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fix(topola-egui): Always clamp `dt` to `i.predicted_dt`
`egui` clamps its `i.stable_dt` to `i.predicted_dt` only when egui requested a repaint during the last frame. I however sometimes experience severe stuttering, which means that this detection method is insufficient to ensure smoothness. So, let's clamp `dt` to `i.predicted_dt` and see if this helps.
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@ -55,7 +55,13 @@ impl Viewport {
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menu_bar.multilayer_autoroute_options.planar.principal_layer,
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),
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pointer_pos: latest_point,
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dt: ctx.input(|i| i.stable_dt),
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dt: ctx.input(|i| {
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if i.stable_dt <= i.predicted_dt {
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i.stable_dt
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} else {
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i.predicted_dt
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}
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}),
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};
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workspace.advance_state_by_dt(
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