Mikolaj Wielgus
a80dfc10be
autorouter,router: shorten and clarify terminology
...
Rename "triangulation vertex" to just "trianvertex".
Rename "navigation vertex" to just "navvertex".
The standalone word "vertex" was overused and in some cases confusing.
2024-06-03 12:46:27 +02:00
Mikolaj Wielgus
de17adb01c
layout: move pin information to a new parent object, `Board`
2024-05-31 01:47:51 +02:00
Mikolaj Wielgus
b22e3dce1a
router,autorouter: stop hiding layout behind an arc-mutex
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This was preventing us from creating a new abstraction layer over
layout.
2024-05-30 22:57:20 +02:00
Mikolaj Wielgus
dcbc5be5f3
router,autorouter: improve error handling
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Avoid unwrapping and use `Result<...>` instead as well-written code
should.
2024-05-30 19:54:14 +02:00
Mikolaj Wielgus
a4503a42c6
router: improve error handling -- more error types, remove some unwraps
2024-05-29 23:49:24 +02:00
Mikolaj Wielgus
4a4f18f558
egui,autorouter: implement undo/redo in GUI
2024-05-15 03:40:48 +02:00
Mikolaj Wielgus
114fb747c8
router: return band index once the routing finishes
2024-05-15 01:45:36 +02:00
Mikolaj Wielgus
4c6fa0e5d3
layout: remove concepts of connectivity, bands, and continents for now
...
We'll use `UnionFind` where needed for now.
2024-05-13 18:43:42 +02:00
Mikolaj Wielgus
a6fb1157e3
egui,tests: fix compilation errors
2024-05-12 01:57:40 +02:00
Mikolaj Wielgus
9ac4c780b5
router: store origin and target in navmesh
2024-05-10 19:54:03 +02:00
Mikolaj Wielgus
83f3245e55
router: exclude same-net nodes from navmesh (except for start and stop)
2024-05-10 01:25:00 +02:00
Mikolaj Wielgus
91f9466d74
autorouter,router: route only single layer at a time
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It makes no sense to route multiple layers at once until we implement
automatic via placement, which is going to take a lot of time.
2024-05-07 20:06:54 +02:00
Mikolaj Wielgus
eaecb99146
egui: draw the navmesh
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This required some considerable rearrangements in `Router`.
2024-05-06 02:35:43 +02:00
Mikolaj Wielgus
a2c8ae7e70
autorouter: put `Layout` in a mutex
2024-05-04 18:02:34 +02:00
Mikolaj Wielgus
9c332bdde3
egui: add "Autoroute" button
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Not functional yet as I still haven't implemented
`Autorouter::autoroute()`
2024-05-02 18:53:43 +02:00
Mikolaj Wielgus
81f9f82f40
overlay: move overlay to new autorouter module
2024-04-26 02:34:25 +02:00
Mikolaj Wielgus
5ce35a5357
overlay: make ratlines between centers of pads instead of teir dots
2024-04-23 00:56:20 +02:00
Mikolaj Wielgus
8d59242f3f
overlay,egui: impl. incomplete ratsnest generation and drawing
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For now only doing Delaunay triangulation, then applying minimum
spanning tree (without properly working edge ordering yet).
2024-04-21 19:51:47 +02:00
Mikolaj Wielgus
51c6eeea1f
router: rename "mesh" to "navmesh"
...
Clearer name. There will be more kinds of meshes (e.g. the ratsnest).
2024-04-20 14:12:31 +02:00
Mikolaj Wielgus
014aa018a9
router: constructor should return an already prepared mesh
2024-04-20 14:02:52 +02:00
Mikolaj Wielgus
fba86ceccd
router: operate on `Layout`, not `Drawing`
2024-04-20 00:31:20 +02:00
Mikolaj Wielgus
43f1248a76
geometry: have a common `Shape` object for both primitives and compounds
2024-04-18 15:41:01 +02:00
Mikolaj Wielgus
df23ea8398
router: move top-level files to own `router` module
2024-04-14 20:25:01 +00:00