mirror of https://github.com/procxx/kepka.git
Cleanup history includes [wip]
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@ -20,23 +20,6 @@ Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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*/
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#include "history/history.h"
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#include "history/history.h"
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#include "history/history_message.h"
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#include "history/history_media_types.h"
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#include "history/history_service.h"
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#include "dialogs/dialogs_indexed_list.h"
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#include "styles/style_dialogs.h"
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#include "data/data_drafts.h"
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#include "lang/lang_keys.h"
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#include "apiwrap.h"
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#include "mainwidget.h"
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#include "mainwindow.h"
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#include "storage/localstorage.h"
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#include "window/top_bar_widget.h"
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#include "observer_peer.h"
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#include "auth_session.h"
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#include "window/notifications_manager.h"
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#include "calls/calls_instance.h"
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namespace {
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namespace {
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constexpr auto kStatusShowClientsideTyping = 6000;
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constexpr auto kStatusShowClientsideTyping = 6000;
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@ -20,16 +20,12 @@ Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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*/
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#pragma once
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#pragma once
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#include "ui/animation.h"
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#include "ui/animation.h" // For BasicAnimation
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#include "structs.h"
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#include "ui/effects/send_action_animations.h" // For SendActionAnimation
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#include "dialogs/dialogs_common.h"
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#include "dialogs/dialogs_common.h" // For Dialogs::Mode
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#include "ui/effects/send_action_animations.h"
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#include "base/observer.h"
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#include "base/timer.h"
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#include "base/timer.h"
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#include "base/variant.h"
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#include "base/flat_set.h"
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#include "base/flags.h"
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#include "base/optional.h"
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#include "base/optional.h"
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#include "base/flat_set.h"
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void HistoryInit();
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void HistoryInit();
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@ -20,14 +20,13 @@ Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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*/
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#pragma once
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#pragma once
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#include "base/runtime_composer.h"
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#include "base/flags.h"
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#include "core/click_handler.h"
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#include "ui/animation.h"
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#include "ui/text/text.h"
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#include "structs.h"
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#include "history/history.h"
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#include "history/history.h"
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#include "ui/animation.h"
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#include "ui/animation.h"
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#include "ui/text/text.h"
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#include "core/click_handler.h"
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#include "base/runtime_composer.h"
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#include "base/flags.h"
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#include "structs.h"
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namespace Ui {
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namespace Ui {
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class RippleAnimation;
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class RippleAnimation;
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