Demos 04 and 05 work fine locally — operator has assets/X Bot.fbx
present. On the gh-pages deploy the FBX is intentionally absent
(Mixamo license boundary, .gitignored) and the previous onError
handler just logged 'FBX load failed' to the console and left a
stuck '⚠ Load failed — see console' message in the overlay.
Replaces both onError handlers with an in-page card that:
- Explains why the asset is missing (license boundary, not a bug)
- Tells you exactly how to run it locally (Mixamo download path,
where to drop the file, the serve-demo.py command)
- Links to Mixamo + the repo source + back to the gallery
- Lets the ADR-097 helpers scene keep rendering behind it
- Logs at warn (not error) — no more uncaught console.error noise
The success branch is untouched, so local development is identical
to before.
|
||
|---|---|---|
| .. | ||
| assets | ||
| demos | ||
| screenshots | ||
| README.md | ||
| index.html | ||
README.md
three.js demos
Five progressively richer browser demos of the ADR-097 sensing-helpers scene, ending with a live MediaPipe-Pose → Mixamo X Bot retargeting pipeline driven by a real ESP32 CSI feed.
Run them
python examples/three.js/server/serve-demo.py
# then open one of the URLs the script prints
server/serve-demo.py is a tiny ThreadingHTTPServer with aggressive
no-cache headers — the stdlib http.server is single-threaded and times out
on the parallel script + FBX fetches the demos make.
Demos
| # | File | What it shows |
|---|---|---|
| 01 | demos/01-helpers.html |
Plain ADR-097 helpers in the point-cloud viewer |
| 02 | demos/02-cinematic.html |
Cinematic camera + pseudo-CSI visualization on top of #01 |
| 03 | demos/03-skinned.html |
GLTF skinned mesh + additive animation blending |
| 04 | demos/04-skinned-fbx.html |
Mixamo X Bot loaded from FBX in the ADR-097 scene |
| 05 | demos/05-skinned-realtime.html |
Webcam → MediaPipe Pose Heavy → Mixamo IK retarget, live ESP32 CSI overlay |
| Screenshot | |
|---|---|
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Layout
examples/three.js/
├── README.md
├── .gitignore
├── demos/ # 5 self-contained HTML demos
│ ├── 01-helpers.html
│ ├── 02-cinematic.html
│ ├── 03-skinned.html
│ ├── 04-skinned-fbx.html
│ └── 05-skinned-realtime.html
├── screenshots/ # one PNG per demo
│ └── 0N-*.png
├── server/
│ ├── serve-demo.py # local HTTP server with no-cache headers
│ └── ruvultra-csi-bridge.py # ESP32 CSI WebSocket bridge (ruvultra:8766)
└── assets/
└── X Bot.fbx # gitignored — get your own from mixamo.com
# (FBX Binary, T-Pose, Without Skin)
# used by demos 04 and 05
Mixamo X Bot
Demos 04 and 05 expect assets/X Bot.fbx. It's gitignored (size + license
boundary). Download yours from mixamo.com: pick the
"X Bot" character, export as FBX Binary, T-Pose, Without Skin,
and drop it into assets/.
Live ESP32 CSI overlay (demo 05 only)
server/ruvultra-csi-bridge.py is the systemd-deployable bridge that runs on
the ruvultra host (over Tailscale). It listens for ESP32-S3 CSI on UDP and
re-broadcasts it as WebSocket frames at ws://ruvultra:8766/csi. Demo 05
auto-connects; if the socket is down, it falls back to the bundled idle clip
plus a synthetic CSI driver.
Open issues
- #583 — head/face tracking
fidelity in
05-skinned-realtime.html. Recommended fix: swap MediaPipe Pose Heavy for MediaPipe Holistic (same API, adds 468-point face mesh + hand landmarks for proper PnP head pose and finger curl tracking).




