Make it possible to select whole components. Use different color for pin selection

This commit is contained in:
Mikolaj Wielgus 2026-05-28 22:14:53 +02:00
parent 9221663d66
commit df5a9b57ec
12 changed files with 267 additions and 87 deletions

View File

@ -54,6 +54,10 @@ impl Display {
board.pins_contain_joint(&workspace.workspace.selection().pins, joint_id); board.pins_contain_joint(&workspace.workspace.selection().pins, joint_id);
let net_selected = let net_selected =
board.nets_contain_joint(&workspace.workspace.selection().nets, joint_id); board.nets_contain_joint(&workspace.workspace.selection().nets, joint_id);
let component_selected = board.components_contain_joint(
&workspace.workspace.selection().components,
joint_id,
);
self.paint_joint( self.paint_joint(
ctx, ctx,
ui, ui,
@ -62,7 +66,8 @@ impl Display {
workspace.appearance_panel.layer_color( workspace.appearance_panel.layer_color(
ctx, ctx,
board.layer_desc(joint.spec.layer), board.layer_desc(joint.spec.layer),
pin_selected || (joint.spec.pin.is_none() && net_selected), pin_selected,
(joint.spec.pin.is_none() && net_selected) || component_selected,
), ),
); );
} }
@ -73,6 +78,10 @@ impl Display {
board.pins_contain_segment(&workspace.workspace.selection().pins, segment_id); board.pins_contain_segment(&workspace.workspace.selection().pins, segment_id);
let net_selected = let net_selected =
board.nets_contain_segment(&workspace.workspace.selection().nets, segment_id); board.nets_contain_segment(&workspace.workspace.selection().nets, segment_id);
let component_selected = board.components_contain_segment(
&workspace.workspace.selection().components,
segment_id,
);
self.paint_segment( self.paint_segment(
ctx, ctx,
ui, ui,
@ -81,7 +90,8 @@ impl Display {
workspace.appearance_panel.layer_color( workspace.appearance_panel.layer_color(
ctx, ctx,
board.layer_desc(segment.layer), board.layer_desc(segment.layer),
pin_selected || (segment.spec.pin.is_none() && net_selected), pin_selected,
(segment.spec.pin.is_none() && net_selected) || component_selected,
), ),
); );
} }
@ -92,6 +102,8 @@ impl Display {
board.pins_contain_via(&workspace.workspace.selection().pins, via_id); board.pins_contain_via(&workspace.workspace.selection().pins, via_id);
let net_selected = let net_selected =
board.nets_contain_via(&workspace.workspace.selection().nets, via_id); board.nets_contain_via(&workspace.workspace.selection().nets, via_id);
let component_selected =
board.components_contain_via(&workspace.workspace.selection().components, via_id);
self.paint_via( self.paint_via(
ctx, ctx,
ui, ui,
@ -100,7 +112,8 @@ impl Display {
workspace.appearance_panel.layer_color( workspace.appearance_panel.layer_color(
ctx, ctx,
board.layer_desc(layer), board.layer_desc(layer),
pin_selected || (via.spec.pin.is_none() && net_selected), pin_selected,
(via.spec.pin.is_none() && net_selected) || component_selected,
), ),
); );
} }
@ -111,6 +124,10 @@ impl Display {
board.pins_contain_polygon(&workspace.workspace.selection().pins, polygon_id); board.pins_contain_polygon(&workspace.workspace.selection().pins, polygon_id);
let net_selected = let net_selected =
board.nets_contain_polygon(&workspace.workspace.selection().nets, polygon_id); board.nets_contain_polygon(&workspace.workspace.selection().nets, polygon_id);
let component_selected = board.components_contain_polygon(
&workspace.workspace.selection().components,
polygon_id,
);
self.paint_polygon( self.paint_polygon(
ctx, ctx,
ui, ui,
@ -119,7 +136,8 @@ impl Display {
workspace.appearance_panel.layer_color( workspace.appearance_panel.layer_color(
ctx, ctx,
board.layer_desc(polygon.layer), board.layer_desc(polygon.layer),
pin_selected || (polygon.pin.is_none() && net_selected), pin_selected,
(polygon.pin.is_none() && net_selected) || component_selected,
), ),
); );
} }

View File

@ -31,6 +31,8 @@ impl ColorLayers {
pub struct LayerColors { pub struct LayerColors {
pub normal: egui::Color32, pub normal: egui::Color32,
pub highlighted: egui::Color32, pub highlighted: egui::Color32,
pub pin_selected: egui::Color32,
pub pin_selected_highlighted: egui::Color32,
} }
#[derive(Clone, Debug, Deserialize, Serialize)] #[derive(Clone, Debug, Deserialize, Serialize)]
@ -58,26 +60,34 @@ impl LayersPanel {
continue; continue;
}; };
let color = match layer_desc.typ { let dark_light_colors = match layer_desc.typ {
LayerType::Copper => match layer_desc.side { LayerType::Copper => match layer_desc.side {
LayerSide::Top => Some(( LayerSide::Top => Some((
LayerColors { LayerColors {
normal: egui::Color32::from_rgb(255, 52, 52), normal: egui::Color32::from_rgb(255, 52, 52),
highlighted: egui::Color32::from_rgb(255, 100, 100), highlighted: egui::Color32::from_rgb(255, 100, 100),
pin_selected: egui::Color32::from_rgb(190, 200, 70),
pin_selected_highlighted: egui::Color32::from_rgb(210, 240, 110),
}, },
LayerColors { LayerColors {
normal: egui::Color32::from_rgb(255, 27, 27), normal: egui::Color32::from_rgb(255, 27, 27),
highlighted: egui::Color32::from_rgb(255, 52, 52), highlighted: egui::Color32::from_rgb(255, 52, 52),
pin_selected: egui::Color32::from_rgb(160, 170, 50),
pin_selected_highlighted: egui::Color32::from_rgb(190, 210, 80),
}, },
)), )),
LayerSide::Bottom => Some(( LayerSide::Bottom => Some((
LayerColors { LayerColors {
normal: egui::Color32::from_rgb(52, 52, 255), normal: egui::Color32::from_rgb(52, 52, 255),
highlighted: egui::Color32::from_rgb(100, 100, 255), highlighted: egui::Color32::from_rgb(100, 100, 255),
pin_selected: egui::Color32::from_rgb(70, 190, 190),
pin_selected_highlighted: egui::Color32::from_rgb(100, 230, 230),
}, },
LayerColors { LayerColors {
normal: egui::Color32::from_rgb(27, 27, 255), normal: egui::Color32::from_rgb(27, 27, 255),
highlighted: egui::Color32::from_rgb(52, 52, 255), highlighted: egui::Color32::from_rgb(52, 52, 255),
pin_selected: egui::Color32::from_rgb(50, 160, 160),
pin_selected_highlighted: egui::Color32::from_rgb(70, 200, 200),
}, },
)), )),
LayerSide::Inner => (layer_desc.index % 2 == 0) LayerSide::Inner => (layer_desc.index % 2 == 0)
@ -85,36 +95,65 @@ impl LayersPanel {
LayerColors { LayerColors {
normal: egui::Color32::from_rgb(127, 200, 127), normal: egui::Color32::from_rgb(127, 200, 127),
highlighted: egui::Color32::from_rgb(213, 236, 213), highlighted: egui::Color32::from_rgb(213, 236, 213),
pin_selected: egui::Color32::from_rgb(100, 230, 100),
pin_selected_highlighted: egui::Color32::from_rgb(170, 250, 170),
}, },
LayerColors { LayerColors {
normal: egui::Color32::from_rgb(76, 169, 76), normal: egui::Color32::from_rgb(76, 169, 76),
highlighted: egui::Color32::from_rgb(127, 200, 127), highlighted: egui::Color32::from_rgb(127, 200, 127),
pin_selected: egui::Color32::from_rgb(60, 200, 60),
pin_selected_highlighted: egui::Color32::from_rgb(100, 230, 100),
}, },
)) ))
.or(Some(( .or(Some((
LayerColors { LayerColors {
normal: egui::Color32::from_rgb(206, 125, 44), normal: egui::Color32::from_rgb(206, 125, 44),
highlighted: egui::Color32::from_rgb(232, 195, 158), highlighted: egui::Color32::from_rgb(232, 195, 158),
pin_selected: egui::Color32::from_rgb(170, 200, 70),
pin_selected_highlighted: egui::Color32::from_rgb(200, 230, 120),
}, },
LayerColors { LayerColors {
normal: egui::Color32::from_rgb(183, 80, 12), normal: egui::Color32::from_rgb(183, 80, 12),
highlighted: egui::Color32::from_rgb(206, 125, 44), highlighted: egui::Color32::from_rgb(206, 125, 44),
pin_selected: egui::Color32::from_rgb(140, 170, 50),
pin_selected_highlighted: egui::Color32::from_rgb(170, 200, 80),
}, },
))), ))),
}, },
LayerType::Outline => Some(( LayerType::Outline => match layer_desc.side {
LayerColors { LayerSide::Top => Some((
normal: egui::Color32::from_rgb(255, 255, 255), LayerColors {
highlighted: egui::Color32::from_rgb(255, 255, 255), normal: egui::Color32::from_rgb(222, 217, 141),
}, highlighted: egui::Color32::from_rgb(255, 255, 215),
LayerColors { pin_selected: egui::Color32::from_rgb(170, 235, 100),
normal: egui::Color32::from_rgb(255, 255, 255), pin_selected_highlighted: egui::Color32::from_rgb(210, 255, 160),
highlighted: egui::Color32::from_rgb(255, 255, 255), },
}, LayerColors {
)), normal: egui::Color32::from_rgb(185, 180, 110),
highlighted: egui::Color32::from_rgb(245, 240, 165),
pin_selected: egui::Color32::from_rgb(140, 210, 80),
pin_selected_highlighted: egui::Color32::from_rgb(190, 245, 130),
},
)),
LayerSide::Bottom => Some((
LayerColors {
normal: egui::Color32::from_rgb(212, 158, 147),
highlighted: egui::Color32::from_rgb(255, 228, 210),
pin_selected: egui::Color32::from_rgb(160, 210, 110),
pin_selected_highlighted: egui::Color32::from_rgb(200, 245, 165),
},
LayerColors {
normal: egui::Color32::from_rgb(170, 130, 120),
highlighted: egui::Color32::from_rgb(235, 195, 185),
pin_selected: egui::Color32::from_rgb(130, 190, 85),
pin_selected_highlighted: egui::Color32::from_rgb(175, 230, 140),
},
)),
LayerSide::Inner => None,
},
}; };
if let Some((dark_color, light_color)) = color { if let Some((dark_color, light_color)) = dark_light_colors {
dark_layer_colors.insert(layer_desc.clone(), dark_color); dark_layer_colors.insert(layer_desc.clone(), dark_color);
light_layer_colors.insert(layer_desc.clone(), light_color); light_layer_colors.insert(layer_desc.clone(), light_color);
} }
@ -125,6 +164,8 @@ impl LayersPanel {
default: LayerColors { default: LayerColors {
normal: egui::Color32::from_rgb(255, 255, 255), normal: egui::Color32::from_rgb(255, 255, 255),
highlighted: egui::Color32::from_rgb(255, 255, 255), highlighted: egui::Color32::from_rgb(255, 255, 255),
pin_selected: egui::Color32::from_rgb(200, 255, 200),
pin_selected_highlighted: egui::Color32::from_rgb(220, 255, 220),
}, },
colors: dark_layer_colors, colors: dark_layer_colors,
}, },
@ -134,6 +175,8 @@ impl LayersPanel {
default: LayerColors { default: LayerColors {
normal: egui::Color32::from_rgb(0, 0, 0), normal: egui::Color32::from_rgb(0, 0, 0),
highlighted: egui::Color32::from_rgb(0, 0, 0), highlighted: egui::Color32::from_rgb(0, 0, 0),
pin_selected: egui::Color32::from_rgb(0, 100, 0),
pin_selected_highlighted: egui::Color32::from_rgb(0, 140, 0),
}, },
colors: light_layer_colors, colors: light_layer_colors,
}, },
@ -199,12 +242,20 @@ impl LayersPanel {
&self, &self,
ctx: &Context, ctx: &Context,
layer_desc: Option<&LayerDesc>, layer_desc: Option<&LayerDesc>,
pin_selected: bool,
highlight: bool, highlight: bool,
) -> egui::Color32 { ) -> egui::Color32 {
if highlight { let colors = self.colors(ctx).layers.colors(layer_desc);
self.colors(ctx).layers.colors(layer_desc).highlighted if pin_selected {
if highlight {
colors.pin_selected_highlighted
} else {
colors.pin_selected
}
} else if highlight {
colors.highlighted
} else { } else {
self.colors(ctx).layers.colors(layer_desc).normal colors.normal
} }
} }

View File

@ -60,29 +60,70 @@ impl DragSelectionInteractor {
Vector3::new(input.pointer.x, input.pointer.y, self.layer.index() as i64), Vector3::new(input.pointer.x, input.pointer.y, self.layer.index() as i64),
); );
match self.options.contain { let all_belong_to_pins = match self.options.contain {
SelectionContainMode::Crossing => { SelectionContainMode::Crossing => {
self.selection board
.components .layout()
.add(board.locate_components_prefer_layer_intersecting_rect(rect)); .locate_joints_prefer_layer_intersecting_rect(rect)
.all(|joint_id| board.layout().joint(joint_id).spec.pin.is_some())
&& board
.layout()
.locate_segments_prefer_layer_intersecting_rect(rect)
.all(|segment_id| board.layout().segment(segment_id).spec.pin.is_some())
&& board
.layout()
.locate_vias_prefer_layer_intersecting_rect(rect)
.all(|via_id| board.layout().via(via_id).spec.pin.is_some())
&& board
.layout()
.locate_polygons_prefer_layer_intersecting_rect(rect)
.all(|polygon_id| board.layout().polygon(polygon_id).pin.is_some())
} }
SelectionContainMode::Window => { SelectionContainMode::Window => {
self.selection board
.components .layout()
.add(board.locate_components_prefer_layer_inside_rect(rect)); .locate_joints_prefer_layer_inside_rect(rect)
.all(|joint_id| board.layout().joint(joint_id).spec.pin.is_some())
&& board
.layout()
.locate_segments_prefer_layer_inside_rect(rect)
.all(|segment_id| board.layout().segment(segment_id).spec.pin.is_some())
&& board
.layout()
.locate_vias_prefer_layer_inside_rect(rect)
.all(|via_id| board.layout().via(via_id).spec.pin.is_some())
&& board
.layout()
.locate_polygons_prefer_layer_inside_rect(rect)
.all(|polygon_id| board.layout().polygon(polygon_id).pin.is_some())
} }
} };
match self.options.contain { if !all_belong_to_pins {
SelectionContainMode::Crossing => { match self.options.contain {
self.selection SelectionContainMode::Crossing => {
.nets self.selection
.add(board.locate_nets_prefer_layer_intersecting_rect(rect)); .components
.add(board.locate_components_prefer_layer_intersecting_rect(rect));
}
SelectionContainMode::Window => {
self.selection
.components
.add(board.locate_components_prefer_layer_inside_rect(rect));
}
} }
SelectionContainMode::Window => {
self.selection match self.options.contain {
.nets SelectionContainMode::Crossing => {
.add(board.locate_nets_prefer_layer_inside_rect(rect)); self.selection
.nets
.add(board.locate_nets_prefer_layer_intersecting_rect(rect));
}
SelectionContainMode::Window => {
self.selection
.nets
.add(board.locate_nets_prefer_layer_inside_rect(rect));
}
} }
} }

View File

@ -152,7 +152,7 @@ impl Board {
pub fn nets_contain_joint(&self, selection: &NetSelection, id: JointId) -> bool { pub fn nets_contain_joint(&self, selection: &NetSelection, id: JointId) -> bool {
let joint = self.layout.joint(id); let joint = self.layout.joint(id);
let Some(net_name) = self.net_name(joint.spec.net) else { let Some(net_name) = joint.spec.net.and_then(|net| self.net_name(net)) else {
return false; return false;
}; };
@ -163,7 +163,7 @@ impl Board {
pub fn nets_contain_segment(&self, selection: &NetSelection, id: SegmentId) -> bool { pub fn nets_contain_segment(&self, selection: &NetSelection, id: SegmentId) -> bool {
let segment = self.layout.segment(id); let segment = self.layout.segment(id);
let Some(net_name) = self.net_name(segment.net) else { let Some(net_name) = segment.net.and_then(|net| self.net_name(net)) else {
return false; return false;
}; };
@ -174,7 +174,7 @@ impl Board {
pub fn nets_contain_via(&self, selection: &NetSelection, id: ViaId) -> bool { pub fn nets_contain_via(&self, selection: &NetSelection, id: ViaId) -> bool {
let via = self.layout.via(id); let via = self.layout.via(id);
let Some(net_name) = self.net_name(via.net) else { let Some(net_name) = via.net.and_then(|net| self.net_name(net)) else {
return false; return false;
}; };
@ -185,7 +185,7 @@ impl Board {
pub fn nets_contain_polygon(&self, selection: &NetSelection, id: PolygonId) -> bool { pub fn nets_contain_polygon(&self, selection: &NetSelection, id: PolygonId) -> bool {
let polygon = self.layout.polygon(id); let polygon = self.layout.polygon(id);
let Some(net_name) = self.net_name(polygon.net) else { let Some(net_name) = polygon.net.and_then(|net| self.net_name(net)) else {
return false; return false;
}; };
@ -198,7 +198,7 @@ impl Board {
let joint = self.layout.joint(id); let joint = self.layout.joint(id);
Some(NetSelector { Some(NetSelector {
net: self.net_name(joint.spec.net)?.to_string(), net: self.net_name(joint.spec.net?)?.to_string(),
}) })
} }
@ -206,7 +206,7 @@ impl Board {
let segment = self.layout.segment(id); let segment = self.layout.segment(id);
Some(NetSelector { Some(NetSelector {
net: self.net_name(segment.net)?.to_string(), net: self.net_name(segment.net?)?.to_string(),
}) })
} }
@ -214,7 +214,7 @@ impl Board {
let via = self.layout.via(id); let via = self.layout.via(id);
Some(NetSelector { Some(NetSelector {
net: self.net_name(via.net)?.to_string(), net: self.net_name(via.net?)?.to_string(),
}) })
} }
@ -222,7 +222,7 @@ impl Board {
let polygon = self.layout.polygon(id); let polygon = self.layout.polygon(id);
Some(NetSelector { Some(NetSelector {
net: self.net_name(polygon.net)?.to_string(), net: self.net_name(polygon.net?)?.to_string(),
}) })
} }

View File

@ -528,19 +528,27 @@ impl Layout {
let mut nets = BTreeSet::new(); let mut nets = BTreeSet::new();
for joint_id in self.locate_joints_prefer_layer_intersecting_rect(rect) { for joint_id in self.locate_joints_prefer_layer_intersecting_rect(rect) {
nets.insert(self.joint(joint_id).spec.net); if let Some(net) = self.joint(joint_id).spec.net {
nets.insert(net);
}
} }
for segment_id in self.locate_segments_prefer_layer_intersecting_rect(rect) { for segment_id in self.locate_segments_prefer_layer_intersecting_rect(rect) {
nets.insert(self.segment(segment_id).net); if let Some(net) = self.segment(segment_id).net {
nets.insert(net);
}
} }
for via_id in self.locate_vias_prefer_layer_intersecting_rect(rect) { for via_id in self.locate_vias_prefer_layer_intersecting_rect(rect) {
nets.insert(self.via(via_id).net); if let Some(net) = self.via(via_id).net {
nets.insert(net);
}
} }
for polygon_id in self.locate_polygons_prefer_layer_intersecting_rect(rect) { for polygon_id in self.locate_polygons_prefer_layer_intersecting_rect(rect) {
nets.insert(self.polygon(polygon_id).net); if let Some(net) = self.polygon(polygon_id).net {
nets.insert(net);
}
} }
nets.into_iter() nets.into_iter()
@ -550,19 +558,27 @@ impl Layout {
let mut nets = BTreeSet::new(); let mut nets = BTreeSet::new();
for joint_id in self.locate_joints_intersecting_rect(rect) { for joint_id in self.locate_joints_intersecting_rect(rect) {
nets.insert(self.joint(joint_id).spec.net); if let Some(net) = self.joint(joint_id).spec.net {
nets.insert(net);
}
} }
for segment_id in self.locate_segments_intersecting_rect(rect) { for segment_id in self.locate_segments_intersecting_rect(rect) {
nets.insert(self.segment(segment_id).net); if let Some(net) = self.segment(segment_id).net {
nets.insert(net);
}
} }
for via_id in self.locate_vias_intersecting_rect(rect) { for via_id in self.locate_vias_intersecting_rect(rect) {
nets.insert(self.via(via_id).net); if let Some(net) = self.via(via_id).net {
nets.insert(net);
}
} }
for polygon_id in self.locate_polygons_intersecting_rect(rect) { for polygon_id in self.locate_polygons_intersecting_rect(rect) {
nets.insert(self.polygon(polygon_id).net); if let Some(net) = self.polygon(polygon_id).net {
nets.insert(net);
}
} }
nets.into_iter() nets.into_iter()
@ -575,19 +591,27 @@ impl Layout {
let mut nets = BTreeSet::new(); let mut nets = BTreeSet::new();
for joint_id in self.locate_joints_prefer_layer_inside_rect(rect) { for joint_id in self.locate_joints_prefer_layer_inside_rect(rect) {
nets.insert(self.joint(joint_id).spec.net); if let Some(net) = self.joint(joint_id).spec.net {
nets.insert(net);
}
} }
for segment_id in self.locate_segments_prefer_layer_inside_rect(rect) { for segment_id in self.locate_segments_prefer_layer_inside_rect(rect) {
nets.insert(self.segment(segment_id).net); if let Some(net) = self.segment(segment_id).net {
nets.insert(net);
}
} }
for via_id in self.locate_vias_prefer_layer_inside_rect(rect) { for via_id in self.locate_vias_prefer_layer_inside_rect(rect) {
nets.insert(self.via(via_id).net); if let Some(net) = self.via(via_id).net {
nets.insert(net);
}
} }
for polygon_id in self.locate_polygons_prefer_layer_inside_rect(rect) { for polygon_id in self.locate_polygons_prefer_layer_inside_rect(rect) {
nets.insert(self.polygon(polygon_id).net); if let Some(net) = self.polygon(polygon_id).net {
nets.insert(net);
}
} }
nets.into_iter() nets.into_iter()
@ -597,19 +621,27 @@ impl Layout {
let mut nets = BTreeSet::new(); let mut nets = BTreeSet::new();
for joint_id in self.locate_joints_inside_rect(rect) { for joint_id in self.locate_joints_inside_rect(rect) {
nets.insert(self.joint(joint_id).spec.net); if let Some(net) = self.joint(joint_id).spec.net {
nets.insert(net);
}
} }
for segment_id in self.locate_segments_inside_rect(rect) { for segment_id in self.locate_segments_inside_rect(rect) {
nets.insert(self.segment(segment_id).net); if let Some(net) = self.segment(segment_id).net {
nets.insert(net);
}
} }
for via_id in self.locate_vias_inside_rect(rect) { for via_id in self.locate_vias_inside_rect(rect) {
nets.insert(self.via(via_id).net); if let Some(net) = self.via(via_id).net {
nets.insert(net);
}
} }
for polygon_id in self.locate_polygons_inside_rect(rect) { for polygon_id in self.locate_polygons_inside_rect(rect) {
nets.insert(self.polygon(polygon_id).net); if let Some(net) = self.polygon(polygon_id).net {
nets.insert(net);
}
} }
nets.into_iter() nets.into_iter()

View File

@ -40,7 +40,7 @@ pub struct JointSpec {
pub position: Vector2<i64>, pub position: Vector2<i64>,
pub layer: LayerId, pub layer: LayerId,
pub radius: u64, pub radius: u64,
pub net: NetId, pub net: Option<NetId>,
pub component: Option<ComponentId>, pub component: Option<ComponentId>,
pub pin: Option<PinId>, pub pin: Option<PinId>,
} }

View File

@ -38,7 +38,7 @@ impl PolygonId {
pub struct Polygon { pub struct Polygon {
pub vertices: Vec<Vector2<i64>>, pub vertices: Vec<Vector2<i64>>,
pub layer: LayerId, pub layer: LayerId,
pub net: NetId, pub net: Option<NetId>,
pub component: Option<ComponentId>, pub component: Option<ComponentId>,
pub pin: Option<PinId>, pub pin: Option<PinId>,
} }

View File

@ -49,7 +49,7 @@ pub struct Segment {
pub spec: SegmentSpec, pub spec: SegmentSpec,
pub endpoints: [Vector2<i64>; 2], pub endpoints: [Vector2<i64>; 2],
pub layer: LayerId, pub layer: LayerId,
pub net: NetId, pub net: Option<NetId>,
} }
impl Segment { impl Segment {

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@ -50,7 +50,7 @@ pub struct Via {
pub position: Vector2<i64>, pub position: Vector2<i64>,
pub min_layer: LayerId, pub min_layer: LayerId,
pub max_layer: LayerId, pub max_layer: LayerId,
pub net: NetId, pub net: Option<NetId>,
} }
impl Via { impl Via {

View File

@ -51,8 +51,12 @@ impl Ratsnest {
BTreeMap::new(); BTreeMap::new();
for (i, joint) in board.layout().joints().container().iter() { for (i, joint) in board.layout().joints().container().iter() {
let Some(net) = joint.spec.net else {
continue;
};
let _ = triangulations let _ = triangulations
.entry((joint.spec.net, joint.spec.layer)) .entry((net, joint.spec.layer))
.or_insert_with(DelaunayTriangulation::new) .or_insert_with(DelaunayTriangulation::new)
.insert(DelaunayVertex { .insert(DelaunayVertex {
layer: joint.spec.layer, layer: joint.spec.layer,
@ -63,9 +67,13 @@ impl Ratsnest {
} }
for (i, segment) in board.layout().segments().container().iter() { for (i, segment) in board.layout().segments().container().iter() {
let Some(net) = segment.net else {
continue;
};
let segment_center = segment.center(); let segment_center = segment.center();
let _ = triangulations let _ = triangulations
.entry((segment.net, segment.layer)) .entry((net, segment.layer))
.or_insert_with(DelaunayTriangulation::new) .or_insert_with(DelaunayTriangulation::new)
.insert(DelaunayVertex { .insert(DelaunayVertex {
layer: segment.layer, layer: segment.layer,
@ -76,8 +84,12 @@ impl Ratsnest {
} }
for (i, polygon) in board.layout().polygons().container().iter() { for (i, polygon) in board.layout().polygons().container().iter() {
let Some(net) = polygon.net else {
continue;
};
let _ = triangulations let _ = triangulations
.entry((polygon.net, polygon.layer)) .entry((net, polygon.layer))
.or_insert_with(DelaunayTriangulation::new) .or_insert_with(DelaunayTriangulation::new)
.insert(DelaunayVertex { .insert(DelaunayVertex {
layer: polygon.layer, layer: polygon.layer,

View File

@ -53,6 +53,32 @@ impl<T: RTreeNum> Rect2<T> {
} }
} }
macro_rules! impl_rect2_contains_point {
($type:ty) => {
impl Rect2<$type> {
pub fn contains_point(&self, point: Vector2<$type>) -> bool {
point.x >= self.min.x
&& point.x <= self.max.x
&& point.y >= self.min.y
&& point.y <= self.max.y
}
}
};
}
impl_rect2_contains_point!(i8);
impl_rect2_contains_point!(i16);
impl_rect2_contains_point!(i32);
impl_rect2_contains_point!(i64);
impl_rect2_contains_point!(i128);
impl_rect2_contains_point!(u8);
impl_rect2_contains_point!(u16);
impl_rect2_contains_point!(u32);
impl_rect2_contains_point!(u64);
impl_rect2_contains_point!(u128);
impl_rect2_contains_point!(f32);
impl_rect2_contains_point!(f64);
macro_rules! impl_rect2_contains_circle { macro_rules! impl_rect2_contains_circle {
($type:ty) => { ($type:ty) => {
impl Rect2<$type> { impl Rect2<$type> {
@ -152,12 +178,15 @@ macro_rules! impl_rect2_intersects_polygon {
return false; return false;
} }
if self.contains_polygon(polygon) { if polygon.iter().any(|&vertex| self.contains_point(vertex)) {
return true; return true;
} }
let corners = self.corners(); if self
if corners.iter().any(|corner| corner.inside_polygon(polygon)) { .corners()
.iter()
.any(|corner| corner.inside_polygon(polygon))
{
return true; return true;
} }

View File

@ -72,8 +72,6 @@ impl Board {
.chain(dsn.pcb.network.nets.iter().map(|net| &net.name)) .chain(dsn.pcb.network.nets.iter().map(|net| &net.name))
.cloned() .cloned()
.collect(); .collect();
// deduplicate net names
tmp.push("outlines".to_string());
tmp.sort_unstable(); tmp.sort_unstable();
tmp.dedup(); tmp.dedup();
@ -99,7 +97,6 @@ impl Board {
layer_descs, layer_descs,
net_names, net_names,
); );
let outline_net = board.net_id("outlines").unwrap();
// Mapping of pin -> net prepared for adding pins. // Mapping of pin -> net prepared for adding pins.
let pin_nets: BTreeMap<String, NetId> = dsn let pin_nets: BTreeMap<String, NetId> = dsn
@ -152,7 +149,7 @@ impl Board {
&outline.path.coords, &outline.path.coords,
outline.path.width, outline.path.width,
outline_layer_id, outline_layer_id,
outline_net, None,
Some(component_id), Some(component_id),
None, None,
!place_side_is_front, !place_side_is_front,
@ -180,7 +177,7 @@ impl Board {
pin.point_with_rotation(), pin.point_with_rotation(),
circle.diameter / 2.0, circle.diameter / 2.0,
layer, layer,
net, Some(net),
Some(component_id), Some(component_id),
Some(pin_id), Some(pin_id),
!place_side_is_front, !place_side_is_front,
@ -198,7 +195,7 @@ impl Board {
rect.x2, rect.x2,
rect.y2, rect.y2,
layer, layer,
net, Some(net),
Some(component_id), Some(component_id),
Some(pin_id), Some(pin_id),
!place_side_is_front, !place_side_is_front,
@ -214,7 +211,7 @@ impl Board {
&path.coords, &path.coords,
path.width, path.width,
layer, layer,
net, Some(net),
Some(component_id), Some(component_id),
Some(pin_id), Some(pin_id),
!place_side_is_front, !place_side_is_front,
@ -230,7 +227,7 @@ impl Board {
&polygon.coords, &polygon.coords,
polygon.width, polygon.width,
layer, layer,
net, Some(net),
Some(component_id), Some(component_id),
Some(pin_id), Some(pin_id),
!place_side_is_front, !place_side_is_front,
@ -261,7 +258,7 @@ impl Board {
PointWithRotation::default(), PointWithRotation::default(),
circle.diameter / 2.0, circle.diameter / 2.0,
layer, layer,
net, Some(net),
None, None,
None, None,
false, false,
@ -279,7 +276,7 @@ impl Board {
rect.x2, rect.x2,
rect.y2, rect.y2,
layer, layer,
net, Some(net),
None, None,
None, None,
false, false,
@ -295,7 +292,7 @@ impl Board {
&path.coords, &path.coords,
path.width, path.width,
layer, layer,
net, Some(net),
None, None,
None, None,
false, false,
@ -311,7 +308,7 @@ impl Board {
&polygon.coords, &polygon.coords,
polygon.width, polygon.width,
layer, layer,
net, Some(net),
None, None,
None, None,
false, false,
@ -333,7 +330,7 @@ impl Board {
&wire.path.coords, &wire.path.coords,
wire.path.width, wire.path.width,
layer, layer,
net, Some(net),
None, None,
None, None,
false, false,
@ -350,7 +347,7 @@ impl Board {
pin_pos: PointWithRotation, pin_pos: PointWithRotation,
radius: f64, radius: f64,
layer: LayerId, layer: LayerId,
net: NetId, net: Option<NetId>,
component: Option<ComponentId>, component: Option<ComponentId>,
pin: Option<PinId>, pin: Option<PinId>,
flip: bool, flip: bool,
@ -375,7 +372,7 @@ impl Board {
x2: f64, x2: f64,
y2: f64, y2: f64,
layer: LayerId, layer: LayerId,
net: NetId, net: Option<NetId>,
component: Option<ComponentId>, component: Option<ComponentId>,
pin: Option<PinId>, pin: Option<PinId>,
flip: bool, flip: bool,
@ -402,7 +399,7 @@ impl Board {
coords: &[Point], coords: &[Point],
width: f64, width: f64,
layer: LayerId, layer: LayerId,
net: NetId, net: Option<NetId>,
component: Option<ComponentId>, component: Option<ComponentId>,
pin: Option<PinId>, pin: Option<PinId>,
flip: bool, flip: bool,
@ -465,7 +462,7 @@ impl Board {
coords: &[Point], coords: &[Point],
_width: f64, _width: f64,
layer: LayerId, layer: LayerId,
net: NetId, net: Option<NetId>,
component: Option<ComponentId>, component: Option<ComponentId>,
pin: Option<PinId>, pin: Option<PinId>,
flip: bool, flip: bool,