general refactor: omit unnecessary clones

This commit is contained in:
Alain Emilia Anna Zscheile 2024-10-05 00:34:21 +02:00 committed by mikolaj
parent 4f40c26bac
commit 5c377e805b
4 changed files with 14 additions and 22 deletions

View File

@ -39,11 +39,7 @@ impl MeasureLengthExecutionStepper {
let mut length = 0.0; let mut length = 0.0;
for selector in self.selection.selectors() { for selector in self.selection.selectors() {
let band = autorouter let band = autorouter.board.bandname_band(&selector.band).unwrap().0;
.board
.bandname_band(selector.band.clone())
.unwrap()
.0;
length += band.ref_(autorouter.board.layout().drawing()).length(); length += band.ref_(autorouter.board.layout().drawing()).length();
} }

View File

@ -35,11 +35,7 @@ impl RemoveBandsExecutionStepper {
self.done = true; self.done = true;
for selector in self.selection.selectors() { for selector in self.selection.selectors() {
let band = autorouter let band = autorouter.board.bandname_band(&selector.band).unwrap().0;
.board
.bandname_band(selector.band.clone())
.unwrap()
.0;
autorouter.board.layout_mut().remove_band(band); autorouter.board.layout_mut().remove_band(band);
} }
Ok(()) Ok(())

View File

@ -63,7 +63,7 @@ impl PinSelection {
}; };
if let (Some(pinname), Some(layername)) = ( if let (Some(pinname), Some(layername)) = (
board.node_pinname(node), board.node_pinname(&node),
board.layout().rules().layer_layername(layer), board.layout().rules().layer_layername(layer),
) { ) {
Some(PinSelector { Some(PinSelector {
@ -127,7 +127,7 @@ impl BandSelection {
Some(BandSelector { Some(BandSelector {
band: board band: board
.band_bandname(board.layout().drawing().collect().loose_band_uid(loose))? .band_bandname(&board.layout().drawing().collect().loose_band_uid(loose))?
.clone(), .clone(),
}) })
} }

View File

@ -86,7 +86,7 @@ impl<M: AccessMesadata> Board<M> {
) -> FixedDotIndex { ) -> FixedDotIndex {
let dot = self.layout.add_poly_fixed_dot_infringably(weight, poly); let dot = self.layout.add_poly_fixed_dot_infringably(weight, poly);
if let Some(pin) = self.node_pinname(GenericNode::Compound(poly.into())) { if let Some(pin) = self.node_pinname(&GenericNode::Compound(poly.into())) {
self.node_to_pinname self.node_to_pinname
.insert(GenericNode::Primitive(dot.into()), pin.to_string()); .insert(GenericNode::Primitive(dot.into()), pin.to_string());
} }
@ -128,7 +128,7 @@ impl<M: AccessMesadata> Board<M> {
.layout .layout
.add_poly_fixed_seg_infringably(from, to, weight, poly); .add_poly_fixed_seg_infringably(from, to, weight, poly);
if let Some(pin) = self.node_pinname(GenericNode::Compound(poly.into())) { if let Some(pin) = self.node_pinname(&GenericNode::Compound(poly.into())) {
self.node_to_pinname self.node_to_pinname
.insert(GenericNode::Primitive(seg.into()), pin.to_string()); .insert(GenericNode::Primitive(seg.into()), pin.to_string());
} }
@ -176,18 +176,18 @@ impl<M: AccessMesadata> Board<M> {
} }
/// Returns the pin name associated with a given node. /// Returns the pin name associated with a given node.
pub fn node_pinname(&self, node: NodeIndex) -> Option<&String> { pub fn node_pinname(&self, node: &NodeIndex) -> Option<&String> {
self.node_to_pinname.get(&node) self.node_to_pinname.get(node)
} }
/// Returns the band name associated with a given band. /// Returns the band name associated with a given band.
pub fn band_bandname(&self, band: BandUid) -> Option<&BandName> { pub fn band_bandname(&self, band: &BandUid) -> Option<&BandName> {
self.band_bandname.get_by_left(&band) self.band_bandname.get_by_left(band)
} }
/// Returns the unique id associated with a given band name. /// Returns the unique id associated with a given band name.
pub fn bandname_band(&self, bandname: BandName) -> Option<&BandUid> { pub fn bandname_band(&self, bandname: &BandName) -> Option<&BandUid> {
self.band_bandname.get_by_right(&bandname) self.band_bandname.get_by_right(bandname)
} }
/// Creates band between the two nodes /// Creates band between the two nodes
@ -198,11 +198,11 @@ impl<M: AccessMesadata> Board<M> {
band: BandUid, band: BandUid,
) { ) {
let source_pinname = self let source_pinname = self
.node_pinname(GenericNode::Primitive(source.into())) .node_pinname(&GenericNode::Primitive(source.into()))
.unwrap() .unwrap()
.to_string(); .to_string();
let target_pinname = self let target_pinname = self
.node_pinname(GenericNode::Primitive(target.into())) .node_pinname(&GenericNode::Primitive(target.into()))
.unwrap() .unwrap()
.to_string(); .to_string();
self.band_bandname self.band_bandname