Mikolaj Wielgus
96af3bcd7f
egui: add frame timestep slider
2024-09-29 03:17:14 +02:00
Mikolaj Wielgus
1c7042c8c3
autorouter: move `Execute` and `ExecuteWithStatus` to own file
2024-09-29 03:17:07 +02:00
Mikolaj Wielgus
55be63b942
egui: remove long-superseded `channel_text()` routine
2024-09-28 21:39:22 +02:00
Mikolaj Wielgus
e1b56875ed
egui: base web app on newer version of official eframe template
2024-09-17 01:52:19 +02:00
Mikolaj Wielgus
be03f190a0
egui: replace erroneous `.unwrap()` with try expression
2024-09-17 00:38:05 +02:00
Szpachlarz
a2b8550c12
egui: fix wasm32 build errors
2024-09-16 00:39:10 +02:00
Mikolaj Wielgus
92f82ff332
egui: give 20% margin from each side when zooming to fit
2024-09-15 12:22:37 +02:00
Mikolaj Wielgus
a31bb43791
egui: zoom to fit every time new board is loaded
2024-09-14 16:23:40 +02:00
Mikolaj Wielgus
86b583e6c9
egui: add option to hide layer manager
2024-09-11 21:47:44 +02:00
Mikolaj Wielgus
0239a49c73
egui: implement zooming to fit
2024-09-11 16:03:18 +02:00
Mikolaj Wielgus
89717f2b6e
egui: show root bbox
...
Helpful for debugging geometrical transformations.
2024-09-11 13:38:50 +02:00
Mikolaj Wielgus
8c671e5a2c
egui: allocate whole available height for canvas
2024-09-10 22:54:44 +02:00
Mikolaj Wielgus
d4079ef077
cargo: bump egui/eframe version from 0.26.0 to 0.28.1
2024-09-10 17:04:15 +02:00
Mikolaj Wielgus
cf52c95113
egui: arrange the menus more typically
2024-09-09 15:25:40 +02:00
Mikolaj Wielgus
4b6e3e0a5c
egui,router: add option to toggle squeezing
2024-09-01 01:24:52 +02:00
Mikolaj Wielgus
0b7e5f1b9b
egui,autorouter,router: add option to toggle wrapping around bands
2024-08-31 14:12:38 +02:00
Mikolaj Wielgus
4d0c38664e
router: have a binavvertex on each bend
2024-08-31 01:37:27 +02:00
Mikolaj Wielgus
59f88e854c
egui: expose autorouter options in the GUI
2024-08-31 00:49:40 +02:00
Mikolaj Wielgus
a52515f6d3
autorouter: add option to disable presorting by pairwise detours
2024-08-30 23:11:25 +02:00
Mikolaj Wielgus
f7f2e8ea49
autorouter: if band removal fails, propagate error instead of panicking
2024-08-30 16:32:37 +02:00
Mikolaj Wielgus
63d3e345aa
egui,autorouter: add action and command to measure length of bands
2024-08-23 04:14:06 +02:00
Mikolaj Wielgus
4e37f5715b
egui: source GUI strings from Fluent files
2024-08-11 00:13:30 +02:00
Mikolaj Wielgus
0257568410
egui: load locale language on startup
2024-08-08 17:12:04 +02:00
Mikolaj Wielgus
a04caeae9c
translation: upload placeholder Fluent files to test Weblate
2024-08-07 20:53:55 +02:00
Mikolaj Wielgus
33206567e3
egui,autorouter: display message once command completes
2024-08-06 02:34:54 +02:00
Mikolaj Wielgus
47d8e82344
egui,autorouter: make detour comparison invokable from GUI
2024-08-05 13:14:56 +02:00
Mikolaj Wielgus
b2c9305cea
autorouter: add new compare command to be used for sorting later
2024-08-05 04:33:51 +02:00
Mikolaj Wielgus
fcffb76de4
autorouter: create new command: Remove Selected Bands
2024-07-25 01:46:54 +02:00
Mikolaj Wielgus
b568f2d790
autorouter: split selection into pin selection and band selection
2024-07-24 14:59:28 +02:00
Mikolaj Wielgus
61babd179a
egui: fix selection of polys and vias
2024-07-22 11:10:52 +02:00
Mikolaj Wielgus
0552dd3f33
egui: put debug visualization checkboxes in a dropdown menu
2024-07-21 13:59:08 +02:00
Mikolaj Wielgus
a644ac276b
egui: add widget to control showing bboxes
2024-07-19 23:11:38 +02:00
Mikolaj Wielgus
cd6c9fbe76
sdl2-bench: remove the SDL2 bench (aka. SDL2 demo) entirely
...
First, from now on I'm going to call the "SDL2 demo" the "SDL2 bench",
as a demo is software that exists to demonstrate, whereas its purpose
lately has been only fast prototyping, as we switched to make all demo
animations in the Egui port anyway.
Second, I'm removing the SDL2 bench anyway as it's a maintenance burden
that lost its utility. It's also affected by a bug in Pathfinder that
makes it impossible to zoom beyond a certain threshold which would
require someone to dig into Pathfinder's codebase, a task I don't think
anyone is interested in.
2024-07-15 01:31:45 +02:00
Tomasz Cichoń
e28b7f7f9d
geometry, egui: fixes and cleanup of math related to bend shapes
2024-07-12 12:01:21 +02:00
Tomasz Cichoń
8c3a3f1e72
specctra, egui: add menu option for specctra session export
2024-07-10 17:17:26 +02:00
Mikolaj Wielgus
be9ff3a85a
layout: rename "zone" to "poly"
...
We'll keep the term "zone" for higher-level concepts.
2024-07-09 23:09:39 +02:00
Mikolaj Wielgus
c34cd730c5
egui: add keyboard shortcuts and basic action abstraction
2024-07-09 13:10:02 +02:00
Mikolaj Wielgus
c36ccc287a
autorouter: improve error handling by removing some unwraps
2024-07-08 13:25:58 +02:00
Mikolaj Wielgus
b9a99237a1
egui: clear selection when routing is initiated
2024-07-08 02:01:17 +02:00
Mikolaj Wielgus
2368feded1
egui: fix saving history files
2024-07-06 15:02:59 +02:00
Mikolaj Wielgus
3a7e504c29
egui: implement loading history in WASM
2024-07-06 00:08:35 +02:00
Mikolaj Wielgus
0745604658
egui: put sender and receiver in wrapper objects
2024-07-05 18:02:54 +02:00
Mikolaj Wielgus
e9ba5cd9b3
specctra: move file opening code outside, operate on `BufRead` instead
2024-07-04 23:55:58 +02:00
Mikolaj Wielgus
b48ce70aad
egui: add timer to control update frequency
2024-07-04 01:02:40 +02:00
Mikolaj Wielgus
def3f84d6a
egui,autorouter,router: highlight current obstacle
2024-07-04 00:39:08 +02:00
Mikolaj Wielgus
b6cb89c017
egui,autorouter,router: display infringement shapes (aka. "ghosts")
2024-07-03 21:00:50 +02:00
Mikolaj Wielgus
806742736a
cleanup: get rid of `*Trait` names for traits, use verbs and sentences
2024-07-03 13:40:37 +02:00
Mikolaj Wielgus
3c578ccada
egui: display both CW and CCW navvertices separately
2024-07-01 21:21:08 +02:00
Mikolaj Wielgus
47c888d21b
egui,autorouter,router: restore highlighting active navmesh edges
2024-07-01 18:56:41 +02:00
Mikolaj Wielgus
03f996721d
egui: restore drawing yellow dots at routing source and target
2024-07-01 14:09:17 +02:00
Mikolaj Wielgus
edf81feccc
egui: restore highlighting selected node shapes
2024-07-01 12:12:27 +02:00
Mikolaj Wielgus
2259a75d92
egui,autorouter: restore displaying navmesh
2024-07-01 00:50:24 +02:00
Mikolaj Wielgus
ee6eeac6d8
egui: step through every band routing step, once per frame
...
At last! We finally have that implemented without concurrency.
2024-06-29 22:40:06 +02:00
Mikolaj Wielgus
6cadcd3b41
egui: remove most of usages of shared-state parallelism
2024-06-29 17:11:29 +02:00
Mikolaj Wielgus
fd5a95103d
autorouter: step through every band routing step, not merely over bands
2024-06-29 03:07:20 +02:00
Mikolaj Wielgus
00b997b60e
egui: fix compilation error -- import `Trace` from trace, not tracer
2024-06-28 17:15:52 +02:00
Mikolaj Wielgus
514eab683a
egui: fix painting bends: circles of these are actually inner circles
...
I've changed field names to avoid repeating this mistake in the future.
2024-06-25 10:47:49 +02:00
Mikolaj Wielgus
e2552a156b
egui: use smaller via size
2024-06-25 00:40:32 +02:00
Mikolaj Wielgus
b35e6fc66a
egui: fix painted bend direction
2024-06-25 00:40:06 +02:00
Mikolaj Wielgus
d34554f075
egui: fix selecting nodes whose bboxes overlap other bboxes
2024-06-21 07:11:41 +02:00
Mikolaj Wielgus
169ddf7d80
egui: add button to toggle showing navmesh
2024-06-20 19:33:18 +02:00
Mikolaj Wielgus
5161eecd49
egui: don't clear navmesh after routing is done
2024-06-20 18:55:57 +02:00
Mikolaj Wielgus
ae2a862e0e
router: store every vertex (fails tests but almost functional)
...
Previously, rail vertices were not stored but generated on demand from
data stored in a `Triangulation<...>`. This functionality is removed in
favor of storing every vertex in `Navmesh`'s own graph built from the
`Triangulation<...>`, which is now afterwards discarded.
Tests still fail and rails aren't added yet, but this is close enough to
completion for me to commit so that I can now go to sleep without
worrying.
2024-06-20 01:32:27 +02:00
Mikolaj Wielgus
d4a310a5c0
graph: disambiguate naming of different kinds of indices
...
Disambiguate between node indices and (teir inner) petgraph indices.
Rename "band index" to "band first seg index", as we identify bands by
teir first segs. Rename "trianvertex index" and "navvertex index"
respectively to "trianvertex node index" and "navvertex node index", as
these point to nodes on the geometry graph and only indirectly to
vertices on the vertex graph.
2024-06-18 15:30:33 +02:00
Mikolaj Wielgus
7f46d436af
egui: fix sign of Y displayed on the bottom bar
2024-06-18 02:07:38 +02:00
Mikolaj Wielgus
e15e1efe5e
router: remove observers
...
The observer "pattern", arguably, is an anti-pattern that managed to get
into textbooks. It causes a lot of problems, it was a bad idea to use
it.
2024-06-18 01:37:45 +02:00
Mikolaj Wielgus
7dd0f3e629
egui: fix painting zones (forgot to replace literal with var earlier)
2024-06-17 23:59:36 +02:00
Mikolaj Wielgus
d56d6046a4
egui: add bottom bar displaying cursor position
...
Useful for writing tests.
2024-06-17 23:59:36 +02:00
Mikolaj Wielgus
9d00e95457
specctra: change "dsn" to "specctra" where it's about both DSN and SES
2024-06-16 18:04:20 +02:00
Mikolaj Wielgus
e723c28f26
egui: add default colors for middle layers in 4-layer boards
2024-06-14 05:14:37 +02:00
Mikolaj Wielgus
008dcfeca0
geometry: store layer in `usize`, not `u64`
2024-06-14 04:58:52 +02:00
Mikolaj Wielgus
1cca9fe6e1
egui: support displaying an arbitrary number of layers
2024-06-14 03:47:27 +02:00
Mikolaj Wielgus
300529ea75
egui: hide layers marked as hidden
2024-06-13 18:47:47 +02:00
Mikolaj Wielgus
6d66558a72
egui: move viewport to its own file
2024-06-13 13:37:54 +02:00
Mikolaj Wielgus
ce1a070a70
egui: move the top panel to its own file
2024-06-13 02:22:17 +02:00
Mikolaj Wielgus
5067fb55d9
egui: impl. layer display manager sidebar (not affecting display yet)
2024-06-13 02:21:32 +02:00
Mikolaj Wielgus
90bc90350d
tests: test via placement failure
2024-06-12 01:51:04 +02:00
Mikolaj Wielgus
3b4614b16b
egui: consume the click when toggling Place Via mode
2024-06-11 00:00:55 +02:00
Mikolaj Wielgus
6884ca6531
egui: add button to modally invoke via placement
2024-06-10 16:49:05 +02:00
Mikolaj Wielgus
b09ffad9b3
autorouter: create new command for placing vias
...
Undoing it is not implemented yet.
2024-06-10 02:38:24 +02:00
Mikolaj Wielgus
5d082d81c0
layout: implement `MakePrimitiveShape` for vias
2024-06-09 21:29:03 +02:00
Mikolaj Wielgus
fc1f7e2613
layout: implement storage for vias
2024-06-09 17:24:12 +02:00
Mikolaj Wielgus
7a02877eb4
board,dsn: move layer and net name bidirectional lookup to `Mesadata`
2024-06-08 21:39:25 +02:00
Mikolaj Wielgus
19a4766cb5
board,dsn: introduce `MesadataTrait`, an extension of `RulesTrait`
...
The trait's contents aren't implemented yet.
"mesa" is supposed to mean the opposite of "meta". By "mesadata" I don't
mean mere content or payload: I mean data that is stored *inside* or
*under* such content or payload.
I found this meaning of "mesa" -- as opposite of "meta" -- by browsing
somewhere on the internet. Fair chance many classicists would think
poorly of this usage. But I don't care about etymology: I just need a
word to close a lexical gap.
2024-06-08 16:36:21 +02:00
Mikolaj Wielgus
1dc3718159
board: move board to its own directory
2024-06-08 13:37:27 +02:00
Mikolaj Wielgus
86d2555b36
autorouter: accessibly store pin-pairs between which routed bands are
2024-06-05 20:26:23 +02:00
Mikolaj Wielgus
a80dfc10be
autorouter,router: shorten and clarify terminology
...
Rename "triangulation vertex" to just "trianvertex".
Rename "navigation vertex" to just "navvertex".
The standalone word "vertex" was overused and in some cases confusing.
2024-06-03 12:46:27 +02:00
Mikolaj Wielgus
de17adb01c
layout: move pin information to a new parent object, `Board`
2024-05-31 01:47:51 +02:00
Mikolaj Wielgus
b22e3dce1a
router,autorouter: stop hiding layout behind an arc-mutex
...
This was preventing us from creating a new abstraction layer over
layout.
2024-05-30 22:57:20 +02:00
Mikolaj Wielgus
dcbc5be5f3
router,autorouter: improve error handling
...
Avoid unwrapping and use `Result<...>` instead as well-written code
should.
2024-05-30 19:54:14 +02:00
Mikolaj Wielgus
a757576fe3
tests: fix 0603 breakout test by passing a command file
2024-05-25 02:33:10 +02:00
Mikolaj Wielgus
06150f5167
autorouter: don't cache nodes in `Selection`
...
This solves the problem of having to use stateful deserialization.
2024-05-23 20:00:43 +02:00
Mikolaj Wielgus
53fa89d02c
egui: implement loading the history (not functional yet)
...
Committing this non-functional and half-baked because loading the
history requires implementing stateful deserialization, which is quite
an effort to implement with Serde, as there are no applicable derive
macros.
2024-05-23 19:34:19 +02:00
Mikolaj Wielgus
02bfe1105b
egui: Implement saving command file
2024-05-22 14:38:59 +02:00
Mikolaj Wielgus
fb501ac072
autorouter: encapsulate command history in a `History` object
2024-05-22 01:12:55 +02:00
Mikolaj Wielgus
8999fcb160
egui: add button to toggle showing ratsnest
2024-05-20 21:15:57 +02:00
Mikolaj Wielgus
f03545124f
autorouter: keep track of clicked pins
...
Pin names provide us stable references that we can use to replay actions
later. We'll use this information to serialize the selection.
2024-05-19 04:37:26 +02:00
Mikolaj Wielgus
84a1842f3d
egui: add Ctrl+Z and Ctrl+Y key shortcuts for Undo and Redo
2024-05-15 04:05:11 +02:00
Mikolaj Wielgus
4a4f18f558
egui,autorouter: implement undo/redo in GUI
2024-05-15 03:40:48 +02:00
Mikolaj Wielgus
8a3bf45fd8
egui: store invoker in state instead of reconstructing it each time
2024-05-13 04:28:13 +02:00