Commit Graph

8 Commits

Author SHA1 Message Date
ruv e3021c777c chore(pointcloud): inline amber-dot favicon to silence /favicon.ico 404
Browsers auto-request /favicon.ico when none is declared in <head>.
On a static GitHub Pages host that's a guaranteed 404 in the console.
Inline a 32x32 SVG amber dot via data: URL so the browser is satisfied
without an extra network round-trip.

Co-Authored-By: claude-flow <ruv@ruv.net>
2026-04-29 20:27:44 -04:00
ruv b4c2f7d20b fix(pointcloud): stop polling /api/splats on Pages after first 404
When the viewer is hosted on a static origin (GitHub Pages, S3) it has
no backend at /api/splats. The default ?backend=auto path was issuing
a fetch every 100 ms, getting a 404, falling back to the demo, and
flooding the console with one 404 per tick. Cosmetic on the surface
but real network/CPU waste over time.

After the first 404 in auto mode, set networkDisabled=true and skip
fetch on subsequent ticks — the interval still fires but goes straight
to pickDemoFrame() so the face mesh / synthetic render path keeps
animating. Remote (?backend=<url>) and live (?live=1) modes keep
retrying so a transient outage doesn't permanently downgrade them.

Co-Authored-By: claude-flow <ruv@ruv.net>
2026-04-29 20:24:38 -04:00
ruv aea9892aed Revert "feat(pointcloud): Hollywood face fx — webcam texture, wireframe, scan line"
This reverts commit 347ad4bb11.
2026-04-29 20:21:27 -04:00
ruv 347ad4bb11 feat(pointcloud): Hollywood face fx — webcam texture, wireframe, scan line
Adds optional cinematic effects to the face-mesh demo, all toggleable
via a new ?fx= URL param. Default is 'all' (texture + mesh + scan +
halo). Lightweight modes available: ?fx=clean (texture only) or
?fx=points (original solid amber).

- Texture: per-frame webcam → hidden 2D canvas → getImageData lookup
  at each landmark (and each interpolated edge sample). Splats now
  carry the visitor's actual skin tone, not solid amber. Sampling is
  mirrored on x to match the selfie convention used by the face mesh
  vertex placement. All on-device — no frames leave the browser.
- Mesh: persistent THREE.LineSegments overlay drawn from
  FACEMESH_TESSELATION (~1300 edges). Translucent (opacity 0.35),
  amber, additive blending, depthWrite off — gives a holographic
  wireframe wrapping the point cloud. Geometry is updated in place
  each frame; only positions get re-uploaded.
- Scan: vertical bright slab sweeps top→bottom every 4 seconds,
  amplifying splat color up to 2.6× when within ±0.08 world units of
  the line. Westworld-style scanning.
- Halo: existing 60-particle ring around the face is now opt-in via
  FX_HALO. Cleaner default for the texture-mesh combination.

Info panel surfaces active fx list in face-mesh mode. Synthetic
fallback hides the wireframe overlay so it doesn't render against an
empty figure. Workflow README updated with the new ?fx= options.

Co-Authored-By: claude-flow <ruv@ruv.net>
2026-04-29 20:18:15 -04:00
ruv 5d7fccce79 feat(pointcloud): fix upside-down face, densify mesh, add Foundation aesthetic
Three fixes in one pass to address visitor feedback:

1. Face was rendering upside down — MediaPipe's lm.y is image-down (0=top
   of frame, 1=bottom) and the existing updateSplats() already does a
   y-negate to convert to Three.js Y-up. Pre-flipping in lmToCenter was a
   double flip. Use lm.y directly so the renderer's single flip lands the
   head at the top of the screen.

2. Density and fidelity — interpolate 6 splats per FACEMESH_TESSELATION
   edge (~1300 edges → ~8000 face splats vs 478 vertex-only). Amplify
   lm.z mapping (×8 vs ×4) so eye sockets, nose, and chin show real 3D
   depth. Smaller splat scale (0.006 surface, 0.010 vertices) for finer
   point appearance.

3. Foundation-inspired aesthetic — the demo now renders the subject
   (face mesh OR procedural fallback) inside a Hari Seldon time-vault:

   * Holographic surveyor grid in amber, breathing brightness pattern.
   * Slow-rotating two-arm galactic spiral receding behind the subject
     (~640 stars, warm core to cool edges, Trantor-evocation).
   * 800-star deterministic distant starfield on a spherical shell
     (fixed LCG seed so visitors don't see noise flicker).
   * 60-particle holographic halo orbiting the subject plane.

   Shared pushFoundationContext() drives both face-mesh and synthetic
   paths. Synthetic procedural figure densified 4x (240 vs 60 points)
   and re-oriented (head→top, feet→bottom) so the y-down convention is
   internally consistent.

Camera pulled back to (0, 0.2, -3.5) to frame the galactic context.
Poll cadence 4 Hz → 10 Hz so the spiral animates smoothly. Info panel
gets a Seldon quote and "Seldon Vault" branding. CTA copy reframed to
"Project Subject — render your face into the Vault".

ADR-094 already documents the dual-transport intent; the aesthetic
choices here are content, not architecture, so no ADR update needed.

Co-Authored-By: claude-flow <ruv@ruv.net>
2026-04-29 19:51:12 -04:00
ruv cbedbce9e3 feat(pointcloud): use MediaPipe Face Mesh for the live demo (ADR-094)
The previous synthetic procedural demo did not represent what the local
fusion pipeline produces — a real depth-backprojected point cloud of
the user's face and surroundings. This commit ports the closest browser
equivalent: MediaPipe Face Mesh runs in-browser at ~30 fps and emits
478 3D landmarks per frame. Each visitor now sees the outline of their
own face rendered as a point cloud, with a small floor + back wall for
spatial context.

- Adds MediaPipe Face Mesh + Camera Utils via jsdelivr CDN.
- Adds an "▶ Enable camera" CTA so getUserMedia is gated on a user
  gesture (required by some browsers and good UX regardless).
- New face-mesh frame generator uses the same splat shape as the live
  /api/splats payload, so a single render path drives both modes.
- Mirrors x to match selfie convention; maps lm.z (relative depth) to
  the world-coord range used by the live pipeline.
- Falls back automatically to the procedural floor + walls + figure
  when the camera is denied, dismissed, or unavailable.
- Badge surfaces the new state: '● DEMO Your Face (MediaPipe)'.
- Bumps poll cadence to 4 Hz so face mesh updates feel live.
- ADR-094 updated to reflect the new default behavior.

Co-Authored-By: claude-flow <ruv@ruv.net>
2026-04-29 19:42:51 -04:00
rUv 21b2b3352f
feat(pointcloud): GitHub Pages demo with optional live backend (ADR-094) (#495)
Publishes the live 3D point cloud viewer to gh-pages/pointcloud/ so it
can be linked from the README alongside the Observatory and Dual-Modal
Pose Fusion demos. The viewer auto-selects its transport from URL
parameters:

- default / ?backend=auto — try /api/splats, fall back to synthetic demo
- ?backend=demo — synthetic in-browser only, no network
- ?backend=<url> — fetch from a CORS-permitting host running
  ruview-pointcloud serve
- ?live=1 — strict mode, show offline panel instead of demo fallback

The synthetic frame matches the live API JSON shape (splats, count,
frame, live, pipeline.{skeleton,vitals}) so a single render path drives
both modes. New workflow uses keep_files: true to preserve the existing
observatory/, pose-fusion/, and nvsim/ deployments on gh-pages.

See docs/adr/ADR-094-pointcloud-github-pages-deployment.md for the full
decision record and 6 acceptance gates.
2026-04-29 19:35:41 -04:00
rUv f49c722764
chore(repo): rename rust-port/wifi-densepose-rs → v2/ (flatten to one level) (#427)
The Rust port lived two directories deep (rust-port/wifi-densepose-rs/)
without any sibling under rust-port/ that warranted the extra level.
Move the whole workspace up to v2/ to match v1/ (Python) at the same
depth and shorten every cd / build command across the repo.

git mv preserves history for all tracked files. 60 files updated for
path references (CI workflows, ADRs, docs, scripts, READMEs, internal
.claude-flow state). Two manual fixes for relative-cd paths in
CLAUDE.md and ADR-043 that became wrong after the depth change
(cd ../.. → cd ..).

Validated:
- cargo check --workspace --no-default-features → clean (after target/
  nuke; the gitignored target/ was carried by the OS rename and had
  hard-coded old paths in build scripts)
- cargo test --workspace --no-default-features → 1,539 passed, 0 failed,
  8 ignored (same totals as pre-rename)
- ESP32-S3 on COM7 → still streaming live CSI (cb #40300, RSSI -64 dBm)

After-merge follow-up: contributors should `rm -rf v2/target` once and
let cargo regenerate from the new path.
2026-04-25 21:28:13 -04:00