feat(topola): Add navmesher to maintain navmeshes

This commit is contained in:
Mikolaj Wielgus 2026-03-09 21:54:45 +01:00
parent d589266df5
commit e9778fd653
5 changed files with 165 additions and 15 deletions

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@ -9,6 +9,7 @@ version = "0.1.0"
edition = "2024"
[dependencies]
dearcut = { version = "0.1", features = ["undoredo"] }
derive-getters.workspace = true
derive_more.workspace = true
serde.workspace = true

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@ -5,14 +5,16 @@
use derive_getters::{Dissolve, Getters};
use undoredo::{ApplyDelta, Delta, FlushDelta};
use crate::layout::{Layout, LayoutHalfDelta};
use crate::layout::{
Arc, ArcId, Joint, JointId, Layout, LayoutHalfDelta, Segment, SegmentId, Via, ViaId,
};
struct Layer {
name: String,
index: usize,
}
#[derive(Getters)]
#[derive(Clone, Debug, Getters)]
pub struct Board {
layout: Layout,
}
@ -23,6 +25,22 @@ impl Board {
layout: Layout::new(boundary),
}
}
pub fn add_joint(&mut self, joint: Joint) -> JointId {
self.layout.add_joint(joint)
}
pub fn add_segment(&mut self, segment: Segment) -> SegmentId {
self.layout.add_segment(segment)
}
pub fn add_arc(&mut self, arc: Arc) -> ArcId {
self.layout.add_arc(arc)
}
pub fn add_via(&mut self, via: Via) -> ViaId {
self.layout.add_via(via)
}
}
#[derive(Clone, Debug, Dissolve)]

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@ -25,10 +25,11 @@ impl JointId {
}
}
#[derive(Clone, Debug)]
#[derive(Clone, Copy, Debug)]
pub struct Joint {
position: [i64; 2],
radius: u64,
pub position: [i64; 2],
pub layer: usize,
pub radius: u64,
}
#[derive(Clone, Copy, Debug, Eq, Ord, PartialEq, PartialOrd)]
@ -48,10 +49,11 @@ impl SegmentId {
}
}
#[derive(Clone, Debug)]
#[derive(Clone, Copy, Debug)]
pub struct Segment {
endpoints: [JointId; 2],
half_width: u64,
pub endpoints: [JointId; 2],
pub layer: usize,
pub half_width: u64,
}
#[derive(Clone, Copy, Debug, Eq, Ord, PartialEq, PartialOrd)]
@ -71,11 +73,12 @@ impl ArcId {
}
}
#[derive(Clone, Debug)]
#[derive(Clone, Copy, Debug)]
pub struct Arc {
endpoints: [JointId; 2],
focus: [i64; 2],
half_width: u64,
pub endpoints: [JointId; 2],
pub focus: [i64; 2],
pub layer: usize,
pub half_width: u64,
}
#[derive(Clone, Copy, Debug, Eq, Ord, PartialEq, PartialOrd)]
@ -95,10 +98,11 @@ impl ViaId {
}
}
#[derive(Clone, Debug)]
#[derive(Clone, Copy, Debug)]
pub struct Via {
endpoints: [JointId; 2],
radius: u64,
pub endpoints: [JointId; 2],
pub layer: usize,
pub radius: u64,
}
#[derive(Clone, Debug, Getters)]

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@ -4,6 +4,7 @@
mod board;
mod layout;
mod navmesher;
mod specctra;
pub use crate::board::Board;

126
topola/src/navmesher.rs Normal file
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@ -0,0 +1,126 @@
// SPDX-FileCopyrightText: 2026 Topola contributors
//
// SPDX-License-Identifier: MIT OR Apache-2.0
use dearcut::RecordingTriangulator;
use derive_getters::Getters;
use crate::{
Board,
layout::{Arc, ArcId, Joint, JointId, Segment, SegmentId, Via, ViaId},
};
#[derive(Clone, Debug, Getters)]
pub struct LayerNavmesher {
navmeshes: Vec<RecordingTriangulator<i64>>,
inflation_factors: Vec<f64>,
}
impl LayerNavmesher {
pub fn insert_polygon(&mut self, polygon: impl IntoIterator<Item = [i64; 2]>) {
let polygon: Vec<[i64; 2]> = polygon.into_iter().collect();
for i in 0..self.navmeshes.len() {
self.navmeshes[i].insert_polygon(Self::inflate_polygon(
polygon.clone(),
self.inflation_factors[i],
));
}
}
fn inflate_polygon(
polygon: impl IntoIterator<Item = [i64; 2]>,
inflation_factor: f64,
) -> impl IntoIterator<Item = [i64; 2]> {
let polygon: Vec<[i64; 2]> = polygon.into_iter().collect();
// Centroid.
let cx = polygon.iter().map(|p| p[0] as f64).sum::<f64>() / polygon.len() as f64;
let cy = polygon.iter().map(|p| p[1] as f64).sum::<f64>() / polygon.len() as f64;
polygon.into_iter().map(move |[px, py]| {
// Delta.
let dx = px as f64 - cx;
let dy = py as f64 - cy;
let d = (dx * dx + dy * dy).sqrt();
// Normalize delta.
let nx = dx / d;
let ny = dy / d;
// Shift away from centroid.
let fx = px as f64 + nx * inflation_factor;
let fy = py as f64 + ny * inflation_factor;
// Round away from centroid.
let rx = if fx >= cx { fx.ceil() } else { fx.floor() };
let ry = if fy >= cy { fy.ceil() } else { fy.floor() };
[rx as i64, ry as i64]
})
}
}
#[derive(Clone, Debug, Getters)]
pub struct Navmesher {
layers: Vec<LayerNavmesher>,
}
impl Navmesher {
pub fn insert_polygon(&mut self, layer: usize, polygon: impl IntoIterator<Item = [i64; 2]>) {
self.layers[layer].insert_polygon(polygon);
}
}
#[derive(Clone, Debug, Getters)]
pub struct NavmesherBoard {
navmesher: Navmesher,
board: Board,
}
impl NavmesherBoard {
pub fn insert_joint(&mut self, joint: Joint) -> JointId {
self.navmesher
.insert_polygon(joint.layer, Self::joint_circumscribed_octagon(joint));
self.board.add_joint(joint)
}
fn joint_circumscribed_octagon(joint: Joint) -> [[i64; 2]; 8] {
let cx = joint.position[0];
let cy = joint.position[1];
let r = joint.radius as i64;
// 1.082392... = 1 / cos(π/8)
// 0.414213... = tan(π/8)
// Approximate multipliers as fractions.
let r1 = (r * 277 + 128) / 256; // round(r * 1.0823922)
let r2 = (r * 106 + 128) / 256; // round(r * 0.41421356)
[
[cx + r1, cy], // right
[cx + r2, cy + r2], // top-right
[cx, cy + r1], // top
[cx - r2, cy + r2], // top-left
[cx - r1, cy], // left
[cx - r2, cy - r2], // bottom-left
[cx, cy - r1], // bottom
[cx + r2, cy - r2], // bottom-right
]
}
pub fn insert_segment(&mut self, segment: Segment) -> SegmentId {
// TODO: Insert into navmesh.
self.board.add_segment(segment)
}
pub fn insert_arc(&mut self, arc: Arc) -> ArcId {
// TODO: Insert into navmesh.
self.board.add_arc(arc)
}
pub fn insert_via(&mut self, via: Via) -> ViaId {
// TODO: Insert into navmesh.
self.board.add_via(via)
}
}