update luigi.h

This commit is contained in:
nakst 2021-12-14 21:31:05 +00:00
parent d1229cbf26
commit 3ad239c7e7
1 changed files with 11 additions and 17 deletions

View File

@ -666,7 +666,7 @@ void UIElementRefresh(UIElement *element);
void UIElementRepaint(UIElement *element, UIRectangle *region);
void UIElementMove(UIElement *element, UIRectangle bounds, bool alwaysLayout);
int UIElementMessage(UIElement *element, UIMessage message, int di, void *dp);
void UIElementChangeParent(UIElement *element, UIElement *newParent, bool insertAtStart);
void UIElementChangeParent(UIElement *element, UIElement *newParent, UIElement *insertBefore); // Set insertBefore to null to insert at the end.
UIElement *UIParentPush(UIElement *element);
UIElement *UIParentPop();
@ -1444,7 +1444,7 @@ int UIElementMessage(UIElement *element, UIMessage message, int di, void *dp) {
}
}
void UIElementChangeParent(UIElement *element, UIElement *newParent, bool insertAtStart) {
void UIElementChangeParent(UIElement *element, UIElement *newParent, UIElement *insertBefore) {
UIElement **link = &element->parent->children;
while (true) {
@ -1456,20 +1456,15 @@ void UIElementChangeParent(UIElement *element, UIElement *newParent, bool insert
}
}
if (insertAtStart) {
element->next = newParent->children;
newParent->children = element;
} else {
link = &newParent->children;
element->next = NULL;
link = &newParent->children;
element->next = insertBefore;
while (true) {
if (!(*link)) {
*link = element;
break;
} else {
link = &(*link)->next;
}
while (true) {
if ((*link) == insertBefore) {
*link = element;
break;
} else {
link = &(*link)->next;
}
}
@ -1724,7 +1719,6 @@ void _UIButtonCalculateColors(UIElement *element, uint32_t *color, uint32_t *tex
: *color == ui.theme.selected ? ui.theme.textSelected : ui.theme.text;
}
int _UIButtonMessage(UIElement *element, UIMessage message, int di, void *dp) {
UIButton *button = (UIButton *) element;
bool isMenuItem = element->flags & UI_BUTTON_MENU_ITEM;
@ -5331,7 +5325,7 @@ int _UIWindowMessage(UIElement *element, UIMessage message, int di, void *dp) {
if (message == UI_MSG_DESTROY) {
// TODO Non-main windows.
element->window = NULL;
EsInstanceDestroy(ui.instance);
EsInstanceClose(ui.instance);
}
return _UIWindowMessageCommon(element, message, di, dp);