refactor: merge CanonicalLine and HomogeneousLine into NormalLine

(they represent the exact same object, modulo sign of offset)
This commit is contained in:
Ellen Emilia Anna Zscheile 2025-02-10 10:31:40 +01:00
parent 5c91235761
commit 41468d51c3
3 changed files with 31 additions and 37 deletions

View File

@ -39,7 +39,7 @@ use crate::{
poly::{MakePolygon, Poly, PolyWeight}, poly::{MakePolygon, Poly, PolyWeight},
via::{Via, ViaWeight}, via::{Via, ViaWeight},
}, },
math::{HomogeneousLine, LineIntersection}, math::{LineIntersection, NormalLine},
}; };
/// Represents a weight for various compounds /// Represents a weight for various compounds
@ -388,7 +388,7 @@ impl<R: AccessRules> Layout<R> {
to: right_pos.into(), to: right_pos.into(),
width: f64::EPSILON * 16.0, width: f64::EPSILON * 16.0,
}; };
let mut orig_hline = HomogeneousLine::from(ltr_line); let mut orig_hline = NormalLine::from(ltr_line);
orig_hline.make_normal_unit(); orig_hline.make_normal_unit();
let orig_hline = orig_hline; let orig_hline = orig_hline;
let location_denom = orig_hline.segment_interval(&ltr_line); let location_denom = orig_hline.segment_interval(&ltr_line);
@ -422,7 +422,7 @@ impl<R: AccessRules> Layout<R> {
let band_uid = self.drawing.loose_band_uid(loose); let band_uid = self.drawing.loose_band_uid(loose);
let loose_hline = orig_hline.orthogonal_through(&match shape { let loose_hline = orig_hline.orthogonal_through(&match shape {
PrimitiveShape::Seg(seg) => { PrimitiveShape::Seg(seg) => {
let seg_hline = HomogeneousLine::from(seg.middle_line()); let seg_hline = NormalLine::from(seg.middle_line());
match orig_hline.intersects(&seg_hline) { match orig_hline.intersects(&seg_hline) {
LineIntersection::Empty => return None, LineIntersection::Empty => return None,
LineIntersection::Overlapping => shape.center(), LineIntersection::Overlapping => shape.center(),

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@ -16,15 +16,15 @@ pub enum LineIntersection {
Point(Point), Point(Point),
} }
#[derive(Clone, Copy, Debug)] /// A line in normal form: `x0*y + y0*y + offset = 0`
pub struct HomogeneousLine<T> { #[derive(Clone, Copy, Debug, PartialEq)]
// x0*x + y0*y = offset pub struct NormalLine {
pub x: T, pub x: f64,
pub y: T, pub y: f64,
pub offset: T, pub offset: f64,
} }
impl From<Line> for HomogeneousLine<f64> { impl From<Line> for NormalLine {
fn from(l: Line) -> Self { fn from(l: Line) -> Self {
// the normal vector is perpendicular to the line // the normal vector is perpendicular to the line
let normal = geo::point! { let normal = geo::point! {
@ -34,14 +34,14 @@ impl From<Line> for HomogeneousLine<f64> {
Self { Self {
x: normal.0.x, x: normal.0.x,
y: normal.0.y, y: normal.0.y,
offset: perp_dot_product(l.end.into(), l.start.into()), offset: -perp_dot_product(l.end.into(), l.start.into()),
} }
} }
} }
impl HomogeneousLine<f64> { impl NormalLine {
pub fn evaluate_at(&self, pt: Point) -> f64 { pub fn evaluate_at(&self, pt: Point) -> f64 {
self.x * pt.x() + self.y * pt.y() - self.offset self.x * pt.x() + self.y * pt.y() + self.offset
} }
pub fn angle(&self) -> f64 { pub fn angle(&self) -> f64 {
@ -53,6 +53,7 @@ impl HomogeneousLine<f64> {
if normal_len > (f64::EPSILON * 16.0) { if normal_len > (f64::EPSILON * 16.0) {
self.x /= normal_len; self.x /= normal_len;
self.y /= normal_len; self.y /= normal_len;
self.offset /= normal_len;
} }
} }
@ -63,8 +64,8 @@ impl HomogeneousLine<f64> {
let apt = geo::point! { x: a.x, y: a.y }; let apt = geo::point! { x: a.x, y: a.y };
let bpt = geo::point! { x: b.x, y: b.y }; let bpt = geo::point! { x: b.x, y: b.y };
let det = perp_dot_product(apt, bpt); let det = perp_dot_product(apt, bpt);
let rpx = b.y * a.offset - a.y * b.offset; let rpx = -b.y * a.offset + a.y * b.offset;
let rpy = -b.x * a.offset + a.x * b.offset; let rpy = b.x * a.offset - a.x * b.offset;
if det.abs() > ALMOST_ZERO { if det.abs() > ALMOST_ZERO {
LineIntersection::Point(geo::point! { x: rpx, y: rpy } / det) LineIntersection::Point(geo::point! { x: rpx, y: rpy } / det)
@ -83,7 +84,7 @@ impl HomogeneousLine<f64> {
// recover the original parallel vector // recover the original parallel vector
x: -self.y, x: -self.y,
y: self.x, y: self.x,
offset: self.x * pt.0.y - self.y * pt.0.x, offset: -self.x * pt.0.y + self.y * pt.0.x,
} }
} }

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@ -6,20 +6,13 @@ use geo::{geometry::Point, Line};
use specctra_core::math::Circle; use specctra_core::math::Circle;
use thiserror::Error; use thiserror::Error;
use super::seq_perp_dot_product; use super::{seq_perp_dot_product, NormalLine};
#[derive(Error, Debug, Clone, Copy, PartialEq)] #[derive(Error, Debug, Clone, Copy, PartialEq)]
#[error("no tangents for {0:?} and {1:?}")] // TODO add real error message #[error("no tangents for {0:?} and {1:?}")] // TODO add real error message
pub struct NoTangents(pub Circle, pub Circle); pub struct NoTangents(pub Circle, pub Circle);
#[derive(Debug, Clone, Copy, PartialEq)] fn _tangent(center: Point, r1: f64, r2: f64) -> Result<NormalLine, ()> {
pub struct CanonicalLine {
pub a: f64,
pub b: f64,
pub c: f64,
}
fn _tangent(center: Point, r1: f64, r2: f64) -> Result<CanonicalLine, ()> {
let epsilon = 1e-9; let epsilon = 1e-9;
let dr = r2 - r1; let dr = r2 - r1;
let norm = center.x() * center.x() + center.y() * center.y(); let norm = center.x() * center.x() + center.y() * center.y();
@ -31,15 +24,15 @@ fn _tangent(center: Point, r1: f64, r2: f64) -> Result<CanonicalLine, ()> {
let sqrt_discriminant = f64::sqrt(f64::abs(discriminant)); let sqrt_discriminant = f64::sqrt(f64::abs(discriminant));
Ok(CanonicalLine { Ok(NormalLine {
a: (center.x() * dr + center.y() * sqrt_discriminant) / norm, x: (center.x() * dr + center.y() * sqrt_discriminant) / norm,
b: (center.y() * dr - center.x() * sqrt_discriminant) / norm, y: (center.y() * dr - center.x() * sqrt_discriminant) / norm,
c: r1, offset: r1,
}) })
} }
fn _tangents(circle1: Circle, circle2: Circle) -> Result<[CanonicalLine; 4], ()> { fn _tangents(circle1: Circle, circle2: Circle) -> Result<[NormalLine; 4], ()> {
let mut tgs: [CanonicalLine; 4] = [ let mut tgs: [NormalLine; 4] = [
_tangent((circle2 - circle1).pos, -circle1.r, -circle2.r)?, _tangent((circle2 - circle1).pos, -circle1.r, -circle2.r)?,
_tangent((circle2 - circle1).pos, -circle1.r, circle2.r)?, _tangent((circle2 - circle1).pos, -circle1.r, circle2.r)?,
_tangent((circle2 - circle1).pos, circle1.r, -circle2.r)?, _tangent((circle2 - circle1).pos, circle1.r, -circle2.r)?,
@ -47,18 +40,18 @@ fn _tangents(circle1: Circle, circle2: Circle) -> Result<[CanonicalLine; 4], ()>
]; ];
for tg in tgs.iter_mut() { for tg in tgs.iter_mut() {
tg.c -= tg.a * circle1.pos.x() + tg.b * circle1.pos.y(); tg.offset -= tg.x * circle1.pos.x() + tg.y * circle1.pos.y();
} }
Ok(tgs) Ok(tgs)
} }
fn cast_point_to_canonical_line(pt: Point, line: CanonicalLine) -> Point { fn cast_point_to_canonical_line(pt: Point, line: NormalLine) -> Point {
( (
(line.b * (line.b * pt.x() - line.a * pt.y()) - line.a * line.c) (line.y * (line.y * pt.x() - line.x * pt.y()) - line.x * line.offset)
/ (line.a * line.a + line.b * line.b), / (line.x * line.x + line.y * line.y),
(line.a * (-line.b * pt.x() + line.a * pt.y()) - line.b * line.c) (line.x * (-line.y * pt.x() + line.x * pt.y()) - line.y * line.offset)
/ (line.a * line.a + line.b * line.b), / (line.x * line.x + line.y * line.y),
) )
.into() .into()
} }