mirror of https://codeberg.org/topola/topola.git
geometry: rename `Shape*` to `PrimitiveShape*`
This commit is contained in:
parent
2d5998547a
commit
6932a698f6
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@ -7,7 +7,7 @@ use std::{
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use topola::{
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drawing::{graph::MakePrimitive, primitive::MakeShape, zone::MakePolygon, Drawing},
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dsn::{design::DsnDesign, rules::DsnRules},
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geometry::shape::{BendShape, DotShape, SegShape, Shape},
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geometry::primitive::{BendShape, DotShape, PrimitiveShape, SegShape},
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math::Circle,
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};
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@ -1,6 +1,6 @@
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use egui::{emath::RectTransform, epaint, Color32, Pos2, Stroke, Ui};
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use geo::{CoordsIter, Point, Polygon};
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use topola::geometry::shape::Shape;
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use topola::geometry::primitive::PrimitiveShape;
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pub struct Painter<'a> {
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ui: &'a mut Ui,
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@ -12,15 +12,15 @@ impl<'a> Painter<'a> {
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Self { ui, transform }
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}
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pub fn paint_shape(&mut self, shape: &Shape, color: Color32) {
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pub fn paint_shape(&mut self, shape: &PrimitiveShape, color: Color32) {
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let epaint_shape = match shape {
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Shape::Dot(dot) => epaint::Shape::circle_filled(
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PrimitiveShape::Dot(dot) => epaint::Shape::circle_filled(
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self.transform
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.transform_pos([dot.c.pos.x() as f32, -dot.c.pos.y() as f32].into()),
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dot.c.r as f32 * self.transform.scale().x,
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color,
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),
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Shape::Seg(seg) => epaint::Shape::line_segment(
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PrimitiveShape::Seg(seg) => epaint::Shape::line_segment(
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[
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self.transform
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.transform_pos([seg.from.x() as f32, -seg.from.y() as f32].into()),
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@ -29,7 +29,7 @@ impl<'a> Painter<'a> {
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],
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Stroke::new(seg.width as f32 * self.transform.scale().x, color),
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),
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Shape::Bend(bend) => {
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PrimitiveShape::Bend(bend) => {
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let delta_from = bend.from - bend.c.pos;
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let delta_to = bend.to - bend.c.pos;
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@ -21,7 +21,7 @@ use topola::drawing::seg::FixedSegWeight;
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use topola::drawing::zone::MakePolygon;
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use topola::drawing::{Drawing, Infringement, LayoutException};
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use topola::dsn::design::DsnDesign;
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use topola::geometry::shape::{Shape, ShapeTrait};
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use topola::geometry::primitive::{PrimitiveShape, PrimitiveShapeTrait};
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use topola::layout::connectivity::BandIndex;
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use topola::layout::Layout;
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use topola::mesh::{Mesh, MeshEdgeReference, VertexIndex};
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@ -326,7 +326,7 @@ fn render_times(
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maybe_band: Option<BandIndex>,
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mut maybe_mesh: Option<Mesh>,
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path: &[VertexIndex],
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ghosts: &[Shape],
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ghosts: &[PrimitiveShape],
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highlighteds: &[PrimitiveIndex],
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times: i64,
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) {
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@ -2,7 +2,7 @@ use geo::{CoordsIter, Point, Polygon};
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use pathfinder_canvas::{
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vec2f, ArcDirection, Canvas, CanvasRenderingContext2D, ColorU, FillRule, Path2D, RectF,
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};
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use topola::geometry::shape::{Shape, ShapeTrait};
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use topola::geometry::primitive::{PrimitiveShape, PrimitiveShapeTrait};
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pub struct Painter<'a> {
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canvas: &'a mut CanvasRenderingContext2D,
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@ -13,12 +13,12 @@ impl<'a> Painter<'a> {
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Self { canvas }
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}
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pub fn paint_shape(&mut self, shape: &Shape, color: ColorU, zoom: f32) {
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pub fn paint_shape(&mut self, shape: &PrimitiveShape, color: ColorU, zoom: f32) {
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self.canvas.set_stroke_style(color);
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self.canvas.set_fill_style(color);
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match shape {
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Shape::Dot(dot) => {
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PrimitiveShape::Dot(dot) => {
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let mut path = Path2D::new();
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path.ellipse(
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vec2f(dot.c.pos.x() as f32, -dot.c.pos.y() as f32),
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@ -29,14 +29,14 @@ impl<'a> Painter<'a> {
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);
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self.canvas.fill_path(path, FillRule::Winding);
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}
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Shape::Seg(seg) => {
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PrimitiveShape::Seg(seg) => {
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let mut path = Path2D::new();
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path.move_to(vec2f(seg.from.x() as f32, -seg.from.y() as f32));
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path.line_to(vec2f(seg.to.x() as f32, -seg.to.y() as f32));
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self.canvas.set_line_width(seg.width as f32);
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self.canvas.stroke_path(path);
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}
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Shape::Bend(bend) => {
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PrimitiveShape::Bend(bend) => {
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let delta1 = bend.from - bend.c.pos;
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let delta2 = bend.to - bend.c.pos;
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@ -56,7 +56,7 @@ impl<'a> Painter<'a> {
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}
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}
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let envelope = ShapeTrait::envelope(shape, 0.0);
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let envelope = PrimitiveShapeTrait::envelope(shape, 0.0);
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// XXX: points represented as arrays can't be conveniently converted to vector types
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let topleft = vec2f(envelope.lower()[0] as f32, -envelope.lower()[1] as f32);
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let bottomright = vec2f(envelope.upper()[0] as f32, -envelope.upper()[1] as f32);
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@ -30,7 +30,7 @@ use crate::drawing::{
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};
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use crate::geometry::Node;
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use crate::geometry::{
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shape::{Shape, ShapeTrait},
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primitive::{PrimitiveShape, PrimitiveShapeTrait},
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with_rtree::GeometryWithRtree,
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BendWeightTrait, DotWeightTrait, Geometry, GeometryLabel, GetOffset, GetPos, GetWidth,
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SegWeightTrait,
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@ -58,11 +58,11 @@ pub enum LayoutException {
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// TODO add real error messages + these should eventually use Display
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#[derive(Error, Debug, Clone, Copy)]
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#[error("{0:?} infringes on {1:?}")]
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pub struct Infringement(pub Shape, pub PrimitiveIndex);
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pub struct Infringement(pub PrimitiveShape, pub PrimitiveIndex);
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#[derive(Error, Debug, Clone, Copy)]
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#[error("{0:?} collides with {1:?}")]
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pub struct Collision(pub Shape, pub PrimitiveIndex);
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pub struct Collision(pub PrimitiveShape, pub PrimitiveIndex);
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#[derive(Error, Debug, Clone, Copy)]
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#[error("{1:?} is already connected to net {0}")]
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@ -10,7 +10,7 @@ use crate::{
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rules::GetConditions,
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Drawing,
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},
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geometry::shape::{Shape, ShapeTrait},
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geometry::primitive::{PrimitiveShape, PrimitiveShapeTrait},
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math::{self, Circle, NoTangents},
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};
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@ -189,7 +189,7 @@ impl<'a, R: RulesTrait> Guide<'a, R> {
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fn bend_circle(&self, bend: BendIndex, width: f64, guide_conditions: &Conditions) -> Circle {
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let outer_circle = match bend.primitive(self.drawing).shape() {
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Shape::Bend(shape) => shape.outer_circle(),
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PrimitiveShape::Bend(shape) => shape.outer_circle(),
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_ => unreachable!(),
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};
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@ -2,7 +2,7 @@ use enum_dispatch::enum_dispatch;
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use petgraph::stable_graph::NodeIndex;
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use crate::geometry::{
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shape::{Shape, ShapeTrait},
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primitive::{PrimitiveShape, PrimitiveShapeTrait},
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GetOffset, GetWidth,
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};
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use crate::graph::{GenericIndex, GetNodeIndex};
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@ -35,7 +35,7 @@ pub trait GetWeight<W> {
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#[enum_dispatch]
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pub trait MakeShape {
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fn shape(&self) -> Shape;
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fn shape(&self) -> PrimitiveShape;
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}
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#[enum_dispatch]
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@ -270,7 +270,7 @@ impl<'a, R: RulesTrait> FixedDot<'a, R> {
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}
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impl<'a, R: RulesTrait> MakeShape for FixedDot<'a, R> {
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fn shape(&self) -> Shape {
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fn shape(&self) -> PrimitiveShape {
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self.drawing.geometry().dot_shape(self.index.into())
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}
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}
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@ -316,7 +316,7 @@ impl<'a, R: RulesTrait> LooseDot<'a, R> {
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}
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impl<'a, R: RulesTrait> MakeShape for LooseDot<'a, R> {
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fn shape(&self) -> Shape {
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fn shape(&self) -> PrimitiveShape {
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self.drawing.geometry().dot_shape(self.index.into())
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}
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}
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@ -339,7 +339,7 @@ pub type FixedSeg<'a, R> = GenericPrimitive<'a, FixedSegWeight, R>;
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impl_fixed_primitive!(FixedSeg, FixedSegWeight);
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impl<'a, R: RulesTrait> MakeShape for FixedSeg<'a, R> {
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fn shape(&self) -> Shape {
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fn shape(&self) -> PrimitiveShape {
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self.drawing.geometry().seg_shape(self.index.into())
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}
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}
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@ -362,7 +362,7 @@ pub type LoneLooseSeg<'a, R> = GenericPrimitive<'a, LoneLooseSegWeight, R>;
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impl_loose_primitive!(LoneLooseSeg, LoneLooseSegWeight);
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impl<'a, R: RulesTrait> MakeShape for LoneLooseSeg<'a, R> {
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fn shape(&self) -> Shape {
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fn shape(&self) -> PrimitiveShape {
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self.drawing.geometry().seg_shape(self.index.into())
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}
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}
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@ -385,7 +385,7 @@ pub type SeqLooseSeg<'a, R> = GenericPrimitive<'a, SeqLooseSegWeight, R>;
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impl_loose_primitive!(SeqLooseSeg, SeqLooseSegWeight);
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impl<'a, R: RulesTrait> MakeShape for SeqLooseSeg<'a, R> {
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fn shape(&self) -> Shape {
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fn shape(&self) -> PrimitiveShape {
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self.drawing.geometry().seg_shape(self.index.into())
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}
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}
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@ -426,7 +426,7 @@ impl<'a, R: RulesTrait> GetBendIndex for FixedBend<'a, R> {
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}
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impl<'a, R: RulesTrait> MakeShape for FixedBend<'a, R> {
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fn shape(&self) -> Shape {
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fn shape(&self) -> PrimitiveShape {
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self.drawing.geometry().bend_shape(self.index.into())
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}
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}
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@ -464,7 +464,7 @@ impl<'a, R: RulesTrait> From<LooseBend<'a, R>> for BendIndex {
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}
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impl<'a, R: RulesTrait> MakeShape for LooseBend<'a, R> {
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fn shape(&self) -> Shape {
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fn shape(&self) -> PrimitiveShape {
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self.drawing.geometry().bend_shape(self.index.into())
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}
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}
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@ -17,7 +17,7 @@ use crate::{
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rules::RulesTrait,
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seg::{FixedSegWeight, LoneLooseSegWeight, SegWeight, SeqLooseSegWeight},
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},
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geometry::shape::{BendShape, DotShape, SegShape, Shape},
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geometry::primitive::{BendShape, DotShape, PrimitiveShape, SegShape},
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graph::{GenericIndex, GetNodeIndex},
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math::Circle,
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};
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@ -234,9 +234,9 @@ impl<
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}
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}
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pub fn dot_shape(&self, dot: DI) -> Shape {
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pub fn dot_shape(&self, dot: DI) -> PrimitiveShape {
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let weight = self.dot_weight(dot);
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Shape::Dot(DotShape {
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PrimitiveShape::Dot(DotShape {
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c: Circle {
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pos: weight.pos(),
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r: weight.width() / 2.0,
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@ -244,19 +244,19 @@ impl<
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})
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}
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pub fn seg_shape(&self, seg: SI) -> Shape {
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pub fn seg_shape(&self, seg: SI) -> PrimitiveShape {
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let (from, to) = self.seg_joints(seg);
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Shape::Seg(SegShape {
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PrimitiveShape::Seg(SegShape {
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from: self.dot_weight(from).pos(),
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to: self.dot_weight(to).pos(),
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width: self.primitive_weight(seg.node_index()).width(),
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})
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}
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pub fn bend_shape(&self, bend: BI) -> Shape {
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pub fn bend_shape(&self, bend: BI) -> PrimitiveShape {
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let (from, to) = self.bend_joints(bend);
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let core_weight = self.core_weight(bend);
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Shape::Bend(BendShape {
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PrimitiveShape::Bend(BendShape {
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from: self.dot_weight(from).pos(),
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to: self.dot_weight(to).pos(),
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c: Circle {
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@ -1,6 +1,6 @@
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#[macro_use]
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mod geometry;
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pub mod shape;
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pub mod primitive;
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pub mod with_rtree;
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pub use geometry::*;
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@ -5,11 +5,11 @@ use rstar::{RTreeObject, AABB};
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use crate::math::{self, Circle};
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#[enum_dispatch]
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pub trait ShapeTrait {
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pub trait PrimitiveShapeTrait {
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fn priority(&self) -> u64;
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fn inflate(&self, margin: f64) -> Shape;
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fn inflate(&self, margin: f64) -> PrimitiveShape;
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fn center(&self) -> Point;
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fn intersects(&self, other: &Shape) -> bool;
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fn intersects(&self, other: &PrimitiveShape) -> bool;
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fn envelope(&self, margin: f64) -> AABB<[f64; 2]>;
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fn width(&self) -> f64;
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fn length(&self) -> f64;
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@ -35,9 +35,9 @@ pub trait ShapeTrait {
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}
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}
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#[enum_dispatch(ShapeTrait)]
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#[enum_dispatch(PrimitiveShapeTrait)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Shape {
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pub enum PrimitiveShape {
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// Intentionally in different order to reorder `self.intersects(...)` properly.
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Dot(DotShape),
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Seg(SegShape),
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@ -49,13 +49,13 @@ pub struct DotShape {
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pub c: Circle,
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}
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impl ShapeTrait for DotShape {
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impl PrimitiveShapeTrait for DotShape {
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fn priority(&self) -> u64 {
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3
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}
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fn inflate(&self, margin: f64) -> Shape {
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Shape::Dot(DotShape {
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fn inflate(&self, margin: f64) -> PrimitiveShape {
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PrimitiveShape::Dot(DotShape {
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c: Circle {
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pos: self.c.pos,
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r: self.c.r + margin,
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@ -67,15 +67,19 @@ impl ShapeTrait for DotShape {
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self.c.pos
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}
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fn intersects(&self, other: &Shape) -> bool {
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fn intersects(&self, other: &PrimitiveShape) -> bool {
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if self.priority() < other.priority() {
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return other.intersects(&Shape::from(*self));
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return other.intersects(&PrimitiveShape::from(*self));
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}
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match other {
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Shape::Dot(other) => self.c.pos.euclidean_distance(&other.c.pos) < self.c.r + other.c.r,
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Shape::Seg(other) => self.c.pos.euclidean_distance(&other.polygon()) < self.c.r,
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Shape::Bend(other) => {
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PrimitiveShape::Dot(other) => {
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self.c.pos.euclidean_distance(&other.c.pos) < self.c.r + other.c.r
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}
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PrimitiveShape::Seg(other) => {
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self.c.pos.euclidean_distance(&other.polygon()) < self.c.r
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}
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PrimitiveShape::Bend(other) => {
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for point in math::intersect_circles(&self.c, &other.inner_circle()) {
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if other.between_ends(point) {
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return true;
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@ -139,13 +143,13 @@ impl SegShape {
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}
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}
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impl ShapeTrait for SegShape {
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impl PrimitiveShapeTrait for SegShape {
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fn priority(&self) -> u64 {
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2
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}
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fn inflate(&self, margin: f64) -> Shape {
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Shape::Seg(SegShape {
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fn inflate(&self, margin: f64) -> PrimitiveShape {
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PrimitiveShape::Seg(SegShape {
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from: self.from,
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to: self.to,
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width: self.width + 2.0 * margin,
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@ -156,15 +160,15 @@ impl ShapeTrait for SegShape {
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(self.from + self.to) / 2.0
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}
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fn intersects(&self, other: &Shape) -> bool {
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fn intersects(&self, other: &PrimitiveShape) -> bool {
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if self.priority() < other.priority() {
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return other.intersects(&Shape::from(*self));
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return other.intersects(&PrimitiveShape::from(*self));
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}
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match other {
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Shape::Dot(..) => unreachable!(),
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Shape::Seg(other) => self.polygon().intersects(&other.polygon()),
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Shape::Bend(other) => {
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PrimitiveShape::Dot(..) => unreachable!(),
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PrimitiveShape::Seg(other) => self.polygon().intersects(&other.polygon()),
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PrimitiveShape::Bend(other) => {
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for segment in self.polygon().exterior().lines() {
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let inner_circle = other.inner_circle();
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let outer_circle = other.outer_circle();
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@ -248,13 +252,13 @@ impl BendShape {
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}
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}
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impl ShapeTrait for BendShape {
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impl PrimitiveShapeTrait for BendShape {
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fn priority(&self) -> u64 {
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1
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}
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fn inflate(&self, margin: f64) -> Shape {
|
||||
Shape::Bend(BendShape {
|
||||
fn inflate(&self, margin: f64) -> PrimitiveShape {
|
||||
PrimitiveShape::Bend(BendShape {
|
||||
from: self.from, // TODO: Is not inflated for now.
|
||||
to: self.to, // TODO: Is not inflated for now.
|
||||
c: Circle {
|
||||
|
|
@ -270,14 +274,14 @@ impl ShapeTrait for BendShape {
|
|||
self.c.pos + (sum / sum.euclidean_distance(&point! {x: 0.0, y: 0.0})) * self.c.r
|
||||
}
|
||||
|
||||
fn intersects(&self, other: &Shape) -> bool {
|
||||
fn intersects(&self, other: &PrimitiveShape) -> bool {
|
||||
if self.priority() < other.priority() {
|
||||
return other.intersects(&Shape::from(*self));
|
||||
return other.intersects(&PrimitiveShape::from(*self));
|
||||
}
|
||||
|
||||
match other {
|
||||
Shape::Dot(..) | Shape::Seg(..) => unreachable!(),
|
||||
Shape::Bend(other) => {
|
||||
PrimitiveShape::Dot(..) | PrimitiveShape::Seg(..) => unreachable!(),
|
||||
PrimitiveShape::Bend(other) => {
|
||||
for point in math::intersect_circles(&self.inner_circle(), &other.inner_circle()) {
|
||||
if self.between_ends(point) && other.between_ends(point) {
|
||||
return true;
|
||||
|
|
@ -334,9 +338,9 @@ impl ShapeTrait for BendShape {
|
|||
}
|
||||
}
|
||||
|
||||
impl RTreeObject for Shape {
|
||||
impl RTreeObject for PrimitiveShape {
|
||||
type Envelope = AABB<[f64; 2]>;
|
||||
fn envelope(&self) -> Self::Envelope {
|
||||
ShapeTrait::envelope(self, 0.0)
|
||||
PrimitiveShapeTrait::envelope(self, 0.0)
|
||||
}
|
||||
}
|
||||
|
|
@ -8,7 +8,7 @@ use rstar::{primitives::GeomWithData, Envelope, RTree, RTreeObject, AABB};
|
|||
use crate::{
|
||||
drawing::graph::{GetLayer, Retag},
|
||||
geometry::{
|
||||
shape::{Shape, ShapeTrait},
|
||||
primitive::{PrimitiveShape, PrimitiveShapeTrait},
|
||||
BendWeightTrait, DotWeightTrait, Geometry, GeometryLabel, GetWidth, Node, SegWeightTrait,
|
||||
},
|
||||
graph::{GenericIndex, GetNodeIndex},
|
||||
|
|
@ -331,7 +331,7 @@ impl<
|
|||
BboxedIndex::new(Bbox::new(aabb), Node::Grouping(grouping))
|
||||
}
|
||||
|
||||
fn shape(&self, primitive: PI) -> Shape {
|
||||
fn shape(&self, primitive: PI) -> PrimitiveShape {
|
||||
if let Ok(dot) = <PI as TryInto<DI>>::try_into(primitive) {
|
||||
self.geometry.dot_shape(dot)
|
||||
} else if let Ok(seg) = <PI as TryInto<SI>>::try_into(primitive) {
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ use crate::{
|
|||
primitive::{GetCore, MakeShape, Primitive},
|
||||
Drawing,
|
||||
},
|
||||
geometry::shape::ShapeTrait,
|
||||
geometry::primitive::PrimitiveShapeTrait,
|
||||
graph::GetNodeIndex,
|
||||
triangulation::{GetVertexIndex, Triangulation},
|
||||
};
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ use crate::drawing::{
|
|||
primitive::MakeShape,
|
||||
rules::RulesTrait,
|
||||
};
|
||||
use crate::geometry::shape::ShapeTrait;
|
||||
use crate::geometry::primitive::PrimitiveShapeTrait;
|
||||
use crate::layout::connectivity::BandIndex;
|
||||
use crate::layout::Layout;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue