mirror of https://github.com/procxx/kepka.git
QtLottie: Add partial support for masksProperties.
This commit is contained in:
parent
f2ef2fab4f
commit
246e4e45bd
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@ -1 +1 @@
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Subproject commit 2f299eed51619c3943fb22a7efb6dcd9727703d6
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Subproject commit 741b80b10cf8b2a06ed7dfda1bf9d64896ac0249
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@ -46,6 +46,7 @@
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QT_BEGIN_NAMESPACE
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QT_BEGIN_NAMESPACE
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class LottieRenderer;
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class LottieRenderer;
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class BMMasks;
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class BODYMOVIN_EXPORT BMLayer : public BMBase
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class BODYMOVIN_EXPORT BMLayer : public BMBase
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{
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{
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@ -63,7 +64,6 @@ public:
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void parse(const QJsonObject &definition) override;
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void parse(const QJsonObject &definition) override;
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void updateProperties(int frame) override;
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void updateProperties(int frame) override;
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void render(LottieRenderer &renderer, int frame) const override;
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BMBase *findChild(const QString &childName) override;
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BMBase *findChild(const QString &childName) override;
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@ -90,6 +90,7 @@ protected:
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BMBase *m_effects = nullptr;
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BMBase *m_effects = nullptr;
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qreal m_stretch;
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qreal m_stretch;
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BMBasicTransform *m_layerTransform = nullptr;
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BMBasicTransform *m_layerTransform = nullptr;
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BMMasks *m_masks = nullptr;
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int m_parentLayer = 0;
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int m_parentLayer = 0;
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int m_td = 0;
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int m_td = 0;
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@ -99,6 +100,7 @@ protected:
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private:
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private:
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void parseEffects(const QJsonArray &definition, BMBase *effectRoot = nullptr);
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void parseEffects(const QJsonArray &definition, BMBase *effectRoot = nullptr);
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void parseMasks(const QJsonArray &definition);
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BMLayer *m_linkedLayer = nullptr;
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BMLayer *m_linkedLayer = nullptr;
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};
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};
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@ -0,0 +1,67 @@
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/****************************************************************************
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**
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** Copyright (C) 2018 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the lottie-qt module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef BMMASKS_P_H
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#define BMMASKS_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#include <QPainterPath>
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#include <QJsonArray>
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#include <QtBodymovin/bmglobal.h>
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#include <QtBodymovin/private/bmshape_p.h>
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#include <QtBodymovin/private/bmtrimpath_p.h>
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#include <QtBodymovin/private/lottierenderer_p.h>
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QT_BEGIN_NAMESPACE
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class QJsonObject;
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class BODYMOVIN_EXPORT BMMasks : public BMBase
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{
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public:
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BMBase *clone() const override;
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void render(LottieRenderer &renderer, int frame) const override;
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};
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QT_END_NAMESPACE
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#endif // BMMASKCLIP_P_H
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@ -0,0 +1,118 @@
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/****************************************************************************
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**
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** Copyright (C) 2018 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the lottie-qt module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef BMMASKSHAPE_P_H
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#define BMMASKSHAPE_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#include <QPainterPath>
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#include <QJsonArray>
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#include <QtBodymovin/bmglobal.h>
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#include <QtBodymovin/private/bmshape_p.h>
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#include <QtBodymovin/private/bmtrimpath_p.h>
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#include <QtBodymovin/private/lottierenderer_p.h>
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QT_BEGIN_NAMESPACE
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class QJsonObject;
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class BODYMOVIN_EXPORT BMMaskShape : public BMShape
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{
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public:
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BMMaskShape();
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explicit BMMaskShape(const BMMaskShape &other);
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BMMaskShape(const QJsonObject &definition, BMBase *parent = nullptr);
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BMBase *clone() const override;
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void construct(const QJsonObject &definition);
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void updateProperties(int frame) override;
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void render(LottieRenderer &renderer, int frame) const override;
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enum class Mode {
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Additive,
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Intersect,
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};
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Mode mode() const;
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bool inverted() const;
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protected:
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struct VertexInfo {
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BMProperty2D<QPointF> pos;
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BMProperty2D<QPointF> ci;
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BMProperty2D<QPointF> co;
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};
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void parseShapeKeyframes(QJsonObject &keyframes);
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void buildShape(const QJsonObject &keyframe);
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void buildShape(int frame);
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void parseEasedVertices(const QJsonObject &keyframe, int startFrame);
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QHash<int, QJsonObject> m_vertexMap;
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QList<VertexInfo> m_vertexList;
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QMap<int, bool> m_closedShape;
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bool m_inverted = false;
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BMProperty<qreal> m_opacity;
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Mode m_mode = Mode::Additive;
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private:
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struct VertexBuildInfo
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{
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QJsonArray posKeyframes;
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QJsonArray ciKeyframes;
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QJsonArray coKeyframes;
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};
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void finalizeVertices();
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QMap<int, VertexBuildInfo*> m_vertexInfos;
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QJsonObject createKeyframe(QJsonArray startValue, QJsonArray endValue,
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int startFrame, QJsonObject easingIn,
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QJsonObject easingOut);
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};
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QT_END_NAMESPACE
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#endif // BMMASKSHAPE_P_H
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@ -68,9 +68,6 @@ public:
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QString refId() const;
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QString refId() const;
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protected:
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QList<int> m_maskProperties;
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private:
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private:
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QString m_refId;
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QString m_refId;
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BMBase *m_layers = nullptr;
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BMBase *m_layers = nullptr;
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@ -131,6 +131,10 @@ public:
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return m_value;
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return m_value;
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}
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}
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bool animated() const {
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return m_animated;
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}
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virtual bool update(int frame)
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virtual bool update(int frame)
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{
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{
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if (!m_animated)
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if (!m_animated)
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void updateProperties(int frame) override;
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void updateProperties(int frame) override;
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void render(LottieRenderer &render, int frame) const override;
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void render(LottieRenderer &render, int frame) const override;
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protected:
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QList<int> m_maskProperties;
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private:
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private:
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BMTrimPath *m_appliedTrim = nullptr;
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BMTrimPath *m_appliedTrim = nullptr;
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};
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};
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@ -65,6 +65,9 @@ class BMTrimPath;
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class BMFillEffect;
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class BMFillEffect;
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class BMRepeater;
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class BMRepeater;
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class BMMasks;
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class BMMaskShape;
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class BODYMOVIN_EXPORT LottieRenderer
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class BODYMOVIN_EXPORT LottieRenderer
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{
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{
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public:
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public:
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@ -95,6 +98,9 @@ public:
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virtual void render(const BMFillEffect &effect) = 0;
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virtual void render(const BMFillEffect &effect) = 0;
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virtual void render(const BMRepeater &repeater) = 0;
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virtual void render(const BMRepeater &repeater) = 0;
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virtual void render(const BMMaskShape &shape) = 0;
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virtual void render(const BMMasks &masks) = 0;
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protected:
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protected:
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void saveTrimmingState();
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void saveTrimmingState();
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void restoreTrimmingState();
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void restoreTrimmingState();
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@ -128,12 +128,16 @@
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'<(lottie_loc)/bodymovin/bmnulllayer.cpp',
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'<(lottie_loc)/bodymovin/bmnulllayer.cpp',
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'<(lottie_loc)/bodymovin/bmprecomplayer.cpp',
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'<(lottie_loc)/bodymovin/bmprecomplayer.cpp',
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'<(lottie_loc)/bodymovin/bmscene.cpp',
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'<(lottie_loc)/bodymovin/bmscene.cpp',
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'<(lottie_loc)/bodymovin/bmmasks.cpp',
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'<(lottie_loc)/bodymovin/bmmaskshape.cpp',
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'<(lottie_loc)/bodymovin/bmasset_p.h',
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'<(lottie_loc)/bodymovin/bmasset_p.h',
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'<(lottie_loc)/bodymovin/bmprecompasset_p.h',
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'<(lottie_loc)/bodymovin/bmprecompasset_p.h',
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'<(lottie_loc)/bodymovin/bmnulllayer_p.h',
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'<(lottie_loc)/bodymovin/bmnulllayer_p.h',
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'<(lottie_loc)/bodymovin/bmprecomplayer_p.h',
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'<(lottie_loc)/bodymovin/bmprecomplayer_p.h',
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'<(lottie_loc)/bodymovin/bmscene_p.h',
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'<(lottie_loc)/bodymovin/bmscene_p.h',
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'<(lottie_loc)/bodymovin/bmmasks_p.h',
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'<(lottie_loc)/bodymovin/bmmaskshape_p.h',
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],
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],
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'conditions': [[ 'build_macold', {
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'conditions': [[ 'build_macold', {
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'xcode_settings': {
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'xcode_settings': {
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