From 69fe3697754935199bd4a55475c4605b6c522a26 Mon Sep 17 00:00:00 2001 From: Jan-Erik Rediger Date: Mon, 4 May 2015 23:16:19 +0200 Subject: [PATCH] Fixed typos in readme --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c6fa82f..0e18541 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ A compact encoder / decoder pair that uses an binary zero-fluff encoding scheme. The size of the encoded object will be the same or smaller than the size that the object takes up in memory in a running Rust program. -In addition to exposing two simple funcitons that encode to Vec and decode +In addition to exposing two simple functions that encode to Vec and decode from Vec, binary-encode exposes a Reader/Writer API that makes it work perfectly with other stream-based apis such as rust files, network streams, and the [flate2-rs](https://github.com/alexcrichton/flate2-rs) compression @@ -66,7 +66,7 @@ then the contents. However, there are some implementation details to be aware of: * `isize`/`usize` are encoded as `i64`/`u64`, for portability. -* enums variants are encoded as a `u32` instead that as a `uint`. +* enums variants are encoded as a `u32` instead of a `uint`. `u32` is enough for all practical uses. * `str` is encoded as `(u64, &[u8])`, where the `u64` is the number of bytes contained in the encoded string.