refactor(topola-egui): Split out some display code to new file, displayer.rs

This commit is contained in:
Mikolaj Wielgus 2025-07-15 15:40:45 +02:00
parent 800db3d4c0
commit ab4ba4e0b8
3 changed files with 491 additions and 487 deletions

View File

@ -0,0 +1,484 @@
// SPDX-FileCopyrightText: 2025 Topola contributors
//
// SPDX-License-Identifier: MIT OR Apache-2.0
use petgraph::{
data::DataMap,
visit::{EdgeRef, IntoEdgeReferences},
};
use rstar::AABB;
use topola::{
autorouter::invoker::GetDebugOverlayData,
board::AccessMesadata,
drawing::{
graph::{MakePrimitive, PrimitiveIndex},
primitive::MakePrimitiveShape,
},
geometry::{shape::AccessShape, GenericNode},
graph::MakeRef,
interactor::{activity::ActivityStepper, interaction::InteractionStepper},
layout::poly::MakePolygon,
math::{Circle, RotationSense},
router::{
navmesh::{BinavnodeNodeIndex, NavnodeIndex},
ng::pie,
prenavmesh::PrenavmeshConstraint,
},
};
use crate::{config::Config, menu_bar::MenuBar, painter::Painter, workspace::Workspace};
pub struct Displayer<'a> {
config: &'a Config,
painter: Painter<'a>,
workspace: &'a mut Workspace,
}
impl<'a> Displayer<'a> {
pub fn new(config: &'a Config, painter: Painter<'a>, workspace: &'a mut Workspace) -> Self {
Self {
config,
painter,
workspace,
}
}
pub fn update(&mut self, ctx: &egui::Context, menu_bar: &MenuBar) {
self.display_layout(ctx);
if menu_bar.show_ratsnest {
self.display_ratsnest();
}
if menu_bar.show_navmesh {
self.display_navmesh(menu_bar);
}
if menu_bar.show_triangulation {
self.display_triangulation();
}
if menu_bar.show_triangulation_constraints {
self.display_triangulation_constraints();
}
if menu_bar.show_topo_navmesh {
self.display_topo_navmesh();
}
if menu_bar.show_bboxes {
self.display_bboxes();
}
self.display_activity(menu_bar);
}
fn display_layout(&mut self, ctx: &egui::Context) {
let board = self.workspace.interactor.invoker().autorouter().board();
let active_polygons = self
.workspace
.interactor
.maybe_activity()
.as_ref()
.map(|i| i.active_polygons())
.unwrap_or_default();
for i in (0..self.workspace.appearance_panel.visible.len()).rev() {
if self.workspace.appearance_panel.visible[i] {
for primitive in board.layout().drawing().layer_primitive_nodes(i) {
let shape = primitive.primitive(board.layout().drawing()).shape();
let color = if self
.workspace
.overlay
.selection()
.contains_node(board, GenericNode::Primitive(primitive))
{
self.config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.highlighted
} else if let Some(activity) = &mut self.workspace.interactor.maybe_activity() {
if activity.obstacles().contains(&primitive) {
self.config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.highlighted
} else {
self.config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.normal
}
} else {
self.config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.normal
};
self.painter.paint_primitive(&shape, color);
}
for poly in board.layout().layer_poly_nodes(i) {
let color = if self
.workspace
.overlay
.selection()
.contains_node(board, GenericNode::Compound(poly.into()))
|| active_polygons.iter().find(|&&i| i == poly).is_some()
{
self.config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.highlighted
} else {
self.config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.normal
};
self.painter
.paint_polygon(&poly.ref_(board.layout()).shape(), color)
}
}
}
}
fn display_ratsnest(&mut self) {
let graph = self.workspace.overlay.ratsnest().graph();
for edge in graph.edge_references() {
let from = graph.node_weight(edge.source()).unwrap().pos;
let to = graph.node_weight(edge.target()).unwrap().pos;
self.painter.paint_edge(
from,
to,
egui::Stroke::new(1.0, egui::Color32::from_rgb(90, 90, 200)),
);
}
}
fn display_navmesh(&mut self, menu_bar: &MenuBar) {
let board = self.workspace.interactor.invoker().autorouter().board();
if let Some(activity) = self.workspace.interactor.maybe_activity() {
if let Some(thetastar) = activity.maybe_thetastar() {
let navmesh = thetastar.graph();
for edge in navmesh.edge_references() {
let mut from =
PrimitiveIndex::from(navmesh.node_weight(edge.source()).unwrap().node)
.primitive(board.layout().drawing())
.shape()
.center();
let mut to =
PrimitiveIndex::from(navmesh.node_weight(edge.target()).unwrap().node)
.primitive(board.layout().drawing())
.shape()
.center();
if let Some(from_sense) =
navmesh.node_weight(edge.source()).unwrap().maybe_sense
{
from += match from_sense {
RotationSense::Counterclockwise => [0.0, 150.0].into(),
RotationSense::Clockwise => [-0.0, -150.0].into(),
};
}
if let Some(to_sense) = navmesh.node_weight(edge.target()).unwrap().maybe_sense
{
to += match to_sense {
RotationSense::Counterclockwise => [0.0, 150.0].into(),
RotationSense::Clockwise => [-0.0, -150.0].into(),
}
}
let stroke = 'blk: {
if let Some(navcord) = activity.maybe_navcord() {
if let (Some(source_pos), Some(target_pos)) = (
navcord.path.iter().position(|node| *node == edge.source()),
navcord.path.iter().position(|node| *node == edge.target()),
) {
if target_pos == source_pos + 1 || source_pos == target_pos + 1 {
break 'blk egui::Stroke::new(
5.0,
egui::Color32::from_rgb(250, 250, 0),
);
}
}
}
egui::Stroke::new(1.0, egui::Color32::from_rgb(125, 125, 125))
};
self.painter.paint_edge(from, to, stroke);
if let Some(text) = activity.navedge_debug_text((edge.source(), edge.target()))
{
self.painter.paint_text(
(from + to) / 2.0,
egui::Align2::LEFT_BOTTOM,
text,
egui::Color32::from_rgb(255, 255, 255),
);
}
}
for index in navmesh.graph().node_indices() {
let navnode = NavnodeIndex(index);
let mut pos = PrimitiveIndex::from(navmesh.node_weight(navnode).unwrap().node)
.primitive(board.layout().drawing())
.shape()
.center();
pos += match navmesh.node_weight(navnode).unwrap().maybe_sense {
Some(RotationSense::Counterclockwise) => [0.0, 150.0].into(),
Some(RotationSense::Clockwise) => [-0.0, -150.0].into(),
None => [0.0, 0.0].into(),
};
if menu_bar.show_pathfinding_scores {
let score_text = thetastar
.scores()
.get(&navnode)
.map_or_else(String::new, |s| format!("g={:.2}", s));
let estimate_score_text = thetastar
.cost_to_goal_estimate_scores()
.get(&navnode)
.map_or_else(String::new, |s| format!("(f={:.2})", s));
let debug_text = activity.navnode_debug_text(navnode).unwrap_or("");
self.painter.paint_text(
pos,
egui::Align2::LEFT_BOTTOM,
&format!("{} {} {}", score_text, estimate_score_text, debug_text),
egui::Color32::from_rgb(255, 255, 255),
);
}
}
}
}
}
fn display_triangulation(&mut self) {
let board = self.workspace.interactor.invoker().autorouter().board();
if let Some(activity) = self.workspace.interactor.maybe_activity() {
if let Some(thetastar) = activity.maybe_thetastar() {
let navmesh = thetastar.graph();
for edge in navmesh.prenavmesh().triangulation().edge_references() {
let from = PrimitiveIndex::from(BinavnodeNodeIndex::from(edge.source()))
.primitive(board.layout().drawing())
.shape()
.center();
let to = PrimitiveIndex::from(BinavnodeNodeIndex::from(edge.target()))
.primitive(board.layout().drawing())
.shape()
.center();
self.painter.paint_edge(
from,
to,
egui::Stroke::new(1.0, egui::Color32::from_rgb(255, 255, 255)),
);
}
}
}
}
fn display_triangulation_constraints(&mut self) {
if let Some(activity) = self.workspace.interactor.maybe_activity() {
if let Some(thetastar) = activity.maybe_thetastar() {
let navmesh = thetastar.graph();
for PrenavmeshConstraint(from_weight, to_weight) in
navmesh.prenavmesh().constraints().iter()
{
let from = from_weight.pos + [100.0, 100.0].into();
let to = to_weight.pos + [100.0, 100.0].into();
self.painter.paint_edge(
from,
to,
egui::Stroke::new(1.0, egui::Color32::from_rgb(255, 255, 0)),
)
}
}
}
}
fn display_topo_navmesh(&mut self) {
let board = self.workspace.interactor.invoker().autorouter().board();
if let Some(navmesh) = self
.workspace
.interactor
.maybe_activity()
.as_ref()
.and_then(|i| i.maybe_topo_navmesh())
.or_else(|| {
self.workspace
.overlay
.planar_incr_navmesh()
.as_ref()
.map(|navmesh| navmesh.as_ref())
})
{
// calculate dual node position approximations
use std::collections::BTreeMap;
use topola::geometry::shape::AccessShape;
use topola::router::ng::pie::NavmeshIndex;
let mut map = BTreeMap::new();
let resolve_primal = |p: &topola::drawing::dot::FixedDotIndex| {
(*p).primitive(board.layout().drawing()).shape().center()
};
for (nidx, node) in &*navmesh.nodes {
if let NavmeshIndex::Dual(didx) = nidx {
map.insert(didx, geo::point! { x: node.pos.x, y: node.pos.y });
}
}
for (eidx, edge) in &*navmesh.edges {
// TODO: display edge contents, too
let (a, b) = (*eidx).into();
let mut got_primal = false;
let a_pos = match a {
NavmeshIndex::Primal(p) => {
got_primal = true;
resolve_primal(&p)
}
NavmeshIndex::Dual(d) => match map.get(&d) {
None => continue,
Some(&x) => x,
},
};
let b_pos = match b {
NavmeshIndex::Primal(p) => {
got_primal = true;
resolve_primal(&p)
}
NavmeshIndex::Dual(d) => match map.get(&d) {
None => continue,
Some(&x) => x,
},
};
let lhs_pos = edge.0.lhs.map(|i| resolve_primal(&i));
let rhs_pos = edge.0.rhs.map(|i| resolve_primal(&i));
use egui::Color32;
let make_stroke = |len: usize| {
if len == 0 {
egui::Stroke::new(
0.5,
if got_primal {
Color32::from_rgb(255, 175, 0)
} else {
Color32::from_rgb(159, 255, 33)
},
)
} else {
egui::Stroke::new(1.0 + (len as f32).atan(), Color32::from_rgb(250, 250, 0))
}
};
if let (Some(lhs), Some(rhs)) = (lhs_pos, rhs_pos) {
let edge_lens = navmesh.edge_paths[edge.1]
.split(|x| x == &pie::RelaxedPath::Weak(()))
.collect::<Vec<_>>();
assert_eq!(edge_lens.len(), 3);
let middle = (a_pos + b_pos) / 2.0;
let mut offset_lhs = lhs - middle;
offset_lhs /= offset_lhs.dot(offset_lhs).sqrt() / 50.0;
let mut offset_rhs = rhs - middle;
offset_rhs /= offset_rhs.dot(offset_rhs).sqrt() / 50.0;
self.painter.paint_edge(
a_pos + offset_lhs,
b_pos + offset_lhs,
make_stroke(edge_lens[0].len()),
);
self.painter
.paint_edge(a_pos, b_pos, make_stroke(edge_lens[1].len()));
self.painter.paint_edge(
a_pos + offset_rhs,
b_pos + offset_rhs,
make_stroke(edge_lens[2].len()),
);
} else {
let edge_len = navmesh.edge_paths[edge.1]
.iter()
.filter(|i| matches!(i, pie::RelaxedPath::Normal(_)))
.count();
self.painter.paint_edge(a_pos, b_pos, make_stroke(edge_len));
}
}
}
}
fn display_bboxes(&mut self) {
let board = self.workspace.interactor.invoker().autorouter().board();
let root_bbox3d = board.layout().drawing().rtree().root().envelope();
let root_bbox = AABB::<[f64; 2]>::from_corners(
[root_bbox3d.lower()[0], root_bbox3d.lower()[1]],
[root_bbox3d.upper()[0], root_bbox3d.upper()[1]],
);
self.painter.paint_bbox(root_bbox);
}
fn display_activity(&mut self, menu_bar: &MenuBar) {
let board = self.workspace.interactor.invoker().autorouter().board();
if let Some(activity) = self.workspace.interactor.maybe_activity() {
for ghost in activity.ghosts() {
self.painter
.paint_primitive(ghost, egui::Color32::from_rgb(75, 75, 150));
}
if let ActivityStepper::Interaction(InteractionStepper::RoutePlan(rp)) =
activity.activity()
{
self.painter
.paint_linestring(&rp.lines, egui::Color32::from_rgb(245, 182, 66));
}
for linestring in activity.polygonal_blockers() {
self.painter
.paint_linestring(linestring, egui::Color32::from_rgb(115, 0, 255));
}
if let Some(ref navmesh) = activity.maybe_thetastar().map(|astar| astar.graph()) {
if menu_bar.show_origin_destination {
let (origin, destination) = (navmesh.origin(), navmesh.destination());
self.painter.paint_dot(
Circle {
pos: board.layout().drawing().primitive(origin).shape().center(),
r: 150.0,
},
egui::Color32::from_rgb(255, 255, 100),
);
self.painter.paint_dot(
Circle {
pos: board
.layout()
.drawing()
.primitive(destination)
.shape()
.center(),
r: 150.0,
},
egui::Color32::from_rgb(255, 255, 100),
);
}
}
}
}
}

View File

@ -9,6 +9,7 @@ mod actions;
mod app;
mod appearance_panel;
mod config;
mod displayer;
mod error_dialog;
mod menu_bar;
mod overlay;

View File

@ -3,36 +3,12 @@
// SPDX-License-Identifier: MIT
use geo::point;
use petgraph::{
data::DataMap,
visit::{EdgeRef, IntoEdgeReferences},
};
use rstar::{Envelope, AABB};
use topola::{
autorouter::invoker::GetDebugOverlayData,
board::AccessMesadata,
drawing::{
graph::{MakePrimitive, PrimitiveIndex},
primitive::MakePrimitiveShape,
},
geometry::{shape::AccessShape, GenericNode},
graph::MakeRef,
interactor::{
activity::{ActivityStepper, InteractiveEvent, InteractiveEventKind, InteractiveInput},
interaction::InteractionStepper,
},
layout::poly::MakePolygon,
math::{Circle, RotationSense},
router::{
navmesh::{BinavnodeNodeIndex, NavnodeIndex},
ng::pie,
prenavmesh::PrenavmeshConstraint,
},
};
use rstar::Envelope;
use topola::interactor::activity::{InteractiveEvent, InteractiveEventKind, InteractiveInput};
use crate::{
config::Config, error_dialog::ErrorDialog, menu_bar::MenuBar, painter::Painter,
translator::Translator, workspace::Workspace,
config::Config, displayer::Displayer, error_dialog::ErrorDialog, menu_bar::MenuBar,
painter::Painter, translator::Translator, workspace::Workspace,
};
pub struct Viewport {
@ -125,465 +101,8 @@ impl Viewport {
);
}
let layers = &mut workspace.appearance_panel;
let overlay = &mut workspace.overlay;
let board = workspace.interactor.invoker().autorouter().board();
let active_polygons = workspace
.interactor
.maybe_activity()
.as_ref()
.map(|i| i.active_polygons())
.unwrap_or_default();
for i in (0..layers.visible.len()).rev() {
if layers.visible[i] {
for primitive in board.layout().drawing().layer_primitive_nodes(i) {
let shape =
primitive.primitive(board.layout().drawing()).shape();
let color = if overlay
.selection()
.contains_node(board, GenericNode::Primitive(primitive))
{
config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.highlighted
} else if let Some(activity) =
&mut workspace.interactor.maybe_activity()
{
if activity.obstacles().contains(&primitive) {
config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.highlighted
} else {
config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.normal
}
} else {
config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.normal
};
painter.paint_primitive(&shape, color);
}
for poly in board.layout().layer_poly_nodes(i) {
let color = if overlay
.selection()
.contains_node(board, GenericNode::Compound(poly.into()))
|| active_polygons.iter().find(|&&i| i == poly).is_some()
{
config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.highlighted
} else {
config
.colors(ctx)
.layers
.color(board.layout().rules().layer_layername(i))
.normal
};
painter.paint_polygon(&poly.ref_(board.layout()).shape(), color)
}
}
}
if menu_bar.show_ratsnest {
let graph = overlay.ratsnest().graph();
for edge in graph.edge_references() {
let from = graph.node_weight(edge.source()).unwrap().pos;
let to = graph.node_weight(edge.target()).unwrap().pos;
painter.paint_edge(
from,
to,
egui::Stroke::new(1.0, egui::Color32::from_rgb(90, 90, 200)),
);
}
}
if menu_bar.show_navmesh {
if let Some(activity) = workspace.interactor.maybe_activity() {
if let Some(thetastar) = activity.maybe_thetastar() {
let navmesh = thetastar.graph();
for edge in navmesh.edge_references() {
let mut from = PrimitiveIndex::from(
navmesh.node_weight(edge.source()).unwrap().node,
)
.primitive(board.layout().drawing())
.shape()
.center();
let mut to = PrimitiveIndex::from(
navmesh.node_weight(edge.target()).unwrap().node,
)
.primitive(board.layout().drawing())
.shape()
.center();
if let Some(from_sense) =
navmesh.node_weight(edge.source()).unwrap().maybe_sense
{
from += match from_sense {
RotationSense::Counterclockwise => {
[0.0, 150.0].into()
}
RotationSense::Clockwise => [-0.0, -150.0].into(),
};
}
if let Some(to_sense) =
navmesh.node_weight(edge.target()).unwrap().maybe_sense
{
to += match to_sense {
RotationSense::Counterclockwise => {
[0.0, 150.0].into()
}
RotationSense::Clockwise => [-0.0, -150.0].into(),
}
}
let stroke = 'blk: {
if let Some(navcord) = activity.maybe_navcord() {
if let (Some(source_pos), Some(target_pos)) =
(
navcord.path.iter().position(|node| {
*node == edge.source()
}),
navcord.path.iter().position(|node| {
*node == edge.target()
}),
)
{
if target_pos == source_pos + 1
|| source_pos == target_pos + 1
{
break 'blk egui::Stroke::new(
5.0,
egui::Color32::from_rgb(250, 250, 0),
);
}
}
}
egui::Stroke::new(
1.0,
egui::Color32::from_rgb(125, 125, 125),
)
};
painter.paint_edge(from, to, stroke);
if let Some(text) = activity
.navedge_debug_text((edge.source(), edge.target()))
{
painter.paint_text(
(from + to) / 2.0,
egui::Align2::LEFT_BOTTOM,
text,
egui::Color32::from_rgb(255, 255, 255),
);
}
}
for index in navmesh.graph().node_indices() {
let navnode = NavnodeIndex(index);
let mut pos = PrimitiveIndex::from(
navmesh.node_weight(navnode).unwrap().node,
)
.primitive(board.layout().drawing())
.shape()
.center();
pos += match navmesh
.node_weight(navnode)
.unwrap()
.maybe_sense
{
Some(RotationSense::Counterclockwise) => {
[0.0, 150.0].into()
}
Some(RotationSense::Clockwise) => [-0.0, -150.0].into(),
None => [0.0, 0.0].into(),
};
if menu_bar.show_pathfinding_scores {
let score_text = thetastar
.scores()
.get(&navnode)
.map_or_else(String::new, |s| {
format!("g={:.2}", s)
});
let estimate_score_text = thetastar
.cost_to_goal_estimate_scores()
.get(&navnode)
.map_or_else(String::new, |s| {
format!("(f={:.2})", s)
});
let debug_text =
activity.navnode_debug_text(navnode).unwrap_or("");
painter.paint_text(
pos,
egui::Align2::LEFT_BOTTOM,
&format!(
"{} {} {}",
score_text, estimate_score_text, debug_text
),
egui::Color32::from_rgb(255, 255, 255),
);
}
}
}
}
}
if menu_bar.show_triangulation {
if let Some(activity) = workspace.interactor.maybe_activity() {
if let Some(thetastar) = activity.maybe_thetastar() {
let navmesh = thetastar.graph();
for edge in
navmesh.prenavmesh().triangulation().edge_references()
{
let from = PrimitiveIndex::from(BinavnodeNodeIndex::from(
edge.source(),
))
.primitive(board.layout().drawing())
.shape()
.center();
let to = PrimitiveIndex::from(BinavnodeNodeIndex::from(
edge.target(),
))
.primitive(board.layout().drawing())
.shape()
.center();
painter.paint_edge(
from,
to,
egui::Stroke::new(
1.0,
egui::Color32::from_rgb(255, 255, 255),
),
);
}
}
}
}
if menu_bar.show_triangulation_constraints {
if let Some(activity) = workspace.interactor.maybe_activity() {
if let Some(thetastar) = activity.maybe_thetastar() {
let navmesh = thetastar.graph();
for PrenavmeshConstraint(from_weight, to_weight) in
navmesh.prenavmesh().constraints().iter()
{
let from = from_weight.pos + [100.0, 100.0].into();
let to = to_weight.pos + [100.0, 100.0].into();
painter.paint_edge(
from,
to,
egui::Stroke::new(
1.0,
egui::Color32::from_rgb(255, 255, 0),
),
)
}
}
}
}
if menu_bar.show_topo_navmesh {
if let Some(navmesh) = workspace
.interactor
.maybe_activity()
.as_ref()
.and_then(|i| i.maybe_topo_navmesh())
.or_else(|| {
workspace
.overlay
.planar_incr_navmesh()
.as_ref()
.map(|navmesh| navmesh.as_ref())
})
{
// calculate dual node position approximations
use std::collections::BTreeMap;
use topola::geometry::shape::AccessShape;
use topola::router::ng::pie::NavmeshIndex;
let mut map = BTreeMap::new();
let resolve_primal = |p: &topola::drawing::dot::FixedDotIndex| {
(*p).primitive(board.layout().drawing()).shape().center()
};
for (nidx, node) in &*navmesh.nodes {
if let NavmeshIndex::Dual(didx) = nidx {
map.insert(
didx,
geo::point! { x: node.pos.x, y: node.pos.y },
);
}
}
for (eidx, edge) in &*navmesh.edges {
// TODO: display edge contents, too
let (a, b) = (*eidx).into();
let mut got_primal = false;
let a_pos = match a {
NavmeshIndex::Primal(p) => {
got_primal = true;
resolve_primal(&p)
}
NavmeshIndex::Dual(d) => match map.get(&d) {
None => continue,
Some(&x) => x,
},
};
let b_pos = match b {
NavmeshIndex::Primal(p) => {
got_primal = true;
resolve_primal(&p)
}
NavmeshIndex::Dual(d) => match map.get(&d) {
None => continue,
Some(&x) => x,
},
};
let lhs_pos = edge.0.lhs.map(|i| resolve_primal(&i));
let rhs_pos = edge.0.rhs.map(|i| resolve_primal(&i));
use egui::Color32;
let make_stroke = |len: usize| {
if len == 0 {
egui::Stroke::new(
0.5,
if got_primal {
Color32::from_rgb(255, 175, 0)
} else {
Color32::from_rgb(159, 255, 33)
},
)
} else {
egui::Stroke::new(
1.0 + (len as f32).atan(),
Color32::from_rgb(250, 250, 0),
)
}
};
if let (Some(lhs), Some(rhs)) = (lhs_pos, rhs_pos) {
let edge_lens = navmesh.edge_paths[edge.1]
.split(|x| x == &pie::RelaxedPath::Weak(()))
.collect::<Vec<_>>();
assert_eq!(edge_lens.len(), 3);
let middle = (a_pos + b_pos) / 2.0;
let mut offset_lhs = lhs - middle;
offset_lhs /= offset_lhs.dot(offset_lhs).sqrt() / 50.0;
let mut offset_rhs = rhs - middle;
offset_rhs /= offset_rhs.dot(offset_rhs).sqrt() / 50.0;
painter.paint_edge(
a_pos + offset_lhs,
b_pos + offset_lhs,
make_stroke(edge_lens[0].len()),
);
painter.paint_edge(
a_pos,
b_pos,
make_stroke(edge_lens[1].len()),
);
painter.paint_edge(
a_pos + offset_rhs,
b_pos + offset_rhs,
make_stroke(edge_lens[2].len()),
);
} else {
let edge_len = navmesh.edge_paths[edge.1]
.iter()
.filter(|i| matches!(i, pie::RelaxedPath::Normal(_)))
.count();
painter.paint_edge(a_pos, b_pos, make_stroke(edge_len));
}
}
}
}
if menu_bar.show_bboxes {
let root_bbox3d = board.layout().drawing().rtree().root().envelope();
let root_bbox = AABB::<[f64; 2]>::from_corners(
[root_bbox3d.lower()[0], root_bbox3d.lower()[1]],
[root_bbox3d.upper()[0], root_bbox3d.upper()[1]],
);
painter.paint_bbox(root_bbox);
}
if let Some(activity) = workspace.interactor.maybe_activity() {
for ghost in activity.ghosts() {
painter
.paint_primitive(ghost, egui::Color32::from_rgb(75, 75, 150));
}
if let ActivityStepper::Interaction(InteractionStepper::RoutePlan(rp)) =
activity.activity()
{
painter.paint_linestring(
&rp.lines,
egui::Color32::from_rgb(245, 182, 66),
);
}
for linestring in activity.polygonal_blockers() {
painter.paint_linestring(
linestring,
egui::Color32::from_rgb(115, 0, 255),
);
}
if let Some(ref navmesh) =
activity.maybe_thetastar().map(|astar| astar.graph())
{
if menu_bar.show_origin_destination {
let (origin, destination) =
(navmesh.origin(), navmesh.destination());
painter.paint_dot(
Circle {
pos: board
.layout()
.drawing()
.primitive(origin)
.shape()
.center(),
r: 150.0,
},
egui::Color32::from_rgb(255, 255, 100),
);
painter.paint_dot(
Circle {
pos: board
.layout()
.drawing()
.primitive(destination)
.shape()
.center(),
r: 150.0,
},
egui::Color32::from_rgb(255, 255, 100),
);
}
}
}
let mut displayer = Displayer::new(config, painter, workspace);
displayer.update(ctx, menu_bar);
self.zoom_to_fit_if_scheduled(&workspace, &viewport_rect);
}