// // This file is part of Kepka, // an unofficial desktop version of Telegram messaging app, // see https://github.com/procxx/kepka // // Kepka is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // It is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // In addition, as a special exception, the copyright holders give permission // to link the code of portions of this program with the OpenSSL library. // // Full license: https://github.com/procxx/kepka/blob/master/LICENSE // Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org // Copyright (c) 2017- Kepka Contributors, https://github.com/procxx // #include "window/player_wrap_widget.h" #include "facades.h" #include "ui/widgets/shadow.h" namespace Window { PlayerWrapWidget::PlayerWrapWidget(QWidget *parent, Fn updateCallback) : Parent(parent, object_ptr(parent), style::margins(0, 0, 0, 0), std::move(updateCallback)) { } void PlayerWrapWidget::resizeEvent(QResizeEvent *e) { updateShadowGeometry(); Parent::resizeEvent(e); } void PlayerWrapWidget::updateShadowGeometry() { auto skip = Adaptive::OneColumn() ? 0 : st::lineWidth; entity()->setShadowGeometryToLeft(skip, height() - st::lineWidth, width() - skip, st::lineWidth); } } // namespace Window