Two bugs in the v0.6.3-esp32 release, both reported in #505:
1. **4 MB binary boot-loops with Tmr Svc stack overflow.** The
adaptive_controller fast loop runs emit_feature_state() (lwIP
sendto via stream_sender) AND apply_decision() (which can call
rv_mesh_send_anomaly — another sendto) inside the FreeRTOS Timer
Svc callback. The previous fix (a426ae386) bumped from the 2 KiB
IDF default to 8 KiB; that absorbs the steady-state fast tick but
not the worst case where a state transition fires the anomaly
emit on top of an already-stacked feature_state emit. Bump to
16 KiB across both sdkconfig.defaults.template (8 MB build) and
sdkconfig.defaults.4mb so the two release variants stay in sync.
2. **All v0.6.3 binaries reported `App version: 0.6.2`.** version.txt
was never bumped at the v0.6.3-esp32 tag. CMake reads version.txt
into project(VERSION ...) which feeds esp_app_get_description()->
version. Bump to 0.6.4 to match the new release tag.
Verified on ESP32-S3 (COM8, MAC d0:cf:13:44:01:84):
- 4 MB build flashed clean, 853 KiB binary, 54 % flash free
- Boot banner now reports `App version: 0.6.4`
- 70 s soak, 71 medium ticks, 0 stack overflow, 0 reboots
- 5 Hz feature_state emit confirmed (seq=299 at ~60 s)
- CSI capture active throughout (motion=1.00, presence=4-20)
Closes#505.
Co-Authored-By: claude-flow <ruv@ruv.net>
* feat(server): cross-node RSSI-weighted feature fusion + benchmarks
Adds fuse_multi_node_features() that combines CSI features across all
active ESP32 nodes using RSSI-based weighting (closer node = higher weight).
Benchmark results (2 ESP32 nodes, 30s, ~1500 frames):
Metric | Baseline | Fusion | Improvement
---------------------|----------|---------|------------
Variance mean | 109.4 | 77.6 | -29% noise
Variance std | 154.1 | 105.4 | -32% stability
Confidence | 0.643 | 0.686 | +7%
Keypoint spread std | 4.5 | 1.3 | -72% jitter
Presence ratio | 93.4% | 94.6% | +1.3pp
Person count still fluctuates near threshold — tracked as known issue.
Verified on real hardware: COM6 (node 1) + COM9 (node 2) on ruv.net.
Co-Authored-By: claude-flow <ruv@ruv.net>
* fix(ui): add client-side lerp smoothing to pose renderer
Keypoints now interpolate between frames (alpha=0.25) instead of
jumping directly to new positions. This eliminates visual jitter
that persists even with server-side EMA smoothing, because the
renderer was drawing every WebSocket frame at full rate.
Applied to skeleton, keypoints, and dense body rendering paths.
Co-Authored-By: claude-flow <ruv@ruv.net>
* feat: DynamicMinCut person separation + UI lerp smoothing
- Added ruvector-mincut dependency to sensing server
- Replaced variance-based person scoring with actual graph min-cut on
subcarrier temporal correlation matrix (Pearson correlation edges,
DynamicMinCut exact max-flow)
- Recalibrated feature scaling for real ESP32 data ranges
- UI: client-side lerp interpolation (alpha=0.25) on keypoint positions
- Dampened procedural animation (noise, stride, extremity jitter)
- Person count thresholds retuned for mincut ratio
Co-Authored-By: claude-flow <ruv@ruv.net>
* docs: update CHANGELOG with v0.5.1-v0.5.3 releases
Co-Authored-By: claude-flow <ruv@ruv.net>