* fix(firmware,server): watchdog crash on busy LANs + no detection from edge vitals (#321, #323) **Firmware (#321):** edge_dsp task now batch-limits frame processing to 4 frames before a 10ms yield. On corporate LANs with high CSI frame rates, the previous 1-tick-per-frame yield wasn't enough to prevent IDLE1 starvation and task watchdog triggers. **Sensing server (#323):** When ESP32 runs the edge DSP pipeline (Tier 2+), it sends vitals packets (magic 0xC5110002) instead of raw CSI frames. Previously, the server broadcast these as raw edge_vitals but never generated a sensing_update, so the UI showed "connected" but "0 persons". Now synthesizes a full sensing_update from vitals data including classification, person count, and pose generation. Closes #321 Closes #323 Co-Authored-By: claude-flow <ruv@ruv.net> * fix(firmware): address review findings — idle busy-spin and observability - Fix pdMS_TO_TICKS(5)==0 at 100Hz causing busy-spin in idle path (use vTaskDelay(1) instead) - Post-batch yield now 2 ticks (20ms) for genuinely longer pause - Add s_ring_drops counter to ring_push for diagnosing frame drops - Expose drop count in periodic vitals log line Co-Authored-By: claude-flow <ruv@ruv.net> * fix(server): set breathing_band_power for skeleton animation from vitals When presence is detected via edge vitals, set breathing_band_power to 0.5 so the UI's torso breathing animation works. Previously hardcoded to 0.0 which made the skeleton appear static even when breathing rate was being reported. Co-Authored-By: claude-flow <ruv@ruv.net>
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parent
022499b2f5
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@ -41,12 +41,14 @@ static const char *TAG = "edge_proc";
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* ====================================================================== */
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static edge_ring_buf_t s_ring;
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static uint32_t s_ring_drops; /* Frames dropped due to full ring buffer. */
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static inline bool ring_push(const uint8_t *iq, uint16_t len,
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int8_t rssi, uint8_t channel)
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{
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uint32_t next = (s_ring.head + 1) % EDGE_RING_SLOTS;
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if (next == s_ring.tail) {
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s_ring_drops++;
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return false; /* Full — drop frame. */
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}
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@ -788,12 +790,13 @@ static void process_frame(const edge_ring_slot_t *slot)
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if ((s_frame_count % 200) == 0) {
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ESP_LOGI(TAG, "Vitals: br=%.1f hr=%.1f motion=%.4f pres=%s "
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"fall=%s persons=%u frames=%lu",
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"fall=%s persons=%u frames=%lu drops=%lu",
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s_breathing_bpm, s_heartrate_bpm, s_motion_energy,
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s_presence_detected ? "YES" : "no",
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s_fall_detected ? "YES" : "no",
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(unsigned)s_latest_pkt.n_persons,
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(unsigned long)s_frame_count);
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(unsigned long)s_frame_count,
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(unsigned long)s_ring_drops);
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}
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}
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@ -831,18 +834,32 @@ static void edge_task(void *arg)
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edge_ring_slot_t slot;
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/* Maximum frames to process before a longer yield. On busy LANs
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* (corporate networks, many APs), the ring buffer fills continuously.
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* Without a batch limit the task processes frames back-to-back with
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* only 1-tick yields, which on high frame rates can still starve
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* IDLE1 enough to trip the 5-second task watchdog. See #266, #321. */
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const uint8_t BATCH_LIMIT = 4;
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while (1) {
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if (ring_pop(&slot)) {
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uint8_t processed = 0;
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while (processed < BATCH_LIMIT && ring_pop(&slot)) {
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process_frame(&slot);
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/* Yield after every frame to feed the Core 1 watchdog.
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* process_frame() is CPU-intensive (biquad filters, Welford stats,
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* BPM estimation, multi-person vitals) and can take several ms.
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* Without this yield, edge_dsp at priority 5 starves IDLE1 at
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* priority 0, triggering the task watchdog. See issue #266. */
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processed++;
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/* 1-tick yield between frames within a batch. */
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vTaskDelay(1);
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}
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if (processed > 0) {
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/* Post-batch yield: 2 ticks (~20 ms at 100 Hz) so IDLE1 can
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* run and feed the Core 1 watchdog even under sustained load.
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* This is intentionally longer than the 1-tick inter-frame yield. */
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vTaskDelay(2);
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} else {
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/* No frames available — yield briefly. */
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vTaskDelay(pdMS_TO_TICKS(1));
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/* No frames available — sleep one full tick.
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* NOTE: pdMS_TO_TICKS(5) == 0 at 100 Hz, which would busy-spin. */
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vTaskDelay(1);
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}
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}
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}
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@ -2820,6 +2820,90 @@ async fn udp_receiver_task(state: SharedState, udp_port: u16) {
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})) {
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let _ = s.tx.send(json);
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}
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// Issue #323: Also emit a sensing_update so the UI renders
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// detections for ESP32 nodes running the edge DSP pipeline
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// (Tier 2+). Without this, vitals arrive but the UI shows
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// "no detection" because it only renders sensing_update msgs.
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s.source = "esp32".to_string();
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s.last_esp32_frame = Some(std::time::Instant::now());
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s.tick += 1;
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let tick = s.tick;
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let motion_level = if vitals.motion { "present_moving" }
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else if vitals.presence { "present_still" }
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else { "absent" };
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let motion_score = if vitals.motion { 0.8 }
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else if vitals.presence { 0.3 }
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else { 0.05 };
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let est_persons = if vitals.presence {
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(vitals.n_persons as usize).max(1)
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} else {
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0
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};
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let features = FeatureInfo {
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mean_rssi: vitals.rssi as f64,
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variance: vitals.motion_energy as f64,
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motion_band_power: vitals.motion_energy as f64,
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breathing_band_power: if vitals.presence { 0.5 } else { 0.0 },
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dominant_freq_hz: vitals.breathing_rate_bpm / 60.0,
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change_points: 0,
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spectral_power: vitals.motion_energy as f64,
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};
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let classification = ClassificationInfo {
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motion_level: motion_level.to_string(),
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presence: vitals.presence,
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confidence: vitals.presence_score as f64,
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};
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let signal_field = generate_signal_field(
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vitals.rssi as f64, motion_score, vitals.breathing_rate_bpm / 60.0,
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(vitals.presence_score as f64).min(1.0), &[],
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);
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let mut update = SensingUpdate {
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msg_type: "sensing_update".to_string(),
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timestamp: chrono::Utc::now().timestamp_millis() as f64 / 1000.0,
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source: "esp32".to_string(),
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tick,
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nodes: vec![NodeInfo {
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node_id: vitals.node_id,
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rssi_dbm: vitals.rssi as f64,
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position: [2.0, 0.0, 1.5],
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amplitude: vec![],
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subcarrier_count: 0,
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}],
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features: features.clone(),
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classification,
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signal_field,
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vital_signs: Some(VitalSigns {
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breathing_rate_bpm: if vitals.breathing_rate_bpm > 0.0 { Some(vitals.breathing_rate_bpm) } else { None },
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heart_rate_bpm: if vitals.heartrate_bpm > 0.0 { Some(vitals.heartrate_bpm) } else { None },
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breathing_confidence: if vitals.presence { 0.7 } else { 0.0 },
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heartbeat_confidence: if vitals.presence { 0.7 } else { 0.0 },
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signal_quality: vitals.presence_score as f64,
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}),
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enhanced_motion: None,
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enhanced_breathing: None,
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posture: None,
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signal_quality_score: None,
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quality_verdict: None,
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bssid_count: None,
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pose_keypoints: None,
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model_status: None,
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persons: None,
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estimated_persons: if est_persons > 0 { Some(est_persons) } else { None },
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};
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let persons = derive_pose_from_sensing(&update);
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if !persons.is_empty() {
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update.persons = Some(persons);
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}
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if let Ok(json) = serde_json::to_string(&update) {
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let _ = s.tx.send(json);
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}
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s.latest_update = Some(update);
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s.edge_vitals = Some(vitals);
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continue;
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}
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