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-# Bincode
-
-
-
-[](https://travis-ci.org/TyOverby/bincode)
-[](https://crates.io/crates/bincode)
-
-A compact encoder / decoder pair that uses an binary zero-fluff encoding scheme.
-The size of the encoded object will be the same or smaller than the size that
-the object takes up in memory in a running Rust program.
-
-In addition to exposing two simple funcitons that encode to Vec and decode
-from Vec, binary-encode exposes a Reader/Writer API that makes it work
-perfectly with other stream-based apis such as rust files, network streams,
-and the [flate2-rs](https://github.com/alexcrichton/flate2-rs) compression
-library.
-
-[Api Documentation](http://tyoverby.github.io/bincode/bincode/)
-
-## Example
-
-^code(./examples/basic.rs)
-
-
-## Details
-
-The encoding (and thus decoding) proceeds unsurprisingly -- primitive
-types are encoded according to the underlying `Writer`, tuples and
-structs are encoded by encoding their fields one-by-one, and enums are
-encoded by first writing out the tag representing the variant and
-then the contents.
-
-However, there are some implementation details to be aware of:
-
-* `isize`/`usize` are encoded as `i64`/`u64`, for portability.
-* enums variants are encoded as a `u32` instead that as a `uint`.
- `u32` is enough for all practical uses.
-* `str` is encoded as `(u64, &[u8])`, where the `u64` is the number of
- bytes contained in the encoded string.