Replace SDL2_gfx with Pathfinder

Fixes #12
This commit is contained in:
Tomasz Cichoń 2023-12-16 21:23:31 +01:00
parent 0706a8c258
commit ef593aca78
2 changed files with 150 additions and 67 deletions

View File

@ -5,6 +5,14 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
gl = "0.14.0"
pathfinder_canvas = { git = "https://github.com/servo/pathfinder" }
pathfinder_geometry = { git = "https://github.com/servo/pathfinder" }
pathfinder_gl = { git = "https://github.com/servo/pathfinder" }
pathfinder_renderer = { git = "https://github.com/servo/pathfinder" }
pathfinder_resources = { git = "https://github.com/servo/pathfinder" }
[dependencies.geo] [dependencies.geo]
version = "0.25.1" version = "0.25.1"
@ -32,7 +40,7 @@ version = "0.6.3"
[dependencies.sdl2] [dependencies.sdl2]
version = "0.35.2" version = "0.35.2"
default-features = false default-features = false
features = ["gfx"] features = ["bundled"]
[patch.crates-io] [patch.crates-io]
contracts = { path = "vendor/contracts" } contracts = { path = "vendor/contracts" }

View File

@ -33,14 +33,23 @@ use primitive::MakeShape;
use router::RouterObserver; use router::RouterObserver;
use sdl2::event::Event; use sdl2::event::Event;
use sdl2::gfx::primitives::DrawRenderer;
use sdl2::keyboard::Keycode; use sdl2::keyboard::Keycode;
use sdl2::pixels::Color; use sdl2::video::{Window, GLProfile};
use sdl2::render::Canvas;
use sdl2::video::Window;
use sdl2::EventPump; use sdl2::EventPump;
use shape::{Shape, ShapeTrait}; use shape::{Shape, ShapeTrait};
use pathfinder_canvas::{Canvas, CanvasFontContext, Path2D};
use pathfinder_canvas::{ColorU, FillRule, ArcDirection};
use pathfinder_geometry::rect::RectF;
use pathfinder_geometry::vector::{vec2f, vec2i};
use pathfinder_gl::{GLDevice, GLVersion};
use pathfinder_renderer::concurrent::rayon::RayonExecutor;
use pathfinder_renderer::concurrent::scene_proxy::SceneProxy;
use pathfinder_renderer::gpu::options::{DestFramebuffer, RendererMode, RendererOptions};
use pathfinder_renderer::gpu::renderer::Renderer;
use pathfinder_renderer::options::BuildOptions;
use pathfinder_resources::embedded::EmbeddedResourceLoader;
use std::time::Duration; use std::time::Duration;
use tracer::{Trace, Tracer}; use tracer::{Trace, Tracer};
@ -56,15 +65,19 @@ enum RouterOrLayout<'a> {
struct DebugRouterObserver<'a> { struct DebugRouterObserver<'a> {
event_pump: &'a mut sdl2::EventPump, event_pump: &'a mut sdl2::EventPump,
canvas: &'a mut sdl2::render::Canvas<Window>, window: &'a Window,
renderer: &'a mut Renderer<GLDevice>,
font_context: &'a CanvasFontContext,
} }
impl<'a> DebugRouterObserver<'a> { impl<'a> DebugRouterObserver<'a> {
pub fn new( pub fn new(
event_pump: &'a mut sdl2::EventPump, event_pump: &'a mut sdl2::EventPump,
canvas: &'a mut sdl2::render::Canvas<Window>, window: &'a Window,
renderer: &'a mut Renderer<GLDevice>,
font_context: &'a CanvasFontContext,
) -> Self { ) -> Self {
Self { event_pump, canvas } Self { event_pump, window, renderer, font_context }
} }
} }
@ -72,7 +85,9 @@ impl<'a> RouterObserver for DebugRouterObserver<'a> {
fn on_rework(&mut self, tracer: &Tracer, trace: &Trace) { fn on_rework(&mut self, tracer: &Tracer, trace: &Trace) {
render_times( render_times(
self.event_pump, self.event_pump,
self.canvas, self.window,
self.renderer,
self.font_context,
RouterOrLayout::Layout(tracer.layout), RouterOrLayout::Layout(tracer.layout),
None, None,
None, None,
@ -87,7 +102,9 @@ impl<'a> RouterObserver for DebugRouterObserver<'a> {
path.push(edge.target()); path.push(edge.target());
render_times( render_times(
self.event_pump, self.event_pump,
self.canvas, self.window,
self.renderer,
self.font_context,
RouterOrLayout::Layout(tracer.layout), RouterOrLayout::Layout(tracer.layout),
None, None,
None, None,
@ -100,7 +117,9 @@ impl<'a> RouterObserver for DebugRouterObserver<'a> {
fn on_probe(&mut self, tracer: &Tracer, trace: &Trace, _edge: MeshEdgeReference) { fn on_probe(&mut self, tracer: &Tracer, trace: &Trace, _edge: MeshEdgeReference) {
render_times( render_times(
self.event_pump, self.event_pump,
self.canvas, self.window,
self.renderer,
self.font_context,
RouterOrLayout::Layout(tracer.layout), RouterOrLayout::Layout(tracer.layout),
None, None,
None, None,
@ -117,17 +136,46 @@ fn main() {
let sdl_context = sdl2::init().unwrap(); let sdl_context = sdl2::init().unwrap();
let video_subsystem = sdl_context.video().unwrap(); let video_subsystem = sdl_context.video().unwrap();
let gl_attr = video_subsystem.gl_attr();
gl_attr.set_context_profile(GLProfile::Core);
gl_attr.set_context_version(4, 0);
let window = video_subsystem let window = video_subsystem
.window("Topola demo", 800, 600) .window("Topola demo", 800, 600)
.opengl()
.position_centered() .position_centered()
.build() .build()
.unwrap(); .unwrap();
let mut canvas = window.into_canvas().build().unwrap(); let _context = window.gl_create_context().unwrap();
gl::load_with(|name| video_subsystem.gl_get_proc_address(name) as *const _);
canvas.set_draw_color(Color::RGB(0, 0, 0)); // doing this later (after pathfinder assumes control of the context) would be a bad idea
canvas.clear(); // but for the early clear it's simpler than passing a blank canvas to pathfinder
canvas.present(); unsafe {
gl::ClearColor(0.0, 0.0, 0.0, 1.0);
gl::Clear(gl::COLOR_BUFFER_BIT);
}
window.gl_swap_window();
// XXX: not sure if this automatically fallbacks if we get a GL3 context
// or if we have to detect it and/or retry
let device = GLDevice::new(GLVersion::GL4, 0);
let mode = RendererMode::default_for_device(&device);
let options = RendererOptions {
dest: DestFramebuffer::full_window(vec2i(800, 600)),
background_color: Some(ColorU::black().to_f32()),
//show_debug_ui: true,
..RendererOptions::default()
};
let resource_loader = EmbeddedResourceLoader::new();
let mut renderer = Renderer::new(device, &resource_loader, mode, options);
let font_context = CanvasFontContext::from_system_source();
// TODO: make a type like this wrapping the details of pathfinder
// so we don't pass so many arguments to render_times() and through the debug observer
//let mut canvas = window.into_canvas().build().unwrap();
let mut event_pump = sdl_context.event_pump().unwrap(); let mut event_pump = sdl_context.event_pump().unwrap();
let _i = 0; let _i = 0;
@ -373,12 +421,14 @@ fn main() {
let _ = router.enroute( let _ = router.enroute(
dot1, dot1,
dot_end, dot_end,
&mut DebugRouterObserver::new(&mut event_pump, &mut canvas), &mut DebugRouterObserver::new(&mut event_pump, &window, &mut renderer, &font_context),
); );
render_times( render_times(
&mut event_pump, &mut event_pump,
&mut canvas, &window,
&mut renderer,
&font_context,
RouterOrLayout::Layout(&router.layout), RouterOrLayout::Layout(&router.layout),
None, None,
None, None,
@ -401,12 +451,14 @@ fn main() {
let _ = router.enroute( let _ = router.enroute(
dot2, dot2,
dot_end2, dot_end2,
&mut DebugRouterObserver::new(&mut event_pump, &mut canvas), &mut DebugRouterObserver::new(&mut event_pump, &window, &mut renderer, &font_context),
); );
render_times( render_times(
&mut event_pump, &mut event_pump,
&mut canvas, &window,
&mut renderer,
&font_context,
RouterOrLayout::Layout(&router.layout), RouterOrLayout::Layout(&router.layout),
None, None,
None, None,
@ -418,7 +470,9 @@ fn main() {
fn render_times( fn render_times(
event_pump: &mut EventPump, event_pump: &mut EventPump,
canvas: &mut Canvas<Window>, window: &Window,
renderer: &mut Renderer<GLDevice>,
font_context: &CanvasFontContext,
mut router_or_layout: RouterOrLayout, mut router_or_layout: RouterOrLayout,
from: Option<FixedDotIndex>, from: Option<FixedDotIndex>,
follower: Option<LooseDotIndex>, follower: Option<LooseDotIndex>,
@ -429,9 +483,6 @@ fn render_times(
let mut i = 0; let mut i = 0;
'running: loop { 'running: loop {
canvas.set_draw_color(Color::RGB(0, 10, 35));
canvas.clear();
for event in event_pump.poll_iter() { for event in event_pump.poll_iter() {
match event { match event {
Event::Quit { .. } Event::Quit { .. }
@ -443,6 +494,12 @@ fn render_times(
} }
} }
renderer.options_mut().background_color = Some(ColorU::new(0, 10, 35, 255).to_f32());
let window_size = window.size();
let mut canvas = Canvas::new(vec2f(window_size.0 as f32, window_size.1 as f32))
.get_context_2d(font_context.clone());
let layout = match router_or_layout { let layout = match router_or_layout {
RouterOrLayout::Router(ref mut router) => { RouterOrLayout::Router(ref mut router) => {
if let Some(follower) = follower { if let Some(follower) = follower {
@ -453,7 +510,7 @@ fn render_times(
.reroute( .reroute(
from, from,
point! {x: state.x() as f64, y: state.y() as f64}, point! {x: state.x() as f64, y: state.y() as f64},
&mut DebugRouterObserver::new(event_pump, canvas), &mut DebugRouterObserver::new(event_pump, window, renderer, font_context),
) )
.ok(); .ok();
} else { } else {
@ -470,24 +527,34 @@ fn render_times(
//let result = panic::catch_unwind(|| { //let result = panic::catch_unwind(|| {
for shape in layout.shapes() { for shape in layout.shapes() {
canvas.set_stroke_style(ColorU::new(200, 52, 52, 255));
canvas.set_fill_style(ColorU::new(200, 52, 52, 255));
match shape { match shape {
Shape::Dot(dot) => { Shape::Dot(dot) => {
let _ = canvas.filled_circle( let mut path = Path2D::new();
dot.c.pos.x() as i16, path.ellipse(
dot.c.pos.y() as i16, vec2f(
dot.c.r as i16, dot.c.pos.x() as f32,
Color::RGB(200, 52, 52), dot.c.pos.y() as f32
),
dot.c.r as f32,
0.0, 0.0, std::f32::consts::TAU
); );
canvas.fill_path(path, FillRule::Winding);
} }
Shape::Seg(seg) => { Shape::Seg(seg) => {
let _ = canvas.thick_line( let mut path = Path2D::new();
seg.from.x() as i16, path.move_to(vec2f(
seg.from.y() as i16, seg.from.x() as f32,
seg.to.x() as i16, seg.from.y() as f32
seg.to.y() as i16, ));
seg.width as u8, path.line_to(vec2f(
Color::RGB(200, 52, 52), seg.to.x() as f32,
); seg.to.y() as f32
));
canvas.set_line_width(seg.width as f32);
canvas.stroke_path(path);
} }
Shape::Bend(bend) => { Shape::Bend(bend) => {
let delta1 = bend.from - bend.c.pos; let delta1 = bend.from - bend.c.pos;
@ -496,29 +563,28 @@ fn render_times(
let angle1 = delta1.y().atan2(delta1.x()); let angle1 = delta1.y().atan2(delta1.x());
let angle2 = delta2.y().atan2(delta2.x()); let angle2 = delta2.y().atan2(delta2.x());
for d in -2..3 { let mut path = Path2D::new();
let _ = canvas.arc( path.arc(
//around_circle.pos.x() as i16, vec2f(
//around_circle.pos.y() as i16, bend.c.pos.x() as f32,
bend.c.pos.x() as i16, bend.c.pos.y() as f32
bend.c.pos.y() as i16, ),
//(shape.around_weight.unwrap().circle.r + 10.0 + (d as f64)) as i16, bend.circle().r as f32,
(bend.circle().r + (d as f64)) as i16, angle1 as f32,
angle1.to_degrees() as i16, angle2 as f32,
angle2.to_degrees() as i16, ArcDirection::CW
Color::RGB(200, 52, 52), );
); canvas.set_line_width(bend.width as f32);
} canvas.stroke_path(path);
} }
} }
let envelope = ShapeTrait::envelope(&shape); let envelope = ShapeTrait::envelope(&shape);
let _ = canvas.rectangle( // XXX: points represented as arrays can't be conveniently converted to vector types
envelope.lower()[0] as i16, let topleft = vec2f(envelope.lower()[0] as f32, envelope.lower()[1] as f32);
envelope.lower()[1] as i16, let bottomright = vec2f(envelope.upper()[0] as f32, envelope.upper()[1] as f32);
envelope.upper()[0] as i16, canvas.set_line_width(1.0);
envelope.upper()[1] as i16, canvas.set_stroke_style(ColorU::new(100, 100, 100, 255));
Color::RGB(100, 100, 100), canvas.stroke_rect(RectF::new(topleft, bottomright-topleft));
);
} }
if let Some(ref mesh) = mesh { if let Some(ref mesh) = mesh {
@ -527,23 +593,32 @@ fn render_times(
let end_point = edge.target().primitive(layout).shape().center(); let end_point = edge.target().primitive(layout).shape().center();
let color = if path.contains(&edge.source()) && path.contains(&edge.target()) { let color = if path.contains(&edge.source()) && path.contains(&edge.target()) {
Color::RGB(250, 250, 0) ColorU::new(250, 250, 0, 255)
} else { } else {
Color::RGB(125, 125, 125) ColorU::new(125, 125, 125, 255)
}; };
let _ = canvas.line( let mut path = Path2D::new();
start_point.x() as i16, path.move_to(vec2f(
start_point.y() as i16, start_point.x() as f32,
end_point.x() as i16, start_point.y() as f32
end_point.y() as i16, ));
color, path.line_to(vec2f(
); end_point.x() as f32,
end_point.y() as f32
));
canvas.set_stroke_style(color);
canvas.set_line_width(1.0);
canvas.stroke_path(path);
} }
} }
//}); //});
canvas.present(); let mut scene = SceneProxy::from_scene(canvas.into_canvas().into_scene(),
renderer.mode().level,
RayonExecutor);
scene.build_and_render(renderer, BuildOptions::default());
window.gl_swap_window();
i += 1; i += 1;
if times != -1 && i >= times { if times != -1 && i >= times {