mirror of https://codeberg.org/topola/topola.git
Make segs nodes instead of edges
This simplifies logic. Nodes store data as weights, while edges now only describe relations between nodes with dataless enums -- labels.
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b5f85068df
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16990517b2
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@ -136,8 +136,8 @@ impl Layout {
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match self.mesh.weight(head_around) {
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Weight::Dot(..) => self.dot_guidecircle(*head_around.as_dot().unwrap(), width + 5.0, conditions),
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Weight::Seg(..) => unreachable!(),
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Weight::Bend(..) => self.bend_guidecircle(*head_around.as_bend().unwrap(), width, conditions),
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Weight::Seg(..) | Weight::EndRef(..) | Weight::AroundRef(..) => unreachable!(),
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}
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},
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None => Circle {
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@ -196,10 +196,10 @@ impl Layout {
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let bend_weight = self.mesh.bend_weight(bend);
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let around = self.mesh.around(bend);
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let fixed_dot: TaggedIndex = self.mesh.ends(TaggedIndex::Bend(bend))
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let fixed_dot: DotIndex = self.mesh.ends(TaggedIndex::Bend(bend))
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.into_iter()
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.filter(|neighbor| *neighbor != TaggedIndex::Dot(head.dot))
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.collect::<Vec<TaggedIndex>>()[0];
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.filter(|neighbor| {*neighbor != head.dot})
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.collect::<Vec<DotIndex>>()[0];
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self.mesh.remove_bend(bend);
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self.mesh.remove_dot(head.dot);
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@ -212,7 +212,7 @@ impl Layout {
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},
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});
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self.mesh.add_bend(*fixed_dot.as_dot().unwrap(), new_dot, around, bend_weight);
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self.mesh.add_bend(fixed_dot, new_dot, around, bend_weight);
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head
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}
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@ -151,7 +151,6 @@ fn main() {
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}
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},
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Weight::EndRef(..) | Weight::AroundRef(..) => unreachable!(),
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}
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}
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94
src/mesh.rs
94
src/mesh.rs
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@ -1,12 +1,12 @@
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use std::marker::PhantomData;
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use enum_as_inner::EnumAsInner;
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use petgraph::stable_graph::{StableUnGraph, NodeIndex, EdgeIndex};
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use petgraph::stable_graph::{StableDiGraph, NodeIndex, EdgeIndex};
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use petgraph::visit::EdgeRef;
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use rstar::{RTree, RTreeObject, AABB};
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use rstar::primitives::GeomWithData;
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use crate::primitive::Primitive;
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use crate::weight::{Weight, DotWeight, SegWeight, BendWeight, EndRefWeight, AroundRefWeight};
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use crate::weight::{Weight, DotWeight, SegWeight, BendWeight, Label};
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#[derive(Debug, Copy, Clone, PartialEq)]
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@ -36,7 +36,7 @@ impl Tag for DotIndex {
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}
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}
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pub type SegIndex = Index<EdgeIndex<usize>, SegWeight>;
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pub type SegIndex = Index<NodeIndex<usize>, SegWeight>;
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impl Tag for SegIndex {
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fn tag(&self) -> TaggedIndex {
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@ -52,51 +52,33 @@ impl Tag for BendIndex {
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}
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}
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pub type EndRefIndex = Index<EdgeIndex<usize>, EndRefWeight>;
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impl Tag for EndRefIndex {
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fn tag(&self) -> TaggedIndex {
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TaggedIndex::EndRef(*self)
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}
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}
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pub type AroundRefIndex = Index<EdgeIndex<usize>, AroundRefWeight>;
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impl Tag for AroundRefIndex {
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fn tag(&self) -> TaggedIndex {
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TaggedIndex::AroundRef(*self)
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}
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}
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#[derive(Debug, EnumAsInner, Copy, Clone, PartialEq)]
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pub enum TaggedIndex {
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Dot(DotIndex),
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Seg(SegIndex),
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Bend(BendIndex),
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EndRef(EndRefIndex),
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AroundRef(AroundRefIndex),
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}
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pub type RTreeWrapper = GeomWithData<Primitive, TaggedIndex>;
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pub struct Mesh {
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pub rtree: RTree<RTreeWrapper>,
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pub graph: StableUnGraph<Weight, Weight, usize>,
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pub graph: StableDiGraph<Weight, Label, usize>,
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}
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impl Mesh {
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pub fn new() -> Self {
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return Mesh {
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rtree: RTree::new(),
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graph: StableUnGraph::default(),
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graph: StableDiGraph::default(),
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}
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}
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pub fn add_dot(&mut self, weight: DotWeight) -> DotIndex {
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let dot_index = DotIndex::new(self.graph.add_node(Weight::Dot(weight)));
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let index = TaggedIndex::Dot(dot_index);
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let dot = DotIndex::new(self.graph.add_node(Weight::Dot(weight)));
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let index = TaggedIndex::Dot(dot);
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self.rtree.insert(RTreeWrapper::new(self.primitive(index), index));
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dot_index
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dot
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}
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pub fn remove_dot(&mut self, dot: DotIndex) {
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@ -105,33 +87,34 @@ impl Mesh {
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}
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pub fn add_seg(&mut self, from: DotIndex, to: DotIndex, weight: SegWeight) -> SegIndex {
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let seg_index = SegIndex::new(self.graph.add_edge(from.index, to.index, Weight::Seg(weight)));
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let index = TaggedIndex::Seg(seg_index);
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let seg = SegIndex::new(self.graph.add_node(Weight::Seg(weight)));
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self.graph.add_edge(seg.index, from.index, Label::End);
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self.graph.add_edge(seg.index, to.index, Label::End);
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let index = TaggedIndex::Seg(seg);
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self.rtree.insert(RTreeWrapper::new(self.primitive(index), index));
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seg_index
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seg
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}
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pub fn remove_seg(&mut self, seg: SegIndex) {
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self.rtree.remove(&RTreeWrapper::new(self.primitive(TaggedIndex::Seg(seg)), TaggedIndex::Seg(seg)));
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self.graph.remove_edge(seg.index);
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self.graph.remove_node(seg.index);
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}
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pub fn add_bend(&mut self, from: DotIndex, to: DotIndex, around: TaggedIndex, weight: BendWeight) -> BendIndex {
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let bend = BendIndex::new(self.graph.add_node(Weight::Bend(weight)));
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self.graph.add_edge(from.index, bend.index, Weight::EndRef(EndRefWeight {}));
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self.graph.add_edge(bend.index, to.index, Weight::EndRef(EndRefWeight {}));
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self.graph.add_edge(bend.index, from.index, Label::End);
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self.graph.add_edge(bend.index, to.index, Label::End);
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match around {
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TaggedIndex::Dot(DotIndex {index: around_index, ..}) => {
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self.graph.add_edge(bend.index, around_index, Weight::AroundRef(AroundRefWeight {}));
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self.graph.add_edge(bend.index, around_index, Label::Around);
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},
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TaggedIndex::Seg(..) => unreachable!(),
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TaggedIndex::Bend(BendIndex {index: around_index, ..}) => {
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self.graph.add_edge(bend.index, around_index, Weight::AroundRef(AroundRefWeight {}));
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self.graph.add_edge(bend.index, around_index, Label::Around);
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},
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TaggedIndex::Seg(..)
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| TaggedIndex::EndRef(..)
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| TaggedIndex::AroundRef(..) =>
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unreachable!(),
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}
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let index = TaggedIndex::Bend(bend);
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@ -154,7 +137,7 @@ impl Mesh {
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dot_neighbor_weights:
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self.ends(index)
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.into_iter()
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.map(|index| *self.weight(index).as_dot().unwrap())
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.map(|index| self.dot_weight(index))
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.collect(),
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around_weight: match index {
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TaggedIndex::Bend(bend) => Some(self.weight(self.around(bend))),
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@ -186,37 +169,28 @@ impl Mesh {
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for neighbor in self.graph.neighbors(bend.index) {
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let edge = self.graph.find_edge(bend.index, neighbor).unwrap();
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if self.graph.edge_weight(edge).unwrap().is_around_ref() {
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if self.graph.edge_weight(edge).unwrap().is_around() {
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return match self.graph.node_weight(neighbor).unwrap() {
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Weight::Dot(dot) => DotIndex::new(neighbor).tag(),
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Weight::Bend(bend) => BendIndex::new(neighbor).tag(),
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Weight::Seg(..)
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| Weight::EndRef(..)
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| Weight::AroundRef(..) =>
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unreachable!(),
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Weight::Seg(seg) => SegIndex::new(neighbor).tag(),
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}
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}
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}
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unreachable!();
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}
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pub fn ends(&self, index: TaggedIndex) -> Vec<TaggedIndex> {
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pub fn ends(&self, index: TaggedIndex) -> Vec<DotIndex> {
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match index {
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TaggedIndex::Dot(DotIndex {index: node, ..})
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| TaggedIndex::Bend(BendIndex {index: node, ..}) =>
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| TaggedIndex::Seg(SegIndex {index: node, ..})
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| TaggedIndex::Bend(BendIndex {index: node, ..}) => {
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self.graph.neighbors(node)
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.filter(|ni| self.graph.edge_weight(self.graph.find_edge(node, *ni).unwrap()).unwrap().is_end())
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.filter(|ni| self.graph.node_weight(*ni).unwrap().is_dot())
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.filter(|ni| self.graph.edge_weight(self.graph.find_edge(node, *ni).unwrap()).unwrap().is_end_ref())
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.map(|ni| TaggedIndex::Dot(Index::new(ni)))
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.collect(),
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TaggedIndex::Seg(SegIndex {index: edge, ..}) => {
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let endpoints = self.graph.edge_endpoints(edge).unwrap();
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vec![TaggedIndex::Dot(DotIndex::new(endpoints.0)),
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TaggedIndex::Dot(DotIndex::new(endpoints.1))]
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},
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TaggedIndex::EndRef(..)
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| TaggedIndex::AroundRef(..) =>
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unreachable!(),
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.map(|ni| DotIndex::new(ni))
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.collect()
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}
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}
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}
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@ -235,13 +209,9 @@ impl Mesh {
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pub fn weight(&self, index: TaggedIndex) -> Weight {
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match index {
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TaggedIndex::Dot(DotIndex {index: node, ..})
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| TaggedIndex::Seg(SegIndex {index: node, ..})
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| TaggedIndex::Bend(BendIndex {index: node, ..}) =>
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*self.graph.node_weight(node).unwrap(),
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TaggedIndex::Seg(SegIndex {index: edge, ..}) =>
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*self.graph.edge_weight(edge).unwrap(),
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TaggedIndex::EndRef(..)
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| TaggedIndex::AroundRef(..) =>
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unreachable!(),
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}
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}
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}
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@ -28,7 +28,6 @@ impl Primitive {
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.collect();
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return AABB::<[f64; 2]>::from_points(&points);
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},
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Weight::EndRef(..) | Weight::AroundRef(..) => unreachable!(),
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}
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}
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@ -43,7 +42,6 @@ impl Primitive {
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r,
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})
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}
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Weight::EndRef(..) | Weight::AroundRef(..) => unreachable!(),
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}
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}
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@ -52,7 +50,6 @@ impl Primitive {
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Weight::Dot(dot) => dot.circle.r * 2.0,
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Weight::Seg(seg) => seg.width,
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Weight::Bend(bend) => self.dot_neighbor_weights[0].circle.r * 2.0,
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Weight::EndRef(..) | Weight::AroundRef(..) => unreachable!(),
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}
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}
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@ -1,5 +1,5 @@
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use enum_as_inner::EnumAsInner;
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use crate::{math::Circle, mesh::{DotIndex, TaggedIndex}};
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use crate::math::Circle;
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct DotWeight {
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@ -19,19 +19,15 @@ pub struct SegWeight {
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pub width: f64,
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}
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct EndRefWeight {
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}
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct AroundRefWeight {
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}
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#[derive(Debug, EnumAsInner, Clone, Copy, PartialEq)]
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pub enum Weight {
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Dot(DotWeight),
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Seg(SegWeight),
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Bend(BendWeight),
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EndRef(EndRefWeight),
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AroundRef(AroundRefWeight),
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}
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#[derive(Debug, EnumAsInner, Clone, Copy, PartialEq)]
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pub enum Label {
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End,
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Around,
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}
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