Mikolaj Wielgus
ca23d45673
geometry: move `Geometry` to a new module that is one level deeper
2024-01-30 00:03:01 +00:00
Mikolaj Wielgus
7f044f018f
layout,geometry: move bend reattachment to `Geometry`
2024-01-29 20:46:13 +00:00
Mikolaj Wielgus
67f985c980
geometry,primitive: move code for finding segs and bends to `Geometry`
2024-01-29 02:25:32 +00:00
Mikolaj Wielgus
684d0be641
geometry,primitive: move more code and narrow typing further
...
We replace all instances of `NodeIndex<usize>` in public interfaces of
`Geometry` except for `.first_rail()`, for which we make a dirty
exception.
We also improve terminology a bit:
- "joint" is renamed to "connection",
- "end" is renamed to "joint",
- "leg" is renamed to "limb".
2024-01-29 01:34:06 +00:00
Mikolaj Wielgus
87705653bd
geometry: use narrower types for returned adjacents
2024-01-28 20:53:36 +00:00
Mikolaj Wielgus
4c3d0062b0
geometry,primitive: move first rail, core, inner, outer to `Geometry`
2024-01-28 18:25:02 +00:00
Mikolaj Wielgus
4bb513ee08
cleanup: remove unused imports and traits
2024-01-28 15:01:13 +00:00
Mikolaj Wielgus
59180cc600
primitive,geometry: move bend shape-making code to `Geometry` too
2024-01-28 14:53:26 +00:00
Mikolaj Wielgus
c855853a79
primitive,geometry: move dot, seg shape-making code to `Geometry`
...
We still need to move the code for bends -- but that's for tomorrow.
2024-01-28 00:35:16 +00:00
Mikolaj Wielgus
d35d8cd8dc
geometry: parameterize `Geometry` with general weights and dot weights
2024-01-27 20:09:13 +00:00
Mikolaj Wielgus
3fe54290c6
geometry: rename geometry submodule to layout, small typing changes
2024-01-27 16:20:04 +00:00
Mikolaj Wielgus
9f42991032
layout,geometry: move some code from `Layout` to new `Geometry` struct
2024-01-27 15:33:17 +00:00
Mikolaj Wielgus
8c1b7d1e7e
geometry: move into own module, move dot, seg, bend to separate files
2024-01-27 13:42:33 +00:00
Mikolaj Wielgus
5d1b3dff9a
primitive: rename "dependents" to "legs"
2024-01-25 21:57:32 +00:00
Mikolaj Wielgus
cded5eda7f
router: calculate lengths and estimate costs for A* search
2024-01-24 00:25:53 +00:00
Mikolaj Wielgus
bc72aa62d0
router: reimplement interactive routing
2024-01-23 18:06:41 +00:00
Mikolaj Wielgus
35d713b5e6
layout: allow moving fixed dots
2024-01-22 23:59:36 +00:00
Mikolaj Wielgus
8bd0f20ee0
primitive: create trait for getting primitives with dependent bbox
...
I'm calling these "dependents" for now, but there may be a better word.
2024-01-20 00:40:56 +00:00
Mikolaj Wielgus
37fa62a4c2
layout,connectivity: add band edges when adding terminating segs
2024-01-18 22:02:02 +00:00
Mikolaj Wielgus
644d648f71
layout: use `.update_edge()` instead of `.add_edge()`
...
We never want to end up with a parallel edge. Lack of edge creation is
likely to trigger an assertion, so a bug is more likely to be
immediately caught this way.
2024-01-18 21:06:06 +00:00
Mikolaj Wielgus
16e6162b74
layout: hide band weights, split out to new band module
2024-01-18 19:14:08 +00:00
Mikolaj Wielgus
afe4c586b5
layout: implement removal of bands
2024-01-18 00:48:04 +00:00
Mikolaj Wielgus
2d5de212d2
primitive: slightly reduce code duplication by calling `.adjacents()`
2024-01-17 11:09:31 +00:00
Mikolaj Wielgus
3978802512
geometry: create new module, "loose", for traversal of loose nodes
2024-01-16 22:30:28 +00:00
Mikolaj Wielgus
46b50439c8
geometry: move wraparoundables to new module
2024-01-16 12:32:51 +00:00
Mikolaj Wielgus
9007b850c4
geometry: rename `Index` to `GeometryIndex`
2024-01-16 01:31:36 +00:00
Mikolaj Wielgus
d9b94742e4
geometry: split loose segs into lone and sequential (seq) types
2024-01-15 15:56:37 +00:00
Mikolaj Wielgus
8f8f47a41d
layout: store component instead of net in weight of each fixed primitive
2024-01-14 14:08:17 +00:00
Mikolaj Wielgus
0c6190e235
cleanup,layout: make connectivity and geometry private and clean up
2024-01-13 22:55:54 +00:00
Mikolaj Wielgus
1af5b96768
deps,graph: split out to new geometry and connectivity graph modules
...
The geometry graph is where the layout's dots, segs, and bends are
stored. The connectivity graph is where information about connected
components and relations between tem (e.g. which ones are connected with
bands) and information common to all band primitives are stored.
This removes dependency on the Slab library. We may go back to it
sometime in the future if we decide to phase out usage of Petgraph's
`StableDiGraph`.
2024-01-13 20:36:25 +00:00
Tomasz Cichoń
9a4e8357e7
deps: add thiserror and anyhow, reduce boilerplate
...
This adds rudimentary error messages and unsilences some errors.
2024-01-13 18:58:20 +01:00
Mikolaj Wielgus
51c02a9f7f
readme: add NLnet and NGI0 banners
...
(using HTML tags to limit logo widths to 200 px)
2024-01-12 11:52:57 +00:00
mikolaj
0554b91dde
readme: add info about NLnet funding
2024-01-04 19:05:42 +00:00
mikolaj
2fbdce12f1
readme: add IRC channel info
2024-01-04 17:01:13 +00:00
Mikolaj Wielgus
0b3fe216db
layout: restore infringability in `.move_dot()`
...
It was temporarily disabled earlier.
2023-12-27 21:56:55 +00:00
Mikolaj Wielgus
90972136da
layout: create `.remove_segbend()`, new and now only way to remove
...
`.remove()` is now private. The dot that terminates a segbend is renamed to "face".
2023-12-27 20:39:04 +00:00
Mikolaj Wielgus
4596ec6a7d
githooks: add pre-commit hook with dry `cargo fmt`
2023-12-25 01:58:58 +01:00
Mikolaj Wielgus
81e316397f
layout,main: display attempted shapes that caused probe to fail
2023-12-23 02:32:43 +00:00
Mikolaj Wielgus
da8af817bf
main: highlight nodes that made the probe fail
2023-12-23 01:03:43 +00:00
Mikolaj Wielgus
9a005c8ba3
main: only color edge if nodes are immediately subsequent in path
2023-12-22 23:36:24 +00:00
Mikolaj Wielgus
95faf96030
router: handle tracer results
...
Pass the result of tracer probing step to the `.on_probe()` observer
method.
Unwrap the result of `.rework_path()`, as it should never fail as the
previous probe step should have ensured that this step is admissible.
2023-12-22 22:46:07 +00:00
Mikolaj Wielgus
b24578ff35
draw: create new error type, `DrawException`
2023-12-22 17:53:38 +00:00
Mikolaj Wielgus
59024d5e74
layout,math: create some error types
...
We need this for debugging, as we need some better way to display what
intersects what at what moment. Otherwise it takes a lot of effort to
figure out what is going on.
I had to create some type annotations that appear superfluous. Might be
interference from the `contracts` library. This should be investigated.
2023-12-22 05:39:46 +00:00
Mikolaj Wielgus
9a755059c0
mesh: fix finding neighbors and edges from non-triangulation vertices
...
This fixes a panic caused by lack of implementation of handling of these.
2023-12-19 21:24:11 +00:00
Mikolaj Wielgus
84d5f9c49e
layout: implement almost working reworked squeezing-under
...
I've temporarily removed collision/infringement detection in
`.move_dot()` because it was a lot of effort to get it right. We'll deal
with this later.
There's a panic due to mesh edges not being generated properly from
loose bends. But this commit is already very large, so I'm going to fix
this in the next one.
There's also some nomenclature changes.
2023-12-19 02:22:55 +00:00
Mikolaj Wielgus
5e3248014c
graph: create `WraparoundableIndex` enum for wraparoundables
2023-12-17 01:44:00 +00:00
Mikolaj Wielgus
73736fef50
primitive: create `GetWraparound` trait to get the wraparound
...
Wraparound is either the outer bend or the first rail bend. We need this
trait because some routines can wrap around both fixed and loose
primitives.
2023-12-17 01:43:55 +00:00
Tomasz Cichoń
ef593aca78
Replace SDL2_gfx with Pathfinder
...
Fixes #12
2023-12-16 22:49:46 +01:00
Mikolaj Wielgus
0706a8c258
primitive: Remove traverser objects
...
Tey were a bad idea. As such objects immutably borrow the layout, one
cannot use tem in a for loop that mutates it.
2023-12-16 13:24:47 +00:00
Mikolaj Wielgus
92834c66c8
graph: Store the offset from the bend immediately below in bend weight
2023-12-16 00:06:13 +00:00