mirror of https://codeberg.org/topola/topola.git
Rename `NavmesherBoard` to `Autorouter`, move it to own file
This commit is contained in:
parent
7f4d3eb420
commit
07427a3831
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@ -23,9 +23,10 @@ impl Display {
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self.display_layout(ctx, ui, /*menu_bar,*/ viewport, workspace);
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self.display_bboxes(ctx, ui, viewport, workspace);
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self.display_navmeshes(ctx, ui, viewport, workspace);
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//self.display_ratsnest(ctx, ui, viewport, workspace);
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}
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pub fn display_layout(
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fn display_layout(
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&mut self,
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ctx: &egui::Context,
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ui: &egui::Ui,
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@ -35,7 +36,7 @@ impl Display {
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) {
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ui.painter().line(
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workspace
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.navmesher_board
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.autorouter
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.board()
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.layout()
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.boundary()
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@ -48,13 +49,7 @@ impl Display {
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egui::Stroke::new(5.0 / viewport.scale_factor(), egui::Color32::WHITE),
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);
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for (joint_index, joint) in workspace
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.navmesher_board
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.board()
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.layout()
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.joints()
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.collection()
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{
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for (joint_index, joint) in workspace.autorouter.board().layout().joints().collection() {
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if workspace.appearance_panel.visible[joint.layer] {
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self.paint_joint(
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ctx,
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@ -63,21 +58,18 @@ impl Display {
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joint,
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workspace.appearance_panel.layer_color(
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ctx,
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workspace.navmesher_board.board().layer_name(joint.layer),
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workspace
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.navmesher_board
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.board()
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.pin_selection_contains_joint(
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&workspace.pin_selection,
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JointId::new(joint_index),
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),
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workspace.autorouter.board().layer_name(joint.layer),
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workspace.autorouter.board().pin_selection_contains_joint(
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&workspace.pin_selection,
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JointId::new(joint_index),
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),
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),
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);
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}
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}
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for (segment_index, segment) in workspace
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.navmesher_board
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.autorouter
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.board()
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.layout()
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.segments()
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@ -90,20 +82,17 @@ impl Display {
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viewport,
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segment,
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workspace
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.navmesher_board
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.autorouter
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.board()
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.layout()
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.segment_endpoints(SegmentId::new(segment_index)),
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workspace.appearance_panel.layer_color(
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ctx,
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workspace.navmesher_board.board().layer_name(segment.layer),
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workspace
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.navmesher_board
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.board()
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.pin_selection_contains_segment(
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&workspace.pin_selection,
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SegmentId::new(segment_index),
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),
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workspace.autorouter.board().layer_name(segment.layer),
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workspace.autorouter.board().pin_selection_contains_segment(
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&workspace.pin_selection,
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SegmentId::new(segment_index),
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),
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),
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);
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}
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@ -112,7 +101,7 @@ impl Display {
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// TODO: Vias.
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for (polygon_index, polygon) in workspace
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.navmesher_board
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.autorouter
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.board()
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.layout()
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.polygons()
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@ -126,14 +115,11 @@ impl Display {
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polygon,
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workspace.appearance_panel.layer_color(
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ctx,
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workspace.navmesher_board.board().layer_name(polygon.layer),
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workspace
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.navmesher_board
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.board()
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.pin_selection_contains_polygon(
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&workspace.pin_selection,
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PolygonId::new(polygon_index),
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),
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workspace.autorouter.board().layer_name(polygon.layer),
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workspace.autorouter.board().pin_selection_contains_polygon(
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&workspace.pin_selection,
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PolygonId::new(polygon_index),
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),
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),
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);
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}
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@ -201,13 +187,7 @@ impl Display {
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viewport: &Viewport,
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workspace: &Workspace,
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) {
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for (_, joint) in workspace
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.navmesher_board
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.board()
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.layout()
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.joints()
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.collection()
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{
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for (_, joint) in workspace.autorouter.board().layout().joints().collection() {
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if workspace.appearance_panel.visible[joint.layer] {
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ui.painter().rect_stroke(
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egui::Rect {
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@ -228,7 +208,7 @@ impl Display {
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}
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for (i, segment) in workspace
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.navmesher_board
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.autorouter
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.board()
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.layout()
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.segments()
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@ -236,7 +216,7 @@ impl Display {
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{
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if workspace.appearance_panel.visible[segment.layer] {
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let endpoints = workspace
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.navmesher_board
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.autorouter
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.board()
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.layout()
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.segment_endpoints(SegmentId::new(i));
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@ -256,7 +236,7 @@ impl Display {
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// TODO: vias.
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for (i, polygon) in workspace
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.navmesher_board
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.autorouter
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.board()
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.layout()
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.polygons()
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@ -285,10 +265,10 @@ impl Display {
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viewport: &Viewport,
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workspace: &Workspace,
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) {
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for layer in 0..*workspace.navmesher_board.board().layout().layer_count() {
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for layer in 0..*workspace.autorouter.board().layout().layer_count() {
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if workspace.appearance_panel.visible[layer] {
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for navmesh in
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workspace.navmesher_board.navmesher().layer_navmeshers()[layer].navmeshes()
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workspace.autorouter.navmesher().layer_navmeshers()[layer].navmeshes()
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{
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for edge_geom in navmesh
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.triangulation()
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@ -335,4 +315,13 @@ impl Display {
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}
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}
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}
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fn display_ratsnest(
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ctx: &egui::Context,
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ui: &egui::Ui,
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viewport: &Viewport,
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workspace: &Workspace,
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) {
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//
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}
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}
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@ -54,7 +54,7 @@ impl Viewport {
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if response.clicked() {
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if let Some(pin_selector) =
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workspace.navmesher_board.board().point_pin_selector(
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workspace.autorouter.board().point_pin_selector(
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0,
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Vector2::new(
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pointer_scene_pos.x as i64,
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@ -113,14 +113,14 @@ impl Viewport {
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}
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fn boundary_bounding_box(workspace: &Workspace) -> egui::Rect {
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let first = workspace.navmesher_board.board().layout().boundary()[0];
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let first = workspace.autorouter.board().layout().boundary()[0];
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let mut min_x = first[0];
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let mut max_x = first[0];
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let mut min_y = first[1];
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let mut max_y = first[1];
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for point in workspace.navmesher_board.board().layout().boundary()[1..].iter() {
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for point in workspace.autorouter.board().layout().boundary()[1..].iter() {
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if point[0] < min_x {
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min_x = point[0];
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}
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@ -2,12 +2,12 @@
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//
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// SPDX-License-Identifier: MIT OR Apache-2.0
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use topola::{Board, NavmesherBoard, PinSelection};
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use topola::{Autorouter, Board, PinSelection};
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use crate::{appearance_panel::AppearancePanel, translator::Translator};
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pub struct Workspace {
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pub navmesher_board: NavmesherBoard,
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pub autorouter: Autorouter,
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pub appearance_panel: AppearancePanel,
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pub pin_selection: PinSelection,
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}
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@ -17,14 +17,13 @@ impl Workspace {
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let appearance_panel = AppearancePanel::new(&board);
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Self {
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navmesher_board: NavmesherBoard::with_board(board),
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autorouter: Autorouter::with_board(board),
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appearance_panel,
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pin_selection: PinSelection::new(),
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}
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}
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pub fn update_appearance_panel(&mut self, ctx: &egui::Context) {
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self.appearance_panel
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.update(ctx, &self.navmesher_board.board());
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self.appearance_panel.update(ctx, &self.autorouter.board());
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}
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}
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@ -0,0 +1,141 @@
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// SPDX-FileCopyrightText: 2026 Topola contributors
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//
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// SPDX-License-Identifier: MIT OR Apache-2.0
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use derive_getters::Getters;
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use undoredo::Recorder;
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use crate::{
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Board, Joint, JointId, Polygon, PolygonId, Segment, SegmentId, Vector2, Via, ViaId,
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navmesher::{MultiObstacleId, Navmesher},
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};
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#[derive(Clone, Debug, Getters)]
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pub struct Autorouter {
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navmesher: Navmesher,
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board: Board,
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joint_multiobstacles: Recorder<Vec<MultiObstacleId>>,
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segment_multiobstacles: Recorder<Vec<MultiObstacleId>>,
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polygon_multiobstacles: Recorder<Vec<MultiObstacleId>>,
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}
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impl Autorouter {
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pub fn with_board(board: Board) -> Self {
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let mut this = Self {
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navmesher: Navmesher::new(
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board
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.layout()
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.boundary()
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.iter()
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.map(|p| Vector2::new(p[0], p[1])),
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*board.layout().layer_count(),
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),
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board,
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joint_multiobstacles: Recorder::new(Vec::new()),
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segment_multiobstacles: Recorder::new(Vec::new()),
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polygon_multiobstacles: Recorder::new(Vec::new()),
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};
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for (i, joint) in this.board.layout().joints().collection() {
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this.joint_multiobstacles.insert(
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i,
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this.navmesher
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.insert_multiobstacle(joint.layer, Self::joint_bounding_octagon(*joint)),
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);
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}
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for (i, segment) in this.board.layout().segments().collection() {
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this.segment_multiobstacles.insert(
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i,
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this.navmesher.insert_multiobstacle(
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segment.layer,
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this.segment_bounding_rectangle(SegmentId::new(i), *segment),
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),
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);
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}
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for (i, polygon) in this.board.layout().polygons().collection() {
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this.polygon_multiobstacles.insert(
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i,
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this.navmesher
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.insert_multiobstacle(polygon.layer, polygon.vertices.clone()),
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);
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}
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this
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}
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pub fn insert_joint(&mut self, joint: Joint) -> JointId {
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let joint_id = self.board.add_joint(joint);
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self.joint_multiobstacles.insert(
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joint_id.index(),
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self.navmesher
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.insert_multiobstacle(joint.layer, Self::joint_bounding_octagon(joint)),
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);
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joint_id
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}
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fn joint_bounding_octagon(joint: Joint) -> [Vector2<i64>; 8] {
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let cx = joint.position.x;
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let cy = joint.position.y;
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let r = joint.radius as i64;
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[
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Vector2::new(cx + r, cy + r / 2),
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Vector2::new(cx + r / 2, cy + r),
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Vector2::new(cx - r / 2, cy + r),
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Vector2::new(cx - r, cy + r / 2),
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Vector2::new(cx - r, cy - r / 2),
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Vector2::new(cx - r / 2, cy - r),
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Vector2::new(cx + r / 2, cy - r),
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Vector2::new(cx + r, cy - r / 2),
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]
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}
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pub fn insert_segment(&mut self, segment: Segment) -> SegmentId {
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let segment_id = self.board.add_segment(segment);
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self.segment_multiobstacles.insert(
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segment_id.index(),
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self.navmesher.insert_multiobstacle(
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segment.layer,
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self.segment_bounding_rectangle(segment_id, segment),
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),
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);
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segment_id
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}
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fn segment_bounding_rectangle(
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&self,
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segment_id: SegmentId,
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segment: Segment,
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) -> [Vector2<i64>; 4] {
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let endpoints = self.board.layout().segment_endpoints(segment_id);
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crate::math::inflated_segment(
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endpoints[0].x,
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endpoints[0].y,
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endpoints[1].x,
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endpoints[1].y,
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segment.half_width,
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)
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}
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pub fn insert_via(&mut self, via: Via) -> ViaId {
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// TODO: Insert into navmesh.
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self.board.add_via(via)
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}
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pub fn insert_polygon(&mut self, polygon: Polygon) -> PolygonId {
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let polygon_id = self.board.add_polygon(polygon.clone());
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self.polygon_multiobstacles.insert(
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polygon_id.index(),
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self.navmesher
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.insert_multiobstacle(polygon.layer, polygon.vertices),
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);
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polygon_id
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}
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}
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@ -2,6 +2,7 @@
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//
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// SPDX-License-Identifier: MIT OR Apache-2.0
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mod autorouter;
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mod board;
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mod layout;
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mod math;
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@ -11,10 +12,10 @@ mod ratsnest;
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mod selection;
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mod specctra;
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pub use crate::autorouter::Autorouter;
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pub use crate::board::Board;
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pub use crate::layout::Layout;
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pub use crate::math::Vector2;
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pub use crate::navmesher::NavmesherBoard;
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pub use crate::primitives::{
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Joint, JointId, Polygon, PolygonId, PrimitiveId, Segment, SegmentId, Via, ViaId,
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};
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|
|
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@ -6,12 +6,8 @@ use dearcut::{RecordingTriangulator, VertexId};
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use derive_getters::Getters;
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use derive_more::Constructor;
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use serde::{Deserialize, Serialize};
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use undoredo::Recorder;
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use crate::{
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Board, Vector2, math,
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primitives::{Joint, JointId, Polygon, PolygonId, Segment, SegmentId, Via, ViaId},
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};
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use crate::Vector2;
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#[derive(
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Clone, Constructor, Copy, Debug, Deserialize, Eq, Ord, PartialEq, PartialOrd, Serialize,
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@ -173,133 +169,3 @@ impl Navmesher {
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}
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}
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}
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#[derive(Clone, Debug, Getters)]
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pub struct NavmesherBoard {
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navmesher: Navmesher,
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board: Board,
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joint_multiobstacles: Recorder<Vec<MultiObstacleId>>,
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segment_multiobstacles: Recorder<Vec<MultiObstacleId>>,
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polygon_multiobstacles: Recorder<Vec<MultiObstacleId>>,
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}
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impl NavmesherBoard {
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pub fn with_board(board: Board) -> Self {
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let mut this = Self {
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navmesher: Navmesher::new(
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board
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.layout()
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.boundary()
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.iter()
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.map(|p| Vector2::new(p[0], p[1])),
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*board.layout().layer_count(),
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),
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board,
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joint_multiobstacles: Recorder::new(Vec::new()),
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segment_multiobstacles: Recorder::new(Vec::new()),
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polygon_multiobstacles: Recorder::new(Vec::new()),
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};
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for (i, joint) in this.board.layout().joints().collection() {
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this.joint_multiobstacles.insert(
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i,
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this.navmesher
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.insert_multiobstacle(joint.layer, Self::joint_bounding_octagon(*joint)),
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);
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}
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for (i, segment) in this.board.layout().segments().collection() {
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this.segment_multiobstacles.insert(
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i,
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this.navmesher.insert_multiobstacle(
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segment.layer,
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this.segment_bounding_rectangle(SegmentId::new(i), *segment),
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),
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);
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}
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for (i, polygon) in this.board.layout().polygons().collection() {
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this.polygon_multiobstacles.insert(
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i,
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this.navmesher
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.insert_multiobstacle(polygon.layer, polygon.vertices.clone()),
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);
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}
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this
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}
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pub fn insert_joint(&mut self, joint: Joint) -> JointId {
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||||
let joint_id = self.board.add_joint(joint);
|
||||
self.joint_multiobstacles.insert(
|
||||
joint_id.index(),
|
||||
self.navmesher
|
||||
.insert_multiobstacle(joint.layer, Self::joint_bounding_octagon(joint)),
|
||||
);
|
||||
|
||||
joint_id
|
||||
}
|
||||
|
||||
fn joint_bounding_octagon(joint: Joint) -> [Vector2<i64>; 8] {
|
||||
let cx = joint.position.x;
|
||||
let cy = joint.position.y;
|
||||
let r = joint.radius as i64;
|
||||
|
||||
[
|
||||
Vector2::new(cx + r, cy + r / 2),
|
||||
Vector2::new(cx + r / 2, cy + r),
|
||||
Vector2::new(cx - r / 2, cy + r),
|
||||
Vector2::new(cx - r, cy + r / 2),
|
||||
Vector2::new(cx - r, cy - r / 2),
|
||||
Vector2::new(cx - r / 2, cy - r),
|
||||
Vector2::new(cx + r / 2, cy - r),
|
||||
Vector2::new(cx + r, cy - r / 2),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn insert_segment(&mut self, segment: Segment) -> SegmentId {
|
||||
let segment_id = self.board.add_segment(segment);
|
||||
self.segment_multiobstacles.insert(
|
||||
segment_id.index(),
|
||||
self.navmesher.insert_multiobstacle(
|
||||
segment.layer,
|
||||
self.segment_bounding_rectangle(segment_id, segment),
|
||||
),
|
||||
);
|
||||
|
||||
segment_id
|
||||
}
|
||||
|
||||
fn segment_bounding_rectangle(
|
||||
&self,
|
||||
segment_id: SegmentId,
|
||||
segment: Segment,
|
||||
) -> [Vector2<i64>; 4] {
|
||||
let endpoints = self.board.layout().segment_endpoints(segment_id);
|
||||
math::inflated_segment(
|
||||
endpoints[0].x,
|
||||
endpoints[0].y,
|
||||
endpoints[1].x,
|
||||
endpoints[1].y,
|
||||
segment.half_width,
|
||||
)
|
||||
}
|
||||
|
||||
pub fn insert_via(&mut self, via: Via) -> ViaId {
|
||||
// TODO: Insert into navmesh.
|
||||
self.board.add_via(via)
|
||||
}
|
||||
|
||||
pub fn insert_polygon(&mut self, polygon: Polygon) -> PolygonId {
|
||||
let polygon_id = self.board.add_polygon(polygon.clone());
|
||||
self.polygon_multiobstacles.insert(
|
||||
polygon_id.index(),
|
||||
self.navmesher
|
||||
.insert_multiobstacle(polygon.layer, polygon.vertices),
|
||||
);
|
||||
|
||||
polygon_id
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue