kepka/Telegram/SourceFiles/ui/effects/ripple_animation.h

70 lines
2.0 KiB
C++

//
// This file is part of Kepka,
// an unofficial desktop version of Telegram messaging app,
// see https://github.com/procxx/kepka
//
// Kepka is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// It is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// In addition, as a special exception, the copyright holders give permission
// to link the code of portions of this program with the OpenSSL library.
//
// Full license: https://github.com/procxx/kepka/blob/master/LICENSE
// Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
// Copyright (c) 2017- Kepka Contributors, https://github.com/procxx
//
#pragma once
#include "styles/style_widgets.h"
namespace Ui {
class RippleAnimation {
public:
using UpdateCallback = Fn<void()>;
// White upon transparent mask, like colorizeImage(black-white-mask, white).
RippleAnimation(const style::RippleAnimation &st, QImage mask, const UpdateCallback &update);
void add(QPoint origin, int startRadius = 0);
void addFading();
void lastStop();
void lastUnstop();
void lastFinish();
void paint(QPainter &p, int x, int y, int outerWidth, TimeMs ms, const QColor *colorOverride = nullptr);
bool empty() const {
return _ripples.isEmpty();
}
static QImage maskByDrawer(QSize size, bool filled, Fn<void(QPainter &p)> drawer);
static QImage rectMask(QSize size);
static QImage roundRectMask(QSize size, int radius);
static QImage ellipseMask(QSize size);
~RippleAnimation() {
clear();
}
private:
void clear();
void clearFinished();
const style::RippleAnimation &_st;
QPixmap _mask;
UpdateCallback _update;
class Ripple;
QList<Ripple *> _ripples;
};
} // namespace Ui