mirror of https://github.com/procxx/kepka.git
187 lines
6.4 KiB
C++
187 lines
6.4 KiB
C++
//
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// This file is part of Kepka,
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// an unofficial desktop version of Telegram messaging app,
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// see https://github.com/procxx/kepka
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//
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// Kepka is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// It is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// In addition, as a special exception, the copyright holders give permission
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// to link the code of portions of this program with the OpenSSL library.
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//
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// Full license: https://github.com/procxx/kepka/blob/master/LICENSE
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// Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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// Copyright (c) 2017- Kepka Contributors, https://github.com/procxx
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//
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#include "ui/effects/cross_animation.h"
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#include "ui/twidget.h"
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#include <QPainterPath>
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#include <qmath.h>
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namespace Ui {
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namespace {
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constexpr auto kPointCount = 12;
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//
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// 1 3
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// X X X X
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// X X X X
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// 0 X X 4
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// X X X X
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// X 2 X
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// X X
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// X X
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// 11 5
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// X X
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// X X
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// X 8 X
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// X X X X
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// 10 X X 6
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// X X X X
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// X X X X
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// 9 7
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//
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void transformLoadingCross(double loading, std::array<QPointF, kPointCount> &points, int &paintPointsCount) {
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auto moveTo = [](QPointF &point, QPointF &to, double ratio) { point = point * (1. - ratio) + to * ratio; };
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auto moveFrom = [](QPointF &point, QPointF &from, double ratio) { point = from * (1. - ratio) + point * ratio; };
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auto paintPoints = [&points, &paintPointsCount](std::initializer_list<int> &&indices) {
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auto index = 0;
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for (auto paintIndex : indices) {
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points[index++] = points[paintIndex];
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}
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paintPointsCount = indices.size();
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};
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if (loading < 0.125) {
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auto ratio = loading / 0.125;
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moveTo(points[6], points[5], ratio);
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moveTo(points[7], points[8], ratio);
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} else if (loading < 0.25) {
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auto ratio = (loading - 0.125) / 0.125;
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moveTo(points[9], points[8], ratio);
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moveTo(points[10], points[11], ratio);
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paintPoints({0, 1, 2, 3, 4, 9, 10, 11});
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} else if (loading < 0.375) {
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auto ratio = (loading - 0.25) / 0.125;
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moveTo(points[0], points[11], ratio);
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moveTo(points[1], points[2], ratio);
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paintPoints({0, 1, 2, 3, 4, 8});
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} else if (loading < 0.5) {
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auto ratio = (loading - 0.375) / 0.125;
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moveTo(points[8], points[4], ratio);
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moveTo(points[11], points[3], ratio);
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paintPoints({3, 4, 8, 11});
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} else if (loading < 0.625) {
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auto ratio = (loading - 0.5) / 0.125;
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moveFrom(points[8], points[4], ratio);
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moveFrom(points[11], points[3], ratio);
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paintPoints({3, 4, 8, 11});
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} else if (loading < 0.75) {
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auto ratio = (loading - 0.625) / 0.125;
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moveFrom(points[6], points[5], ratio);
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moveFrom(points[7], points[8], ratio);
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paintPoints({3, 4, 5, 6, 7, 11});
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} else if (loading < 0.875) {
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auto ratio = (loading - 0.75) / 0.125;
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moveFrom(points[9], points[8], ratio);
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moveFrom(points[10], points[11], ratio);
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paintPoints({3, 4, 5, 6, 7, 8, 9, 10});
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} else {
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auto ratio = (loading - 0.875) / 0.125;
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moveFrom(points[0], points[11], ratio);
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moveFrom(points[1], points[2], ratio);
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}
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}
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} // namespace
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void CrossAnimation::paint(Painter &p, const style::CrossAnimation &st, style::color color, int x, int y,
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int outerWidth, double shown, double loading) {
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PainterHighQualityEnabler hq(p);
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auto sqrt2 = sqrt(2.);
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auto deleteScale = shown + st.minScale * (1. - shown);
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auto deleteSkip = (deleteScale * st.skip) + (1. - deleteScale) * (st.size / 2);
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auto deleteLeft = rtlpoint(x + deleteSkip, 0, outerWidth).x() + 0.;
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auto deleteTop = y + deleteSkip + 0.;
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auto deleteWidth = st.size - 2 * deleteSkip;
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auto deleteHeight = st.size - 2 * deleteSkip;
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auto deleteStroke = st.stroke / sqrt2;
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std::array<QPointF, kPointCount> pathDelete = {{
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{deleteLeft, deleteTop + deleteStroke},
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{deleteLeft + deleteStroke, deleteTop},
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{deleteLeft + (deleteWidth / 2.), deleteTop + (deleteHeight / 2.) - deleteStroke},
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{deleteLeft + deleteWidth - deleteStroke, deleteTop},
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{deleteLeft + deleteWidth, deleteTop + deleteStroke},
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{deleteLeft + (deleteWidth / 2.) + deleteStroke, deleteTop + (deleteHeight / 2.)},
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{deleteLeft + deleteWidth, deleteTop + deleteHeight - deleteStroke},
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{deleteLeft + deleteWidth - deleteStroke, deleteTop + deleteHeight},
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{deleteLeft + (deleteWidth / 2.), deleteTop + (deleteHeight / 2.) + deleteStroke},
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{deleteLeft + deleteStroke, deleteTop + deleteHeight},
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{deleteLeft, deleteTop + deleteHeight - deleteStroke},
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{deleteLeft + (deleteWidth / 2.) - deleteStroke, deleteTop + (deleteHeight / 2.)},
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}};
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auto pathDeleteSize = kPointCount;
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auto loadingArcLength = 0;
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if (loading > 0.) {
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transformLoadingCross(loading, pathDelete, pathDeleteSize);
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auto loadingArc = (loading >= 0.5) ? (loading - 1.) : loading;
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loadingArcLength = std::round(-loadingArc * 2 * FullArcLength);
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}
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if (shown < 1.) {
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auto alpha = -(shown - 1.) * M_PI_2;
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auto cosalpha = cos(alpha);
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auto sinalpha = sin(alpha);
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auto shiftx = deleteLeft + (deleteWidth / 2.);
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auto shifty = deleteTop + (deleteHeight / 2.);
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for (auto &point : pathDelete) {
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auto x = point.x() - shiftx;
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auto y = point.y() - shifty;
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point.setX(shiftx + x * cosalpha - y * sinalpha);
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point.setY(shifty + y * cosalpha + x * sinalpha);
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}
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}
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QPainterPath path;
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path.moveTo(pathDelete[0]);
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for (int i = 1; i != pathDeleteSize; ++i) {
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path.lineTo(pathDelete[i]);
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}
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path.lineTo(pathDelete[0]);
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p.fillPath(path, color);
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if (loadingArcLength != 0) {
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auto loadingArcStart = FullArcLength / 8;
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auto roundSkip = (st.size * (1 - sqrt2) + 2 * sqrt2 * deleteSkip + st.stroke) / 2;
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auto roundPart = QRectF(x + roundSkip, y + roundSkip, st.size - 2 * roundSkip, st.size - 2 * roundSkip);
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if (shown < 1.) {
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loadingArcStart -= std::round(-(shown - 1.) * FullArcLength / 4.);
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}
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p.setBrush(Qt::NoBrush);
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auto pen = color->p;
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pen.setWidthF(st.stroke);
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pen.setCapStyle(Qt::RoundCap);
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p.setPen(pen);
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if (loadingArcLength < 0) {
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loadingArcStart += loadingArcLength;
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loadingArcLength = -loadingArcLength;
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}
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p.drawArc(roundPart, loadingArcStart, loadingArcLength);
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}
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}
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} // namespace Ui
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