topola/src/router/router.rs

211 lines
5.9 KiB
Rust

use geo::EuclideanDistance;
use petgraph::{data::DataMap, visit::EdgeRef};
use thiserror::Error;
use crate::{
drawing::{
band::BandFirstSegIndex,
dot::{DotIndex, FixedDotIndex},
graph::{MakePrimitive, PrimitiveIndex},
head::{GetFace, Head},
primitive::MakePrimitiveShape,
rules::AccessRules,
Collision, Infringement, LayoutException,
},
geometry::{
primitive::{AccessPrimitiveShape, PrimitiveShape},
shape::{AccessShape, MeasureLength},
},
graph::GetPetgraphIndex,
layout::Layout,
};
use super::{
astar::{AstarError, AstarStrategy, PathTracker},
draw::DrawException,
navmesh::{Navmesh, NavmeshEdgeReference, NavmeshError, NavvertexIndex},
route::Route,
trace::Trace,
tracer::{Tracer, TracerException},
};
#[derive(Error, Debug, Clone)]
#[error("routing failed")]
pub enum RouterError {
Navmesh(#[from] NavmeshError),
Astar(#[from] AstarError),
}
#[derive(Debug)]
pub enum RouterStatus {
Running,
Finished(BandFirstSegIndex),
}
#[derive(Debug)]
pub struct RouterAstarStrategy<'a, R: AccessRules> {
pub tracer: Tracer<'a, R>,
pub trace: &'a mut Trace,
pub target: FixedDotIndex,
pub probe_ghosts: Vec<PrimitiveShape>,
pub probe_obstacles: Vec<PrimitiveIndex>,
}
impl<'a, R: AccessRules> RouterAstarStrategy<'a, R> {
pub fn new(tracer: Tracer<'a, R>, trace: &'a mut Trace, target: FixedDotIndex) -> Self {
Self {
tracer,
trace,
target,
probe_ghosts: vec![],
probe_obstacles: vec![],
}
}
fn bihead_length(&self) -> f64 {
self.trace.head.ref_(self.tracer.layout.drawing()).length()
+ match self.trace.head.face() {
DotIndex::Fixed(..) => 0.0,
DotIndex::Loose(face) => self
.tracer
.layout
.drawing()
.guide()
.rear_head(face)
.ref_(self.tracer.layout.drawing())
.length(),
}
}
}
impl<'a, R: AccessRules> AstarStrategy<Navmesh, f64, BandFirstSegIndex>
for RouterAstarStrategy<'a, R>
{
fn is_goal(
&mut self,
navmesh: &Navmesh,
vertex: NavvertexIndex,
tracker: &PathTracker<Navmesh>,
) -> Option<BandFirstSegIndex> {
let new_path = tracker.reconstruct_path_to(vertex);
let width = self.trace.width;
self.tracer
.rework_path(navmesh, &mut self.trace, &new_path[..], width)
.unwrap();
self.tracer
.finish(navmesh, &mut self.trace, self.target, width)
.ok()
}
fn place_probe(&mut self, navmesh: &Navmesh, edge: NavmeshEdgeReference) -> Option<f64> {
if edge.target().petgraph_index() == self.target.petgraph_index() {
return None;
}
let prev_bihead_length = self.bihead_length();
let width = self.trace.width;
let result = self
.trace
.step(&mut self.tracer, navmesh, edge.target(), width);
let probe_length = self.bihead_length() - prev_bihead_length;
match result {
Ok(..) => Some(probe_length),
Err(err) => {
if let TracerException::CannotDraw(draw_err) = err {
let layout_err = match draw_err {
DrawException::NoTangents(..) => return None,
DrawException::CannotFinishIn(.., layout_err) => layout_err,
DrawException::CannotWrapAround(.., layout_err) => layout_err,
};
let (ghost, obstacle) = match layout_err {
LayoutException::NoTangents(..) => return None,
LayoutException::Infringement(Infringement(ghost, obstacle)) => {
(ghost, obstacle)
}
LayoutException::Collision(Collision(ghost, obstacle)) => (ghost, obstacle),
LayoutException::AlreadyConnected(..) => return None,
};
self.probe_ghosts = vec![ghost];
self.probe_obstacles = vec![obstacle];
}
None
}
}
}
fn remove_probe(&mut self, _navmesh: &Navmesh) {
self.trace.undo_step(&mut self.tracer);
}
fn estimate_cost(&mut self, navmesh: &Navmesh, vertex: NavvertexIndex) -> f64 {
let start_point = PrimitiveIndex::from(navmesh.node_weight(vertex).unwrap().node)
.primitive(self.tracer.layout.drawing())
.shape()
.center();
let end_point = self
.tracer
.layout
.drawing()
.primitive(self.target)
.shape()
.center();
end_point.euclidean_distance(&start_point)
}
}
#[derive(Debug)]
pub struct Router<'a, R: AccessRules> {
layout: &'a mut Layout<R>,
}
impl<'a, R: AccessRules> Router<'a, R> {
pub fn new(layout: &'a mut Layout<R>) -> Self {
Self { layout }
}
pub fn route(
&mut self,
from: FixedDotIndex,
to: FixedDotIndex,
width: f64,
) -> Result<BandFirstSegIndex, RouterError> {
let mut route = self.route_walk(from, to, width)?;
loop {
let status = match route.step(self) {
Ok(status) => status,
Err(err) => return Err(err),
};
if let RouterStatus::Finished(band) = status {
return Ok(band);
}
}
}
pub fn route_walk(
&mut self,
from: FixedDotIndex,
to: FixedDotIndex,
width: f64,
) -> Result<Route, RouterError> {
Route::new(self, from, to, width)
}
pub fn layout_mut(&mut self) -> &mut Layout<R> {
&mut self.layout
}
pub fn layout(&self) -> &Layout<R> {
&self.layout
}
}