kepka/Telegram/SourceFiles/ui/platform/ui_platform_utility.h

45 lines
1.3 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
class QPoint;
class QPainter;
class QPaintEvent;
namespace Ui {
namespace Platform {
[[nodiscard]] bool IsApplicationActive();
[[nodiscard]] bool TranslucentWindowsSupported(QPoint globalPosition);
void StartTranslucentPaint(QPainter &p, QPaintEvent *e);
void InitOnTopPanel(not_null<QWidget*> panel);
void DeInitOnTopPanel(not_null<QWidget*> panel);
void ReInitOnTopPanel(not_null<QWidget*> panel);
void UpdateOverlayed(not_null<QWidget*> widget);
void ShowOverAll(not_null<QWidget*> widget, bool canFocus = true);
void BringToBack(not_null<QWidget*> widget);
[[nodiscard]] constexpr bool UseMainQueueGeneric();
void DrainMainQueue(); // Needed only if UseMainQueueGeneric() is false.
} // namespace Platform
} // namespace Ui
// Platform dependent implementations.
#ifdef Q_OS_MAC
#include "ui/platform/mac/ui_platform_utility_mac.h"
#elif defined Q_OS_LINUX // Q_OS_MAC
#include "ui/platform/linux/ui_platform_utility_linux.h"
#elif defined Q_OS_WINRT || defined Q_OS_WIN // Q_OS_MAC || Q_OS_LINUX
#include "ui/platform/win/ui_platform_utility_win.h"
#endif // Q_OS_MAC || Q_OS_LINUX || Q_OS_WINRT || Q_OS_WIN