feat: implement bounding box selection backend

This commit is contained in:
Alain Emilia Anna Zscheile 2024-12-31 20:51:24 +01:00
parent bbf54c9eb5
commit 6fbdc8f738
3 changed files with 56 additions and 5 deletions

View File

@ -25,14 +25,19 @@ use topola::{
pub struct Overlay {
ratsnest: Ratsnest,
selection: Selection,
pub selected_bbox: AABB<[f64; 2]>,
reselect_bbox: Option<Option<Point>>,
active_layer: usize,
}
impl Overlay {
pub fn new(board: &Board<impl AccessMesadata>) -> Result<Self, InsertionError> {
const INF: f64 = f64::INFINITY;
Ok(Self {
ratsnest: Ratsnest::new(board.layout())?,
selection: Selection::new(),
selected_bbox: AABB::from_corners([-INF, -INF], [INF, INF]),
reselect_bbox: None,
active_layer: 0,
})
}
@ -45,7 +50,29 @@ impl Overlay {
self.selection = Selection::new();
}
pub fn reset_selected_bbox(&mut self) {
const INF: f64 = f64::INFINITY;
self.selected_bbox = AABB::from_corners([-INF, -INF], [INF, INF]);
}
pub fn start_bbox_reselect(&mut self) {
self.reselect_bbox = Some(None);
}
pub fn click(&mut self, board: &Board<impl AccessMesadata>, at: Point) {
if let Some(rsbb) = self.reselect_bbox.take() {
// handle bounding box selection (takes precendence over other interactions)
use rstar::Point;
self.reselect_bbox = match rsbb {
None => Some(Some(at)),
Some(pt) => {
self.selected_bbox = AABB::from_corners([pt.x(), pt.y()], [at.x(), at.y()]);
None
}
};
return;
}
let geoms: Vec<_> = board
.layout()
.drawing()
@ -121,4 +148,12 @@ impl Overlay {
pub fn selection(&self) -> &Selection {
&self.selection
}
/// Returns the currently selected bounding box of a bounding-box reselect
pub fn get_bbox_reselect(&self, at: Point) -> Option<AABB<[f64; 2]>> {
self.reselect_bbox
.as_ref()
.and_then(|pt| *pt)
.map(|pt| AABB::from_corners([pt.x(), pt.y()], [at.x(), at.y()]))
}
}

View File

@ -59,6 +59,10 @@ impl<'a> Painter<'a> {
}
pub fn paint_bbox(&mut self, bbox: AABB<[f64; 2]>) {
self.paint_bbox_with_color(bbox, egui::Color32::GRAY)
}
pub fn paint_bbox_with_color(&mut self, bbox: AABB<[f64; 2]>, color: egui::Color32) {
let rect = egui::epaint::Rect {
min: [bbox.lower()[0] as f32, -bbox.upper()[1] as f32].into(),
max: [bbox.upper()[0] as f32, -bbox.lower()[1] as f32].into(),
@ -66,7 +70,7 @@ impl<'a> Painter<'a> {
self.ui.painter().add(egui::Shape::rect_stroke(
self.transform * rect,
egui::Rounding::ZERO,
egui::Stroke::new(1.0, egui::Color32::GRAY),
egui::Stroke::new(1.0, color),
));
}

View File

@ -63,6 +63,7 @@ impl Viewport {
if let Some(workspace) = maybe_workspace {
let layers = &mut workspace.appearance_panel;
let overlay = &mut workspace.overlay;
let latest_point = point! {x: latest_pos.x as f64, y: -latest_pos.y as f64};
if ctx.input(|i| i.pointer.any_click()) {
if menu_bar.is_placing_via {
@ -71,7 +72,7 @@ impl Viewport {
from_layer: 0,
to_layer: 0,
circle: Circle {
pos: point! {x: latest_pos.x as f64, y: -latest_pos.y as f64},
pos: latest_point,
r: menu_bar.autorouter_options.router_options.routed_band_width / 2.0,
},
maybe_net: Some(1234),
@ -80,9 +81,11 @@ impl Viewport {
} else {
overlay.click(
workspace.interactor.invoker().autorouter().board(),
point! {x: latest_pos.x as f64, y: -latest_pos.y as f64},
latest_point,
);
}
} else if let Some(cur_bbox) = overlay.get_bbox_reselect(latest_point) {
painter.paint_bbox_with_color(cur_bbox, egui::Color32::RED);
}
let board = workspace.interactor.invoker().autorouter().board();
@ -207,11 +210,20 @@ impl Viewport {
if menu_bar.show_bboxes {
let root_bbox3d = board.layout().drawing().rtree().root().envelope();
let root_bbox = AABB::<[f64; 2]>::from_corners([root_bbox3d.lower()[0], root_bbox3d.lower()[1]].into(), [root_bbox3d.upper()[0], root_bbox3d.upper()[1]].into());
let root_bbox = AABB::<[f64; 2]>::from_corners(
[root_bbox3d.lower()[0], root_bbox3d.lower()[1]].into(),
[root_bbox3d.upper()[0], root_bbox3d.upper()[1]].into(),
);
painter.paint_bbox(root_bbox);
let selected_bbox = overlay.selected_bbox;
const INF: f64 = f64::INFINITY;
if selected_bbox != AABB::from_corners([-INF, -INF], [INF, INF]) {
painter.paint_bbox_with_color(selected_bbox, egui::Color32::BLUE);
}
}
if let Some(activity) = &mut workspace.interactor.maybe_activity() {
if let Some(activity) = workspace.interactor.maybe_activity() {
for ghost in activity.ghosts().iter() {
painter.paint_primitive(&ghost, egui::Color32::from_rgb(75, 75, 150));
}