Wrap `Board` in `NavmesherBoard`

This commit is contained in:
Mikolaj Wielgus 2026-03-11 10:26:23 +01:00
parent a8e14753d9
commit 09e1e35151
5 changed files with 66 additions and 16 deletions

View File

@ -33,7 +33,8 @@ impl Displayer {
) {
ui.painter().line(
workspace
.board
.navmesher_board
.board()
.layout()
.boundary()
.iter()
@ -45,7 +46,13 @@ impl Displayer {
egui::Stroke::new(5.0 / viewport.scale_factor(), egui::Color32::WHITE),
);
for (_, joint) in workspace.board.layout().joints().collection() {
for (_, joint) in workspace
.navmesher_board
.board()
.layout()
.joints()
.collection()
{
if workspace.appearance_panel.visible[joint.layer] {
self.paint_joint(
ctx,
@ -56,13 +63,19 @@ impl Displayer {
.appearance_panel
.colors(ctx)
.layers
.color(workspace.board.layer_name(joint.layer))
.color(workspace.navmesher_board.board().layer_name(joint.layer))
.normal,
);
}
}
for (i, segment) in workspace.board.layout().segments().collection() {
for (i, segment) in workspace
.navmesher_board
.board()
.layout()
.segments()
.collection()
{
if workspace.appearance_panel.visible[segment.layer] {
self.paint_segment(
ctx,
@ -70,20 +83,27 @@ impl Displayer {
viewport,
segment,
workspace
.board
.navmesher_board
.board()
.layout()
.segment_endpoints(SegmentId::new(i)),
workspace
.appearance_panel
.colors(ctx)
.layers
.color(workspace.board.layer_name(segment.layer))
.color(workspace.navmesher_board.board().layer_name(segment.layer))
.normal,
);
}
}
for (_, polygon) in workspace.board.layout().polygons().collection() {
for (_, polygon) in workspace
.navmesher_board
.board()
.layout()
.polygons()
.collection()
{
if workspace.appearance_panel.visible[polygon.layer] {
self.paint_polygon(
ctx,
@ -94,7 +114,7 @@ impl Displayer {
.appearance_panel
.colors(ctx)
.layers
.color(workspace.board.layer_name(polygon.layer))
.color(workspace.navmesher_board.board().layer_name(polygon.layer))
.normal,
);
}

View File

@ -52,14 +52,14 @@ impl Viewport {
}
fn boundary_bounding_box(workspace: &Workspace) -> egui::Rect {
let first = workspace.board.layout().boundary()[0];
let first = workspace.navmesher_board.board().layout().boundary()[0];
let mut min_x = first[0];
let mut max_x = first[0];
let mut min_y = first[1];
let mut max_y = first[1];
for point in workspace.board.layout().boundary()[1..].iter() {
for point in workspace.navmesher_board.board().layout().boundary()[1..].iter() {
if point[0] < min_x {
min_x = point[0];
}

View File

@ -2,12 +2,12 @@
//
// SPDX-License-Identifier: MIT OR Apache-2.0
use topola::Board;
use topola::{Board, NavmesherBoard};
use crate::{appearance_panel::AppearancePanel, translator::Translator};
pub struct Workspace {
pub board: Board,
pub navmesher_board: NavmesherBoard,
pub appearance_panel: AppearancePanel,
}
@ -16,12 +16,13 @@ impl Workspace {
let appearance_panel = AppearancePanel::new(&board);
Self {
board,
navmesher_board: NavmesherBoard::with_board(board),
appearance_panel,
}
}
pub fn update_appearance_panel(&mut self, ctx: &egui::Context) {
self.appearance_panel.update(ctx, &self.board);
self.appearance_panel
.update(ctx, &self.navmesher_board.board());
}
}

View File

@ -12,3 +12,4 @@ pub use crate::board::Board;
pub use crate::layout::{
Joint, JointId, Layout, Polygon, PolygonId, Segment, SegmentId, Via, ViaId,
};
pub use crate::navmesher::NavmesherBoard;

View File

@ -17,6 +17,13 @@ pub struct LayerNavmesher {
}
impl LayerNavmesher {
pub fn new() -> Self {
Self {
navmeshes: Vec::new(),
inflation_factors: Vec::new(),
}
}
pub fn insert_polygon(&mut self, polygon: impl IntoIterator<Item = [i64; 2]>) {
let polygon: Vec<[i64; 2]> = polygon.into_iter().collect();
@ -67,6 +74,14 @@ pub struct Navmesher {
}
impl Navmesher {
pub fn new(layer_count: usize) -> Self {
Self {
layers: std::iter::repeat_with(LayerNavmesher::new)
.take(layer_count)
.collect(),
}
}
pub fn insert_polygon(&mut self, layer: usize, polygon: impl IntoIterator<Item = [i64; 2]>) {
self.layers[layer].insert_polygon(polygon);
}
@ -79,12 +94,25 @@ pub struct NavmesherBoard {
}
impl NavmesherBoard {
pub fn with_board(board: Board) -> Self {
let mut navmesher = Navmesher::new(*board.layout().layer_count());
for (_, joint) in board.layout().joints().collection() {
Self::insert_joint_in_navmesher(&mut navmesher, *joint);
}
Self { navmesher, board }
}
pub fn insert_joint(&mut self, joint: Joint) -> JointId {
self.navmesher
.insert_polygon(joint.layer, Self::joint_circumscribed_octagon(joint));
Self::insert_joint_in_navmesher(&mut self.navmesher, joint);
self.board.add_joint(joint)
}
fn insert_joint_in_navmesher(navmesher: &mut Navmesher, joint: Joint) {
navmesher.insert_polygon(joint.layer, Self::joint_circumscribed_octagon(joint));
}
fn joint_circumscribed_octagon(joint: Joint) -> [[i64; 2]; 8] {
let cx = joint.position[0];
let cy = joint.position[1];