// // This file is part of Kepka, // an unofficial desktop version of Telegram messaging app, // see https://github.com/procxx/kepka // // Kepka is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // It is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // In addition, as a special exception, the copyright holders give permission // to link the code of portions of this program with the OpenSSL library. // // Full license: https://github.com/procxx/kepka/blob/master/LICENSE // Copyright (c) 2017- Kepka Contributors, https://github.com/procxx // #include "data_game.h" #include "data/data_photo.h" #include "data/data_document.h" GameData::GameData(const GameId &id, const quint64 &accessHash, const QString &shortName, const QString &title, const QString &description, PhotoData *photo, DocumentData *document) : id(id) , accessHash(accessHash) , shortName(shortName) , title(title) , description(description) , photo(photo) , document(document) {} void GameData::forget() { if (document) document->forget(); if (photo) photo->forget(); }