A look at various methods of automatic layouting for graphical user interfaces. A bit out of date for the current API. https://essence.handmade.network/blog/p/3435-automatic_ui_layouts_part_1 https://essence.handmade.network/blog/p/3436-automatic_ui_layouts_part_2 Details about how the vector renderer generates outlines for arbitrary bezier paths. https://essence.handmade.network/blog/p/7388-generating_polygon_outlines A descent into the madness of how cylinder-head-sector addressing "works" on floppy disks and old hard disks. https://essence.handmade.network/blog/p/7924-cylinder-head-sector_addressing