kepka/Telegram/SourceFiles/media/streaming/media_streaming_document.h

85 lines
1.7 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "media/streaming/media_streaming_player.h"
#include "ui/effects/radial_animation.h"
#include "ui/effects/animations.h"
#include "base/timer.h"
class DocumentData;
namespace Data {
struct FileOrigin;
} // namespace Data
namespace Media {
namespace Streaming {
class Instance {
public:
void setWaitingCallback(Fn<void()> callback);
void callWaitingCallback();
private:
Fn<void()> _waitingCallback;
};
class Document {
public:
Document(
not_null<DocumentData*> document,
Data::FileOrigin origin);
[[nodiscard]] const Player &player() const;
[[nodiscard]] const Information &info() const;
void play(const PlaybackOptions &options);
void pause();
void resume();
void saveFrameToCover();
[[nodiscard]] not_null<Instance*> addInstance();
void removeInstance(not_null<Instance*> instance);
[[nodiscard]] bool waitingShown() const;
[[nodiscard]] float64 waitingOpacity() const;
[[nodiscard]] Ui::RadialState waitingState() const;
[[nodiscard]] rpl::lifetime &lifetime();
private:
void waitingCallback();
void handleUpdate(Update &&update);
void handleError(Error &&error);
void ready(Information &&info);
void waitingChange(bool waiting);
void validateGoodThumbnail();
Player _player;
Information _info;
bool _waiting = false;
mutable Ui::InfiniteRadialAnimation _radial;
Ui::Animations::Simple _fading;
base::Timer _timer;
base::flat_set<std::unique_ptr<Instance>> _instances;
not_null<DocumentData*> _document;
};
} // namespace Streaming
} // namespace Media