# ADR-035: Live Sensing UI Accuracy & Data Source Transparency ## Status Accepted ## Date 2026-03-02 ## Context Issue #86 reported that the live demo shows a static/barely-animated stick figure and the sensing page displays inaccurate data, despite a working ESP32 sending real CSI frames. Investigation revealed three root causes: 1. **Docker defaults to `--source simulated`** — even with a real ESP32 connected, the server generates synthetic sine-wave data instead of reading UDP frames. 2. **Live demo pose is analytically computed** — `derive_pose_from_sensing()` generates keypoints using `sin(tick)` math unrelated to actual signal content. No trained `.rvf` model is loaded by default. 3. **Sensing feature extraction is oversimplified** — the server uses single-frame thresholds for motion detection and has no temporal analysis (breathing FFT, sliding window variance, frame history). 4. **No data source indicator** — users cannot tell whether they are seeing real or simulated data. ## Decision ### 1. Docker: Auto-detect data source - Default `CSI_SOURCE` changed from `simulated` to `auto`. - `auto` probes UDP port 5005 for an ESP32; falls back to simulation if none found. - Users override via `CSI_SOURCE=esp32 docker-compose up`. ### 2. Signal-responsive pose derivation - `derive_pose_from_sensing()` now reads actual sensing features: - `motion_band_power` drives limb splay and walking gait detection (> 0.55). - `breathing_band_power` drives torso expansion/contraction phased to breathing rate. - `variance` seeds per-joint noise so the skeleton moves independently. - `dominant_freq_hz` drives lateral torso lean. - `change_points` add burst jitter to extremity keypoints. - Tick rate reduced from 500ms to 100ms (2 fps → 10 fps). - `pose_source` field (`signal_derived` | `model_inference`) added to every WebSocket frame. ### 3. Temporal feature extraction - 100-frame circular buffer (`VecDeque`) added to `AppStateInner`. - Per-subcarrier temporal variance via Welford-style accumulation. - Breathing rate estimation via 9-candidate Goertzel filter bank (0.1–0.5 Hz) with 3x SNR gate. - Frame-to-frame L2 motion score replaces single-frame amplitude thresholds. - Signal quality metric: SNR-based (RSSI − noise floor) blended with temporal stability. - Signal field driven by subcarrier variance spatial mapping instead of fixed animation. ### 4. Data source transparency in UI - **Sensing tab**: Banner showing "LIVE - ESP32" (green), "RECONNECTING..." (yellow), or "SIMULATED DATA" (red). - **Live Demo tab**: "Estimation Mode" badge showing "Signal-Derived" (green) or "Model Inference" (blue). - **Setup Guide** panel explaining what each ESP32 count provides (1x: presence/breathing, 3x: localization, 4x+: full pose with trained model). - Simulation fallback delayed from immediate to 5 failed reconnect attempts (~30s). ## Consequences ### Positive - Users with real ESP32 hardware get real data by default (auto-detect). - Simulated data is clearly labeled — no more confusion about data authenticity. - Pose skeleton visually responds to actual signal changes (motion, breathing, variance). - Feature extraction produces physiologically meaningful metrics (breathing rate via Goertzel, temporal motion detection). - Setup guide manages expectations about what each hardware configuration provides. ### Negative - Signal-derived pose is still an approximation, not neural network inference. Per-limb tracking requires a trained `.rvf` model + 4+ ESP32 nodes. - Goertzel filter bank adds ~O(9×N) computation per frame (negligible at 100 frames). - Users with only 1 ESP32 may still be disappointed that arm tracking doesn't work — but the UI now explains why. ### 5. Dark mode consistency - Live Demo tab converted from light theme to dark mode matching the rest of the UI. - All sidebar panels, badges, buttons, dropdowns use dark backgrounds with muted text. ### 6. Render mode implementations All four render modes in the pose visualization dropdown now produce distinct visual output: | Mode | Rendering | |------|-----------| | **Skeleton** | Green lines connecting joints + red keypoint dots | | **Keypoints** | Large colored dots with glow and labels, no connecting lines | | **Heatmap** | Gaussian radial blobs per keypoint (hue per person), faint skeleton overlay at 25% opacity | | **Dense** | Body region segmentation with colored filled polygons — head (red), torso (blue), left arm (green), right arm (orange), left leg (purple), right leg (yellow) | Previously heatmap and dense were stubs that fell back to skeleton mode. ### 7. pose_source passthrough fix The `pose_source` field from the WebSocket message was being dropped in `convertZoneDataToRestFormat()` in `pose.service.js`. Now passed through so the Estimation Mode badge displays correctly. ## Files Changed - `docker/Dockerfile.rust` — `CSI_SOURCE=auto` env, shell entrypoint for variable expansion - `docker/docker-compose.yml` — `CSI_SOURCE=${CSI_SOURCE:-auto}`, shell command string - `wifi-densepose-sensing-server/src/main.rs` — frame history buffer, Goertzel breathing estimation, temporal motion score, signal-driven pose derivation, pose_source field, 100ms tick default - `ui/services/sensing.service.js` — `dataSource` state, delayed simulation fallback, `_simulated` marker - `ui/services/pose.service.js` — `pose_source` passthrough in data conversion - `ui/components/SensingTab.js` — data source banner, "About This Data" card - `ui/components/LiveDemoTab.js` — estimation mode badge, setup guide panel, dark mode theme - `ui/utils/pose-renderer.js` — heatmap (Gaussian blobs) and dense (body region segmentation) render modes - `ui/style.css` — banner, badge, guide panel, and about-text styles - `README.md` — live pose detection screenshot - `assets/screen.png` — screenshot asset ## References - Issue: https://github.com/ruvnet/wifi-densepose/issues/86 - ADR-029: RuvSense multistatic sensing mode (proposed — full pipeline integration) - ADR-014: SOTA signal processing