topola/src/interactor/activity.rs

170 lines
5.1 KiB
Rust

use std::ops::ControlFlow;
use geo::Point;
use thiserror::Error;
use crate::{
autorouter::{
execution::ExecutionStepper,
invoker::{
GetGhosts, GetMaybeNavcord, GetMaybeNavmesh, GetObstacles, Invoker, InvokerError,
},
},
board::mesadata::AccessMesadata,
drawing::graph::PrimitiveIndex,
geometry::primitive::PrimitiveShape,
interactor::interaction::{InteractionError, InteractionStepper},
router::{navcord::NavcordStepper, navmesh::Navmesh},
stepper::{Abort, Step},
};
pub struct InteractiveInput {
pub pointer_pos: Point,
pub dt: f32,
}
pub struct ActivityContext<'a, M: AccessMesadata> {
pub interactive_input: &'a InteractiveInput,
pub invoker: &'a mut Invoker<M>,
}
#[derive(Error, Debug, Clone)]
pub enum ActivityError {
#[error(transparent)]
Interaction(#[from] InteractionError),
#[error(transparent)]
Invoker(#[from] InvokerError),
}
pub enum ActivityStepper {
Interaction(InteractionStepper),
Execution(ExecutionStepper),
}
impl<M: AccessMesadata> Step<ActivityContext<'_, M>, String> for ActivityStepper {
type Error = ActivityError;
fn step(
&mut self,
context: &mut ActivityContext<M>,
) -> Result<ControlFlow<String>, ActivityError> {
match self {
ActivityStepper::Interaction(interaction) => Ok(interaction.step(context)?),
ActivityStepper::Execution(execution) => Ok(execution.step(context.invoker)?),
}
}
}
impl<M: AccessMesadata> Abort<ActivityContext<'_, M>> for ActivityStepper {
fn abort(&mut self, context: &mut ActivityContext<M>) {
match self {
ActivityStepper::Interaction(interaction) => interaction.abort(context),
ActivityStepper::Execution(execution) => {
execution.finish(context.invoker);
} // TODO.
};
}
}
impl GetMaybeNavmesh for ActivityStepper {
/// Implemented manually instead of with `enum_dispatch` because it doesn't work across crates.
fn maybe_navmesh(&self) -> Option<&Navmesh> {
match self {
ActivityStepper::Interaction(interaction) => interaction.maybe_navmesh(),
ActivityStepper::Execution(execution) => execution.maybe_navmesh(),
}
}
}
impl GetMaybeNavcord for ActivityStepper {
/// Implemented manually instead of with `enum_dispatch` because it doesn't work across crates.
fn maybe_navcord(&self) -> Option<&NavcordStepper> {
match self {
ActivityStepper::Interaction(interaction) => interaction.maybe_navcord(),
ActivityStepper::Execution(execution) => execution.maybe_navcord(),
}
}
}
impl GetGhosts for ActivityStepper {
/// Implemented manually instead of with `enum_dispatch` because it doesn't work across crates.
fn ghosts(&self) -> &[PrimitiveShape] {
match self {
ActivityStepper::Interaction(interaction) => interaction.ghosts(),
ActivityStepper::Execution(execution) => execution.ghosts(),
}
}
}
impl GetObstacles for ActivityStepper {
/// Implemented manually instead of with `enum_dispatch` because it doesn't work across crates.
fn obstacles(&self) -> &[PrimitiveIndex] {
match self {
ActivityStepper::Interaction(interaction) => interaction.obstacles(),
ActivityStepper::Execution(execution) => execution.obstacles(),
}
}
}
pub struct ActivityStepperWithStatus {
activity: ActivityStepper,
maybe_status: Option<ControlFlow<String>>,
}
impl ActivityStepperWithStatus {
pub fn new_execution(execution: ExecutionStepper) -> ActivityStepperWithStatus {
Self {
activity: ActivityStepper::Execution(execution),
maybe_status: None,
}
}
pub fn maybe_status(&self) -> Option<ControlFlow<String>> {
self.maybe_status.clone()
}
}
impl<M: AccessMesadata> Step<ActivityContext<'_, M>, String> for ActivityStepperWithStatus {
type Error = ActivityError;
fn step(
&mut self,
context: &mut ActivityContext<M>,
) -> Result<ControlFlow<String>, ActivityError> {
let status = self.activity.step(context)?;
self.maybe_status = Some(status.clone());
Ok(status.into())
}
}
impl<M: AccessMesadata> Abort<ActivityContext<'_, M>> for ActivityStepperWithStatus {
fn abort(&mut self, context: &mut ActivityContext<M>) {
self.maybe_status = Some(ControlFlow::Break(String::from("aborted")));
self.activity.abort(context);
}
}
impl GetMaybeNavmesh for ActivityStepperWithStatus {
fn maybe_navmesh(&self) -> Option<&Navmesh> {
self.activity.maybe_navmesh()
}
}
impl GetMaybeNavcord for ActivityStepperWithStatus {
fn maybe_navcord(&self) -> Option<&NavcordStepper> {
self.activity.maybe_navcord()
}
}
impl GetGhosts for ActivityStepperWithStatus {
fn ghosts(&self) -> &[PrimitiveShape] {
self.activity.ghosts()
}
}
impl GetObstacles for ActivityStepperWithStatus {
fn obstacles(&self) -> &[PrimitiveIndex] {
self.activity.obstacles()
}
}