Commit Graph

103 Commits

Author SHA1 Message Date
Mikolaj Wielgus 5161eecd49 egui: don't clear navmesh after routing is done 2024-06-20 18:55:57 +02:00
Mikolaj Wielgus ae2a862e0e router: store every vertex (fails tests but almost functional)
Previously, rail vertices were not stored but generated on demand from
data stored in a `Triangulation<...>`. This functionality is removed in
favor of storing every vertex in `Navmesh`'s own graph built from the
`Triangulation<...>`, which is now afterwards discarded.

Tests still fail and rails aren't added yet, but this is close enough to
completion for me to commit so that I can now go to sleep without
worrying.
2024-06-20 01:32:27 +02:00
Mikolaj Wielgus d4a310a5c0 graph: disambiguate naming of different kinds of indices
Disambiguate between node indices and (teir inner) petgraph indices.
Rename "band index" to "band first seg index", as we identify bands by
teir first segs. Rename "trianvertex index" and "navvertex index"
respectively to "trianvertex node index" and "navvertex node index", as
these point to nodes on the geometry graph and only indirectly to
vertices on the vertex graph.
2024-06-18 15:30:33 +02:00
Mikolaj Wielgus 7f46d436af egui: fix sign of Y displayed on the bottom bar 2024-06-18 02:07:38 +02:00
Mikolaj Wielgus e15e1efe5e router: remove observers
The observer "pattern", arguably, is an anti-pattern that managed to get
into textbooks. It causes a lot of problems, it was a bad idea to use
it.
2024-06-18 01:37:45 +02:00
Mikolaj Wielgus 7dd0f3e629 egui: fix painting zones (forgot to replace literal with var earlier) 2024-06-17 23:59:36 +02:00
Mikolaj Wielgus d56d6046a4 egui: add bottom bar displaying cursor position
Useful for writing tests.
2024-06-17 23:59:36 +02:00
Mikolaj Wielgus 9d00e95457 specctra: change "dsn" to "specctra" where it's about both DSN and SES 2024-06-16 18:04:20 +02:00
Mikolaj Wielgus e723c28f26 egui: add default colors for middle layers in 4-layer boards 2024-06-14 05:14:37 +02:00
Mikolaj Wielgus 008dcfeca0 geometry: store layer in `usize`, not `u64` 2024-06-14 04:58:52 +02:00
Mikolaj Wielgus 1cca9fe6e1 egui: support displaying an arbitrary number of layers 2024-06-14 03:47:27 +02:00
Mikolaj Wielgus 300529ea75 egui: hide layers marked as hidden 2024-06-13 18:47:47 +02:00
Mikolaj Wielgus 6d66558a72 egui: move viewport to its own file 2024-06-13 13:37:54 +02:00
Mikolaj Wielgus ce1a070a70 egui: move the top panel to its own file 2024-06-13 02:22:17 +02:00
Mikolaj Wielgus 5067fb55d9 egui: impl. layer display manager sidebar (not affecting display yet) 2024-06-13 02:21:32 +02:00
Mikolaj Wielgus 90bc90350d tests: test via placement failure 2024-06-12 01:51:04 +02:00
Mikolaj Wielgus 3b4614b16b egui: consume the click when toggling Place Via mode 2024-06-11 00:00:55 +02:00
Mikolaj Wielgus 6884ca6531 egui: add button to modally invoke via placement 2024-06-10 16:49:05 +02:00
Mikolaj Wielgus b09ffad9b3 autorouter: create new command for placing vias
Undoing it is not implemented yet.
2024-06-10 02:38:24 +02:00
Mikolaj Wielgus 5d082d81c0 layout: implement `MakePrimitiveShape` for vias 2024-06-09 21:29:03 +02:00
Mikolaj Wielgus fc1f7e2613 layout: implement storage for vias 2024-06-09 17:24:12 +02:00
Mikolaj Wielgus 7a02877eb4 board,dsn: move layer and net name bidirectional lookup to `Mesadata` 2024-06-08 21:39:25 +02:00
Mikolaj Wielgus 19a4766cb5 board,dsn: introduce `MesadataTrait`, an extension of `RulesTrait`
The trait's contents aren't implemented yet.

"mesa" is supposed to mean the opposite of "meta". By "mesadata" I don't
mean mere content or payload: I mean data that is stored *inside* or
*under* such content or payload.

I found this meaning of "mesa" -- as opposite of "meta" -- by browsing
somewhere on the internet. Fair chance many classicists would think
poorly of this usage. But I don't care about etymology: I just need a
word to close a lexical gap.
2024-06-08 16:36:21 +02:00
Mikolaj Wielgus 1dc3718159 board: move board to its own directory 2024-06-08 13:37:27 +02:00
Mikolaj Wielgus 86d2555b36 autorouter: accessibly store pin-pairs between which routed bands are 2024-06-05 20:26:23 +02:00
Mikolaj Wielgus a80dfc10be autorouter,router: shorten and clarify terminology
Rename "triangulation vertex" to just "trianvertex".
Rename "navigation vertex" to just "navvertex".

The standalone word "vertex" was overused and in some cases confusing.
2024-06-03 12:46:27 +02:00
Mikolaj Wielgus 7e022aa2cf sdl2-demo: fix compilation errors 2024-05-31 02:09:11 +02:00
Mikolaj Wielgus de17adb01c layout: move pin information to a new parent object, `Board` 2024-05-31 01:47:51 +02:00
Mikolaj Wielgus b22e3dce1a router,autorouter: stop hiding layout behind an arc-mutex
This was preventing us from creating a new abstraction layer over
layout.
2024-05-30 22:57:20 +02:00
Mikolaj Wielgus dcbc5be5f3 router,autorouter: improve error handling
Avoid unwrapping and use `Result<...>` instead as well-written code
should.
2024-05-30 19:54:14 +02:00
Mikolaj Wielgus 499564e6cf router: make A* a walker, i.e. make it runnable in a while loop 2024-05-27 23:50:12 +02:00
Mikolaj Wielgus 93b628ae02 sdl2-demo: fix compile error 2024-05-25 21:23:24 +02:00
Mikolaj Wielgus a757576fe3 tests: fix 0603 breakout test by passing a command file 2024-05-25 02:33:10 +02:00
Mikolaj Wielgus 06150f5167 autorouter: don't cache nodes in `Selection`
This solves the problem of having to use stateful deserialization.
2024-05-23 20:00:43 +02:00
Mikolaj Wielgus 53fa89d02c egui: implement loading the history (not functional yet)
Committing this non-functional and half-baked because loading the
history requires implementing stateful deserialization, which is quite
an effort to implement with Serde, as there are no applicable derive
macros.
2024-05-23 19:34:19 +02:00
Mikolaj Wielgus 02bfe1105b egui: Implement saving command file 2024-05-22 14:38:59 +02:00
Mikolaj Wielgus fb501ac072 autorouter: encapsulate command history in a `History` object 2024-05-22 01:12:55 +02:00
Mikolaj Wielgus 8999fcb160 egui: add button to toggle showing ratsnest 2024-05-20 21:15:57 +02:00
Mikolaj Wielgus f03545124f autorouter: keep track of clicked pins
Pin names provide us stable references that we can use to replay actions
later. We'll use this information to serialize the selection.
2024-05-19 04:37:26 +02:00
Mikolaj Wielgus 84a1842f3d egui: add Ctrl+Z and Ctrl+Y key shortcuts for Undo and Redo 2024-05-15 04:05:11 +02:00
Mikolaj Wielgus 4a4f18f558 egui,autorouter: implement undo/redo in GUI 2024-05-15 03:40:48 +02:00
Mikolaj Wielgus 4c6fa0e5d3 layout: remove concepts of connectivity, bands, and continents for now
We'll use `UnionFind` where needed for now.
2024-05-13 18:43:42 +02:00
Mikolaj Wielgus 8a3bf45fd8 egui: store invoker in state instead of reconstructing it each time 2024-05-13 04:28:13 +02:00
Mikolaj Wielgus 7bcb3926d4 autorouter: put autorouter in new `Invoker` object for Command pattern 2024-05-13 03:20:57 +02:00
Mikolaj Wielgus d9ff08477c autorouter: encapsulate selection in `Selection` object
Just a thin wrapper over `HashSet` for now, but will contain more
complicated logic later.
2024-05-13 03:20:47 +02:00
Mikolaj Wielgus f893f73cd8 autorouter: autoroute only selected 2024-05-12 20:29:07 +02:00
Mikolaj Wielgus a6fb1157e3 egui,tests: fix compilation errors 2024-05-12 01:57:40 +02:00
Mikolaj Wielgus 42a0777e7f sdl2-demo: disable painting of bends
These cause stack overflows due to a bug in Pathfinder.
2024-05-12 01:56:01 +02:00
Mikolaj Wielgus 9bd63d3f0d tests: change project name of THT female to THT female test 2024-05-12 01:55:35 +02:00
Mikolaj Wielgus 36bc606401 autorouter: fix off-by-one error when walking over ratlines 2024-05-11 05:00:53 +02:00