Mikolaj Wielgus
59024d5e74
layout,math: create some error types
...
We need this for debugging, as we need some better way to display what
intersects what at what moment. Otherwise it takes a lot of effort to
figure out what is going on.
I had to create some type annotations that appear superfluous. Might be
interference from the `contracts` library. This should be investigated.
2023-12-22 05:39:46 +00:00
Mikolaj Wielgus
9a755059c0
mesh: fix finding neighbors and edges from non-triangulation vertices
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This fixes a panic caused by lack of implementation of handling of these.
2023-12-19 21:24:11 +00:00
Mikolaj Wielgus
84d5f9c49e
layout: implement almost working reworked squeezing-under
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I've temporarily removed collision/infringement detection in
`.move_dot()` because it was a lot of effort to get it right. We'll deal
with this later.
There's a panic due to mesh edges not being generated properly from
loose bends. But this commit is already very large, so I'm going to fix
this in the next one.
There's also some nomenclature changes.
2023-12-19 02:22:55 +00:00
Mikolaj Wielgus
5e3248014c
graph: create `WraparoundableIndex` enum for wraparoundables
2023-12-17 01:44:00 +00:00
Mikolaj Wielgus
73736fef50
primitive: create `GetWraparound` trait to get the wraparound
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Wraparound is either the outer bend or the first rail bend. We need this
trait because some routines can wrap around both fixed and loose
primitives.
2023-12-17 01:43:55 +00:00
Tomasz Cichoń
ef593aca78
Replace SDL2_gfx with Pathfinder
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Fixes #12
2023-12-16 22:49:46 +01:00
Mikolaj Wielgus
0706a8c258
primitive: Remove traverser objects
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Tey were a bad idea. As such objects immutably borrow the layout, one
cannot use tem in a for loop that mutates it.
2023-12-16 13:24:47 +00:00
Mikolaj Wielgus
92834c66c8
graph: Store the offset from the bend immediately below in bend weight
2023-12-16 00:06:13 +00:00
Mikolaj Wielgus
294e6c4f72
graph,layout,primitive: store band index instead of net in loose weights
2023-12-15 01:42:09 +00:00
Mikolaj Wielgus
b8f6b32341
graph,layout,primitive: Rename "layers" to "rails"
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By "layer" we should be referring to the PCB layers. A "rail" shall be
one in a spatial sequence of parallel and topologically linked tracks,
which together shall be called a "railing".
2023-12-13 17:10:57 +00:00
Mikolaj Wielgus
f2991af721
Remove dependency on `enum-as-inner` crate
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Fixes https://codeberg.org/mikolaj/topola/issues/13
2023-12-13 14:29:07 +00:00
Mikolaj Wielgus
98ef425ad8
readme: add official Codeberg repo and Matrix chatroom links
2023-12-11 20:25:35 +00:00
Mikolaj Wielgus
cbf38fc9fb
readme: Add GitHub mirror
2023-12-11 17:07:39 +00:00
Mikolaj Wielgus
36710b7a51
tracer: Implement rudimentary wrapping around loose bends
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Temporarily disabled bend-seg intersection to make it rudimentarily
work.
2023-11-15 15:42:58 +00:00
Mikolaj Wielgus
60c494a171
draw: Clean up some commented-out code and make types narrower
2023-11-15 01:08:28 +00:00
Mikolaj Wielgus
334cb51073
readme: Improve summary
2023-11-07 12:50:12 +00:00
Mikolaj Wielgus
9fe591d4dc
mesh: Make bends vertices, too
2023-11-06 23:22:00 +00:00
Mikolaj Wielgus
d6163d3d44
triangulation: Parameterize to make independent from `Mesh`
2023-11-05 20:19:18 +00:00
Mikolaj Wielgus
961fc02678
primitive: Move `.core()` to a trait only implemented by bends
2023-11-05 13:25:28 +00:00
Mikolaj Wielgus
8379470bb1
mesh: Split out `Mesh` into a new `Triangulation` struct
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It will be possible for the mesh to contain additional vertices that
aren't part of the Delaunay triangulation. `Mesh` is now a wrapper over
`Triangulation` that implements the same traits, and will be later
adding its own vertices in addition to the ones from triangulation.
2023-11-04 22:49:20 +00:00
Mikolaj Wielgus
66d5b3e605
mesh: Remove `Visitable`, `VisitMap` trait impls
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I don't know why the original A* implementation needed tem.
2023-11-04 18:33:14 +00:00
Mikolaj Wielgus
13e38c6889
mesh: Use a tagged graph index as vertex index instead of a Spade handle
2023-11-04 18:33:14 +00:00
Mikolaj Wielgus
a6481cb839
band,bow: Remove unused band, bow modules, add new traverser module
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Implement a traverser for wrapped bends.
2023-11-04 18:28:12 +00:00
Mikolaj Wielgus
9a5b046724
mesh: Use a `.map()` instead of custom iterator `struct`s
2023-10-31 23:35:33 +00:00
Mikolaj Wielgus
3acbbc1565
readme: Add interactive routing and mesh visualization animations
2023-10-31 09:20:24 +00:00
Mikolaj Wielgus
a3cedff577
mesh: Make it possible for fixed and loose bends to be vertices
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But not adding tem to the mesh yet, as it's going to take some effort.
2023-10-30 18:28:03 +00:00
Mikolaj Wielgus
b84dab9d09
layout: Return an iterator over nodes instead of dots
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It's more general. Needed because mesh will be also generated from fixed
and loose bends.
2023-10-30 16:05:36 +00:00
Mikolaj Wielgus
c46d8c7434
tracer: Starting and finishing is always on a fixed dot
2023-10-30 15:50:35 +00:00
Mikolaj Wielgus
700ffb0096
draw,layout: Move segbend construction to `Layout`
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The method to add loose dots is now private.
2023-10-29 16:07:43 +00:00
Mikolaj Wielgus
f0e2ba6e3a
contracts: Put contract-bound function body in a `try` block if needed
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This makes Topola dependent on nightly Rust. If `try` blocks aren't
stabilized before the first release, we'll trivially just undo this
change temporarily, as contracts are just elaborate assertions.
2023-10-29 15:24:41 +00:00
Mikolaj Wielgus
0cf7c718f3
primitive: Remove Option<...> as loose dot is always adjacent to a seg
2023-10-29 06:54:46 +00:00
Mikolaj Wielgus
c163716a6a
graph,layout,primitive: Use loose primitive variants for traces
2023-10-28 13:18:55 +00:00
Mikolaj Wielgus
4b46b2174b
graph,primitive: Remove half-loose seg objects
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It was complicating things too much. We would have needed a new `Head`
implementation.
2023-10-27 15:44:36 +00:00
Mikolaj Wielgus
5b2e421493
graph,primitive: Implement new `GetWidth` trait
2023-10-27 09:45:52 +00:00
Mikolaj Wielgus
fae2ada334
graph: Remove width from loose seg weights, add it to fixed bend weights
2023-10-27 08:41:03 +00:00
Mikolaj Wielgus
3619c5eab4
layout: Combine primitive creation methods into generics
2023-10-26 14:32:44 +00:00
Mikolaj Wielgus
21ed14ae3d
primitive: Implement appropriate `GetEnds` for primitives
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Earlier I put a common implementation as a placeholder, now replaced it
with a correct implementation.
2023-10-25 15:29:13 +00:00
Mikolaj Wielgus
6f5a73759a
guide: Take unqualified `{Dot,Seg,Bend}Index` unions as arguments
2023-10-25 15:29:13 +00:00
Mikolaj Wielgus
cedc2253ca
primitive,layout: Remove methods that assume order
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There's should be no previous or next primitive, only this end and the
other end.
2023-10-25 15:29:13 +00:00
Mikolaj Wielgus
aaad590870
primitive: Remove `.tagged_prev()`, `.tagged_next()` methods
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Temporarily commented out band code which relied on tem.
2023-10-25 15:29:13 +00:00
Mikolaj Wielgus
62579d98ba
graph: Merge `FixedEnd` and `LooseEnd` into one `Adjacent`
2023-10-25 15:29:13 +00:00
Mikolaj Wielgus
d5acfaccb5
primitive: Remove `.prev_bend()` and `.next_bend()` for now
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Commented out the experimental code parts that use tem.
2023-10-25 15:29:09 +00:00
Mikolaj Wielgus
0dac23f018
graph,layout: Add creation methods for new primitives and a new label
2023-10-22 05:07:53 +00:00
Mikolaj Wielgus
a2531b078d
graph,primitive: Split the 3 primitives into 7
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`Dot` becomes `FixedDot` and `LooseDot`.
`Seg` becomes `FixedSeg`, `HalfLooseSeg`, and `FullyLooseSeg`.
`Bend` becomes `FixedBend` and `LooseBend`.
The fixed variants differ from the loose variants by being unchangeable
for the router (though probably will be pushable in some cases, but
that's for later). So typically tey're going to be the initial
conditions.
For now only the fixed variants are used even if actually loose, to
split this change into several commits.
2023-10-22 02:05:22 +00:00
Mikolaj Wielgus
2966df6b2c
graph: Move boilerplate `impl`s to a new `impl_type` macro
2023-10-21 06:04:41 +00:00
Mikolaj Wielgus
403e3e4f98
graph: Remove the `untag` macro
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To accomplish this, some more methods are moved to traits.
2023-10-21 04:37:18 +00:00
Mikolaj Wielgus
4549de098c
primitive: Move `tagged_{prev,next}` to a trait
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First step towards getting rid of the `untag` macro.
2023-10-20 23:44:20 +00:00
Mikolaj Wielgus
4d20362e00
primitive: Move `.weight()` method to a new `GetWeight` trait
2023-10-20 01:08:58 +00:00
Mikolaj Wielgus
e271c82b7e
graph: Remove `Tag` trait
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Name `Index` enum variants explicitly instead.
2023-10-19 22:41:53 +00:00
Mikolaj Wielgus
b52eefb1a3
cleanup: Remove unused imports, formatting
2023-10-19 20:29:31 +00:00