feat(wasm-edge): unified EdgePipeline wiring all ~64 edge skills (ADR-160)

Register every runtime skill module behind one uniform EdgeSkill trait and
run them all per CSI frame, aggregating (skill, event_id, value) triples.

- src/pipeline_all.rs: CsiFrameView (borrowed per-frame inputs), EdgeSkill
  trait, EdgePipeline (Box<dyn> dispatch over all skills), SkillEvent/SkillInfo
  introspection. Host-only (std); the wasm no_std build keeps the flagship
  lib.rs pipeline.
- src/skill_registry.rs: per-skill adapters (fwd_skill! direct-forward +
  synth_skill! for non-tuple returns). No skill DSP changed — only call wiring.
  gesture/coherence/adversarial synthesize one event; sig_sparse_recovery gets
  an owned mutable amplitude scratch; timer skills driven once per frame.
- med_* tier registered only under --features medical-experimental (preserves
  the ADR-160 safety gate). Default tier = 59 skills; +medical = 64.
- tests/pipeline_all.rs: 4 tests — all skills run without panic over 300
  deterministic synthetic frames, every emitted id is declared by its skill,
  introspection well-formed, default tier excludes medical (59) / medical adds 5 (64).
- examples/run_all_skills.rs: runnable demo printing per-skill event totals.

Full suite: 619 passed default (615 M6 baseline + 4 new), 0 failed.

Co-Authored-By: claude-flow <ruv@ruv.net>
This commit is contained in:
ruv 2026-06-13 00:20:29 -04:00
parent 153bc0595b
commit c6eacb7ff8
5 changed files with 1175 additions and 0 deletions

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@ -0,0 +1,108 @@
//! Runnable demo of the unified [`EdgePipeline`]: constructs every registered
//! skill, feeds a short deterministic synthetic CSI frame sequence, and prints
//! the per-skill events plus a registration summary.
//!
//! ```bash
//! cd v2/crates/wifi-densepose-wasm-edge
//! cargo run --example run_all_skills --features std
//! cargo run --example run_all_skills --features std,medical-experimental
//! ```
//!
//! [`EdgePipeline`]: wifi_densepose_wasm_edge::pipeline_all::EdgePipeline
#[cfg(not(feature = "std"))]
fn main() {
eprintln!("run_all_skills requires --features std");
}
#[cfg(feature = "std")]
fn main() {
use std::collections::BTreeMap;
use wifi_densepose_wasm_edge::pipeline_all::{CsiFrameView, EdgePipeline};
const N_SC: usize = 32;
let mut pipeline = EdgePipeline::new();
println!("=== EdgePipeline registration ===");
println!("registered skills: {}", pipeline.skill_count());
let med = pipeline
.skills()
.iter()
.filter(|s| s.medical_experimental)
.count();
println!(
" default tier: {} medical-experimental tier: {}",
pipeline.skill_count() - med,
med
);
println!();
let mut phases = [0.0f32; N_SC];
let mut amps = [0.0f32; N_SC];
let mut vars = [0.0f32; N_SC];
let mut prev = [0.0f32; N_SC];
// Per-skill event counters over the run.
let mut counts: BTreeMap<&'static str, usize> = BTreeMap::new();
for s in pipeline.skills() {
counts.insert(s.name, 0);
}
let frames = 300usize;
for t in 0..frames {
let tf = t as f32;
let breath = (tf * 2.0 * std::f32::consts::PI * 0.3 / 20.0).sin();
let heart = (tf * 2.0 * std::f32::consts::PI * 1.2 / 20.0).sin();
let mut vmean = 0.0f32;
for i in 0..N_SC {
let sc = i as f32;
phases[i] = (sc * 0.21 + tf * 0.05).sin() + 0.15 * breath;
amps[i] = 1.0 + 0.3 * (sc * 0.11 + tf * 0.03).cos() + 0.1 * heart;
vars[i] = 0.02 + 0.01 * (sc * 0.3).sin().abs()
+ if (t / 40) % 2 == 0 { 0.05 } else { 0.0 };
vmean += vars[i];
}
vmean /= N_SC as f32;
let v = CsiFrameView {
phases: &phases,
amplitudes: &amps,
variances: &vars,
prev_phases: &prev,
presence: if (t / 30) % 3 == 0 { 0 } else { 1 },
n_persons: ((t / 50) % 3) as i32,
motion_energy: 0.3 + 0.2 * (tf * 0.07).sin().abs(),
breathing_bpm: 18.0 + 2.0 * (tf * 0.01).sin(),
heartrate_bpm: 72.0 + 5.0 * (tf * 0.02).sin(),
coherence: 0.5 + 0.4 * (tf * 0.03).cos(),
variance_mean: vmean,
};
for e in pipeline.on_frame(&v) {
*counts.entry(e.skill).or_insert(0) += 1;
// Print the first few events from the last frame to show liveness.
if t == frames - 1 {
println!(
" frame {} | {:<26} event {:>3} = {:.4}",
t, e.skill, e.event_id, e.value
);
}
}
prev.copy_from_slice(&phases);
}
println!();
println!("=== per-skill event totals over {} synthetic frames ===", frames);
let total: usize = counts.values().sum();
let active = counts.values().filter(|&&c| c > 0).count();
for (name, c) in &counts {
println!(" {:<28} {}", name, c);
}
println!();
println!(
"TOTAL events: {} skills that emitted at least once: {}/{}",
total,
active,
pipeline.skill_count()
);
}

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@ -94,6 +94,18 @@ pub mod ind_structural_vibration;
pub mod vendor_common;
// ── Unified edge pipeline (ADR-160 deliverable) ──────────────────────────────
//
// `EdgePipeline` registers EVERY runtime skill module behind one uniform
// `EdgeSkill` trait and runs them all per CSI frame. Host-only (`std`): it uses
// Box/Vec for dynamic dispatch; the wasm `no_std` build keeps the small flagship
// pipeline in this file. The `med_*` tier is registered only under
// `medical-experimental` (preserves the ADR-160 safety gate).
#[cfg(feature = "std")]
pub mod pipeline_all;
#[cfg(feature = "std")]
pub mod skill_registry;
// ── Vendor-integrated modules (ADR-041 Category 7) ──────────────────────────
//
// 24 modules organised into 7 sub-categories. Each module file lives in

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@ -0,0 +1,217 @@
//! Unified edge pipeline — registers **every** runtime skill module in the crate
//! behind one uniform [`EdgeSkill`] trait and runs them all per CSI frame.
//!
//! # Why this module exists
//!
//! Each skill in `src/*.rs` is an independently-loadable DSP module with its own
//! bespoke `process_frame` / `on_timer` signature (some take `&[f32]` phases,
//! some scalars like `motion_energy`, some `breathing_bpm`/`heartrate_bpm`, etc.).
//! On the wasm target only the flagship `gesture + coherence + adversarial`
//! pipeline (in `lib.rs`) is on the default `on_frame` path. This module wires
//! **all** of them into a single [`EdgePipeline`] so a host can run the whole
//! skill library over one CSI frame stream and collect every emitted event,
//! tagged by its source skill.
//!
//! # Design
//!
//! - [`CsiFrameView`] — a borrowed, host-supplied view of one CSI frame carrying
//! every input any skill needs (phase/amplitude/variance slices + the scalar
//! features the host derives: presence, n_persons, motion_energy, breathing &
//! heart rate, coherence, plus the previous frame's phases for delta skills).
//! - [`EdgeSkill`] — the uniform adapter trait. Each skill gets a small adapter
//! (see `skill_registry`) that pulls the fields it needs out of the view, calls
//! the underlying detector **unchanged**, and returns an aggregated
//! `&[(i32, f32)]` event buffer. **No skill DSP is modified.**
//! - [`EdgePipeline`] — owns one boxed adapter per skill, dispatches `on_frame`
//! to all of them, and aggregates `(skill_name, event_id, value)` triples.
//!
//! # Feature gating (preserves the ADR-160 safety gate)
//!
//! The five `med_*` skills are registered **only** under
//! `--features medical-experimental`. They are NOT pulled into the default
//! pipeline, so they cannot be silently built into a shipping artifact. The
//! medical tier is opt-in; see `EdgePipeline::new` and `skills()`.
//!
//! Requires `std` (uses `Box`/`Vec`); the wasm `no_std` build keeps the small
//! flagship `lib.rs` pipeline instead.
#![cfg(feature = "std")]
extern crate std;
use std::boxed::Box;
use std::vec::Vec;
/// Borrowed view of one CSI frame: every input any registered skill can consume.
///
/// The host derives these from the Tier-2 DSP output. Slices are
/// per-subcarrier; scalars are frame-level aggregates. A skill adapter reads
/// only the fields it needs and ignores the rest — heterogeneity is absorbed
/// here, not in the skills.
#[derive(Clone, Copy)]
pub struct CsiFrameView<'a> {
/// Per-subcarrier unwrapped phase (radians).
pub phases: &'a [f32],
/// Per-subcarrier amplitude (linear).
pub amplitudes: &'a [f32],
/// Per-subcarrier short-window variance.
pub variances: &'a [f32],
/// Previous frame's phases (for delta/velocity skills like the spiking tracker).
pub prev_phases: &'a [f32],
/// Presence flag from host (0 = empty, 1 = occupied).
pub presence: i32,
/// Estimated person count from host.
pub n_persons: i32,
/// Frame-level motion energy.
pub motion_energy: f32,
/// Breathing rate estimate (breaths/min); 0 if unavailable.
pub breathing_bpm: f32,
/// Heart rate estimate (beats/min); 0 if unavailable.
pub heartrate_bpm: f32,
/// Coherence score [0,1] from the coherence monitor (for gate-style skills).
pub coherence: f32,
/// Mean variance across `variances` (convenience scalar for skills wanting one).
pub variance_mean: f32,
}
impl<'a> CsiFrameView<'a> {
/// Mean amplitude across the frame (convenience for scalar-input skills).
#[inline]
pub fn amplitude_mean(&self) -> f32 {
if self.amplitudes.is_empty() {
return 0.0;
}
let mut s = 0.0f32;
for &a in self.amplitudes {
s += a;
}
s / self.amplitudes.len() as f32
}
/// Mean phase across the frame.
#[inline]
pub fn phase_mean(&self) -> f32 {
if self.phases.is_empty() {
return 0.0;
}
let mut s = 0.0f32;
for &p in self.phases {
s += p;
}
s / self.phases.len() as f32
}
}
/// One emitted event, tagged by its source skill.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct SkillEvent {
/// Stable name of the skill that produced this event (e.g. `"occupancy"`).
pub skill: &'static str,
/// Event type id (the registry id from `event_types`).
pub event_id: i32,
/// Event payload value.
pub value: f32,
}
/// Uniform adapter trait over a heterogeneous skill detector.
///
/// Implementors live in `skill_registry`; each wraps exactly one underlying
/// detector and forwards `on_frame` to its real `process_frame`/`on_timer`
/// without changing the DSP. `event_ids()` is introspection only.
pub trait EdgeSkill {
/// Stable skill name (matches the `src/<name>.rs` module).
fn name(&self) -> &'static str;
/// The event ids this skill can emit (for introspection / docs).
fn event_ids(&self) -> &'static [i32];
/// Run this skill over one frame, returning its emitted `(event_id, value)`
/// pairs. Returns an empty slice if the skill emitted nothing this frame.
fn on_frame(&mut self, frame: &CsiFrameView) -> &[(i32, f32)];
}
/// Introspection record for one registered skill.
#[derive(Clone, Copy, Debug)]
pub struct SkillInfo {
/// Skill name.
pub name: &'static str,
/// Event ids the skill can emit.
pub event_ids: &'static [i32],
/// Whether the skill is part of the gated `medical-experimental` tier.
pub medical_experimental: bool,
}
/// The unified pipeline: holds one adapter per registered skill and runs them
/// all per frame.
pub struct EdgePipeline {
skills: Vec<Box<dyn EdgeSkill>>,
/// Parallel flag marking which entries are the gated medical tier.
medical_flags: Vec<bool>,
frame_count: u64,
}
impl EdgePipeline {
/// Construct the pipeline with **every** registered skill.
///
/// The five `med_*` skills are included **only** when the crate is built
/// with `--features medical-experimental`; otherwise the default
/// (non-medical) tier is registered. This preserves the ADR-160 safety gate.
pub fn new() -> Self {
let mut skills: Vec<Box<dyn EdgeSkill>> = Vec::new();
let mut medical_flags: Vec<bool> = Vec::new();
crate::skill_registry::register_default(&mut skills, &mut medical_flags);
#[cfg(feature = "medical-experimental")]
crate::skill_registry::register_medical(&mut skills, &mut medical_flags);
Self {
skills,
medical_flags,
frame_count: 0,
}
}
/// Number of registered skills (default tier, or +medical if that feature is on).
pub fn skill_count(&self) -> usize {
self.skills.len()
}
/// Run every registered skill over one frame, aggregating all emitted events
/// tagged by source skill. Order matches registration order.
pub fn on_frame(&mut self, frame: &CsiFrameView) -> Vec<SkillEvent> {
self.frame_count += 1;
let mut out: Vec<SkillEvent> = Vec::new();
for skill in self.skills.iter_mut() {
let name = skill.name();
for &(event_id, value) in skill.on_frame(frame) {
out.push(SkillEvent {
skill: name,
event_id,
value,
});
}
}
out
}
/// Total frames processed so far.
pub fn frame_count(&self) -> u64 {
self.frame_count
}
/// Introspection: list every registered skill with its event ids and tier.
pub fn skills(&self) -> Vec<SkillInfo> {
let mut out = Vec::with_capacity(self.skills.len());
for (i, skill) in self.skills.iter().enumerate() {
out.push(SkillInfo {
name: skill.name(),
event_ids: skill.event_ids(),
medical_experimental: self.medical_flags.get(i).copied().unwrap_or(false),
});
}
out
}
}
impl Default for EdgePipeline {
fn default() -> Self {
Self::new()
}
}

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@ -0,0 +1,630 @@
//! Adapters wiring every runtime skill detector to the uniform [`EdgeSkill`]
//! trait, plus the registration functions consumed by [`EdgePipeline::new`].
//!
//! [`EdgePipeline::new`]: crate::pipeline_all::EdgePipeline::new
//! [`EdgeSkill`]: crate::pipeline_all::EdgeSkill
//!
//! # How adapters work
//!
//! Each underlying detector keeps its own bespoke `process_frame`/`on_timer`
//! signature and its owned `events: [(i32,f32); N]` buffer (the ADR-160 M6
//! soundness fix). An adapter holds the detector, implements [`EdgeSkill`], and
//! in `on_frame` simply pulls the needed fields out of [`CsiFrameView`] and
//! forwards the call **unchanged**. The detector returns `&self.events[..n]`;
//! the adapter forwards that borrow directly, so no extra buffer or copy is
//! needed for the common case.
//!
//! Three families need a small owned scratch buffer in the adapter instead of a
//! direct forward, because the underlying entry point does not itself return a
//! `&[(i32,f32)]`:
//! - `gesture` (`-> Option<u8>`), `coherence` (`-> f32`), `adversarial`
//! (`-> bool`): the adapter synthesizes a single tagged event.
//! - `sig_sparse_recovery` (`process_frame(&mut [f32])`): the adapter copies the
//! frame amplitudes into an owned scratch slice so the in-place ISTA recovery
//! never mutates the shared frame, then forwards the borrow.
//! - timer-driven skills (`vital_trend`, `lrn_meta_adapt`, `sig_temporal_compress`,
//! `tmp_goap_autonomy`, `tmp_pattern_sequence`): their `on_timer()` is driven
//! once per frame here (a frame *is* the tick at the edge), forwarding the
//! borrow. `tmp_pattern_sequence` additionally calls its `on_frame(...)`
//! accumulator first.
//!
//! **No skill's DSP is changed.** Only the call wiring lives here.
#![cfg(feature = "std")]
extern crate std;
use std::boxed::Box;
use std::vec::Vec;
use crate::pipeline_all::{CsiFrameView, EdgeSkill};
// ── Direct-forward adapter macro ─────────────────────────────────────────────
//
// Generates an adapter whose `on_frame` forwards directly to a detector method
// that already returns `&[(i32, f32)]`. `$call` is an expression over `self.0`
// (the detector) and `f` (the `&CsiFrameView`).
macro_rules! fwd_skill {
($adapter:ident, $detector:path, $name:literal, $ids:expr, |$d:ident, $f:ident| $call:expr) => {
pub struct $adapter($detector);
impl $adapter {
pub fn new() -> Self {
Self(<$detector>::new())
}
}
impl EdgeSkill for $adapter {
fn name(&self) -> &'static str {
$name
}
fn event_ids(&self) -> &'static [i32] {
&$ids
}
fn on_frame(&mut self, $f: &CsiFrameView) -> &[(i32, f32)] {
let $d = &mut self.0;
$call
}
}
};
}
// ── Synthesized-event adapter macro ──────────────────────────────────────────
//
// For detectors whose entry point does NOT return `&[(i32, f32)]`. The adapter
// owns a tiny scratch buffer; `$body` (over `self`, `f`, and `self.buf`/`self.n`)
// fills it and the trait returns the filled prefix.
macro_rules! synth_skill {
($adapter:ident, $detector:path, $name:literal, $ids:expr, $buf:literal,
|$s:ident, $f:ident| $body:block) => {
pub struct $adapter {
det: $detector,
buf: [(i32, f32); $buf],
n: usize,
}
impl $adapter {
pub fn new() -> Self {
Self {
det: <$detector>::new(),
buf: [(0, 0.0); $buf],
n: 0,
}
}
}
impl EdgeSkill for $adapter {
fn name(&self) -> &'static str {
$name
}
fn event_ids(&self) -> &'static [i32] {
&$ids
}
fn on_frame(&mut self, $f: &CsiFrameView) -> &[(i32, f32)] {
let $s = self;
$s.n = 0;
$body
&$s.buf[..$s.n]
}
}
};
}
use crate::event_types as ev;
// ── Flagship (synthesized) ───────────────────────────────────────────────────
synth_skill!(GestureAdapter, crate::gesture::GestureDetector, "gesture",
[ev::GESTURE_DETECTED], 1, |s, f| {
if let Some(id) = s.det.process_frame(f.phases) {
s.buf[0] = (ev::GESTURE_DETECTED, id as f32);
s.n = 1;
}
});
synth_skill!(CoherenceAdapter, crate::coherence::CoherenceMonitor, "coherence",
[ev::COHERENCE_SCORE], 1, |s, f| {
let score = s.det.process_frame(f.phases);
s.buf[0] = (ev::COHERENCE_SCORE, score);
s.n = 1;
});
synth_skill!(AdversarialAdapter, crate::adversarial::AnomalyDetector, "adversarial",
[ev::ANOMALY_DETECTED], 1, |s, f| {
if s.det.process_frame(f.phases, f.amplitudes) {
s.buf[0] = (ev::ANOMALY_DETECTED, 1.0);
s.n = 1;
}
});
// ── sig_sparse_recovery (needs owned mutable amplitude scratch) ───────────────
const SPARSE_SC: usize = 64;
pub struct SparseRecoveryAdapter {
det: crate::sig_sparse_recovery::SparseRecovery,
scratch: [f32; SPARSE_SC],
}
impl SparseRecoveryAdapter {
pub fn new() -> Self {
Self {
det: crate::sig_sparse_recovery::SparseRecovery::new(),
scratch: [0.0; SPARSE_SC],
}
}
}
impl EdgeSkill for SparseRecoveryAdapter {
fn name(&self) -> &'static str {
"sig_sparse_recovery"
}
fn event_ids(&self) -> &'static [i32] {
&[ev::RECOVERY_COMPLETE, ev::RECOVERY_ERROR, ev::DROPOUT_RATE]
}
fn on_frame(&mut self, f: &CsiFrameView) -> &[(i32, f32)] {
let n = f.amplitudes.len().min(SPARSE_SC);
self.scratch[..n].copy_from_slice(&f.amplitudes[..n]);
self.det.process_frame(&mut self.scratch[..n])
}
}
// ── Standard direct-forward skills (return &[(i32,f32)]) ─────────────────────
fwd_skill!(AisBehavioralAdapter, crate::ais_behavioral_profiler::BehavioralProfiler,
"ais_behavioral_profiler",
[ev::BEHAVIOR_ANOMALY, ev::PROFILE_DEVIATION, ev::NOVEL_PATTERN, ev::PROFILE_MATURITY],
|d, f| d.process_frame(f.presence != 0, f.motion_energy, f.n_persons.max(0) as u8));
fwd_skill!(AisPromptShieldAdapter, crate::ais_prompt_shield::PromptShield,
"ais_prompt_shield",
[ev::REPLAY_ATTACK, ev::INJECTION_DETECTED, ev::JAMMING_DETECTED, ev::SIGNAL_INTEGRITY],
|d, f| d.process_frame(f.phases, f.amplitudes));
fwd_skill!(AutPsychoAdapter, crate::aut_psycho_symbolic::PsychoSymbolicEngine,
"aut_psycho_symbolic",
[ev::INFERENCE_RESULT, ev::INFERENCE_CONFIDENCE, ev::RULE_FIRED, ev::CONTRADICTION],
|d, f| d.process_frame(f.presence as f32, f.motion_energy, f.breathing_bpm,
f.heartrate_bpm, f.n_persons as f32, 0.0));
fwd_skill!(AutMeshAdapter, crate::aut_self_healing_mesh::SelfHealingMesh,
"aut_self_healing_mesh",
[ev::NODE_DEGRADED, ev::MESH_RECONFIGURE, ev::COVERAGE_SCORE, ev::HEALING_COMPLETE],
|d, f| d.process_frame(f.variances));
fwd_skill!(BldElevatorAdapter, crate::bld_elevator_count::ElevatorCounter,
"bld_elevator_count",
[ev::ELEVATOR_COUNT, ev::DOOR_OPEN, ev::DOOR_CLOSE, ev::OVERLOAD_WARNING],
|d, f| d.process_frame(f.amplitudes, f.phases, f.motion_energy, f.n_persons));
fwd_skill!(BldEnergyAdapter, crate::bld_energy_audit::EnergyAuditor,
"bld_energy_audit",
[ev::SCHEDULE_SUMMARY, ev::AFTER_HOURS_ALERT, ev::UTILIZATION_RATE],
|d, f| d.process_frame(f.presence, f.n_persons));
fwd_skill!(BldHvacAdapter, crate::bld_hvac_presence::HvacPresenceDetector,
"bld_hvac_presence",
[ev::HVAC_OCCUPIED, ev::ACTIVITY_LEVEL, ev::DEPARTURE_COUNTDOWN],
|d, f| d.process_frame(f.presence as f32, f.motion_energy));
fwd_skill!(BldLightingAdapter, crate::bld_lighting_zones::LightingZoneController,
"bld_lighting_zones",
[ev::LIGHT_ON, ev::LIGHT_DIM, ev::LIGHT_OFF],
|d, f| d.process_frame(f.amplitudes, f.motion_energy));
fwd_skill!(BldMeetingAdapter, crate::bld_meeting_room::MeetingRoomTracker,
"bld_meeting_room",
[ev::MEETING_START, ev::MEETING_END, ev::PEAK_HEADCOUNT, ev::ROOM_AVAILABLE],
|d, f| d.process_frame(f.presence, f.n_persons, f.motion_energy));
fwd_skill!(ExoBreathingSyncAdapter, crate::exo_breathing_sync::BreathingSyncDetector,
"exo_breathing_sync",
[ev::SYNC_DETECTED, ev::SYNC_PAIR_COUNT, ev::GROUP_COHERENCE, ev::SYNC_LOST],
|d, f| d.process_frame(f.phases, f.variances, f.breathing_bpm, f.n_persons));
fwd_skill!(ExoEmotionAdapter, crate::exo_emotion_detect::EmotionDetector,
"exo_emotion_detect",
[ev::AROUSAL_LEVEL, ev::STRESS_INDEX, ev::CALM_DETECTED, ev::AGITATION_DETECTED],
|d, f| d.process_frame(f.breathing_bpm, f.heartrate_bpm, f.motion_energy,
f.phase_mean(), f.variance_mean));
fwd_skill!(ExoDreamAdapter, crate::exo_dream_stage::DreamStageDetector,
"exo_dream_stage",
[ev::SLEEP_STAGE, ev::SLEEP_QUALITY, ev::REM_EPISODE, ev::DEEP_SLEEP_RATIO],
|d, f| d.process_frame(f.breathing_bpm, f.heartrate_bpm, f.motion_energy,
f.phase_mean(), f.variance_mean, f.presence));
fwd_skill!(ExoGestureLangAdapter, crate::exo_gesture_language::GestureLanguageDetector,
"exo_gesture_language",
[ev::LETTER_RECOGNIZED, ev::LETTER_CONFIDENCE, ev::WORD_BOUNDARY, ev::GESTURE_REJECTED],
|d, f| d.process_frame(f.phases, f.amplitudes, f.variance_mean, f.motion_energy, f.presence));
fwd_skill!(ExoGhostAdapter, crate::exo_ghost_hunter::GhostHunterDetector,
"exo_ghost_hunter",
[ev::EXO_ANOMALY_DETECTED, ev::EXO_ANOMALY_CLASS, ev::HIDDEN_PRESENCE, ev::ENVIRONMENTAL_DRIFT],
|d, f| d.process_frame(f.phases, f.amplitudes, f.variances, f.presence, f.motion_energy));
fwd_skill!(ExoHappinessAdapter, crate::exo_happiness_score::HappinessScoreDetector,
"exo_happiness_score",
[ev::HAPPINESS_SCORE, ev::GAIT_ENERGY, ev::AFFECT_VALENCE, ev::SOCIAL_ENERGY, ev::TRANSIT_DIRECTION],
|d, f| d.process_frame(f.phases, f.amplitudes, f.variances, f.presence,
f.motion_energy, f.breathing_bpm, f.heartrate_bpm));
fwd_skill!(ExoHyperbolicAdapter, crate::exo_hyperbolic_space::HyperbolicEmbedder,
"exo_hyperbolic_space",
[ev::HIERARCHY_LEVEL, ev::HYPERBOLIC_RADIUS, ev::LOCATION_LABEL],
|d, f| d.process_frame(f.amplitudes));
fwd_skill!(ExoMusicAdapter, crate::exo_music_conductor::MusicConductorDetector,
"exo_music_conductor",
[ev::CONDUCTOR_BPM, ev::BEAT_POSITION, ev::DYNAMIC_LEVEL, ev::GESTURE_CUTOFF, ev::GESTURE_FERMATA],
|d, f| d.process_frame(f.phase_mean(), f.amplitude_mean(), f.motion_energy, f.variance_mean));
fwd_skill!(ExoPlantAdapter, crate::exo_plant_growth::PlantGrowthDetector,
"exo_plant_growth",
[ev::GROWTH_RATE, ev::CIRCADIAN_PHASE, ev::WILT_DETECTED, ev::WATERING_EVENT],
|d, f| d.process_frame(f.amplitudes, f.phases, f.variances, f.presence));
fwd_skill!(ExoRainAdapter, crate::exo_rain_detect::RainDetector,
"exo_rain_detect",
[ev::RAIN_ONSET, ev::RAIN_INTENSITY, ev::RAIN_CESSATION],
|d, f| d.process_frame(f.phases, f.variances, f.amplitudes, f.presence));
fwd_skill!(ExoTimeCrystalAdapter, crate::exo_time_crystal::TimeCrystalDetector,
"exo_time_crystal",
[ev::CRYSTAL_DETECTED, ev::CRYSTAL_STABILITY, ev::COORDINATION_INDEX],
|d, f| d.process_frame(f.motion_energy));
fwd_skill!(IndCleanRoomAdapter, crate::ind_clean_room::CleanRoomMonitor,
"ind_clean_room",
[ev::OCCUPANCY_COUNT, ev::OCCUPANCY_VIOLATION, ev::TURBULENT_MOTION, ev::COMPLIANCE_REPORT],
|d, f| d.process_frame(f.n_persons, f.presence, f.motion_energy));
fwd_skill!(IndConfinedAdapter, crate::ind_confined_space::ConfinedSpaceMonitor,
"ind_confined_space",
[ev::WORKER_ENTRY, ev::WORKER_EXIT, ev::BREATHING_OK, ev::EXTRACTION_ALERT, ev::IMMOBILE_ALERT],
|d, f| d.process_frame(f.presence, f.breathing_bpm, f.motion_energy, f.variance_mean));
fwd_skill!(IndForkliftAdapter, crate::ind_forklift_proximity::ForkliftProximityDetector,
"ind_forklift_proximity",
[ev::PROXIMITY_WARNING, ev::VEHICLE_DETECTED, ev::HUMAN_NEAR_VEHICLE],
|d, f| d.process_frame(f.phases, f.amplitudes, f.variances, f.motion_energy, f.presence, f.n_persons));
fwd_skill!(IndLivestockAdapter, crate::ind_livestock_monitor::LivestockMonitor,
"ind_livestock_monitor",
[ev::ANIMAL_PRESENT, ev::ABNORMAL_STILLNESS, ev::LABORED_BREATHING, ev::ESCAPE_ALERT],
|d, f| d.process_frame(f.presence, f.breathing_bpm, f.motion_energy, f.variance_mean));
fwd_skill!(IndVibrationAdapter, crate::ind_structural_vibration::StructuralVibrationMonitor,
"ind_structural_vibration",
[ev::SEISMIC_DETECTED, ev::MECHANICAL_RESONANCE, ev::STRUCTURAL_DRIFT, ev::VIBRATION_SPECTRUM],
|d, f| d.process_frame(f.phases, f.amplitudes, f.variances, f.presence));
fwd_skill!(IntrusionAdapter, crate::intrusion::IntrusionDetector,
"intrusion",
[ev::INTRUSION_ALERT, ev::INTRUSION_ZONE, 202],
|d, f| d.process_frame(f.phases, f.amplitudes));
fwd_skill!(LrnAttractorAdapter, crate::lrn_anomaly_attractor::AttractorDetector,
"lrn_anomaly_attractor",
[ev::ATTRACTOR_TYPE, ev::LYAPUNOV_EXPONENT, ev::BASIN_DEPARTURE, ev::LEARNING_COMPLETE],
|d, f| d.process_frame(f.phases, f.amplitudes, f.motion_energy));
fwd_skill!(LrnDtwAdapter, crate::lrn_dtw_gesture_learn::GestureLearner,
"lrn_dtw_gesture_learn",
[ev::GESTURE_LEARNED, ev::GESTURE_MATCHED, ev::LRN_MATCH_DISTANCE, ev::TEMPLATE_COUNT],
|d, f| d.process_frame(f.phases, f.motion_energy));
fwd_skill!(LrnEwcAdapter, crate::lrn_ewc_lifelong::EwcLifelong,
"lrn_ewc_lifelong",
[ev::KNOWLEDGE_RETAINED, ev::NEW_TASK_LEARNED, ev::FISHER_UPDATE, ev::FORGETTING_RISK],
|d, f| d.process_frame(f.variances, f.presence));
fwd_skill!(OccupancyAdapter, crate::occupancy::OccupancyDetector,
"occupancy",
[ev::ZONE_OCCUPIED, ev::ZONE_COUNT, ev::ZONE_TRANSITION],
|d, f| d.process_frame(f.phases, f.amplitudes));
fwd_skill!(QntInterferenceAdapter, crate::qnt_interference_search::InterferenceSearch,
"qnt_interference_search",
[ev::HYPOTHESIS_WINNER, ev::HYPOTHESIS_AMPLITUDE, ev::SEARCH_ITERATIONS],
|d, f| d.process_frame(f.presence, f.motion_energy, f.n_persons));
fwd_skill!(QntCoherenceAdapter, crate::qnt_quantum_coherence::QuantumCoherenceMonitor,
"qnt_quantum_coherence",
[ev::ENTANGLEMENT_ENTROPY, ev::DECOHERENCE_EVENT, ev::BLOCH_DRIFT],
|d, f| d.process_frame(f.phases));
fwd_skill!(RetFlowAdapter, crate::ret_customer_flow::CustomerFlowTracker,
"ret_customer_flow",
[ev::INGRESS, ev::EGRESS, ev::NET_OCCUPANCY, ev::HOURLY_TRAFFIC],
|d, f| d.process_frame(f.phases, f.amplitudes, f.variance_mean, f.motion_energy));
fwd_skill!(RetDwellAdapter, crate::ret_dwell_heatmap::DwellHeatmapTracker,
"ret_dwell_heatmap",
[ev::DWELL_ZONE_UPDATE, ev::HOT_ZONE, ev::COLD_ZONE, ev::SESSION_SUMMARY],
|d, f| d.process_frame(f.presence, f.variances, f.motion_energy, f.n_persons));
fwd_skill!(RetQueueAdapter, crate::ret_queue_length::QueueLengthEstimator,
"ret_queue_length",
[ev::QUEUE_LENGTH, ev::WAIT_TIME_ESTIMATE, ev::SERVICE_RATE, ev::QUEUE_ALERT],
|d, f| d.process_frame(f.presence, f.n_persons, f.variance_mean, f.motion_energy));
fwd_skill!(RetShelfAdapter, crate::ret_shelf_engagement::ShelfEngagementDetector,
"ret_shelf_engagement",
[ev::SHELF_BROWSE, ev::SHELF_CONSIDER, ev::SHELF_ENGAGE, ev::REACH_DETECTED],
|d, f| d.process_frame(f.presence, f.motion_energy, f.variance_mean, f.phases));
fwd_skill!(RetTableAdapter, crate::ret_table_turnover::TableTurnoverTracker,
"ret_table_turnover",
[ev::TABLE_SEATED, ev::TABLE_VACATED, ev::TABLE_AVAILABLE, ev::TURNOVER_RATE],
|d, f| d.process_frame(f.presence, f.motion_energy, f.n_persons));
fwd_skill!(SecLoiteringAdapter, crate::sec_loitering::LoiteringDetector,
"sec_loitering",
[ev::LOITERING_START, ev::LOITERING_ONGOING, ev::LOITERING_END],
|d, f| d.process_frame(f.presence, f.motion_energy));
fwd_skill!(SecPanicAdapter, crate::sec_panic_motion::PanicMotionDetector,
"sec_panic_motion",
[ev::PANIC_DETECTED, ev::STRUGGLE_PATTERN, ev::FLEEING_DETECTED],
|d, f| d.process_frame(f.motion_energy, f.variance_mean, f.phase_mean(), f.presence));
fwd_skill!(SecPerimeterAdapter, crate::sec_perimeter_breach::PerimeterBreachDetector,
"sec_perimeter_breach",
[ev::PERIMETER_BREACH, ev::APPROACH_DETECTED, ev::DEPARTURE_DETECTED, ev::SEC_ZONE_TRANSITION],
|d, f| d.process_frame(f.phases, f.amplitudes, f.variances, f.motion_energy));
fwd_skill!(SecTailgateAdapter, crate::sec_tailgating::TailgateDetector,
"sec_tailgating",
[ev::TAILGATE_DETECTED, ev::SINGLE_PASSAGE, ev::MULTI_PASSAGE],
|d, f| d.process_frame(f.motion_energy, f.presence, f.n_persons, f.variance_mean));
fwd_skill!(SecWeaponAdapter, crate::sec_weapon_detect::WeaponDetector,
"sec_weapon_detect",
[ev::METAL_ANOMALY, ev::HIGH_METAL_REFLECTIVITY, ev::CALIBRATION_NEEDED],
|d, f| d.process_frame(f.phases, f.amplitudes, f.variances, f.motion_energy, f.presence));
fwd_skill!(SigCoherenceGateAdapter, crate::sig_coherence_gate::CoherenceGate,
"sig_coherence_gate",
[ev::GATE_DECISION, ev::SIG_COHERENCE_SCORE, ev::RECALIBRATE_NEEDED],
|d, f| d.process_frame(f.phases));
fwd_skill!(SigFlashAttnAdapter, crate::sig_flash_attention::FlashAttention,
"sig_flash_attention",
[ev::ATTENTION_PEAK_SC, ev::ATTENTION_SPREAD, ev::SPATIAL_FOCUS_ZONE],
|d, f| d.process_frame(f.phases, f.amplitudes));
fwd_skill!(SigMincutAdapter, crate::sig_mincut_person_match::PersonMatcher,
"sig_mincut_person_match",
[ev::PERSON_ID_ASSIGNED, ev::PERSON_ID_SWAP, ev::MATCH_CONFIDENCE],
|d, f| d.process_frame(f.amplitudes, f.variances, f.n_persons.max(0) as usize));
fwd_skill!(SigTransportAdapter, crate::sig_optimal_transport::OptimalTransportDetector,
"sig_optimal_transport",
[ev::WASSERSTEIN_DISTANCE, ev::DISTRIBUTION_SHIFT, ev::SUBTLE_MOTION],
|d, f| d.process_frame(f.amplitudes));
fwd_skill!(SptHnswAdapter, crate::spt_micro_hnsw::MicroHnsw,
"spt_micro_hnsw",
[ev::NEAREST_MATCH_ID, ev::HNSW_MATCH_DISTANCE, ev::CLASSIFICATION, ev::LIBRARY_SIZE],
|d, f| d.process_frame(f.variances));
fwd_skill!(SptPagerankAdapter, crate::spt_pagerank_influence::PageRankInfluence,
"spt_pagerank_influence",
[ev::DOMINANT_PERSON, ev::INFLUENCE_SCORE, ev::INFLUENCE_CHANGE],
|d, f| d.process_frame(f.phases, f.n_persons.max(0) as usize));
fwd_skill!(SptSpikingAdapter, crate::spt_spiking_tracker::SpikingTracker,
"spt_spiking_tracker",
[ev::TRACK_UPDATE, ev::TRACK_VELOCITY, ev::SPIKE_RATE, ev::TRACK_LOST],
|d, f| d.process_frame(f.phases, f.prev_phases));
fwd_skill!(TmpLogicGuardAdapter, crate::tmp_temporal_logic_guard::TemporalLogicGuard,
"tmp_temporal_logic_guard",
[ev::LTL_VIOLATION, ev::LTL_SATISFACTION, ev::COUNTEREXAMPLE],
|d, f| {
let input = crate::tmp_temporal_logic_guard::FrameInput {
presence: f.presence,
n_persons: f.n_persons,
motion_energy: f.motion_energy,
coherence: f.coherence,
breathing_bpm: f.breathing_bpm,
heartrate_bpm: f.heartrate_bpm,
fall_alert: false,
intrusion_alert: false,
person_id_active: f.n_persons > 0,
vital_signs_active: f.breathing_bpm > 0.0,
seizure_detected: false,
normal_gait: true,
};
d.on_frame(&input)
});
// ── Timer-driven skills (driven once per frame) ──────────────────────────────
fwd_skill!(VitalTrendAdapter, crate::vital_trend::VitalTrendAnalyzer,
"vital_trend",
// 101-105 = brady/tachypnea, brady/tachycardia, apnea; 110/111 = breathing/heartrate
// moving averages (module-local EVENT_BREATHING_AVG / EVENT_HEARTRATE_AVG).
[ev::BRADYPNEA, ev::TACHYPNEA, ev::BRADYCARDIA, ev::TACHYCARDIA, ev::APNEA, 110, 111],
|d, f| d.on_timer(f.breathing_bpm, f.heartrate_bpm));
fwd_skill!(LrnMetaAdapter, crate::lrn_meta_adapt::MetaAdapter,
"lrn_meta_adapt",
[ev::PARAM_ADJUSTED, ev::ADAPTATION_SCORE, ev::ROLLBACK_TRIGGERED, ev::META_LEVEL],
|d, _f| d.on_timer());
fwd_skill!(SigTemporalCompressAdapter, crate::sig_temporal_compress::TemporalCompressor,
"sig_temporal_compress",
[ev::COMPRESSION_RATIO, ev::TIER_TRANSITION, ev::HISTORY_DEPTH_HOURS],
|d, _f| d.on_timer());
fwd_skill!(TmpGoapAdapter, crate::tmp_goap_autonomy::GoapPlanner,
"tmp_goap_autonomy",
[ev::GOAL_SELECTED, ev::MODULE_ACTIVATED, ev::MODULE_DEACTIVATED, ev::PLAN_COST],
|d, _f| d.on_timer());
// tmp_pattern_sequence: accumulate via on_frame, then drive on_timer per frame.
pub struct TmpPatternAdapter(crate::tmp_pattern_sequence::PatternSequenceAnalyzer);
impl TmpPatternAdapter {
pub fn new() -> Self {
Self(crate::tmp_pattern_sequence::PatternSequenceAnalyzer::new())
}
}
impl EdgeSkill for TmpPatternAdapter {
fn name(&self) -> &'static str {
"tmp_pattern_sequence"
}
fn event_ids(&self) -> &'static [i32] {
&[ev::PATTERN_DETECTED, ev::PATTERN_CONFIDENCE, ev::ROUTINE_DEVIATION, ev::PREDICTION_NEXT]
}
fn on_frame(&mut self, f: &CsiFrameView) -> &[(i32, f32)] {
self.0.on_frame(f.presence, f.motion_energy, f.n_persons);
self.0.on_timer()
}
}
// ── Medical tier (gated) ─────────────────────────────────────────────────────
#[cfg(feature = "medical-experimental")]
mod medical {
use super::*;
// Medical event ids verified against each module's local consts (100-199 block).
fwd_skill!(MedCardiacAdapter, crate::med_cardiac_arrhythmia::CardiacArrhythmiaDetector,
"med_cardiac_arrhythmia",
[110, 111, 112, 113],
|d, f| d.process_frame(f.heartrate_bpm, f.phase_mean()));
fwd_skill!(MedGaitAdapter, crate::med_gait_analysis::GaitAnalyzer,
"med_gait_analysis",
[130, 131, 132, 133, 134],
|d, f| d.process_frame(f.phase_mean(), f.amplitude_mean(), f.variance_mean, f.motion_energy));
fwd_skill!(MedRespiratoryAdapter, crate::med_respiratory_distress::RespiratoryDistressDetector,
"med_respiratory_distress",
[120, 121, 122, 123],
|d, f| d.process_frame(f.breathing_bpm, f.phase_mean(), f.variance_mean));
fwd_skill!(MedSeizureAdapter, crate::med_seizure_detect::SeizureDetector,
"med_seizure_detect",
[140, 141, 142, 143],
|d, f| d.process_frame(f.phase_mean(), f.amplitude_mean(), f.motion_energy, f.presence));
fwd_skill!(MedApneaAdapter, crate::med_sleep_apnea::SleepApneaDetector,
"med_sleep_apnea",
[100, 101, 102],
|d, f| d.process_frame(f.breathing_bpm, f.presence, f.variance_mean));
pub fn register(skills: &mut Vec<Box<dyn EdgeSkill>>, med: &mut Vec<bool>) {
macro_rules! push {
($a:ty) => {{
skills.push(Box::new(<$a>::new()));
med.push(true);
}};
}
push!(MedSeizureAdapter);
push!(MedCardiacAdapter);
push!(MedRespiratoryAdapter);
push!(MedApneaAdapter);
push!(MedGaitAdapter);
}
}
// ── Registration ─────────────────────────────────────────────────────────────
/// Register every default-tier (non-medical) skill.
pub fn register_default(skills: &mut Vec<Box<dyn EdgeSkill>>, med: &mut Vec<bool>) {
macro_rules! push {
($a:ty) => {{
skills.push(Box::new(<$a>::new()));
med.push(false);
}};
}
// Flagship + synthesized
push!(GestureAdapter);
push!(CoherenceAdapter);
push!(AdversarialAdapter);
push!(OccupancyAdapter);
push!(IntrusionAdapter);
push!(VitalTrendAdapter);
// Security
push!(SecPerimeterAdapter);
push!(SecWeaponAdapter);
push!(SecTailgateAdapter);
push!(SecLoiteringAdapter);
push!(SecPanicAdapter);
// Smart building
push!(BldHvacAdapter);
push!(BldLightingAdapter);
push!(BldElevatorAdapter);
push!(BldMeetingAdapter);
push!(BldEnergyAdapter);
// Retail
push!(RetQueueAdapter);
push!(RetDwellAdapter);
push!(RetFlowAdapter);
push!(RetTableAdapter);
push!(RetShelfAdapter);
// Industrial
push!(IndForkliftAdapter);
push!(IndConfinedAdapter);
push!(IndCleanRoomAdapter);
push!(IndLivestockAdapter);
push!(IndVibrationAdapter);
// Exotic / research
push!(ExoTimeCrystalAdapter);
push!(ExoHyperbolicAdapter);
push!(ExoDreamAdapter);
push!(ExoEmotionAdapter);
push!(ExoGestureLangAdapter);
push!(ExoMusicAdapter);
push!(ExoPlantAdapter);
push!(ExoGhostAdapter);
push!(ExoRainAdapter);
push!(ExoBreathingSyncAdapter);
push!(ExoHappinessAdapter);
// Signal intelligence
push!(SigCoherenceGateAdapter);
push!(SigFlashAttnAdapter);
push!(SigTemporalCompressAdapter);
push!(SparseRecoveryAdapter);
push!(SigMincutAdapter);
push!(SigTransportAdapter);
// Adaptive learning
push!(LrnDtwAdapter);
push!(LrnAttractorAdapter);
push!(LrnMetaAdapter);
push!(LrnEwcAdapter);
// Spatial reasoning
push!(SptPagerankAdapter);
push!(SptHnswAdapter);
push!(SptSpikingAdapter);
// Temporal analysis
push!(TmpPatternAdapter);
push!(TmpLogicGuardAdapter);
push!(TmpGoapAdapter);
// AI security
push!(AisPromptShieldAdapter);
push!(AisBehavioralAdapter);
// Quantum-inspired
push!(QntCoherenceAdapter);
push!(QntInterferenceAdapter);
// Autonomous systems
push!(AutPsychoAdapter);
push!(AutMeshAdapter);
let _ = (skills.len(), med.len());
}
/// Register the gated `medical-experimental` tier (5 `med_*` skills).
#[cfg(feature = "medical-experimental")]
pub fn register_medical(skills: &mut Vec<Box<dyn EdgeSkill>>, med: &mut Vec<bool>) {
medical::register(skills, med);
}

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@ -0,0 +1,208 @@
//! Integration test for the unified [`EdgePipeline`] (ADR-160 deliverable 1).
//!
//! Proves that EVERY registered skill executes over a deterministic synthetic
//! CSI frame sequence without panicking, that the aggregated event stream is
//! well-formed (each event tagged with a known skill name + a declared event
//! id), and pins the registered-skill count (default vs +medical-experimental).
//!
//! Run:
//! cargo test --features std --test pipeline_all
//! cargo test --features std,medical-experimental --test pipeline_all
//!
//! [`EdgePipeline`]: wifi_densepose_wasm_edge::pipeline_all::EdgePipeline
#![cfg(feature = "std")]
use wifi_densepose_wasm_edge::pipeline_all::{CsiFrameView, EdgePipeline};
const N_SC: usize = 32;
/// Deterministic synthetic frame: a moving breathing/heartbeat target plus
/// structured per-subcarrier phase/amplitude. No randomness — fully reproducible.
fn synth_frame(t: usize, phases: &mut [f32], amps: &mut [f32], vars: &mut [f32]) {
let tf = t as f32;
// 0.3 Hz breathing modulation @ 20 Hz frame rate -> period ~66 frames.
let breath = (tf * 2.0 * core::f32::consts::PI * 0.3 / 20.0).sin();
// 1.2 Hz heartbeat.
let heart = (tf * 2.0 * core::f32::consts::PI * 1.2 / 20.0).sin();
for i in 0..phases.len() {
let sc = i as f32;
phases[i] = (sc * 0.21 + tf * 0.05).sin() + 0.15 * breath;
amps[i] = 1.0 + 0.3 * (sc * 0.11 + tf * 0.03).cos() + 0.1 * heart;
// motion-correlated variance, with one occasionally-hot zone.
vars[i] = 0.02 + 0.01 * (sc * 0.3).sin().abs() + if (t / 40) % 2 == 0 { 0.05 } else { 0.0 };
}
}
/// Build a view over the supplied buffers for frame `t`.
fn view<'a>(
t: usize,
phases: &'a [f32],
amps: &'a [f32],
vars: &'a [f32],
prev_phases: &'a [f32],
) -> CsiFrameView<'a> {
let tf = t as f32;
let motion = 0.3 + 0.2 * (tf * 0.07).sin().abs();
let mut vmean = 0.0f32;
for &v in vars {
vmean += v;
}
vmean /= vars.len().max(1) as f32;
CsiFrameView {
phases,
amplitudes: amps,
variances: vars,
prev_phases,
presence: if (t / 30) % 3 == 0 { 0 } else { 1 },
n_persons: ((t / 50) % 3) as i32,
motion_energy: motion,
breathing_bpm: 18.0 + 2.0 * (tf * 0.01).sin(),
heartrate_bpm: 72.0 + 5.0 * (tf * 0.02).sin(),
coherence: 0.5 + 0.4 * (tf * 0.03).cos(),
variance_mean: vmean,
}
}
#[test]
fn all_skills_execute_without_panic_over_synthetic_stream() {
let mut pipeline = EdgePipeline::new();
let n_skills = pipeline.skill_count();
assert!(n_skills > 0, "pipeline must register skills");
let mut phases = [0.0f32; N_SC];
let mut amps = [0.0f32; N_SC];
let mut vars = [0.0f32; N_SC];
let mut prev_phases = [0.0f32; N_SC];
let known: std::collections::HashSet<&'static str> =
pipeline.skills().iter().map(|s| s.name).collect();
// Feed 300 frames (15 s @ 20 Hz) — enough for calibration windows, DTW
// enrollment, periodicity buffers, and timer cadences to fire.
let mut total_events = 0usize;
for t in 0..300 {
synth_frame(t, &mut phases, &mut amps, &mut vars);
let v = view(t, &phases, &amps, &vars, &prev_phases);
let events = pipeline.on_frame(&v);
for e in &events {
// Every event must be tagged with a registered skill name.
assert!(known.contains(e.skill), "unknown skill tag: {}", e.skill);
// Value must be finite (no NaN/Inf leaking from the DSP).
assert!(e.value.is_finite(), "non-finite value from {}", e.skill);
}
total_events += events.len();
prev_phases.copy_from_slice(&phases);
}
assert_eq!(pipeline.frame_count(), 300);
// A real run over 300 frames must emit *some* events across 59+ skills.
assert!(
total_events > 0,
"expected the skill library to emit events over 300 frames, got 0"
);
println!(
"pipeline: {} skills, {} aggregated events over 300 synthetic frames",
n_skills, total_events
);
}
#[test]
fn every_emitted_event_id_is_declared_by_its_skill() {
// Stronger well-formedness: each event's id must be one the producing skill
// declared in its `event_ids()` introspection list.
let mut pipeline = EdgePipeline::new();
// skill name -> its declared event id set
let mut declared: std::collections::HashMap<&'static str, std::collections::HashSet<i32>> =
std::collections::HashMap::new();
for s in pipeline.skills() {
declared.insert(s.name, s.event_ids.iter().copied().collect());
}
let mut phases = [0.0f32; N_SC];
let mut amps = [0.0f32; N_SC];
let mut vars = [0.0f32; N_SC];
let mut prev_phases = [0.0f32; N_SC];
for t in 0..300 {
synth_frame(t, &mut phases, &mut amps, &mut vars);
let v = view(t, &phases, &amps, &vars, &prev_phases);
for e in &pipeline.on_frame(&v) {
let set = declared.get(e.skill).expect("skill declared");
assert!(
set.contains(&e.event_id),
"{} emitted undeclared event id {}",
e.skill,
e.event_id
);
}
prev_phases.copy_from_slice(&phases);
}
}
#[test]
fn introspection_lists_every_skill_with_event_ids() {
let pipeline = EdgePipeline::new();
let infos = pipeline.skills();
assert_eq!(infos.len(), pipeline.skill_count());
for info in &infos {
assert!(!info.name.is_empty());
assert!(
!info.event_ids.is_empty(),
"skill {} declares no event ids",
info.name
);
}
// No duplicate skill names.
let names: std::collections::HashSet<_> = infos.iter().map(|i| i.name).collect();
assert_eq!(names.len(), infos.len(), "duplicate skill registration");
}
#[cfg(not(feature = "medical-experimental"))]
#[test]
fn default_tier_count_excludes_medical() {
let pipeline = EdgePipeline::new();
assert_eq!(
pipeline.skill_count(),
59,
"default (non-medical) tier must register exactly 59 skills"
);
// The ADR-160 safety gate: no med_* skill is present in the default build.
for info in pipeline.skills() {
assert!(
!info.medical_experimental,
"medical skill {} leaked into default tier",
info.name
);
assert!(
!info.name.starts_with("med_"),
"med_* skill {} present without the medical-experimental feature",
info.name
);
}
}
#[cfg(feature = "medical-experimental")]
#[test]
fn medical_tier_adds_five_skills() {
let pipeline = EdgePipeline::new();
assert_eq!(
pipeline.skill_count(),
64,
"default 59 + 5 medical = 64 skills"
);
let med: Vec<_> = pipeline
.skills()
.into_iter()
.filter(|s| s.medical_experimental)
.collect();
assert_eq!(med.len(), 5, "exactly 5 medical-experimental skills");
for m in &med {
assert!(
m.name.starts_with("med_"),
"medical-flagged skill has non-med_ name: {}",
m.name
);
}
}