topola/topola-egui/src/display.rs

326 lines
10 KiB
Rust

// SPDX-FileCopyrightText: 2026 Topola contributors
//
// SPDX-License-Identifier: MIT OR Apache-2.0
use crate::{viewport::Viewport, workspace::Workspace};
use topola::{Joint, Polygon, Segment};
pub struct Display {}
impl Display {
pub fn new() -> Self {
Self {}
}
pub fn update(
&mut self,
ctx: &egui::Context,
ui: &egui::Ui,
//menu_bar: &MenuBar,
viewport: &Viewport,
workspace: &Workspace,
) {
self.display_layout(ctx, ui, /*menu_bar,*/ viewport, workspace);
self.display_bboxes(ctx, ui, viewport, workspace);
self.display_navmeshes(ctx, ui, viewport, workspace);
self.display_ratsnest(ctx, ui, viewport, workspace);
}
fn display_layout(
&mut self,
ctx: &egui::Context,
ui: &egui::Ui,
//menu_bar: &MenuBar,
viewport: &Viewport,
workspace: &Workspace,
) {
let board = workspace.autorouter.router().navmesher_board().board();
let layout = board.layout();
// Start from the bottom layer so that top layers are drawn on top.
for layer in (0..*layout.layer_count()).rev() {
if !workspace.appearance_panel.visible[layer] {
continue;
}
for joint_id in layout.layer_joints(layer) {
let joint = layout.joint(joint_id);
self.paint_joint(
ctx,
ui,
viewport,
joint,
workspace.appearance_panel.layer_color(
ctx,
board.layer_name(joint.spec.layer),
board.pin_selection_contains_joint(&workspace.pin_selection, joint_id),
),
);
}
for segment_id in layout.layer_segments(layer) {
let segment = layout.segment(segment_id);
self.paint_segment(
ctx,
ui,
viewport,
segment,
workspace.appearance_panel.layer_color(
ctx,
board.layer_name(segment.layer),
board.pin_selection_contains_segment(&workspace.pin_selection, segment_id),
),
);
}
// TODO: Vias.
for polygon_id in layout.layer_polygons(layer) {
let polygon = layout.polygon(polygon_id);
self.paint_polygon(
ctx,
ui,
viewport,
polygon,
workspace.appearance_panel.layer_color(
ctx,
board.layer_name(polygon.layer),
board.pin_selection_contains_polygon(&workspace.pin_selection, polygon_id),
),
);
}
}
ui.painter().line(
layout
.boundary()
.iter()
.map(|p| egui::Pos2 {
x: p[0] as f32,
y: p[1] as f32,
})
.collect::<Vec<_>>(),
egui::Stroke::new(5.0 / viewport.scale_factor(), egui::Color32::WHITE),
);
}
fn paint_joint(
&mut self,
ctx: &egui::Context,
ui: &egui::Ui,
viewport: &Viewport,
joint: &Joint,
color: egui::Color32,
) {
ui.painter().circle_filled(
egui::pos2(joint.spec.position.x as f32, joint.spec.position.y as f32),
joint.spec.radius as f32,
color,
);
}
fn paint_segment(
&mut self,
ctx: &egui::Context,
ui: &egui::Ui,
viewport: &Viewport,
segment: &Segment,
color: egui::Color32,
) {
ui.painter().line_segment(
[
egui::pos2(segment.endpoints[0].x as f32, segment.endpoints[0].y as f32),
egui::pos2(segment.endpoints[1].x as f32, segment.endpoints[1].y as f32),
],
egui::Stroke::new(segment.spec.half_width as f32 * 2.0, color),
);
}
fn paint_polygon(
&mut self,
ctx: &egui::Context,
ui: &egui::Ui,
viewport: &Viewport,
polygon: &Polygon,
color: egui::Color32,
) {
let points: Vec<egui::Pos2> = polygon
.vertices
.iter()
.map(|v| egui::pos2(v.x as f32, v.y as f32))
.collect();
ui.painter().add(egui::Shape::convex_polygon(
points,
color,
egui::Stroke::new(5.0 / viewport.scale_factor(), color),
));
}
fn display_bboxes(
&mut self,
ctx: &egui::Context,
ui: &egui::Ui,
viewport: &Viewport,
workspace: &Workspace,
) {
let board = workspace.autorouter.router().navmesher_board().board();
let layout = board.layout();
for layer in (0..*layout.layer_count()).rev() {
if !workspace.appearance_panel.visible[layer] {
continue;
}
for joint_id in layout.layer_joints(layer) {
let joint = layout.joint(joint_id);
ui.painter().rect_stroke(
egui::Rect {
min: egui::pos2(
joint.bbox().lower()[0] as f32,
joint.bbox().lower()[1] as f32,
),
max: egui::pos2(
joint.bbox().upper()[0] as f32,
joint.bbox().upper()[1] as f32,
),
},
egui::CornerRadius::ZERO,
egui::Stroke::new(5.0, egui::Color32::GRAY),
egui::StrokeKind::Middle,
);
}
for segment_id in layout.layer_segments(layer) {
let endpoints = layout.segment(segment_id).endpoints;
ui.painter().rect_stroke(
egui::Rect::from_two_pos(
egui::pos2(endpoints[0].x as f32, endpoints[0].y as f32),
egui::pos2(endpoints[1].x as f32, endpoints[1].y as f32),
),
egui::CornerRadius::ZERO,
egui::Stroke::new(5.0, egui::Color32::GRAY),
egui::StrokeKind::Middle,
);
}
// TODO: vias.
for polygon_id in layout.layer_polygons(layer) {
let polygon = layout.polygon(polygon_id);
let bbox = polygon.bbox();
ui.painter().rect_stroke(
egui::Rect {
min: egui::pos2(bbox.lower()[0] as f32, bbox.lower()[1] as f32),
max: egui::pos2(bbox.upper()[0] as f32, bbox.upper()[1] as f32),
},
egui::CornerRadius::ZERO,
egui::Stroke::new(5.0, egui::Color32::GRAY),
egui::StrokeKind::Middle,
);
}
}
}
fn display_navmeshes(
&mut self,
ctx: &egui::Context,
ui: &egui::Ui,
viewport: &Viewport,
workspace: &Workspace,
) {
for layer in 0..*workspace
.autorouter
.router()
.navmesher_board()
.board()
.layout()
.layer_count()
{
if workspace.appearance_panel.visible[layer] {
for navmesh in workspace
.autorouter
.router()
.navmesher_board()
.navmesher()
.layer_navmeshers()[layer]
.navmeshes()
{
for edge_geom in navmesh
.triangulation()
.rtreed_dcel()
.edges_rtree()
.as_ref()
.iter()
{
let (from_vertex, to_vertex) = navmesh
.triangulation()
.rtreed_dcel()
.dcel()
.edge_endpoints(edge_geom.data);
let from = navmesh
.triangulation()
.rtreed_dcel()
.dcel()
.vertex_weight(from_vertex)
.position();
let to = navmesh
.triangulation()
.rtreed_dcel()
.dcel()
.vertex_weight(to_vertex)
.position();
ui.painter().line_segment(
[
egui::pos2(*from.x() as f32, *from.y() as f32),
egui::pos2(*to.x() as f32, *to.y() as f32),
],
egui::Stroke::new(
10.0,
egui::Color32::WHITE,
/*workspace
.appearance_panel
.colors(ctx)
.layers
.color(workspace.autorouter.navmesher_board().board().layer_name(layer))
.normal,*/
),
);
}
}
}
}
}
fn display_ratsnest(
&mut self,
_ctx: &egui::Context,
ui: &egui::Ui,
_viewport: &Viewport,
workspace: &Workspace,
) {
for ratline in workspace.autorouter.ratsnest().ratlines() {
let layers = *ratline.endpoint_layers();
let endpoints = *ratline.endpoints();
if !workspace.appearance_panel.visible[layers[0]]
|| !workspace.appearance_panel.visible[layers[1]]
{
continue;
}
//let stroke_width = 2.0 / viewport.scale_factor().max(1e-6);
ui.painter().line_segment(
[
egui::pos2(endpoints[0].x as f32, endpoints[0].y as f32),
egui::pos2(endpoints[1].x as f32, endpoints[1].y as f32),
],
egui::Stroke::new(10.0, egui::Color32::BLUE),
);
}
}
}