#ifndef __CONFIG__ #define __CONFIG__ /* Define to the full name of this package. */ #define PACKAGE_NAME "Doom Essence" /* Define to the full name and version of this package. */ #define PACKAGE_STRING "Doom Essence 0.1" /* Change this when you create your awesome forked version */ #define PROGRAM_PREFIX "doomessence" /* Enables multiplayer support (network games) */ #undef FEATURE_MULTIPLAYER /* Enables sound output */ #undef FEATURE_SOUND /* Enabled console debug */ #undef FEATURE_CONSOLE /* Define to the directory where all game files are located */ #define FILES_DIR "|Settings:/WAD" /* Define temporary directory path */ #define TMP_DIR "|Settings:/TMP" /* Define screen resolution */ #define RES_X 640 #define RES_Y 400 /* Define game configs */ #define INITIAL_HEALTH 100 #define INITIAL_BULLETS 50 #define MAX_HEALTH 200 #define MAX_ARMOR 200 #define GREEN_ARMOR_CLASS 1 #define BLUE_ARMOR_CLASS 2 #define MAX_SOULSPHERE 200 #define SOULSPHERE_HEALTH 100 #define MEGASPHERE_HEALTH 200 #define GOD_MODE_HEALTH 100 #define IDFA_ARMOR 200 #define IDFA_ARMOR_CLASS 2 #define IDKFA_ARMOR 200 #define IDKFA_ARMOR_CLASS 2 #define BFG_CELLS_PER_SHOT 40 #define SPECIES_INFIGHTING 0 #endif