mirror of https://github.com/procxx/kepka.git
				
				
				
			
		
			
				
	
	
		
			98 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			98 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "ui/rp_widget.h"
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namespace Window {
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class Controller;
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} // namespace Window
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namespace Media {
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namespace Clip {
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class Playback;
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} // namespace Clip
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namespace Player {
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class Float : public Ui::RpWidget, private base::Subscriber {
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public:
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	Float(
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		QWidget *parent,
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		not_null<Window::Controller*> controller,
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		not_null<HistoryItem*> item,
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		base::lambda<void(bool visible)> toggleCallback,
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		base::lambda<void(bool closed)> draggedCallback);
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	HistoryItem *item() const {
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		return _item;
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	}
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	void setOpacity(float64 opacity) {
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		if (_opacity != opacity) {
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			_opacity = opacity;
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			update();
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		}
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	}
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	float64 countOpacityByParent() const {
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		return outRatio();
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	}
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	bool isReady() const {
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		return (getReader() != nullptr);
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	}
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	void detach();
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	bool detached() const {
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		return !_item;
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	}
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	bool dragged() const {
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		return _drag;
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	}
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	void resetMouseState() {
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		_down = false;
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		if (_drag) {
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			finishDrag(false);
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		}
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	}
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protected:
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	void paintEvent(QPaintEvent *e) override;
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	void mouseMoveEvent(QMouseEvent *e) override;
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	void mousePressEvent(QMouseEvent *e) override;
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	void mouseReleaseEvent(QMouseEvent *e) override;
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	void mouseDoubleClickEvent(QMouseEvent *e) override;
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private:
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	float64 outRatio() const;
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	Clip::Reader *getReader() const;
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	Clip::Playback *getPlayback() const;
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	void repaintItem();
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	void prepareShadow();
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	bool hasFrame() const;
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	bool fillFrame();
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	QRect getInnerRect() const;
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	void finishDrag(bool closed);
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	not_null<Window::Controller*> _controller;
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	HistoryItem *_item = nullptr;
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	base::lambda<void(bool visible)> _toggleCallback;
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	float64 _opacity = 1.;
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	QPixmap _shadow;
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	QImage _frame;
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	bool _down = false;
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	QPoint _downPoint;
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	bool _drag = false;
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	QPoint _dragLocalPoint;
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	base::lambda<void(bool closed)> _draggedCallback;
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};
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} // namespace Player
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} // namespace Media
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