Rename `NavmesherBoard` to `Autorouter`, move it to own file

This commit is contained in:
Mikolaj Wielgus 2026-03-19 22:37:33 +01:00
parent 7f4d3eb420
commit 07427a3831
6 changed files with 188 additions and 192 deletions

View File

@ -23,9 +23,10 @@ impl Display {
self.display_layout(ctx, ui, /*menu_bar,*/ viewport, workspace);
self.display_bboxes(ctx, ui, viewport, workspace);
self.display_navmeshes(ctx, ui, viewport, workspace);
//self.display_ratsnest(ctx, ui, viewport, workspace);
}
pub fn display_layout(
fn display_layout(
&mut self,
ctx: &egui::Context,
ui: &egui::Ui,
@ -35,7 +36,7 @@ impl Display {
) {
ui.painter().line(
workspace
.navmesher_board
.autorouter
.board()
.layout()
.boundary()
@ -48,13 +49,7 @@ impl Display {
egui::Stroke::new(5.0 / viewport.scale_factor(), egui::Color32::WHITE),
);
for (joint_index, joint) in workspace
.navmesher_board
.board()
.layout()
.joints()
.collection()
{
for (joint_index, joint) in workspace.autorouter.board().layout().joints().collection() {
if workspace.appearance_panel.visible[joint.layer] {
self.paint_joint(
ctx,
@ -63,21 +58,18 @@ impl Display {
joint,
workspace.appearance_panel.layer_color(
ctx,
workspace.navmesher_board.board().layer_name(joint.layer),
workspace
.navmesher_board
.board()
.pin_selection_contains_joint(
&workspace.pin_selection,
JointId::new(joint_index),
),
workspace.autorouter.board().layer_name(joint.layer),
workspace.autorouter.board().pin_selection_contains_joint(
&workspace.pin_selection,
JointId::new(joint_index),
),
),
);
}
}
for (segment_index, segment) in workspace
.navmesher_board
.autorouter
.board()
.layout()
.segments()
@ -90,20 +82,17 @@ impl Display {
viewport,
segment,
workspace
.navmesher_board
.autorouter
.board()
.layout()
.segment_endpoints(SegmentId::new(segment_index)),
workspace.appearance_panel.layer_color(
ctx,
workspace.navmesher_board.board().layer_name(segment.layer),
workspace
.navmesher_board
.board()
.pin_selection_contains_segment(
&workspace.pin_selection,
SegmentId::new(segment_index),
),
workspace.autorouter.board().layer_name(segment.layer),
workspace.autorouter.board().pin_selection_contains_segment(
&workspace.pin_selection,
SegmentId::new(segment_index),
),
),
);
}
@ -112,7 +101,7 @@ impl Display {
// TODO: Vias.
for (polygon_index, polygon) in workspace
.navmesher_board
.autorouter
.board()
.layout()
.polygons()
@ -126,14 +115,11 @@ impl Display {
polygon,
workspace.appearance_panel.layer_color(
ctx,
workspace.navmesher_board.board().layer_name(polygon.layer),
workspace
.navmesher_board
.board()
.pin_selection_contains_polygon(
&workspace.pin_selection,
PolygonId::new(polygon_index),
),
workspace.autorouter.board().layer_name(polygon.layer),
workspace.autorouter.board().pin_selection_contains_polygon(
&workspace.pin_selection,
PolygonId::new(polygon_index),
),
),
);
}
@ -201,13 +187,7 @@ impl Display {
viewport: &Viewport,
workspace: &Workspace,
) {
for (_, joint) in workspace
.navmesher_board
.board()
.layout()
.joints()
.collection()
{
for (_, joint) in workspace.autorouter.board().layout().joints().collection() {
if workspace.appearance_panel.visible[joint.layer] {
ui.painter().rect_stroke(
egui::Rect {
@ -228,7 +208,7 @@ impl Display {
}
for (i, segment) in workspace
.navmesher_board
.autorouter
.board()
.layout()
.segments()
@ -236,7 +216,7 @@ impl Display {
{
if workspace.appearance_panel.visible[segment.layer] {
let endpoints = workspace
.navmesher_board
.autorouter
.board()
.layout()
.segment_endpoints(SegmentId::new(i));
@ -256,7 +236,7 @@ impl Display {
// TODO: vias.
for (i, polygon) in workspace
.navmesher_board
.autorouter
.board()
.layout()
.polygons()
@ -285,10 +265,10 @@ impl Display {
viewport: &Viewport,
workspace: &Workspace,
) {
for layer in 0..*workspace.navmesher_board.board().layout().layer_count() {
for layer in 0..*workspace.autorouter.board().layout().layer_count() {
if workspace.appearance_panel.visible[layer] {
for navmesh in
workspace.navmesher_board.navmesher().layer_navmeshers()[layer].navmeshes()
workspace.autorouter.navmesher().layer_navmeshers()[layer].navmeshes()
{
for edge_geom in navmesh
.triangulation()
@ -335,4 +315,13 @@ impl Display {
}
}
}
fn display_ratsnest(
ctx: &egui::Context,
ui: &egui::Ui,
viewport: &Viewport,
workspace: &Workspace,
) {
//
}
}

View File

@ -54,7 +54,7 @@ impl Viewport {
if response.clicked() {
if let Some(pin_selector) =
workspace.navmesher_board.board().point_pin_selector(
workspace.autorouter.board().point_pin_selector(
0,
Vector2::new(
pointer_scene_pos.x as i64,
@ -113,14 +113,14 @@ impl Viewport {
}
fn boundary_bounding_box(workspace: &Workspace) -> egui::Rect {
let first = workspace.navmesher_board.board().layout().boundary()[0];
let first = workspace.autorouter.board().layout().boundary()[0];
let mut min_x = first[0];
let mut max_x = first[0];
let mut min_y = first[1];
let mut max_y = first[1];
for point in workspace.navmesher_board.board().layout().boundary()[1..].iter() {
for point in workspace.autorouter.board().layout().boundary()[1..].iter() {
if point[0] < min_x {
min_x = point[0];
}

View File

@ -2,12 +2,12 @@
//
// SPDX-License-Identifier: MIT OR Apache-2.0
use topola::{Board, NavmesherBoard, PinSelection};
use topola::{Autorouter, Board, PinSelection};
use crate::{appearance_panel::AppearancePanel, translator::Translator};
pub struct Workspace {
pub navmesher_board: NavmesherBoard,
pub autorouter: Autorouter,
pub appearance_panel: AppearancePanel,
pub pin_selection: PinSelection,
}
@ -17,14 +17,13 @@ impl Workspace {
let appearance_panel = AppearancePanel::new(&board);
Self {
navmesher_board: NavmesherBoard::with_board(board),
autorouter: Autorouter::with_board(board),
appearance_panel,
pin_selection: PinSelection::new(),
}
}
pub fn update_appearance_panel(&mut self, ctx: &egui::Context) {
self.appearance_panel
.update(ctx, &self.navmesher_board.board());
self.appearance_panel.update(ctx, &self.autorouter.board());
}
}

141
topola/src/autorouter.rs Normal file
View File

@ -0,0 +1,141 @@
// SPDX-FileCopyrightText: 2026 Topola contributors
//
// SPDX-License-Identifier: MIT OR Apache-2.0
use derive_getters::Getters;
use undoredo::Recorder;
use crate::{
Board, Joint, JointId, Polygon, PolygonId, Segment, SegmentId, Vector2, Via, ViaId,
navmesher::{MultiObstacleId, Navmesher},
};
#[derive(Clone, Debug, Getters)]
pub struct Autorouter {
navmesher: Navmesher,
board: Board,
joint_multiobstacles: Recorder<Vec<MultiObstacleId>>,
segment_multiobstacles: Recorder<Vec<MultiObstacleId>>,
polygon_multiobstacles: Recorder<Vec<MultiObstacleId>>,
}
impl Autorouter {
pub fn with_board(board: Board) -> Self {
let mut this = Self {
navmesher: Navmesher::new(
board
.layout()
.boundary()
.iter()
.map(|p| Vector2::new(p[0], p[1])),
*board.layout().layer_count(),
),
board,
joint_multiobstacles: Recorder::new(Vec::new()),
segment_multiobstacles: Recorder::new(Vec::new()),
polygon_multiobstacles: Recorder::new(Vec::new()),
};
for (i, joint) in this.board.layout().joints().collection() {
this.joint_multiobstacles.insert(
i,
this.navmesher
.insert_multiobstacle(joint.layer, Self::joint_bounding_octagon(*joint)),
);
}
for (i, segment) in this.board.layout().segments().collection() {
this.segment_multiobstacles.insert(
i,
this.navmesher.insert_multiobstacle(
segment.layer,
this.segment_bounding_rectangle(SegmentId::new(i), *segment),
),
);
}
for (i, polygon) in this.board.layout().polygons().collection() {
this.polygon_multiobstacles.insert(
i,
this.navmesher
.insert_multiobstacle(polygon.layer, polygon.vertices.clone()),
);
}
this
}
pub fn insert_joint(&mut self, joint: Joint) -> JointId {
let joint_id = self.board.add_joint(joint);
self.joint_multiobstacles.insert(
joint_id.index(),
self.navmesher
.insert_multiobstacle(joint.layer, Self::joint_bounding_octagon(joint)),
);
joint_id
}
fn joint_bounding_octagon(joint: Joint) -> [Vector2<i64>; 8] {
let cx = joint.position.x;
let cy = joint.position.y;
let r = joint.radius as i64;
[
Vector2::new(cx + r, cy + r / 2),
Vector2::new(cx + r / 2, cy + r),
Vector2::new(cx - r / 2, cy + r),
Vector2::new(cx - r, cy + r / 2),
Vector2::new(cx - r, cy - r / 2),
Vector2::new(cx - r / 2, cy - r),
Vector2::new(cx + r / 2, cy - r),
Vector2::new(cx + r, cy - r / 2),
]
}
pub fn insert_segment(&mut self, segment: Segment) -> SegmentId {
let segment_id = self.board.add_segment(segment);
self.segment_multiobstacles.insert(
segment_id.index(),
self.navmesher.insert_multiobstacle(
segment.layer,
self.segment_bounding_rectangle(segment_id, segment),
),
);
segment_id
}
fn segment_bounding_rectangle(
&self,
segment_id: SegmentId,
segment: Segment,
) -> [Vector2<i64>; 4] {
let endpoints = self.board.layout().segment_endpoints(segment_id);
crate::math::inflated_segment(
endpoints[0].x,
endpoints[0].y,
endpoints[1].x,
endpoints[1].y,
segment.half_width,
)
}
pub fn insert_via(&mut self, via: Via) -> ViaId {
// TODO: Insert into navmesh.
self.board.add_via(via)
}
pub fn insert_polygon(&mut self, polygon: Polygon) -> PolygonId {
let polygon_id = self.board.add_polygon(polygon.clone());
self.polygon_multiobstacles.insert(
polygon_id.index(),
self.navmesher
.insert_multiobstacle(polygon.layer, polygon.vertices),
);
polygon_id
}
}

View File

@ -2,6 +2,7 @@
//
// SPDX-License-Identifier: MIT OR Apache-2.0
mod autorouter;
mod board;
mod layout;
mod math;
@ -11,10 +12,10 @@ mod ratsnest;
mod selection;
mod specctra;
pub use crate::autorouter::Autorouter;
pub use crate::board::Board;
pub use crate::layout::Layout;
pub use crate::math::Vector2;
pub use crate::navmesher::NavmesherBoard;
pub use crate::primitives::{
Joint, JointId, Polygon, PolygonId, PrimitiveId, Segment, SegmentId, Via, ViaId,
};

View File

@ -6,12 +6,8 @@ use dearcut::{RecordingTriangulator, VertexId};
use derive_getters::Getters;
use derive_more::Constructor;
use serde::{Deserialize, Serialize};
use undoredo::Recorder;
use crate::{
Board, Vector2, math,
primitives::{Joint, JointId, Polygon, PolygonId, Segment, SegmentId, Via, ViaId},
};
use crate::Vector2;
#[derive(
Clone, Constructor, Copy, Debug, Deserialize, Eq, Ord, PartialEq, PartialOrd, Serialize,
@ -173,133 +169,3 @@ impl Navmesher {
}
}
}
#[derive(Clone, Debug, Getters)]
pub struct NavmesherBoard {
navmesher: Navmesher,
board: Board,
joint_multiobstacles: Recorder<Vec<MultiObstacleId>>,
segment_multiobstacles: Recorder<Vec<MultiObstacleId>>,
polygon_multiobstacles: Recorder<Vec<MultiObstacleId>>,
}
impl NavmesherBoard {
pub fn with_board(board: Board) -> Self {
let mut this = Self {
navmesher: Navmesher::new(
board
.layout()
.boundary()
.iter()
.map(|p| Vector2::new(p[0], p[1])),
*board.layout().layer_count(),
),
board,
joint_multiobstacles: Recorder::new(Vec::new()),
segment_multiobstacles: Recorder::new(Vec::new()),
polygon_multiobstacles: Recorder::new(Vec::new()),
};
for (i, joint) in this.board.layout().joints().collection() {
this.joint_multiobstacles.insert(
i,
this.navmesher
.insert_multiobstacle(joint.layer, Self::joint_bounding_octagon(*joint)),
);
}
for (i, segment) in this.board.layout().segments().collection() {
this.segment_multiobstacles.insert(
i,
this.navmesher.insert_multiobstacle(
segment.layer,
this.segment_bounding_rectangle(SegmentId::new(i), *segment),
),
);
}
for (i, polygon) in this.board.layout().polygons().collection() {
this.polygon_multiobstacles.insert(
i,
this.navmesher
.insert_multiobstacle(polygon.layer, polygon.vertices.clone()),
);
}
this
}
pub fn insert_joint(&mut self, joint: Joint) -> JointId {
let joint_id = self.board.add_joint(joint);
self.joint_multiobstacles.insert(
joint_id.index(),
self.navmesher
.insert_multiobstacle(joint.layer, Self::joint_bounding_octagon(joint)),
);
joint_id
}
fn joint_bounding_octagon(joint: Joint) -> [Vector2<i64>; 8] {
let cx = joint.position.x;
let cy = joint.position.y;
let r = joint.radius as i64;
[
Vector2::new(cx + r, cy + r / 2),
Vector2::new(cx + r / 2, cy + r),
Vector2::new(cx - r / 2, cy + r),
Vector2::new(cx - r, cy + r / 2),
Vector2::new(cx - r, cy - r / 2),
Vector2::new(cx - r / 2, cy - r),
Vector2::new(cx + r / 2, cy - r),
Vector2::new(cx + r, cy - r / 2),
]
}
pub fn insert_segment(&mut self, segment: Segment) -> SegmentId {
let segment_id = self.board.add_segment(segment);
self.segment_multiobstacles.insert(
segment_id.index(),
self.navmesher.insert_multiobstacle(
segment.layer,
self.segment_bounding_rectangle(segment_id, segment),
),
);
segment_id
}
fn segment_bounding_rectangle(
&self,
segment_id: SegmentId,
segment: Segment,
) -> [Vector2<i64>; 4] {
let endpoints = self.board.layout().segment_endpoints(segment_id);
math::inflated_segment(
endpoints[0].x,
endpoints[0].y,
endpoints[1].x,
endpoints[1].y,
segment.half_width,
)
}
pub fn insert_via(&mut self, via: Via) -> ViaId {
// TODO: Insert into navmesh.
self.board.add_via(via)
}
pub fn insert_polygon(&mut self, polygon: Polygon) -> PolygonId {
let polygon_id = self.board.add_polygon(polygon.clone());
self.polygon_multiobstacles.insert(
polygon_id.index(),
self.navmesher
.insert_multiobstacle(polygon.layer, polygon.vertices),
);
polygon_id
}
}