kepka/Telegram/SourceFiles/ui/effects/slide_animation.cpp

75 lines
2.9 KiB
C++

//
// This file is part of Kepka,
// an unofficial desktop version of Telegram messaging app,
// see https://github.com/procxx/kepka
//
// Kepka is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// It is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// In addition, as a special exception, the copyright holders give permission
// to link the code of portions of this program with the OpenSSL library.
//
// Full license: https://github.com/procxx/kepka/blob/master/LICENSE
// Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
// Copyright (c) 2017- Kepka Contributors, https://github.com/procxx
//
#include "ui/effects/slide_animation.h"
#include "ui/twidget.h"
namespace Ui {
void SlideAnimation::setSnapshots(QPixmap leftSnapshot, QPixmap rightSnapshot) {
_leftSnapshot = std::move(leftSnapshot);
_rightSnapshot = std::move(rightSnapshot);
Assert(!_leftSnapshot.isNull());
Assert(!_rightSnapshot.isNull());
_leftSnapshot.setDevicePixelRatio(cRetinaFactor());
_rightSnapshot.setDevicePixelRatio(cRetinaFactor());
}
void SlideAnimation::paintFrame(Painter &p, int x, int y, int outerWidth, TimeMs ms) {
auto dt = _animation.current(ms, 1.);
if (!animating()) return;
auto easeOut = anim::easeOutCirc(1., dt);
auto easeIn = anim::easeInCirc(1., dt);
auto arrivingAlpha = easeIn;
auto departingAlpha = 1. - easeOut;
auto leftCoord = (_slideLeft ? anim::interpolate(-_leftSnapshotWidth, 0, easeOut) :
anim::interpolate(0, -_leftSnapshotWidth, easeIn));
auto leftAlpha = (_slideLeft ? arrivingAlpha : departingAlpha);
auto rightCoord = (_slideLeft ? anim::interpolate(0, _rightSnapshotWidth, easeIn) :
anim::interpolate(_rightSnapshotWidth, 0, easeOut));
auto rightAlpha = (_slideLeft ? departingAlpha : arrivingAlpha);
if (_overflowHidden) {
auto leftWidth = (_leftSnapshotWidth + leftCoord);
if (leftWidth > 0) {
p.setOpacity(leftAlpha);
p.drawPixmap(x, y, leftWidth, _leftSnapshotHeight, _leftSnapshot,
(_leftSnapshot.width() - leftWidth * cIntRetinaFactor()), 0, leftWidth * cIntRetinaFactor(),
_leftSnapshot.height());
}
auto rightWidth = _rightSnapshotWidth - rightCoord;
if (rightWidth > 0) {
p.setOpacity(rightAlpha);
p.drawPixmap(x + rightCoord, y, _rightSnapshot, 0, 0, rightWidth * cIntRetinaFactor(),
_rightSnapshot.height());
}
} else {
p.setOpacity(leftAlpha);
p.drawPixmap(x + leftCoord, y, _leftSnapshot);
p.setOpacity(rightAlpha);
p.drawPixmap(x + rightCoord, y, _rightSnapshot);
}
}
} // namespace Ui