example usages would be marking the apex of a polygon explicitly,
or marking the nodes of a polygon which are part of the convex hull
- make ManageCompounds more generic
- removes unnecessary bounds on handles/refs
- feat: use OrderedPair instead of custon BandName/BandUid (note: changes ordering of BandUid)
- fix(crates): rename planar-brute-embed to planar-incr-embed
I have replaced all instances of `HashMap<...>` with `BTreeMap<...>`,
of `HashSet<...>` with `BTreeSet<...>`, and all the uses of the `Hash`
trait with `Ord`.
I have done a few manual tests and found the behavior to be
deterministic between the GUI application launches. However, undoing an
autoroute command and then manually executing it once again continues to
produce variable results. I suppose this is because of some bug in the
code where edits are applied. Hence, the issue
https://codeberg.org/topola/topola/issues/46
is only partially resolved.
I ran the following command in Fish shell:
```
reuse annotate --skip-unrecognised --copyright="Topola contributors" --license="MIT" **.{rs,md,toml}
```
The choice of year 2024 in the copyright statements is intentional.
Disambiguate between node indices and (teir inner) petgraph indices.
Rename "band index" to "band first seg index", as we identify bands by
teir first segs. Rename "trianvertex index" and "navvertex index"
respectively to "trianvertex node index" and "navvertex node index", as
these point to nodes on the geometry graph and only indirectly to
vertices on the vertex graph.
The geometry graph is where the layout's dots, segs, and bends are
stored. The connectivity graph is where information about connected
components and relations between tem (e.g. which ones are connected with
bands) and information common to all band primitives are stored.
This removes dependency on the Slab library. We may go back to it
sometime in the future if we decide to phase out usage of Petgraph's
`StableDiGraph`.
I've temporarily removed collision/infringement detection in
`.move_dot()` because it was a lot of effort to get it right. We'll deal
with this later.
There's a panic due to mesh edges not being generated properly from
loose bends. But this commit is already very large, so I'm going to fix
this in the next one.
There's also some nomenclature changes.
`Dot` becomes `FixedDot` and `LooseDot`.
`Seg` becomes `FixedSeg`, `HalfLooseSeg`, and `FullyLooseSeg`.
`Bend` becomes `FixedBend` and `LooseBend`.
The fixed variants differ from the loose variants by being unchangeable
for the router (though probably will be pushable in some cases, but
that's for later). So typically tey're going to be the initial
conditions.
For now only the fixed variants are used even if actually loose, to
split this change into several commits.