topola/src/interactor/interactor.rs

110 lines
3.1 KiB
Rust

// SPDX-FileCopyrightText: 2024 Topola contributors
//
// SPDX-License-Identifier: MIT
use std::ops::ControlFlow;
use spade::InsertionError;
use crate::{
autorouter::{
execution::Command,
history::History,
invoker::{Invoker, InvokerError},
Autorouter,
},
board::{AccessMesadata, Board},
interactor::activity::{
ActivityContext, ActivityError, ActivityStepperWithStatus, InteractiveInput,
},
stepper::{Abort, Step},
};
/// Structure that manages the invoker and activities
pub struct Interactor<M> {
invoker: Invoker<M>,
activity: Option<ActivityStepperWithStatus>,
}
impl<M: AccessMesadata> Interactor<M> {
/// Create a new instance of Interactor with the given Board instance
pub fn new(board: Board<M>) -> Result<Self, InsertionError> {
Ok(Self {
invoker: Invoker::new(Autorouter::new(board)?),
activity: None,
})
}
/// Execute a command
pub fn execute(&mut self, command: Command) -> Result<(), InvokerError> {
self.invoker.execute(command)
}
/// Start executing an activity
pub fn schedule(&mut self, command: Command) -> Result<(), InvokerError> {
self.activity = Some(ActivityStepperWithStatus::new_execution(
self.invoker.execute_stepper(command)?,
));
Ok(())
}
/// Undo last command
pub fn undo(&mut self) -> Result<(), InvokerError> {
self.invoker.undo()
}
/// Redo last command
pub fn redo(&mut self) -> Result<(), InvokerError> {
self.invoker.redo()
}
/// Abort the currently running execution or activity
pub fn abort(&mut self) {
if let Some(ref mut activity) = self.activity {
activity.abort(&mut ActivityContext::<M> {
interactive_input: &InteractiveInput {
pointer_pos: [0.0, 0.0].into(),
dt: 0.0,
},
invoker: &mut self.invoker,
});
}
}
/// Replay last command
pub fn replay(&mut self, history: History) {
self.invoker.replay(history);
}
/// Update the currently running execution or activity
pub fn update(
&mut self,
interactive_input: &InteractiveInput,
) -> ControlFlow<Result<(), ActivityError>> {
if let Some(ref mut activity) = self.activity {
return match activity.step(&mut ActivityContext {
interactive_input,
invoker: &mut self.invoker,
}) {
Ok(ControlFlow::Continue(())) => ControlFlow::Continue(()),
Ok(ControlFlow::Break(msg)) => ControlFlow::Break(Ok(())),
Err(err) => {
self.activity = None;
ControlFlow::Break(Err(err))
}
};
}
ControlFlow::Break(Ok(()))
}
/// Returns the invoker
pub fn invoker(&self) -> &Invoker<M> {
&self.invoker
}
/// Returns the currently running activity
pub fn maybe_activity(&self) -> &Option<ActivityStepperWithStatus> {
&self.activity
}
}