh: Option<Mesh>,
|
||||
path: &[VertexIndex],
|
||||
ghosts: &[Shape],
|
||||
highlighteds: &[GeometryIndex],
|
||||
times: i64,
|
||||
) {
|
||||
let mut i = 0;
|
||||
|
||||
'running: loop {
|
||||
for event in event_pump.poll_iter() {
|
||||
match event {
|
||||
Event::Quit { .. }
|
||||
| Event::KeyDown {
|
||||
keycode: Some(Keycode::Escape),
|
||||
..
|
||||
} => break 'running,
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
renderer.options_mut().background_color = Some(ColorU::new(0, 10, 35, 255).to_f32());
|
||||
|
||||
let window_size = window.size();
|
||||
let mut canvas = Canvas::new(vec2f(window_size.0 as f32, window_size.1 as f32))
|
||||
.get_context_2d(font_context.clone());
|
||||
|
||||
let layout = match router_or_layout {
|
||||
RouterOrLayout::Router(ref mut router) => {
|
||||
let state = event_pump.mouse_state();
|
||||
|
||||
if let Some(band) = maybe_band {
|
||||
router
|
||||
.reroute_band(
|
||||
band,
|
||||
point! {x: state.x() as f64, y: state.y() as f64},
|
||||
3.0,
|
||||
&mut DebugRouterObserver::new(
|
||||
event_pump,
|
||||
window,
|
||||
renderer,
|
||||
font_context,
|
||||
),
|
||||
)
|
||||
.ok();
|
||||
maybe_mesh = None;
|
||||
}
|
||||
|
||||
&router.layout
|
||||
}
|
||||
RouterOrLayout::Layout(layout) => layout,
|
||||
};
|
||||
|
||||
//let result = panic::catch_unwind(|| {
|
||||
for node in layout.nodes() {
|
||||
let color = if highlighteds.contains(&node) {
|
||||
ColorU::new(255, 100, 100, 255)
|
||||
} else {
|
||||
ColorU::new(200, 52, 52, 255)
|
||||
};
|
||||
|
||||
let shape = node.primitive(layout).shape();
|
||||
render_shape(&mut canvas, &shape, color);
|
||||
}
|
||||
|
||||
for ghost in ghosts {
|
||||
render_shape(&mut canvas, &ghost, ColorU::new(75, 75, 150, 255));
|
||||
}
|
||||
|
||||
if let Some(ref mesh) = maybe_mesh {
|
||||
for edge in mesh.edge_references() {
|
||||
let start_point = edge.source().primitive(layout).shape().center();
|
||||
let end_point = edge.target().primitive(layout).shape().center();
|
||||
|
||||
let color = 'blk: {
|
||||
if let (Some(source_pos), Some(target_pos)) = (
|
||||
path.iter().position(|node| *node == edge.source()),
|
||||
path.iter().position(|node| *node == edge.target()),
|
||||
) {
|
||||
if target_pos == source_pos + 1 {
|
||||
break 'blk ColorU::new(250, 250, 0, 255);
|
||||
}
|
||||
}
|
||||
|
||||
ColorU::new(125, 125, 125, 255)
|
||||
};
|
||||
|
||||
let mut path = Path2D::new();
|
||||
path.move_to(vec2f(start_point.x() as f32, start_point.y() as f32));
|
||||
path.line_to(vec2f(end_point.x() as f32, end_point.y() as f32));
|
||||
canvas.set_stroke_style(color);
|
||||
canvas.set_line_width(1.0);
|
||||
canvas.stroke_path(path);
|
||||
}
|
||||
}
|
||||
//});
|
||||
|
||||
let mut scene = SceneProxy::from_scene(
|
||||
canvas.into_canvas().into_scene(),
|
||||
renderer.mode().level,
|
||||
RayonExecutor,
|
||||
);
|
||||
scene.build_and_render(renderer, BuildOptions::default());
|
||||
window.gl_swap_window();
|
||||
|
||||
i += 1;
|
||||
if times != -1 && i >= times {
|
||||
return;
|
||||
}
|
||||
|
||||
::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
|
||||
}
|
||||
}
|
||||
|
||||
fn render_shape(canvas: &mut CanvasRenderingContext2D, shape: &Shape, color: ColorU) {
|
||||
canvas.set_stroke_style(color);
|
||||
canvas.set_fill_style(color);
|
||||
|
||||
match shape {
|
||||
Shape::Dot(dot) => {
|
||||
let mut path = Path2D::new();
|
||||
path.ellipse(
|
||||
vec2f(dot.c.pos.x() as f32, dot.c.pos.y() as f32),
|
||||
dot.c.r as f32,
|
||||
0.0,
|
||||
0.0,
|
||||
std::f32::consts::TAU,
|
||||
);
|
||||
canvas.fill_path(path, FillRule::Winding);
|
||||
}
|
||||
Shape::Seg(seg) => {
|
||||
let mut path = Path2D::new();
|
||||
path.move_to(vec2f(seg.from.x() as f32, seg.from.y() as f32));
|
||||
path.line_to(vec2f(seg.to.x() as f32, seg.to.y() as f32));
|
||||
canvas.set_line_width(seg.width as f32);
|
||||
canvas.stroke_path(path);
|
||||
}
|
||||
Shape::Bend(bend) => {
|
||||
let delta1 = bend.from - bend.c.pos;
|
||||
let delta2 = bend.to - bend.c.pos;
|
||||
|
||||
let angle1 = delta1.y().atan2(delta1.x());
|
||||
let angle2 = delta2.y().atan2(delta2.x());
|
||||
|
||||
let mut path = Path2D::new();
|
||||
path.arc(
|
||||
vec2f(bend.c.pos.x() as f32, bend.c.pos.y() as f32),
|
||||
bend.circle().r as f32,
|
||||
angle1 as f32,
|
||||
angle2 as f32,
|
||||
ArcDirection::CW,
|
||||
);
|
||||
canvas.set_line_width(bend.width as f32);
|
||||
canvas.stroke_path(path);
|
||||
}
|
||||
}
|
||||
let envelope = ShapeTrait::envelope(shape, 0.0);
|
||||
// XXX: points represented as arrays can't be conveniently converted to vector types
|
||||
let topleft = vec2f(envelope.lower()[0] as f32, envelope.lower()[1] as f32);
|
||||
let bottomright = vec2f(envelope.upper()[0] as f32, envelope.upper()[1] as f32);
|
||||
canvas.set_line_width(1.0);
|
||||
canvas.set_stroke_style(ColorU::new(100, 100, 100, 255));
|
||||
canvas.stroke_rect(RectF::new(topleft, bottomright - topleft));
|
||||
run()
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue