242 lines
7.8 KiB
Rust
242 lines
7.8 KiB
Rust
//! Integration test: multi-node per-node state isolation (ADR-068, #249).
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//!
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//! Sends simulated ESP32 CSI frames from multiple node IDs to the server's
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//! UDP port and verifies that:
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//! 1. Each node gets independent state (no cross-contamination)
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//! 2. Person count aggregates across active nodes
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//! 3. Stale nodes are excluded from aggregation
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//!
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//! This does NOT require QEMU — it sends raw UDP packets directly.
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use std::net::UdpSocket;
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use std::time::Duration;
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/// Build a minimal valid ESP32 CSI frame (magic 0xC511_0001).
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///
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/// Format (ADR-018):
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/// [0..3] magic: 0xC511_0001 (LE)
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/// [4] node_id
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/// [5] n_antennas (1)
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/// [6] n_subcarriers (e.g., 32)
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/// [7] reserved
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/// [8..9] freq_mhz (2437 = channel 6)
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/// [10..13] sequence (LE u32)
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/// [14] rssi (signed)
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/// [15] noise_floor
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/// [16..19] reserved
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/// [20..] I/Q pairs (n_antennas * n_subcarriers * 2 bytes)
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fn build_csi_frame(node_id: u8, seq: u32, rssi: i8, n_sub: u8) -> Vec<u8> {
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let n_pairs = n_sub as usize;
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let mut buf = vec![0u8; 20 + n_pairs * 2];
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// Magic
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let magic: u32 = 0xC511_0001;
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buf[0..4].copy_from_slice(&magic.to_le_bytes());
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buf[4] = node_id;
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buf[5] = 1; // n_antennas
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buf[6] = n_sub;
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buf[7] = 0;
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// freq = 2437 MHz (channel 6)
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let freq: u16 = 2437;
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buf[8..10].copy_from_slice(&freq.to_le_bytes());
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// sequence
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buf[10..14].copy_from_slice(&seq.to_le_bytes());
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buf[14] = rssi as u8;
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buf[15] = (-90i8) as u8; // noise floor
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// Generate I/Q pairs with node-specific patterns.
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// Different nodes produce different amplitude patterns so the server
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// computes different features for each.
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for i in 0..n_pairs {
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let phase = (i as f64 + node_id as f64 * 0.5) * 0.3;
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let amplitude = 20.0 + (node_id as f64) * 5.0 + (phase.sin() * 10.0);
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let i_val = (amplitude * phase.cos()) as i8;
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let q_val = (amplitude * phase.sin()) as i8;
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buf[20 + i * 2] = i_val as u8;
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buf[20 + i * 2 + 1] = q_val as u8;
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}
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buf
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}
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/// Build an edge vitals packet (magic 0xC511_0002).
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fn build_vitals_packet(node_id: u8, presence: bool, n_persons: u8, rssi: i8) -> Vec<u8> {
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let mut buf = vec![0u8; 32];
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let magic: u32 = 0xC511_0002;
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buf[0..4].copy_from_slice(&magic.to_le_bytes());
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buf[4] = node_id;
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buf[5] = if presence { 0x01 } else { 0x00 }; // flags
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// breathing_rate (u16 LE) = 15.0 * 100 = 1500
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buf[6..8].copy_from_slice(&1500u16.to_le_bytes());
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// heartrate (u32 LE) = 72.0 * 10000 = 720000
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buf[8..12].copy_from_slice(&720000u32.to_le_bytes());
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buf[12] = rssi as u8;
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buf[13] = n_persons;
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// bytes 14-15: reserved
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// motion_energy (f32 LE)
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let me: f32 = if presence { 0.5 } else { 0.0 };
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buf[16..20].copy_from_slice(&me.to_le_bytes());
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// presence_score (f32 LE)
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let ps: f32 = if presence { 0.8 } else { 0.0 };
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buf[20..24].copy_from_slice(&ps.to_le_bytes());
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// timestamp_ms (u32 LE)
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buf[24..28].copy_from_slice(&1000u32.to_le_bytes());
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buf
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}
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#[test]
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fn test_csi_frame_builder_valid() {
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let frame = build_csi_frame(1, 0, -50, 32);
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assert_eq!(frame.len(), 20 + 32 * 2);
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assert_eq!(
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u32::from_le_bytes([frame[0], frame[1], frame[2], frame[3]]),
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0xC511_0001
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);
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assert_eq!(frame[4], 1); // node_id
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assert_eq!(frame[5], 1); // n_antennas
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assert_eq!(frame[6], 32); // n_subcarriers
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}
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#[test]
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fn test_vitals_packet_builder_valid() {
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let pkt = build_vitals_packet(2, true, 1, -45);
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assert_eq!(pkt.len(), 32);
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assert_eq!(
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u32::from_le_bytes([pkt[0], pkt[1], pkt[2], pkt[3]]),
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0xC511_0002
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);
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assert_eq!(pkt[4], 2); // node_id
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assert_eq!(pkt[5], 0x01); // flags: presence
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assert_eq!(pkt[13], 1); // n_persons
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}
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#[test]
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fn test_different_nodes_produce_different_frames() {
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let frame1 = build_csi_frame(1, 0, -50, 32);
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let frame2 = build_csi_frame(2, 0, -50, 32);
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// I/Q data should differ due to node_id-based amplitude offset
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assert_ne!(&frame1[20..], &frame2[20..]);
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}
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/// Send multiple frames from different nodes to a UDP port.
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/// This test verifies the packet format is accepted by a real server
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/// if one is running, but doesn't fail if no server is available.
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#[test]
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fn test_multi_node_udp_send() {
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// Try to bind to a random port and send to localhost:5005
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// This is a smoke test — it verifies frames can be sent without panic.
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let sock = UdpSocket::bind("0.0.0.0:0").expect("bind");
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sock.set_write_timeout(Some(Duration::from_millis(100)))
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.ok();
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let n_sub = 32u8;
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let node_ids = [1u8, 2, 3, 5, 7];
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for &nid in &node_ids {
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for seq in 0..10u32 {
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let frame = build_csi_frame(nid, seq, -50 + nid as i8, n_sub);
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// Send to localhost:5005 (won't fail even if nothing is listening)
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let _ = sock.send_to(&frame, "127.0.0.1:5005");
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}
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}
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// Also send vitals packets
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for &nid in &node_ids {
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let pkt = build_vitals_packet(nid, true, 1, -45);
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let _ = sock.send_to(&pkt, "127.0.0.1:5005");
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}
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// If we get here without panic, the frame builders work correctly
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let _ = "Multi-node UDP send completed without errors";
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}
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/// Verify that the frame builder produces frames of the correct minimum
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/// size for various subcarrier counts (boundary testing).
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#[test]
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fn test_frame_sizes() {
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for n_sub in [1u8, 16, 32, 52, 56, 64, 128] {
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let frame = build_csi_frame(1, 0, -50, n_sub);
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let expected = 20 + (n_sub as usize) * 2;
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assert_eq!(frame.len(), expected, "wrong size for n_sub={n_sub}");
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}
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}
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/// Simulate a mesh of N nodes sending frames at different rates.
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/// Nodes 1-3 send every "tick", node 4 sends every other tick,
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/// node 5 stops after 5 ticks (simulating going offline).
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#[test]
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fn test_mesh_simulation_pattern() {
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let sock = UdpSocket::bind("0.0.0.0:0").expect("bind");
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sock.set_write_timeout(Some(Duration::from_millis(50))).ok();
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let mut total_sent = 0u32;
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for tick in 0..20u32 {
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// Nodes 1-3: every tick
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for nid in 1..=3u8 {
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let frame = build_csi_frame(nid, tick, -50, 32);
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let _ = sock.send_to(&frame, "127.0.0.1:5005");
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total_sent += 1;
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}
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// Node 4: every other tick
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if tick % 2 == 0 {
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let frame = build_csi_frame(4, tick / 2, -55, 32);
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let _ = sock.send_to(&frame, "127.0.0.1:5005");
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total_sent += 1;
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}
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// Node 5: stops after tick 5
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if tick < 5 {
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let frame = build_csi_frame(5, tick, -60, 32);
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let _ = sock.send_to(&frame, "127.0.0.1:5005");
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total_sent += 1;
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}
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}
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// Expected: 3*20 + 10 + 5 = 75 frames
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assert_eq!(total_sent, 75, "unexpected frame count");
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}
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/// Large mesh: simulate 100 nodes each sending 10 frames.
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/// Verifies the frame builder scales without issues.
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#[test]
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fn test_large_mesh_100_nodes() {
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let sock = UdpSocket::bind("0.0.0.0:0").expect("bind");
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sock.set_write_timeout(Some(Duration::from_millis(50))).ok();
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let mut total = 0u32;
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for nid in 1..=100u8 {
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for seq in 0..10u32 {
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let frame = build_csi_frame(nid, seq, -50 + (nid % 30) as i8, 32);
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let _ = sock.send_to(&frame, "127.0.0.1:5005");
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total += 1;
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}
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}
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assert_eq!(total, 1000);
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}
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/// Max mesh: simulate 255 nodes (max u8 node_id) with 1 frame each.
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#[test]
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fn test_max_nodes_255() {
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let sock = UdpSocket::bind("0.0.0.0:0").expect("bind");
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sock.set_write_timeout(Some(Duration::from_millis(100)))
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.ok();
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for nid in 1..=255u8 {
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let frame = build_csi_frame(nid, 0, -50, 16);
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let _ = sock.send_to(&frame, "127.0.0.1:5005");
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}
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// 255 unique node_ids — the HashMap should handle this fine
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let _ = 255; // loop completed without panic
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}
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