Realistic depth backprojection is dense (many points per 8 cm voxel). Sweep
points-per-cell {4,16,64,256} at n=50k instead of point-count, so the
measurement reflects where the 9-pass→2-pass reduction actually applies.
Parity guard (old≡new, bit-for-bit) holds at every density.
Co-Authored-By: claude-flow <ruv@ruv.net>
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