# Binary Encoder / Decoder [![Build Status](https://travis-ci.org/TyOverby/bincode.svg)](https://travis-ci.org/TyOverby/bincode) A compact encoder / decoder pair that uses an binary zero-fluff encoding scheme. The size of the encoded object will be the same or smaller than the size that the object takes up in memory in a running Rust program. In addition to exposing two simple funcitons that encode to Vec and decode from Vec, binary-encode exposes a Reader/Writer API that makes it work perfectly with other stream-based apis such as rust files, network streams, and the [flate2-rs](https://github.com/alexcrichton/flate2-rs) compression library. [Api Documentation](http://tyoverby.github.io/bincode/bincode/) ## Example ```rust #![feature(old_orphan_check)] extern crate bincode; extern crate "rustc-serialize" as rustc_serialize; #[derive(RustcEncodable, RustcDecodable, PartialEq)] struct Entity { x: f32, y: f32, } #[derive(RustcEncodable, RustcDecodable, PartialEq)] struct World { entities: Vec } fn main() { let world = World { entities: vec![Entity {x: 0.0, y: 4.0}, Entity {x: 10.0, y: 20.5}] }; let encoded: Vec = bincode::encode(&world).unwrap(); // 8 bytes for the length of the vector, 4 bytes per float. assert_eq!(encoded.len(), 8 + 4 * 4); let decoded: World = bincode::decode(encoded).unwrap(); assert!(world == decoded); } ```